- Publisher: SCEA
- Release Date: Nov 22, 2013
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CD-ActionJan 10, 2014There are two problems with Tearaway. The game is too easy and poses no challenge whatsoever and is not as pretty as one would expect (the technical aspect is fine, but the colours lack intensity). Anyway – Tearaway is worth checking out but it’s not a must-have. [01/2014, p.69]
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Jan 2, 2014In many ways Tearaway is a charming, fun and unique platform game. The use of Media Molecules world of paper feels fresh and different but also comes with a fair share of frustration. And not in the way of a challenge. In all a solid platformer worth the money.
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Nov 20, 2013Though Tearaway could have extended its final levels to explore creation and identity, its depth isn't paper-thin, and the originality of its presentation alone is unique enough that Vita owners should consider ripping through the game once... but no more than that, or you might give the game its walking papers.
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Nov 20, 2013Just about every Vita feature is fully utilized and combined they offer a unique and engaging adventure. Unfortunately, the adventure is quite short and the replayablity isn’t there. Once you finish the game and find all the collectibles, the only choices are to start over or move onto the next game.
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Mar 21, 2014Tearaway may not be the best first-party game currently available on the Vita, but it certainly is beautiful, ambitious and worth a look, if you’re willing to weather the foibles mentioned above.
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Nov 20, 2013Tearaway is cheerful, clever, and colorful, but never quite attains the masterful blend of art and gameplay exhibited by developer Media Molecule's previous efforts, the LittleBigPlanet games.
Awards & Rankings
User score distribution:
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Positive: 415 out of 475
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Mixed: 35 out of 475
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Negative: 25 out of 475
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Nov 22, 2013
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Nov 22, 2013
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Nov 22, 2013