- Publisher: NIS America
- Release Date: Mar 10, 2009
- Also On: PlayStation 2
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Its story is light-hearted and enjoyable; its music and setting feel spot-on; and the in-depth alchemy system is perfect for those who love to tinker around in their workshops. Still, it's a love of labor as much as it's a labor of love, and it's hard to feel like a lot more time was needed to fully optimize it for the PSP.
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Some RPG fans will fall in love with the story and characters, while others will curse the loading times and slowdown. It's a niche game, and it appeals to a niche audience.
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Because of the wide RPG library in PS2 and PSP, and sspecially in PS2 during his ten years of life, Mana Khemia can sneak modestly between hardcore Atelier Iris fans. There are not many surprises in this game, which is too conservative, but can offer some hours of fun.
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The biggest trouble of all is that Khemia borrows too much from earlier Gust games.
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Playstation: The Official Magazine (US)Which is too bad, because beneath the sluggishness, Mana Khemia: Student Alliance offers an absorbing school experience with quirky characters and a fun story. [June 2009, p.83]
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A poorly ported game that makes this a frustrating game to play rather than an enjoyable one like its PS2 original.
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This PSP version is a really weak port and definitely isn't the ideal way to experience the game. Pick up the PS2 version instead, and unless you're really dying to play Mana Khemia on the go, avoid this one altogether.
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Do yourself a favor, pass on the PSP port of this game and go find a copy of the PS2 version. Mana Khemia is a cute, enjoyable game - just not on the PSP.
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The main difference between the PSP port and its PS2 relative, aside from the terrible loading, is the inclusion of co-op monster battles. If you and a friend both have copies of the game, you can get together in a fight against a monster.
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The PSP version, however, has this incredibly unfun, dual-pronged fork-in-the-eye problem of too many pokey load breaks paired with one...h-ell of a...won---ky, fra-me...rate. There were so many times until I got used to it that I thought the game was just going to crash altogether.
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If we listen Mana Khemia, we associate the title with success and quality. However, the disappointment with Students Alliance takes priority over the rest of the saga. A wrong approach and a bad treatment of the history are the basis of this game.
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It's a shame, because there's likely something deep within that's worth paying attention to, but it is surrounded so completely by problems that it simply cannot be worth the effort.
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Seriously, even if you are a fan of the original game, you will be hard-pressed to find the appeal of this title and will be disappointed in the end. Play the original, it’ll be cheaper and more entertaining in the long run.
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The original game was mediocre to begin with, and the PSP version only serves to degrade what was already a less-than-enrapturing gameplay experience in a nearly direct port that suffers from a myriad of technical issues. Avoid.
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The port's errors transform an average game into an abomination barely worth touching. Atelier fans that have not yet checked out this spinoff series or readers interested in the combat and alchemy should avoid Student Alliance and hunt down the PS2 version.
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Do not buy this game. Do not look at this game. Do not think about this game and hopefully the sales will send the message that ports like this won't fly -- especially when stuff like Disgaea runs flawlessly on the PSP.
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Developers, let this be a lesson: a hastily-slapped-together port will not fly.
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The only reason you would have to buy Mana Khemia is if you are a huge fan of load screens and generic role-playing antics.
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AceGamezIt is unfortunate that Mana Khemia: Student Alliance is such a technical mess because it might have offered some fun for those looking for a crafting-focused PSP game.
Awards & Rankings
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66
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18
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#18 Most Discussed PSP Game of 2009
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31
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#31 Most Shared PSP Game of 2009
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User score distribution:
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Positive: 26 out of 39
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Mixed: 2 out of 39
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Negative: 11 out of 39
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Mar 16, 2012
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Jan 29, 2013
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Nov 24, 2012