- Publisher: Alawar Entertainment, Inc , Alawar Entertainment
- Release Date: Oct 2, 2012
User Score
Mixed or average reviews- based on 31 Ratings
User score distribution:
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Positive: 12 out of 31
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Mixed: 10 out of 31
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Negative: 9 out of 31
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Apr 13, 2012
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Jul 6, 2012This is a Bejewled rip-off... Who gives a **** Its still fun and worth your time, especially when its free. Gives you some trophies which is wicked and really displays some interesting motion control usage. Fun, funky gameplay.
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Apr 14, 2012fun little bejewled clone. But it is a clone, not the original. Also the microtransactions are HORRIBLE! Leave these type of games where they belong...on the computer/smartphone. I really hope that developers would stop trying thing.
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Apr 27, 2012Game play wise, it's good. Bejeweled with a social aspect and score chasing with friends. However, the constant demand to buy "jewels" just to play the basic game can get annoying. If you approach it knowing you'll only play one or two brief games a day it works just fine, since there is a once a day scratch off thing that usually nets you at least enough to play one game.
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Jun 13, 2012The gameplay is engaging, particularly with a one minute timer, and the animations and graphics are all very smooth and clear. I'd give this game a higher rating if it weren't for the limitations on number of plays and the scarcity of gems. Also the unnecessarily long startup time connecting to PSN seems unnecessary. But hey, it's a free game and a pretty addicting one at that.
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Oct 29, 2012One of vitas hidden gems, Treasures of Montezuma Blitz is a time consuming addictive game that follows simple bejewelled style gameplay that can often get repetitive however the great features sometimes can be handy and weekly competitions add for great fun between your mates on your friends list
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Feb 24, 2013
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Aug 7, 2013There are many games like this. The power ups are good, but because there are hearts that need to refill, otherwise you can't play, makes the gameplay just suck.
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Apr 12, 2012A decent Bejeweled clone with horrifically expensive micro-transactions and long load times, the Vita's first freemium title is a misplaced first step into the brave new world of free games on portables.