- Publisher: Beatshapers
- Release Date: Feb 22, 2012
- Also On: PC, PlayStation 3, PlayStation 4, Switch
- Critic score
- Publication
- By date
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Apr 25, 2012The "Extreme" is for the game's extremely inconsistent level design.
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Apr 27, 2012StarDrone Extreme is a game that most people will beat in a couple of hours. But I think many will return to improve their high scores. If you get used to the controls and the tempo it's a real bargain and very entertaining, despite its flaws.
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May 1, 2012It's a hint of what could be a fun little title, if the level design was scripted tighter.
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Apr 17, 2012If you can see past StarDrone's awful Level Skipper DLC shenanigans, there's a decent little puzzler to spend an evening with.
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Playstation: The Official Magazine (US)May 30, 2012However, drastic spikes in the difficulty still pop-up at bizarre intervals, and being asked to shell out 99 cents to skip the random ultra brutal stages each time they appear feels like an insult. Pay to not play? No thanks. [July 2012, p.85]
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Playstation Official Magazine UKMay 26, 2012It never reaches the breakneck speeds you're hoping for. [June 2012, p.115]
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Apr 19, 2012If you've played the PlayStation Move version (which is easier to control and doesn't have fingers getting in the way of the screen) on the PS3, then leave this one be. It's the same 60 levels, plus a few Vita exclusive levels added for good measure. But it's not enough for warrant a second purchase.
Awards & Rankings
User score distribution:
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Positive: 3 out of 12
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Mixed: 3 out of 12
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Negative: 6 out of 12
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Jun 19, 2012
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Apr 23, 2012