- Publisher: XSEED Games
- Release Date: Jun 19, 2007
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Technically very solid, with a well implemented control scheme and good enough graphics and sound, but the tedium of doing nothing more than grinding through the exact same thing over and over again really kills it.
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Dungeon Maker: Hunting Ground is a mixed bag. Rather than randomize everything, it allows players to create their own world, which is both its biggest draw and biggest flaw.
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Its individual elements may not be much on their own, but Dungeon Maker: Hunting Grounds' unique combination of gameplay styles is still enjoyable.
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My hat's off to the folks at XSEED for coming up with a pretty nifty idea. But there is the kind of frustration felt in this game that will really turn off some players.
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A good game. I think most people will be bored by it, but RPG lovers will get a kick out of it.
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AceGamezThe dungeon building is fun and will bring you back, which is a credit to the quality of the gameplay. I hope that if the developers decide to make a sequel, they can focus on the combat - now that would make for an incredibly addictive experience!
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PSM MagazineIt's definitely not for everyone, but some (like me) will adore it. [Sept 2007, p.83]
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Dungeon Maker: Hunting Grounds is the equivalent of light summer reading; fun and frothy, but not overly involving, slow or ponderous.
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To anyone who’s ever thought they could put together a masterful dungeon, or those who want a simple action-RPG where they’re in control of the level, Dungeon Maker mixes both together quite well.
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With a bit more story and more dimension to the characters in the town -- not to mention a little more variety (and no Ad-Hoc play doesn't really count) -- Dungeon Maker could have been something special. It's got the foundation, but it needs more.
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The fact that players can never rely upon monsters you're trying to attract, the features they design or money within the game that you need to enhance yourself or your dungeon is a huge exercise in frustration. As a result, this game will only appeal to a tiny audience of dungeon designers.
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Dungeon Maker has some cool features, but not enough to cross that threshold of having been “done right,” and the title winds up as a simple variation on the level grind we’ve been playing for years.
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Weird Al would be very, very proud.
Awards & Rankings
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41
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74
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#74 Most Discussed PSP Game of 2007
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User score distribution:
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Positive: 21 out of 25
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Mixed: 2 out of 25
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Negative: 2 out of 25
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YoSep 7, 2007
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CaseyS.Jun 28, 2007