Metascore
78

Generally favorable reviews - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 52
  2. Negative: 1 out of 52
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  1. Mar 22, 2011
    92
    It improves on the original adding more fighters, movements, exploration and customization options. Possibly one of the best fighting games of the system, and in recent years.
  2. Apr 27, 2011
    91
    Dissidia 2 is the marriage of a fighting game with a ridiculously detailed RPG. So unless you're looking for a shooter or a racing game, this may very well be the last PSP game you ever need.
  3. Apr 12, 2011
    91
    It's damn fun once you get into the combat, and realize how to properly dodge, and when to follow up with attacks.
  4. Mar 15, 2011
    91
    Dissidia 012 is basically the original game with a good 20 to 30 hours of additional gameplay heaped on top; Square Enix was even nice enough to include a New Game + feature for returning veterans.
  5. May 23, 2011
    90
    Dissidia 012[duodecim] FINAL Fantasy is a unique title has a lot to offer. The sheer amount of things to do, deep customization and fantastic character line-up make Dissidia 012[duodecim] FINAL Fantasy an absolute must for Final Fantasy fans and PSP owners.
  6. Apr 4, 2011
    90
    It is without a doubt fan service to the extreme, but being a fan of the series I can do nothing else but eat it up! A ridiculous amount of modes makes sure there's always something to do, and the game is rewarding you for playing every chance it gets.
  7. Mar 21, 2011
    90
    This is one of those few games that justify Sony's portable console's existence. If you own a PSP you absolutely cannot miss it.
  8. Mar 14, 2011
    90
    Duodecim is hugely rewarding and could be one of the best additions to your PSP library.
  9. Games Master UK
    Apr 1, 2011
    89
    A solid sequel that both fans and fighting aficionados will enjoy. [May 2011, p.88]
  10. Mar 21, 2011
    89
    Fans of Dissidia: Final Fantasy will love this sequel. Duodecim could be one of the last additions to your great PSP library.
  11. Apr 7, 2011
    88
    Dissidia 012: Duodecim Final Fantasy is not just a simple cut and paste of the past iteration, but it's the ultimate edition of the game, the perfect fan service. Maybe there's too much sense of deja-vu, but the quality of the game is past dispute.
  12. Apr 5, 2011
    86
    The sequel of Dissidia: Final Fantasy is also a great game. The soundtrack is awesome, the time you need to complete the game is huge and it looks graphically great. But it's kind of strange the game doesn't offer to play with the original voice-acting, the English voice-acting isn't really great and the story could have been a bit better.
  13. Mar 24, 2011
    86
    With a 20+ hour long story mode, a lengthy game+ mode, plenty of extras, and unlockable content, you won't be able to put Duodecim down any time soon.
  14. Mar 21, 2011
    85
    Probably one on the best beat 'em up that we've seen on PSP so far. There're a couple of new elements that slightly changes the battle system, but that's enough to improve what Dissidia offered back in 2009. It's very much the same, but better.
  15. May 9, 2011
    83
    Dissidia 012: Duodecim Final Fantasy is a better game than the original with its refined gameplay mechanics and battle system. Though the story leaves much to be desired, Square has addressed many of the problems from the original game by giving fans more of what they want. A feeling of déjà vu still exists but Square has managed to keep things fresh with Dissidia 012: Duodecim Final Fantasy, which is a worthy game for series' veterans and fans.
  16. Mar 29, 2011
    83
    It's a technical tour de force for portable productions, the cast of characters is satisfying, the combat can be mega-satisfying once you've wrapped your head around all the systems and mechanics, and there's a boatload of content.
  17. May 3, 2011
    82
    Duodecim is a worthy prequel to FF:D. It improves on FF:D and still keeps rewarding Final Fantasy fans allowing them to reenter the Final Fantasy universe once more. Even though the story itself is still manufactured, it is an improvement upon the original. The depth of the game allows gamers to get lost within, but it is questionable if the story will keep them motivated.
  18. Mar 21, 2011
    82
    Fans of Dissidia: Final Fantasy will love the pretty good sequel. The sounds, graphics and animations connect well to the characters, plus you're able to customize every bit of your heroes.
  19. Mar 13, 2011
    82
    An improvement on the original, with some great Final Fantasy fan service thrown in. [Apr 2011, p.78]
  20. Apr 19, 2011
    81
    More a data disc than a whole new game, Dissidia Duodecim delivers the same, solid and entertaining experience of the previous game, but it fails to impress as its predecessor did.
  21. Mar 30, 2011
    81
    It's a fighting game that successfully infuses RPG elements to provide depth and variety. It doesn't quite strike a perfect balance, and the lack of true online functionality hurts, but Duodecim delivers on the thrill factor with its cinematic battles.
  22. Apr 20, 2011
    80
    Fans of the series will absorb all vividly minute details that only they will understand.
  23. Apr 11, 2011
    80
    Some games are larger than the sum of their parts, but in this instance the individual parts are greater than the sum. If you can disregard the lowly story mode told in a painful and often embarrasing manner, this is a rather good arena-based rpg/fighting game hybrid that requires a good mixture of reflexes and tactics. Also, the music and character selection is a love letter to fans of the Final Fantasy series.
  24. Apr 1, 2011
    80
    Dissidia 012 [duodecim] Final Fantasy does everything a sequel is supposed to do: build on the original system while adding features to keep things fresh. Solid gameplay, great aesthetics, and a improved story mode make this a very enjoyable game.
  25. Apr 1, 2011
    80
    Trying to fill the expectations of the fans, Duodecim charms and offers even more features than the previous one. Some new things aren't that exceptional, though, and overall, we'd have hoped for more impactful innovations, but in the end, it's still a refreshing combat game, without any challenger in its style of play, gathering all the star characters of Final Fantasy in a visually stunning sequel.
  26. Mar 30, 2011
    80
    Dissidia Duodecim is one of the final memorable twitches of the PSP. It's a great fighting game with an impressive amount of Final Fantasy characters. That makes it all the more painful that the camera doesn't work in your favour and the different campaigns are relatively meaningless.
  27. Mar 29, 2011
    80
    A comprehensive Who's Who of Final Fantasy, DDFF manages to transpose the core elements of Square Enix's long running franchise into a highly polished fighter with depth.
  28. Mar 26, 2011
    80
    It's not a brand new game, but it's a cool enough spin on the old one to merit reasonable interest.
  29. Playstation Official Magazine UK
    Mar 24, 2011
    80
    The sequel improves on almost everything about the first game. [Apr 2011, p.113]
  30. Mar 24, 2011
    80
    For every improvement there's an unnecessary change, for every addition there's a prohibitive linchpin unaltered and the biggest changes lie firmly on the spine established in 2009. But it is greater than its predecessor, attune to the legacy of the franchise, less abusive to fandom than Smash Bros. and will reward as much effort as you put in.
  31. Mar 22, 2011
    80
    Dissidia 012: Duodecim Final Fantasy is going to be a delicious, never-ending pit of treats for anyone who owns Advent Children, listens to the Black Mages on their iPods, or knows what Materia is. For anyone else, all I can recommend is giving the game a try if you're simply curious about seeing some awesome graphics and a unique battle system.
  32. Playstation: The Official Magazine (US)
    Mar 17, 2011
    80
    Regardless of whether we're fully controlling our hero or using simplified, RPG-style battle commands mapped to the PSP's face buttons, duodecim earns its keep by challenging us to use our brains as well as our flying fingers of fury. [April 2011, p.81]
  33. Mar 15, 2011
    80
    This sequel is slow to show off its best features, but once it does, you won't want to stop playing.
  34. Play UK
    Mar 21, 2011
    79
    Uncompromising, impenetrable and intimidating at the outset, perseverance will reveal a rich experience for long-standing fans. [Issue#203, p.91]
  35. Mar 22, 2011
    78
    I can't really fault Duodecim for being what it is: a title that's meant to be played by longtime Final Fantasy fans who really just want to see all their favorite characters together. However, it's undeniable that the game is broken in many ways – incredibly uneven difficulty, obtuse systems, and control issues both in and outside of battle.
  36. Apr 12, 2011
    75
    Without trying anything really new and innovative, the new Dissidia delivers some great stylish fights and memorable Final Fantasy moments.
  37. Apr 4, 2011
    75
    This title falls flat because it could have been something better. There's really no reason for a prequel... or a sequel for that matter. Square Enix should have taken this concept and went in a new direciton. Not the Final Fantasy direction.

