- Publisher: NIS America
- Release Date: Feb 28, 2006
User Score
Mixed or average reviews- based on 17 Ratings
User score distribution:
-
Positive: 10 out of 17
-
Mixed: 5 out of 17
-
Negative: 2 out of 17
Buy Now
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
PaulC.Mar 11, 2006
-
-
DanielN.Mar 20, 2006The game feels like it took the worst of every civ type game, took away all of the controls of any turn based rpg, then mixed in a large dose of poor translating and lack of tutorial make this game a no brainer, avoid buying this at all costs.
-
-
MonthigosApr 25, 2006The game is addicting, however the slow pace makes it a painful experience.
-
-
L.PJSep 17, 2006
-
-
CaseyS.Mar 3, 2006
-
-
PaytonB.Apr 6, 2006This is a fun game that u need to get the hang of before you can get good at it but once you it is very intersting. It is almost like a RTS but not totaly. It is a very good game. The negative reviews are correct in some aspects but not all of them this is a very fun game.
-
-
NickB.Mar 12, 2007Utterly baffling game, although with patience and time (lots and lots of both) you can figure it out. Also steeped heavily in what I call "classically annoying Anime thematics." Try before buying, I suggest.
-
-
Aug 11, 2017clunky for a portable title this game simply tried to do too much with its game play but just ended up hurting what is supposed convenient on a portable system. Its many complex features just end up making this an incomprehensible mess . Also story was presented very sloppily with poor voice acting and ugly sprites. sadly a game with a lot of good ideas but poor execution
Awards & Rankings
|
36
|
#36 Most Discussed PSP Game of 2006
|
|
10
|
#10 Most Shared PSP Game of 2006
|
-
Here's the major problem: You're only allowed to control the main commander during the skirmishes. When you're not issuing seemingly useless orders to your head honcho, you're forced to sit and watch your nameless grunts swing wildly until they eventually hit something (the enemy, if you're lucky).
-
What little action there is to see is so far out of your controllable scope that you'll watch the battles simply to delude yourself into thinking there is something worth watching in the game.
-
Generation of Chaos has a bunch of cool ideas, but a bulk of the appeal lies buried underneath a confusing interface and a poorly designed menu system.