- Publisher: Konami
- Release Date: Jun 24, 2008
- Also On: PlayStation 3, Xbox 360
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It could have been a contender, but The Science of Evil is merely above average, and leaves a sour reminder that the cynicism we harbor toward licensed games isn’t exclusive to the people playing them. It’s a real shame.
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A hastily made, not much fun, not worth the money movie add-on. You're better off buying a box of Hellboy Cornflakes.
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I was a little disappointed with the length of the game. It was about an hour too short.
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Fans of Hellboy likely won't find this game to be a complete disappointment, although it honestly could have been much better. With its repetitive and sluggish gameplay, fairly short completion time, bad camera, lackluster cinematics, and complete lack of voice work, I would definitely caution eager fans to play the game before purchasing it.
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Play UKAs dull as the source material. [Issue#170, p.85]
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The game by itself is average at best.
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There's no real reason to recommend Hellboy: Science of Evil. Hellboy fans will be disappointed, action gamers will be frustrated, and no one we'll be happy that they bought this game.
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I can not recommend Science of Evil on the PSP, if you want a good Hellboy experience pick up a comic, or check out the film.
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Bad jumping mechanics.
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The game feels unfinished and sloppy from start to finish with a terrible story to back it up and greatly varied presentational merits.
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LEVEL (Czech Republic)A futile attempt to bring to life Hellboy comics. Inexperienced players could be amused for a while but except for the nice graphics and partly appealing duels this game offers dull and way too linear play. [Sept 2008]
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There's simply zero reason to even take a passing look at The Science of Evil.
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While we certainly weren't expecting The Science of Evil to reinvent the wheel, nothing could have prepared us for this hopeless, shambling mockery of a game. Avoid as if your very soul depends on it.
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Thankfully, the game is nice and short. I know that when I put thirty bucks down for a game, four hours is right on the money as I have things to do, man. I'm like, important. Unfortunately that's still about three hours and fifty minutes longer than you'd want to play this game, but at least when you're done you can watch the interviews and look at the concept art, and maybe try and figure out how the concept art could look so good, but the game could be so bad.
Awards & Rankings
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49
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13
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#13 Most Discussed PSP Game of 2008
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17
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#17 Most Shared PSP Game of 2008
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User score distribution:
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Positive: 9 out of 18
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Mixed: 4 out of 18
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Negative: 5 out of 18
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Jan 19, 2012
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May 23, 2022
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May 13, 2021