Astonishia Story
PSP- Publisher: Ubisoft
- Release Date: Jun 6, 2006
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The game's controls and user-interface are clean and intuitive: the analog stick and four face buttons are all that's needed to play, and the unobtrusive onscreen icons give you necessary information when you need it.
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It’s fun to play through, and easy to pick up and put down again pretty quickly, both a must for a handheld port and a rarity in the SRPG subgenre.
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Play UKThe battles are over-long and while the game is pretty short, you'd be hard-pushed to see it through to the end. [Issue 142, p.88]
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If you're looking for a PSone/early PS2-quality turn-based RPG on PSP... keep on looking.
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Lackluster story, flat characters, and a mere fifteen or so hours of gameplay really make this hard to recommend even to the most hardcore RPG players.
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The rudimentary design of Astonishia Story isn't surprising, given that it's a no-frills remake of a 1994 PC game. However, that doesn't excuse the very apparent lack of story, character, and depth in Astonishia Story.
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If you’re looking for a generic role-playing game that isn’t half-bad despite its dated gameplay then Astonishia Story might just be the PSP game you’ll want to buy.
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Broken down to choosing an RPG for PSP, Astonishia Story is the best available next to the import-only "Tales of Eternia," which you should get instead if you have access to it.
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The graphics are poor, the game play is old fashioned, the music is just plain annoying, but it has character. This attribute alone elevates it above the rest of the samey RPGs out there, but it still manages to be just that – samey.
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Games Master UKSweet sprites and backdrops really aren't enough to hide a pretty bog standard RPG. [Aug 2006, p.72]
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The only thing astonishing about this game is how bland and generic it manages to be.
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Astonishia Story abandons depth and interesting characters for the barest bones of plot and combat, which will easily leave RPG fans wanting more.
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PSM3 Magazine UKPredictable, weary, soulless, money-for-old-rope fodder. [Sept 2006, p.85]
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In a word: yuck.
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From the moment you turn on the system, you won't be able to ignore the fact that this game sucks you into a sub-SNES warp: and not in a good way.
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It's competent, and weird, and will be infamous in a couple years. That's gotta count for something, right? Even Young Lady With Full of Troubles could appreciate that.
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A lack of an engaging storyline.
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PSM MagazineThe English translation is awful, the skill system is poorly designed, and the load times are nearly unbearable. [Sep 2006, p.87]
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It looks charming in an early-90s 2D sort of way and is well put together, but the benchmark this generic title has set will easily be smashed by the likes of "Crisis Core: Final Fantasy VII."
Awards & Rankings
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71
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#71 Most Discussed PSP Game of 2006
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39
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#39 Most Shared PSP Game of 2006
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User score distribution:
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Positive: 13 out of 23
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Mixed: 1 out of 23
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Negative: 9 out of 23
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EricK.Aug 2, 2006
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ZacheryG.Jul 8, 2006
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May 30, 2020