• Publisher: SCEA
  • Release Date: May 5, 2009
User Score
8.7

Generally favorable reviews- based on 105 Ratings

User score distribution:
  1. Positive: 84 out of 105
  2. Negative: 6 out of 105

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  1. Feb 10, 2011
    7
    This game was pretty fun. This game looking so bored but i actually like this game. I didnt know playing this game was going be so much fun. The story isnt all that great but the gameplay make you want more. A great game for everyone. I bought this game when I got my psp go. I played this game for hours. This is game you can play for hours and hours to kill time. But When you have otherThis game was pretty fun. This game looking so bored but i actually like this game. I didnt know playing this game was going be so much fun. The story isnt all that great but the gameplay make you want more. A great game for everyone. I bought this game when I got my psp go. I played this game for hours. This is game you can play for hours and hours to kill time. But When you have other games to play its kind of hard to play this game since gotton other ghames i havent played this game. This is a good game when you beaten all your other games. This isnt a game I would play everyday. I do recommend this game to everyone. This is still a great game to have in your collections of game. Expand
  2. Jan 2, 2011
    6
    This game gets way too much credit for its pros and enough flak for its cons. Be prepared to have no idea about certain elements of the game as they try to play up the mystery portion of the game. And then enter battles where you could be involved anywhere from 5-35 minutes depending on how well equipped you are. And the only way to get well equipped is to fight the same guys atleast 5This game gets way too much credit for its pros and enough flak for its cons. Be prepared to have no idea about certain elements of the game as they try to play up the mystery portion of the game. And then enter battles where you could be involved anywhere from 5-35 minutes depending on how well equipped you are. And the only way to get well equipped is to fight the same guys atleast 5 times. For how long it takes to beat this game it gets real repetitive real fast. Its innovatove gameplay and deep custimazation are intriguing for about ten hours but after that you find yourself just wanting it to be over as tapping circle circle square circle about 5000 times is not fun. Expand
  3. [Anonymous]
    Mar 26, 2009
    6
    After racking up over 40 hours of playtime on this game and still not being able to beat the final boss I have to conclude that they've made the game too hard to be enjoyable They took a game that was accessible to all and made it so difficult that even hardcore fans of the original will find themselves getting bored and giving up rather than completing it The evolution system should After racking up over 40 hours of playtime on this game and still not being able to beat the final boss I have to conclude that they've made the game too hard to be enjoyable They took a game that was accessible to all and made it so difficult that even hardcore fans of the original will find themselves getting bored and giving up rather than completing it The evolution system should be simplified, abolish the levels, it takes far too much time and far too many rare items (which can only be gotten from fighting the same boss 20 times or so) to get powerful rarepons And for the love of all things eyeball make it so that the hatepon (flagbearer) can be upgraded somehow, it's incredibly frustrating when you've got a team of levelled-up, well-equipped rarepons and one swipe at your weakling hatepon ends a mission and loses the 50 items you've just farmed from a boss fight. Expand

Awards & Rankings

14
12
#12 Most Discussed PSP Game of 2009
29
#29 Most Shared PSP Game of 2009
Metascore
81

Generally favorable reviews - based on 49 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 49
  2. Negative: 0 out of 49
  1. Edge Magazine
    50
    An extremely unambitious sequel. [Jan 2009, p.92]
  2. Playstation Official Magazine UK
    80
    Very similar to Patapon, but it just about gets away with it. Partly, that's because there's loads more stuff (units, weapons and consequently strategic depth), partly because the core mechanic is still top fun (albeit exactly half as fresh as before), and partly because it seems ludicrous to criticise a game about dancing, warlike eyeballs for lack of originality. [Feb 2009, p.96]
  3. The little creatures from Patapon are back and well in this sequel that's basically the same game with a few additions that turns the game into a better and more profound experience for those who love music and strategy. We'll enjoy once more a strange but satisfying world at war, in which our only duty is to protect and serve the little and charismatic Patapon warriors.