Wanted Corp. Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 1 Critic Review Awaiting 3 more reviews What's this?

User Score
4.8

Generally unfavorable reviews- based on 4 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: In Wanted Corp, players become bounty hunters to capture ruthless fugitives who have escaped from a prison ship that crash-landed on an alien planet. Taking on the roles of Neal H. MadDogg, a heavy weapons expert, and Irina Zimoy, a psychic powerhouse, players can toggle between charactersIn Wanted Corp, players become bounty hunters to capture ruthless fugitives who have escaped from a prison ship that crash-landed on an alien planet. Taking on the roles of Neal H. MadDogg, a heavy weapons expert, and Irina Zimoy, a psychic powerhouse, players can toggle between characters and choose to play in single-player, local or online co-op gameplay modes. Expand
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Jan 3, 2017
    50
    Five years after the PS3 release, Wanted Corp. comes on PlayStation Vita. In this Handheld version, the development team inexplicably removed the Co-op mode, which was the only feature able to provide a little fun.
Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Apr 24, 2017
    5
    This is like some lost PS2 licensed game for a movie that never existed. It runs fairly well on Vita but it was obviously designed as a co-opThis is like some lost PS2 licensed game for a movie that never existed. It runs fairly well on Vita but it was obviously designed as a co-op game and the Vita version removes the co-op. Despite being well made, it is too boring to recommend. Expand
  2. Jan 11, 2018
    2
    The game has a lot of sections where you can lock yourself out from progressing. There's a lot of walls the player can walk through and trapThe game has a lot of sections where you can lock yourself out from progressing. There's a lot of walls the player can walk through and trap themselves out forcing them to restart the level.
    Coop was removed on the vita.
    A lot of controls are never really clearly explained. The tutorial that is in-game is so basic and slow I almost fell asleep. Aiming seems to be on an 8 gate but seems to fluctuate between the gates for no reason.
    There's a few weapon choices but ultimately the default weapon/skills is the best for both characters.
    There's a limited amount of voice lines that continuously play over and over again which makes me want to turn off the sound.
    You can bring a vehicle into an elevator, and it won't go up with you... if you're in the vehicle you can say goodbye to the elevator to and you'll be stuck.. if you take the elevator the position is locked on screen. So if you press the capture button anywhere near where the vehicle would have been you'll just ruin your level progress and need to restart.
    You can expect the AI to watch you get wasted and not help.
    They removed checkpoints from the VITA version to try to make it harder so you'll have to retry the mission from scratch if you ever die.
    Vita touchscreen is not reliably responsive to what you want and may lead you to just dying because it's supposed to be your bullet shield.
    Overall a terrible game. IMO, anyone who rates it positively either hasn't played into the game past it's surface or needs to find some other games to play.
    Expand