• Publisher: Capcom
  • Release Date: Oct 31, 2006
Metascore
74

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 34
  2. Negative: 0 out of 34
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  1. If you can find friends to play with, and can tolerate the long load times, there's some sturdy brawling to be had here.
  2. Yet another capable classics contraption, but it falls just short of being a must-own for the average gamer.
  3. As a port of a popular fighting series, Power Stone Collection is excellent, but as an alternative to the Dreamcast classics you might have tucked away in a box under you bed, it fails.
  4. The shrunken screen display sometimes forces players to readjust in the midst of a fight, and single player options aren't nearly as stacked as multiplayer.
  5. 70
    While as nice as it is to see a classic arcade-style game get its due, what the world really needed wasn't a regurgitation of Power Stone 1 and 2; it needed Power Stone 3, brought up to spec with advancements in game design and all the things players have become accustomed to in other games.
  6. AceGamez
    70
    What once was my favourite Dreamcast game is now a PSP game that is too much of a tease to love.
  7. 70
    Power Stone Collection has been given a second chance and it shows that not many games have come close to its original formula. Though two players and more is a must.
  8. Boomtown
    70
    It feels like a gaming time capsule, reminding you of how things used to be. Power Stone deserves to be played again, so this is still recommended. Once it loads up, at least.
  9. Official Playstation 2 Magazine UK
    70
    With its immediate and vibrant cartoon violence the Power Stone series is well suited to PSP. It can get a little hard on the eyes, mind you. [Christmas 2006, p.87]
  10. So honestly if you want to play this game to the fullest grab a Dreamcast, four controllers, and a copy of "Power Stone 1 & 2" as this port isn’t worth a damn unless you people to play with.
  11. Without either online play or game sharing, Power Stone Collection has trouble living up to its roots or potential.
  12. Spend an hour or two with Power Stone Collection and you’ll wonder what the big deal is.
  13. Play Magazine
    65
    Unfortunately it doesn't take long to realize that Power Stone's core gameplay hasn't aged so well. [Nov. 2006, p.104]
  14. 60
    Our beef is more with the choice of porting it to the PSP and then skimping on multiplayer. Without easy multiplayer match-ups, the game just doesn’t have legs.
  15. The lack of online support severely hinders the chance you’ll be seeing a lot of multiplayer action – and even if there were online support, there’s nothing like sitting down in front of the TV with three friends and bashing each other’s brains out.
  16. 60
    Capcom should have tweaked a few things to make this more of an ideal get-together, namely the graphic presentation and the multiplayer options. As is, it's still not bad, and it makes us yearn for a third chapter.
  17. 60
    It is just a crying shame that the online capabilities of the console were not properly harnessed, and that there is a shocking lack of any real extras for those who already own the original versions.
  18. Having both games together gives some replay value but losing out on multiplayer unless you find someone else who has the game and a PSP and is within 30 feet of you can prove difficult.

Awards & Rankings

46
33
#33 Most Shared PSP Game of 2006

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