• Publisher: Capcom
  • Release Date: May 23, 2006
User Score
8.5

Generally favorable reviews- based on 87 Ratings

User score distribution:
  1. Positive: 70 out of 87
  2. Negative: 10 out of 87
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  1. JohnL.
    Nov 24, 2006
    6
    I was so eager to get this game, and when I first got it I was very happy with it, wow was I wrong to think that. First of all the game is extremely confusing. I had to read through the manual a couple times to understand a little about the game. I had no clue what to do. All the items are really confusing, and how to play is too. Your inventory is about 30 items too small. The weapon I was so eager to get this game, and when I first got it I was very happy with it, wow was I wrong to think that. First of all the game is extremely confusing. I had to read through the manual a couple times to understand a little about the game. I had no clue what to do. All the items are really confusing, and how to play is too. Your inventory is about 30 items too small. The weapon crafting has to be the worst part of the game, because I never knew where to find all the items to upgrade it. The controls are horrible. At first I thought the big sword would be cool to use, but I found out that it is impossible to hit anything with it so I traded it in for a couple of little knives. If you are hurt in the middle of the battle and you drink a potion it takes so long that you usually lose all of the life you just gained. The graphics are amazing for the PSP, but long load times are a result of them. The textures look great, the monsters are high poly model, and a lot of detail is put into the environments. Expand
  2. AlexF.
    Oct 19, 2007
    7
    Monster Hunter: Freedom is a very complex game, the graphics are pretty good and so is the game play. It is a very hard game that requires alot patience. Its quite a light-hearted game too, you will find that this game has very ammusing music and the characters are simply hillarious. Overall, a good game, but can get very frustrating.
  3. JL
    May 15, 2006
    5
    Stunning graphics, scary, well-animated monsters, good AI and addictive character creation- all of which marred by incredibly sluggish gameplay and horiffic camera controls. The inclusion of a lock-on feature would have boosted this score to at least 7.

    The ever-prevalent loading screens between the tiny map areas are the final nails in MHF's coffin- they serve to break up the
    Stunning graphics, scary, well-animated monsters, good AI and addictive character creation- all of which marred by incredibly sluggish gameplay and horiffic camera controls. The inclusion of a lock-on feature would have boosted this score to at least 7.

    The ever-prevalent loading screens between the tiny map areas are the final nails in MHF's coffin- they serve to break up the action and ruin the tense atmosphere that the game strives to create.

    MHF is a prime example of a worthy game ruined by easily-correctable cosmetic mistakes.
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Awards & Rankings

59
7
#7 Most Discussed PSP Game of 2006
41
#41 Most Shared PSP Game of 2006
Metascore
71

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 34
  2. Negative: 2 out of 34
  1. PSM Magazine
    65
    Alas, the ridiculous lengthy load times sap much of the fun, and the game only gets really interesting when you play with friends in ad hoc mode. [Jun 2006, p.87]
  2. Official U.S. Playstation Magazine
    80
    The devil may indeed be in the details, but if you dive into Freedom with the mind-set of "knowing is half the battle," you'll be rewarded with a game that will provide you with--no lie--over 100 hours of truly compelling gameplay. [Jun 2006, p.100]
  3. Electronic Gaming Monthly
    70
    Yeah, it controls fine and looks fantastic, but it suffers the same "been there, done that" feeling as other PS2-to-PSP ports, in this case with the added handicap of no online play. [Jun 2006, p.118]