- Publisher: D3Publisher
- Release Date: Jan 10, 2006
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- Critic score
- Publication
- By date
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Official U.S. Playstation MagazineThe surprising thing is that while it may sound like a bad afternoon in school, the game is actually astonishingly addictive. [Mar 2006, p.96]
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PQ: Practical Intelligence Quotient isn’t a great tool for any real standardized measurement of how brainy a person is, but it is a very well done variant on the puzzle genre.
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This is the kind of game that should have been included as an unlockable bonus feature. It just feels too short and the presentation is redundant. It's definitely worth a rental but that's all I can recommend.
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Overall, what makes PQ: Practical Intelligence Quotient work so well is that it’s a smart game that doesn’t pretend to be anything else.
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Frantic and intense, but also one of frustration and at times illogical confusion.
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Game InformerLimited replay value is enough to hold back the overall value here, but those brief first hours are definitely some of the sweettest and most unique puzzling in recent years, and certainly a highlight on the PSP. [Feb 2006, p.112]
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PSM2 Magazine UKBeautifully put together, but even people without giant pulsating heads will quickly realise that 25 pounds for six hours isn't really worth it. Rent it and get your score online. [May 2006, p.77]
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PSM MagazineIt shares the same inherent qualities that makes "Lumines" so great: simple rules, gratifying gameplay. [Feb 2006, p.77]
Awards & Rankings
User score distribution:
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Positive: 2 out of 6
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Mixed: 4 out of 6
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Negative: 0 out of 6
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CaseyH.Sep 2, 2006it's awesome or as i like it wicked sick.
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RastraJan 24, 2006Well if you want test your self before going to employ interview its a good option.