Class of Heroes
PSP- Publisher: Atlus
- Release Date: Jun 9, 2009
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It's a tough little game, but it has a lot of content to check out, and a pretty appealing art style, along with a catchy soundtrack.
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Class of Heroes is about the gameplay, though, not the story or visuals or sound, and it triumphs magnificently.
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There's so much depth to be found in Class of Heroes for fans of the dungeon crawling genre, it's almost overwhelming how much time you can spend playing with the details. On the other hand, the learning curve is much steeper than other games of its kind, and it may turn off gamers who pick it up due to the cute anime look and have no idea what they are getting themselves into.
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Class of Heroes manages to complete the job of being an introductory RPG, and it does a couple of things right, but it wasn't much fun.
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Class of Heroes delivers some quality dungeon crawling, which will wake up the back-tracking, corner-hugging, poke-at-everything completionist within you. Unfortunately, the game strays too far into the casual realm when it comes to combat. It’s simply too easy for its own good, which slightly sours what might’ve been an awesome JRPG.
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If there had been a stronger plot, more character customization options, a reasonable difficulty curve, or more unique fighting elements, this would have been one of the best dungeon-crawlers in recent memory. Class of Heroes isn’t a bad game, but doesn’t do enough to make you want to stay with it for the many, many hours it will take to complete it.
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How much you play really depends on how much you like grinding and Rogue-like dungeon-crawling and if you mind the first-person visuals. If you really like that sort of thing, expect 50+ hours of fun. If not, just skip this class.
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Fans of dungeon crawling RPG's will find something to enjoy because there is tremendous depth, lots of items to create and deep party mechanics. But for everyone else, there's nothing compelling enough to warrant playing this game.
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Class of Heroes won't be the game most RPG fans drool over, but it's worth playing if you love dungeon crawlers, don't mind the repetition or unfair difficulty, and embrace the idea of investing several hours in a game whose experience rarely changes.
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If you're still interested in the aforementioned grind, you'll find plenty to do in Class of Heroes. But I think some "classic" gameplay mechanics are better left in the past.
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GameProIf you've been aching for a hardcore RPG experience on the PSP, go to class. [Apr 2009, p.83]
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Playstation: The Official Magazine (US)Niche-dwelling masochists will thrive on mastering the murky depths of Heroes, but everyone else should throw a smoke bomb and run away. [July 2009, p.83]
Awards & Rankings
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53
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32
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#32 Most Discussed PSP Game of 2009
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User score distribution:
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Positive: 6 out of 12
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Mixed: 3 out of 12
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Negative: 3 out of 12
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Feb 4, 2013
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Oct 26, 2013
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ArisR.Jun 10, 2009