Driver 2
PlayStation- Publisher: Infogrames
- Release Date: Nov 14, 2000
Summary:
The crime world's fastest getaway driver is back on the streets in Driver 2, the sequel to the action-packed Driver. Like its predecessor, Driver 2 is an adrenalin-fueled, high-speed car chase through the streets of four cities, where you, as Tanner, infiltrate the criminal underworld, using your driving skills as well as your cunning to disrupt their plans. All the true-to-life features of Driver; such as realistic car handling, complete with damage modeling and true, real-world physics reactions on all cars; extensive production, giving the cities an amazing realism, featuring recognizable landmarks; new features such as foot missions, dual player, and the enhanced cut scenes make this game a real adrenalin rush.
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| Rating: | T |
|---|---|
| Developer: | Reflections Interactive |
| Genre(s): | Driving, Mission-based |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Animated Violence |
| Cast | Credit |
|---|---|
| Martin Edmondson | Game Concept & Development Director |
| Martin Edmondson | Game Design |
| Richard Robinson | Cut Scene Animation Team |
| Martin Oliver | Mission Scripting |
| Steve Burrows | Programming Team |
| Wayne Coles | Additional Programming |
| Jon Head | Programming Team |
| Will Musson | Programming Team |
| Maurice Suckling | Screen Play And Cut Scene Co-Direction |
| James Hopkin | Programming Team |
| Tony Roberts | Project Management |
| Craig Lawson | Game Design |
| Chris Jenner | Additional Programming |
| Andreas Tawn | Havana Art Team |
| Simon McKeown | Cut Scene Animation Team Head |
| Jeanette Phillips | Programming Team |
| Dave Oxford | City Art Team Manager |
| Gareth Edmondson | Project Management |
| Mike Thompson | Chicago Art Team |
| Kirby Fong | Producer |
| Antonio Fargas | Voice: Tobias Jones |
| Kurt Busch | Executive Producer |
| Stefan Ashton Frank | Voice: Tanner |
| Christopher Phillips | Programming Team |
| Carl Jackson | Las Vegas Art Team |
| Steven Adams | Havana Art Team |
| Andrew Bales | Rio Art Team |
| Marcus Hardy | Cut Scene Animation Team |
| Russ Lazzari | Programming Team |
| Chris Willacy | Chicago Art Team |
| Dave Oxford Jr. | Rio Art Team |
| Andrew Sharratt | Las Vegas Art Team |
| Mark Akestar | Cut Scene Animation Team |
| Robin Armstrong | Cut Scene Animation Team |
| Dave Cockburn | Cut Scene Animation Team |
| Matthew Hughes | Cut Scene Animation Team |
| Johnathan Redhead | Cut Scene Animation Team |
| Martin Allan | Additional FMV |
| Alan Basset | Additional FMV |
| John Wake | Additional FMV |
| Doug Lewis | FMV Storyboards |
| James Hume | Mission Scripting |
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