Parasite Eve
PlayStation- Publisher: Square EA
- Release Date: Sep 9, 1998
Summary:
One of them is a police officer. The other is possessed by an ancient evil threatening all life on Earth. The horrifying bond between them will continue until something dies. A chilling adventure that could only come from the creators of Final Fantasy VII. An epic sci-fi tale told through stunning 3D rendered sequences. Battle mutant monsters in real-time polygon combat. Customize weapons, armor, and character abilities.
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| Rating: | M |
|---|---|
| Developer: | SquareSoft |
| Genre(s): | Role-Playing, General |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Animated Violence Mature Sexual Themes |
| Cast | Credit |
|---|---|
| Hironobu Sakaguchi | Producer |
| Tetsuya Nomura | Character Design |
| Tomohiro Kayano | Main Character Modeling |
| Tomohiro Kayano | Main Character Modeling |
| Motoharu Tanaka | Event Design |
| Motoharu Tanaka | Menu Design |
| Hiroshi Arai | 3d Animation Director |
| Hiroshi Arai | Main Character Modeling |
| Hiroshi Arai | Main Character Modeling |
| Hiroshi Kawai | Main Programmer |
| Tetsuo Mizuno | Executive Producers |
| Tomoyuki Takechi | Executive Producers |
| Takashi Tokita | Director |
| Takashi Tokita | Story |
| Tatsuya Kando | 3d Animation Director |
| Hideo Minaba | Tutorial Graphics |
| Yoko Shimomura | Music Composer |
| Ichiro Nonaka | Localization Director |
| Matt Coohill | Event Design |
| Ryota Toyama | Event Design |
| Tsuyoshi Sonoda | Battle Effect Programmer |
| Ryotaro Takahashi | Manhattan Map Animator |
| Charles Pinady | Data Conversion |
| Charles Pinady | Event Design |
| Mieko Hoshino | Menu Graphics |
| Shinichiro Okaniwa | Battle Effect Director |
| Shinichiro Okaniwa | Menu Graphics |
| Darnell Williams | Manhattan Map Animator |
| Masahiro Kataoka | Battle Creature Script |
| Kuniharu Takeuchi | Sub Character/Creature Design |
| Hiroyuki Ikeda | Battle Effect Graphics |
| Tatsuya Yoshinari | Battle Effect Programmer |
| Tatsuya Yoshinari | Manhattan Map Programmer |
| Tadamichi Obinata | Battle Creature Programmer |
| Manabu Daishima | Battle Effect Graphics |
| Yoshihiko Maekawa | Battle Design |
| Yasushi Kurosawa | Battle Creature Script |
| Takayuki Niwa | Battle Main Programmer |
| Takayuki Niwa | Dialogue Programmer |
| Thomas Shih-Ta Peng | Background Interaction Programmer |
| Thomas Shih-Ta Peng | Event System Programmer |
| Shawn Taras | CG Movie Programmer |
| Shawn Taras | Chrysler Building Programmer |
| Byron Jelden | Event Design |
| Nozomu Yamagishi | Design Assistant |
| Caleb Howard | Event Compiler Programmer |
| Han Jong Lee | 3d Programmer |
| Scott Compton | Battle Design |
| Yoshiro Akata | Battle Design |
| Yoshiro Akata | Tutorial Design |
| Yasuo Kawahara | Menu Programmer |
| Bruce Jurgens | CG Supervisor |
| Caleb Owens | CG Supervisor |
| Caleb Weissberg | CG Supervisor |
| Jennifer Pearce | CG Supervisor |
| Lisa Foster | CG Supervisor |
| Sharon Packer | CG Supervisor |
| Peter Warner | CG Supervisor |
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