Mega Man X6

PlayStation
  • Publisher: Capcom
  • Release Date: Dec 4, 2001
User Score
6.9

Mixed or average reviews- based on 108 Ratings

User score distribution:
  1. Positive: 54 out of 108
  2. Negative: 22 out of 108
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jul 14, 2011
    7
    Weird, but still the Mega man that we enjoy and hope too see to come in the next couple years, the Japanese translation feels awkward, and do not feel appealing for an already known franchise. But thats not a flaw, the only flaw was the level design and little annoying trends.
  2. Jan 16, 2021
    5
    Mega Man X6 is one of the worst games ever made by a developer as large as Capcom. First impressions are great, good music, good level design, and the Z-Sabre that X can use is a great tool for close-range combat. But then there are the Maverick stages. Commander Yammark is the only stage that does not have some sort of problem, except the aesthetic. The level is just straight ugly. ButMega Man X6 is one of the worst games ever made by a developer as large as Capcom. First impressions are great, good music, good level design, and the Z-Sabre that X can use is a great tool for close-range combat. But then there are the Maverick stages. Commander Yammark is the only stage that does not have some sort of problem, except the aesthetic. The level is just straight ugly. But then every other level is absolutely impossible without Blade Armour X or Zero! The point of upgrades is that they help you and make the experience easier, not mandatory to beat the game! X1 through X5 are possible to beat without a single upgrade. Blaze Heatnix’s stage is fighting the same boss 6 times in a row! There is literally no design for the boss either! It’s just a mechanical-looking circle. I’m going to just skip to the Gate stages because, well, everything. Every surface is covered in spikes. Instant death spikes. So you go back to the stage select and choose the Shadow armour as it is immune to spikes. You get through most of the level easy and get to the end. There is a pit that Shadow X can’t cross! You need Blade X, a character who is not immune to spikes! This design is all through the game. Metal Shark Player has an enemy that is hard to hit with Blade X because of the instant death trash compactor. So you pick Zero, who has a screen-clearing attack that can kill the enemy before you die. There is then, just after that a pit you can only cross with Blade X! I could go further, but I think I’ve said enough. Except for the music which is incredible. And why this game is scoring 5 and not 3 which I would have put if not for the amazing soundtrack, download it, listen to it on YouTube, do whatever, just don’t put it off. That’s the end of my review, and I hope you enjoyed it. Expand
  3. May 19, 2021
    7
    Really underrated game. Unlike X5, this game is actually challenging, and quite fun at times. Some of the stages are putrid *BH, IM specifically*, but there are underrated gems. CY stage looks inspired and the enemy designs look fantastic. RTs level is annoying with the light effect, but really well designed without it, I like the rain mechanic. SS is really short, like, they could’veReally underrated game. Unlike X5, this game is actually challenging, and quite fun at times. Some of the stages are putrid *BH, IM specifically*, but there are underrated gems. CY stage looks inspired and the enemy designs look fantastic. RTs level is annoying with the light effect, but really well designed without it, I like the rain mechanic. SS is really short, like, they could’ve spent more time on this level. The gate stages are quite BS at times, but they are doable. X has new armor, the blade armor is decent, and shadow is hella fun, until u can’t use it in the gate stages for some reason.... overall I really like this game, shame it’s put down like this Expand
  4. May 1, 2023
    6
    Played from Legacy Collection 2, the sixth installment is literally a disaster, I mean, I'm not saying that everything is bad, there are some positive characteristics that were worth it, this game has better soundtracks and the boss design is totally flashy, but Capcom doesn't know that there are players who cannot be better at beating the levels, because the levels of the game are halfPlayed from Legacy Collection 2, the sixth installment is literally a disaster, I mean, I'm not saying that everything is bad, there are some positive characteristics that were worth it, this game has better soundtracks and the boss design is totally flashy, but Capcom doesn't know that there are players who cannot be better at beating the levels, because the levels of the game are half impossible and stressful to pass them and waste many lives that you have, the Nightmares are the enemies with the greatest hatred of people because they are "difficult "And they don't let us save the Reploids because these things transform them into Mavericks, the Falcon armor changed and turned it into a literally "Level 1" armor with worse functions, and the final bosses, not counting Sigma, are torture and they seem immortal, so if you are someone who handles game platforming well, this is yours for being somewhat challenging. Expand
  5. Feb 2, 2023
    6
    While I do have nostalgia for this game and do find it fun, I also acknowledge that it's a rather flawed game. Difficulty can be annoying, but is ultimately fine, but there are some sections where it feels almost rushed or unfinished.

