- Publisher: SCEA
- Release Date: Apr 30, 2013
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- Critic score
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May 1, 2013Soul Sacrifice has some shining components, and should hold its head high. The depth of weapon customization, strategic layer of combat, and robust multiplayer offerings kept me invested and having fun – even in the face of frustration.
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May 2, 2013Looks like Sony will have to wait a little longer before the Vita gets its killer app, but I can think of worse ways than Soul Sacrifice to eat up that time.
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May 31, 2013If you’re looking for a handheld game that oozes quality presentation and attractive story but don’t mind some of its simplicity, then take Soul Sacrifice for a taste; it just might pull you in.
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May 27, 2013This is a game that's most arresting when experienced alone, its grim story one of intensifying emptiness and detachment. Regardless of its irregular pratfalls, there's something to be said for a title this dark that excels primarily in short bursts rather than prolonged, daylight-avoiding tests of mental pertinacity.
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May 23, 2013Soul Sacrifice can stand on its own feet proudly, but it’s the potential of the birth of a franchise that should get gamers everywhere smiling into their Mountain Dew. With a few tweaks and additions Keiji Inafune’s baby could well come back to rule the roost – until then, dive in and experience it but try not to lose your soul to the game...
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May 13, 2013The dark fantasy world of Soul Sacrifice has a wonderful tension to it and the game has a wonderful narrative, however it’s core mechanics are not what they should be. For a game that focuses so much on fighting it’s also kind of disappointing that only the boss fights are worthwhile.
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May 13, 2013A unique RPG with charming art direction and very interesting combat and story that suffers from intense repetition of its missions.
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May 3, 2013There's a good experience to be had but it's hard to shake the fact that this is a bit of a niche title.
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May 1, 2013I think Soul Sacrifice is worth the asking price, but playing it may exact an unexpected toll on your thoughts. To enjoy it is to engage with its unvarnished contract, and to recognize your adventure as a sequence of repetitive harvests that culminate in some kind of relief and freedom.
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Apr 30, 2013Soul Sacrifice is a noble first effort from Inafune and company to fill the Monster Hunter void, but it can't quite match the addictive depth of that series.
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Apr 30, 2013There’s a strong element of cooperative play with an excellent twist that will surely be the death of many a friendships, and plenty of character customization to build up your own magic-wielding badass. The game’s got plenty of great content, especially if you can convince a few others to take that step with you, but if you’re holding your breath for a great story, you’re almost certainly going to be disappointed.
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Apr 30, 2013There are some important flaws but this is still one of the most ambitious and enjoyable games on the PS Vita, even if it still doesn’t feel like a killer app.
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Apr 30, 2013While Capcom's colossal safari [Monster Hunter] is a master-class in intelligent enemy design and rewarding, consistently challenging combat, Soul Sacrifice throws caution to the wind by giving the player a vast array of options. The result is that it feels mechanically chaotic rather than refined.
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Apr 30, 2013Whether unlocking the mysteries of its story or plumbing the depths of its magic systems, the experience is weighed down by a reliance on dull combat mechanics. Its complex, interlocking systems and the draw of cooperative multiplayer can't save Soul Sacrifice from its greatest sin: tedious gameplay.
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games(TM)Jun 28, 2013A distinctly Japanese curio that will find a moderate audience, but certainly not the console-defining experience the PS Vita is still desperately searching for. [Issue#136, p.104]
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Hyper MagazineJun 9, 2013An impenetrable, ultra-repetitive, pretentious mess with few redeeming features. Feh, indeed. [July 2013, p.63]
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Apr 30, 2013Soul Sacrifice is a decent action-RPG for fans familiar with this type of game, but for newcomers, there’s very little that will impress or feel particularly interesting. It’s the very definition of “fine.”
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Apr 30, 2013It’s a brave game that dares to weaken players in one way as it empowers them in another. Comcept may be wrong in thinking Monster Hunter would be better if it was just about hunting monsters, but Soul Sacrifice is courageous and thematically bold enough to distinguish itself from the clones that have followed in the wake of Capcom’s phenomenon. As with Inafune’s recurring criticisms of Japan, however, it proves repetition isn’t always the best way to make a point.
Awards & Rankings
User score distribution:
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Positive: 238 out of 311
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Mixed: 41 out of 311
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Negative: 32 out of 311
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