- Publisher: Sierra Entertainment
- Release Date: Nov 13, 2007
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It's decent, but never goes the extra distance. Overall the game is dark, making a lot of the detail difficult to see. There's just a bit too much of the vision modes which seems to be a cheap way out of rendering detailed characters and environments.
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You can play through the game in a matter of hours, including the additional skirmishes, and shouldn’t have much difficulty doing so. It’s kind of cool being a predator, hunting down aliens, but AvP: Requiem feels like a budget game using tired clichés and with dull, inoffensive gameplay.
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PSM3 Magazine UKFrustrating camera. [Jan 2008, p.76]
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The hand-holding map, health boosts, and high-powered arsenal sap the fun out of what could have been a decent third-person shooter.
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AvP is a classic example of a production-line movie cash-in.
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AceGamezI guess my main issue with Aliens vs. Predator: Requiem is that it's simply a bad game and also that it's just so disappointing.
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It's not a bad game, it's just one of the most tediously easy, generic and downright bland games of the year.
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Despite source material that found success on the PC, Aliens vs Predator: Requiem is dull, repetitive, illogical, glitchy, and everything that gives movie tie-ins a bad name.
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It's not a badly made game. With the exception of the camera, everything works. It looks all right. It's not the worst videogame we've ever played, and it's certainly not the worst movie tie-in. But it's entirely lacking in imagination and innovation. There's nothing that hasn't been done before and no incentive to keep playing.
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The game offers painfully little in the way of options. Most annoying is the complete lack of straight-up deathmatch -- Predator-vs.-Predator -- or an option to play as an alien. Instead, you choose from a handful of environments where two Predators compete to kill the most aliens under a time limit. Yawn.
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This is a problematic PSP title that probably never should have seen the light of day.
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Aliens vs Predator: Requiem is certainly of a lower quality than its predecessors, almost setting new standards for how boring a licensed title can be. Unfortunately this is the worst thing a game can be, and mundane will kill not only enjoyment you may have with the title, but also start to dig away at your appreciation for the franchise.
Awards & Rankings
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98
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40
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#40 Most Discussed PSP Game of 2007
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24
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#24 Most Shared PSP Game of 2007
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User score distribution:
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Positive: 62 out of 87
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Mixed: 15 out of 87
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Negative: 10 out of 87
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DerrickMitchellNov 14, 2007
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Feb 20, 2023
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Apr 16, 2020