    That being said, it's still a fun play, and the soundtrack is amazing, so I can't be too critical.
  6. Supersean
    May 29, 2005
    5
    Man o man. Ever since X4 it just hasn't felt like megaman x. X4 was the last good one, and 5 was a little worse, but X6 is a disgusting pile of flaws. Picking megaman or zero before every level? Then you get to a point to where the other one is the only one that could pass? The weapons suck, the story is crazy, and high max is a flaw itself. This game got near impossible [you only Man o man. Ever since X4 it just hasn't felt like megaman x. X4 was the last good one, and 5 was a little worse, but X6 is a disgusting pile of flaws. Picking megaman or zero before every level? Then you get to a point to where the other one is the only one that could pass? The weapons suck, the story is crazy, and high max is a flaw itself. This game got near impossible [you only pass some flaws by another flaw in your favor] and full of flaws. I don't know what they were thinking, and just when you think the story is going to change, it just becomes the same again and again and again. Expand
  7. ZeroWrath
    Mar 10, 2002
    6
    Better then Mega Man X5?... Um... Nah. Better then Mega Man X4? Not at all! The very few problems with the series is... How come X is able to beat Zero? [Like in MMX2 ] in all reality if Zero is as powerful as the Mega Man X storyline makes it look like it is, Zero could slash X in half like a hot knife through butter. Number two [and this got better with MMX6] is that all the words of Better then Mega Man X5?... Um... Nah. Better then Mega Man X4? Not at all! The very few problems with the series is... How come X is able to beat Zero? [Like in MMX2 ] in all reality if Zero is as powerful as the Mega Man X storyline makes it look like it is, Zero could slash X in half like a hot knife through butter. Number two [and this got better with MMX6] is that all the words of each level and conversation should have people say the things in english [or japanese, their choice] as there would be an option to do so. Also, it would be nice if MMX would have to battle Mega Man. As far as the levels go, I do not want them changed at all. [Off the subject, I have a fan fic about Mega Man X story line on www.ezboard.com] with the board called bzeroswrath you are free to read if you would like. I like the levels because of the difficulty. Besides that, give the player something to enhance replayability. Beat the game with Zero unlock X beat with X get Mega Man and so on. The story line would be as follows [Capcom, are you reading this?] X is captured by Dr. Wily while he got a message by Dr. Wily that Mega Man is revived and held captive by Dr. Wily, and Zero must destroy his own creator to save him. And as X, you try again to destroy Sigma, who now has captured Mega Man and that unlocks him and as him you find out that Zero's girlfriend, Iris is captured by Dr.Cain and and once you unlock her you get the rest of the flower battalion, Orchid, Rose... Read my fanfic. Also there should be a battle game for everyone you unlock. Sounds like fun, huh. I expect such a game for the PS2. Remember you heard it here first... By the way, if they let Zero have a son, his name is Kai and he looks like Zero but with a Silver body armor with black [or gold or whatever looks cool] hair. He has a staff and sword instead of a gun. I expect him [or someone like him if Capcom allows it] soon. I said my piece. Expand
  8. BillyS.
    Sep 13, 2002
    6
    Gull? Whats this zero's in here good he diden't die, O wait my mistake he does die in the end (or should I got killed off) this game is like X meets soup opras! and when zero dies because of his weakend and shamful saber(which can fortunitly be fixed with a power up) he sounds really, realy, really bad another thing can't capcom stick with one voice for zero instead of Gull? Whats this zero's in here good he diden't die, O wait my mistake he does die in the end (or should I got killed off) this game is like X meets soup opras! and when zero dies because of his weakend and shamful saber(which can fortunitly be fixed with a power up) he sounds really, realy, really bad another thing can't capcom stick with one voice for zero instead of changing it all the time! I'm Canadian, eh and I can't possibly understand chinese or whatever it was that they were saying!. The power ups were better than x5's but the levels sure weren't! X's amour sucked more than X5's too. Unless you like megaman (Z fans don't play or you'll pay) Any way don't play (30 bucks for this, they should pay us and for anyone that already got this call the cops you were robbed!) Expand

Awards & Rankings

29
4
#4 Most Discussed PS1 Game of 2001
Metascore
65

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 14
  2. Negative: 3 out of 14
  1. The plot is in badly translated Japanese and makes little sense, but still the game is curiously 'unputdownable'.
  2. Decent-looking and extremely fun,...fast, tough, fun and a solid 2D blast from the past that is priced just right at $30.
  3. The kind of game you can’t get out of your mind. Though frustration may make you set it down (I limited myself to about an hour a run) it’s a game you can always come back to.