Driver '76
PSP- Publisher: Ubisoft
- Release Date: May 8, 2007
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Sure, Driver ’76 isn’t the end-all-be-all of PSP racing games, but you can’t help but have a fantastic time once you climb behind the wheel and explore one of the best handheld recreations of New York City.
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Vehicle customization in Driver 76 is a beautiful addition that gives it a slight edge over the notorious GTA, in the vehicle department.
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PSM3 Magazine UKIt doesn't do too much to suggest it's anything more than a Costcutter GTA, but it's a fun nostalgia-soaked affair. [July 2007, p.80]
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The limited amount of driving and action seems to go hand-in-hand with the slightly more conservative story, but it also drains some of the fun as well.
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The Thrill Cam is a majestic moment in gaming but it's the rock-solid driving model that ensures great universal enjoyment, albeit marred by technical gremlins and misguided GTA aspirations.
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Edge MagazineUnfortunately, creating such a smooth ride has resulted in a title you can race through in just under a single charge of the PSP battery. [July 2007, p.94]
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Official Playstation 2 Magazine UKDespite a few technical glitches this is a solid back-to-basics effort with some extra bells and whistles and a load of groove. [July 2007, p.94]
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Compared to GTA, Driver 76 is something that seems a little shallow and ordinary, but judging it as a game in its own right, and only drawing parallels with the best of the Driver series, it is a fairly decent chunk of big-screen cool, crow-barred nicely into the sleek internal organs of the PSP.
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Games Master UKYou will be bored of doing the constant fetch and carry missions so that's why it's best played in small doses. [July 2007, p.68]
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Play UKSolid, but ultimately very repetitive and dull crime caper. [Issue#154, p.84]
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We can appreciate what Ubi has tried to do, but most of us have gotten over the novelty of the fact that the PSP is ‘a bit like a handheld PS2’ and are looking for a lot more substance and enjoyablity in our games, no matter how many dozens of cars and miles of road have been packed onto the UMD.
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Driver '76 is a GTA clone that's technically uneven and short on originality, personality, and content.
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Driver '76's brand of road rage does get more right than it does wrong, and though it might not offer the best combat action or racing excitement, it still deserves a look for its competent mix of the two.
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It plays well, but instead of creating an innovative product, developer Sumo Digital followed the Grand Theft Auto template, relying on a list of familiar and boring jobs including escort and carjacking missions. In addition, the game looks dated.
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It's just that it hasn't really addressed the chief failing of Parallel Lines, which is that, as polished, and competent as it is, it still feels a bit like a soulless GTA clone.
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If not for the fact that the actual driving in Driver '76 is fairly decent, this would be a complete loss. Technical issues, excessive loading and a worthless storyline, however, mean the driving is the only thing that's decent.
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Yes, it’s hard to ignore things like brain-dead police AI or a lack of fun things to do in this surprisingly massive city, but some of the missions are actually kind of fun and the story isn’t bad at all.
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Playstation Official Magazine UKThis was sort of acceptable a couple of years ago, but with PSP now capable of tossing around gigantic, detailed cities, it looks a bit old-fashioned. [July 2007, p.108]
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Driver ’76 offers a number of fun missions playable through an entertaining driving engine that will make you want to set up some heavy duty police chases and go tearing through the city. Unfortunately the miniscule police presence really puts a damper on the fun, and the tired out graphics engine just can’t cope.
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PSM MagazineYou're better off sticking with GTA. [Aug 2007, p.87]
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It remains one in a long list of ‘me-toos’ in an already oversaturated market.
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The best feature of Driver ’76 is definitely the retro soundtrack, featuring ‘70s musicians such as Funkadelic, Marvin Gaye, David Bowie, and Blonde. Also to its credit, Driver ‘76’s driving and shooting mechanics work well, however recycled and sterile the content may be.
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AceGamezDriver 76 is a disappointing title; the foolish cops, short story mode, long loading times and useless collectables all contribute to the downfall of the overall gameplay.
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Idiotic police AI, an extremely short story mode, useless collectables, weak on-foot combat and appalling load times all conspire to make this the weakest installment in the franchise.
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Driver 76 is nothing more than another generic attempt at a free-roaming action game with very little in the way of redeeming features.
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Driver is in need of a serious tune-up.
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Straightforward and incredibly short story mode, repetitive and eventually boring missions, meaningless extras and customization, and no real innovation make Driver '76 a mildly unsatisfying experience.
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When you start seeing the same character model serve as two different people during an in-game cut-scene, you'll truly know all is lost. There's nothing remotely unique or engaging about Driver '76 (or its lifeless multiplayer) to balance the endless parade of frustrations. Steer clear.
Awards & Rankings
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81
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28
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#28 Most Discussed PSP Game of 2007
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10
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#10 Most Shared PSP Game of 2007
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User score distribution:
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Positive: 22 out of 37
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Mixed: 12 out of 37
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Negative: 3 out of 37
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Apr 12, 2012
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Oct 23, 2022
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Aug 30, 2022