- Publisher: SCEA
- Release Date: Mar 6, 2012
User Score
Mixed or average reviews- based on 200 Ratings
User score distribution:
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Positive: 107 out of 200
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Mixed: 68 out of 200
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Negative: 25 out of 200
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- User score
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- Most helpful
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Apr 2, 2012I'm disappointed in this game. First off, I did not like the fact that it is missions based and as a result, there is no storyline. Secondly, I don't like certain maps where you have to do the same thing over and over again if you fail it. It gets very repetitive very quickly. The AI of your enemies are predictable. Overall, I didn't find that this was a very intuitive game.
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Sep 29, 2012
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May 6, 2012
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Jun 3, 2012Not really any single player story just 36 random missions (across a dozen or so different locales). Missions can get repetitive. Characters aren't interesting and just say random things. Graphics are fairly pretty. Multiplayer is lacking, just 2 player co-op. Dynamic missions and daily challenges are plenty and an interesting scoring system works well to compare yourself with your friends.
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Nov 16, 2012Would be a 10 if there was a multiplayer, ad hoc co-op (as was promised, but never delivered) and if the AI were a little better. Overall a pretty fun game, though with no real sense of purpose or plot. Leaderboards add replayability. It is really lacking a multiplayer and ad hoc co-op though, the omission of those two features really killed the game for me.
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May 16, 2013This game is not good, but not bad either. Graphics: a few levels are stunning, but a lot are just boring to look at. Gameplay: sometimes you duck behind a low wall and try to look around, suddenly you're man gets out of cover by standing up and everybody sees you, very frustrating. I still think to this day (Killzone will probably destroy it) it's the best shooter available on the Vita.
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Mar 26, 2014
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May 26, 2012
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Apr 7, 2012
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Jul 9, 2012
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Mar 7, 2012
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Aug 23, 2013This is a fun game to play on the go, and the co-op can be enjoyable. The graphics are ok, but the Vita could do better. The gameplay is standard TPS fare.
That's my real problem with it. It's just a generic TPS. it never tires to be anything else, it doesn't even have a story. I personally think this would be better as a PSN game, not a full priced game. -
Jun 5, 2014
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Mar 28, 2012
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Mar 9, 2012
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Jul 13, 2013
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Mar 18, 2012Socom 4 is far and out Zipper's best gamer this gen, and even though they took most of the Socom 4 aspects over to the Vita, it just does not feel as smooth, but that is expected. But what this game really lacks is a competitive multiplayer.
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Jun 1, 2012I like the idea of the missions and its effectiveness. The graphics is ok but it is not awesome, the level of difficulty gives you some fun and will engage you to play harder couple of times. This is not something you have to play but it is ok.
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May 13, 2023This game is not bad, but not special either. The story is non-existent as you just go through levels completing small tasks without any overarching story. The gameplay is solid with an option to go loud or quiet. The visuals are also pretty solid, not the best. This game is fun when playing the 2-player co-op multiplayer levels. Overall, it's a solid game that is great in short bursts.
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Jan 6, 2021Играется удобно, хорошо оптимизирована. Представляет собой набор спецзаданий. Показалась скучной, пойдет для убивания времени.
Awards & Rankings
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Feb 20, 2013It’s not going to set any new standards in the genre, but it’s a fine foray into the third person shooter genre and proves that this type of game can, and should, exist on the PlayStation Vita.
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Pelit (Finland)Apr 17, 2012A decent 3rd person shooter, which has repetitive levels and fairly stupid AI. The different types missions are a good idea. [Apr 2012]
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Apr 17, 2012The co-operative features are silky smooth with great voice chat and not a hint of lag and the inclusion of Daily Challenges keeps the content fresh and constantly evolving. It may not be perfect, but goddamn it's a hell of a lot of fun.