Awards & Rankings

6
2
#2 Most Discussed PSP Game of 2011
9
#9 Most Shared PSP Game of 2011
User Score
8.3

Generally favorable reviews- based on 291 Ratings

User score distribution:
  1. Negative: 34 out of 291
  1. Mar 22, 2011
    10
    this game is excellent a very good update of the old game. And even better, you get access to the old game after you beat the main storylinethis game is excellent a very good update of the old game. And even better, you get access to the old game after you beat the main storyline with the upgraded game mechanics. New characters to play as and a better story. Get this game! ^_^ Full Review »
  2. Apr 3, 2011
    6
    The base gameplay has a lot of potential to be very fun, but it's hidden behind layers and layers of convoluted mechanics designed only toThe base gameplay has a lot of potential to be very fun, but it's hidden behind layers and layers of convoluted mechanics designed only to waste the players time. Full Review »
  3. Mar 23, 2011
    10
    Fell in love with Dissidia when it first came out. I think I have spent more than 200 hours into the game obsessively trying to master all theFell in love with Dissidia when it first came out. I think I have spent more than 200 hours into the game obsessively trying to master all the characters. I was so happy when SE announced Dissidia prequel, Dissidia 012 duodecim. I even picked up the Japanese version of paid-demo, Dissidia prologus despite the fact that I don't know Japanese. Not surprisingly, I have spent more than 30 hours into this demo (money well-spent for sure!). Now, after nearly one-month wait after the Japanese release, I got my hand on this game at the first day of launch for the English version. Considering it is a masterpiece, and it certainly is after I have spent good 10 hours in the game, it costs merely 238 HKD (yes, I live in Hong Kong). The game play is deep yet fun (the learning curve is actually not that steep). The graphics is no doubt a top-notch for PSP small screen. The soundtrack is so wonderful that I have spent another 450 HKD to buy the soundtracks. Moreover, the RPG elements of the game certainly has made the action-packed game more than just slash and hit. OK, the storyline is a bit cliche, but who cares (at least I don't). I just enjoy the fact that I can see all my favorite protagonists and antagonists from the Final Fantasy series gather and fight! I love this game, and I already see myself spending even more hours in this game compared to the first one - considering this game also includes Dissidia! Get it! Full Review »