User Score
8.4

Generally favorable reviews- based on 221 Ratings

User score distribution:
  1. Negative: 22 out of 221
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  1. May 14, 2011
    7
    My first Final Fantasy was Final Fantasy XII so I'm quite a newcomer to the series. Since then I've played VII, VIII, XIII, III, and IV. Now before venturing into this game I was well aware that many thought this game only appealed to fans from long ago. In my experience however I've gotten quite addicted to it. I'm not really sure what it is about this game but other than the art much ofMy first Final Fantasy was Final Fantasy XII so I'm quite a newcomer to the series. Since then I've played VII, VIII, XIII, III, and IV. Now before venturing into this game I was well aware that many thought this game only appealed to fans from long ago. In my experience however I've gotten quite addicted to it. I'm not really sure what it is about this game but other than the art much of this game is far too old. First off, the gameplay is not only extremely simple, but extremely easy. Much of your commands will involve holding down circle until one of your team mates are low on health, which will take a while. There are also quite a lot of random encounters, which really bugged me at first but I got used to them fairly quickly. You should also understand that there is no story in this game, you will relate with none of the characters and most of your quests are about killing someone to save someone or fetching something to do something. Probably my biggest criticism about this game is that is does nothing to help guide you to your objectives. The game's simplicity is perfect for playing on a bus or in a line but because of the extremely ambiguous goals, you'll often find yourself looking up what to do on a strategy guide. That being said I really do like the retro and simple feel of the game as well as the amazing art but it could have been much more fun with an objective marker. Expand
  2. Jul 21, 2017
    6
    I was hoping to experience the game that started the FF franchise, with some modern day conveniences added in. But with the updated graphics and audio, I kind of felt cheated out of that. This made its - by today's standards - generic, grindy gameplay harder to forgive. With characters that you name yourself, and that never speak, the game lacks personality. The bonus dungeon feels awfullyI was hoping to experience the game that started the FF franchise, with some modern day conveniences added in. But with the updated graphics and audio, I kind of felt cheated out of that. This made its - by today's standards - generic, grindy gameplay harder to forgive. With characters that you name yourself, and that never speak, the game lacks personality. The bonus dungeon feels awfully contrived and is the least enjoyable part of the game. Subjective, I know, but this really isn't the game that started it all. Expand
  3. AB
    Jul 8, 2007
    6
    Without a doubt, the original Final Fantasy is a true classic; sadly, the Anniversary remake does not update the gameplay. Instead, by making only graphical and auditory changes, it allows this aged masterpiece to rust rather than shine.
  4. Dec 29, 2018
    7
    Final Fantasy for the PSP is a remake of the classic RPG that first appeared on the Nintendo Entertainment System.

    It features updated graphics that look wonderful, a slightly lower difficulty, a bestiary and more. It all sounds wonderful, doesn't it? Well, that's before you start to notice the downgrades in the game that for whatever reason the developer decided to put in. To
    Final Fantasy for the PSP is a remake of the classic RPG that first appeared on the Nintendo Entertainment System.

    It features updated graphics that look wonderful, a slightly lower difficulty, a bestiary and more. It all sounds wonderful, doesn't it?

    Well, that's before you start to notice the downgrades in the game that for whatever reason the developer decided to put in.

    To begin with, the game normally feels easier than the tough as nails NES game, but there's theres weird spikes in difficulty that doesn't really seem to make sense. You'll still spend a lot of time grinding in the game and dying.

    Another issue I have is they still haven't fixed the encounter rates, they are still really frustrating and I'm unsure why they didn't do anything about that.

    Yet another issue is, there's been item changes, name changes, dialog changes, some stores don't sell what they used to, some spells no longer work with some classes, that sort of thing. You won't be able to use any other guide besides the PSP one, because none of the other guides are going to be accurate.

    I honestly don't know why they did it to be honest. Maybe they thought they were balacing out the game, but in reality they may have actually made it more difficult in some sections than it should have been by screwing with these things.

    Another small complaint I have is that, for whatever reason they made it so you had to press O + Select to bring up the world map. With the NES this was understandable, they only have a couple of buttons. With the PSP they had more than enough control realestate to just assign a standard button, or even have the option in the game's menu, but now, they kept with the hidden world map thing. Stupid.

    Honestly, at the end of the day, there ARE better versions of this game out there. This isn't a bad game by any means, but there was some uneeded changes forced on the game and it's annoying.
    Expand
  5. Jul 21, 2020
    6
    I have alot of love for this game. Alot of it is fun, and I adore the aesthetic, but god damn you need to use a guide to get through alot of this. I gave into using a guide half way through and started getting overpowered. So I go to the final dungeon only to have it be a super blandly designed maze that is super grindy, with a end boss that is impossible to beat without an insaneI have alot of love for this game. Alot of it is fun, and I adore the aesthetic, but god damn you need to use a guide to get through alot of this. I gave into using a guide half way through and started getting overpowered. So I go to the final dungeon only to have it be a super blandly designed maze that is super grindy, with a end boss that is impossible to beat without an insane amount of grinding. When Dragon Quest games were updated for new platforms, they reduced the ridiculous grinding of the old days, no such treatment for Final Fantasy

    The battle music also gets really old really fast.
    Expand
  6. Dec 5, 2020
    6
    La trama non si osa...il gameplay nemmeno
    ..ma nel complesso ê giocabile...
  7. Jan 11, 2022
    7
    As someone who has played this game about five times through, this is just filler text until I can process my overall thoughts, but my rating is my final rating.

Awards & Rankings

49
7
#7 Most Discussed PSP Game of 2007
16
#16 Most Shared PSP Game of 2007
Metascore
67

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 34
  2. Negative: 3 out of 34
  1. Play Magazine
    45
    My feelings are a lot less mixed about the fact that the Anniversary project is basically just a PSP post of "Dawn of Souls" with the two games sold separately. [June 2007, p.83]
  2. 95
    Gamers who are used to contemporary titles may find this one a little too simplistic and old for their tastes but if you can look beyond that, you'll be treated to an amazing rendition of a classic console RPG. [July 2007, p.86]
  3. Electronic Gaming Monthly
    67
    Distressingly little effort went into crafting this anniversary package: Square Enix merely cobbled together aspects from the PS1 and GBA remakes, touched up the graphics with high-resolution art, and added one new, ultra-difficult dungeon at the game's end. [July 2007, p.95]