- Publisher: Namco Bandai Games
- Release Date: Mar 13, 2012
Buy Now
- Critic score
- Publication
- By date
-
Feb 16, 2012It's decent, yet I'm somewhat disappointed. It doesn't really use the PS Vita features, might as well have been a PSP game. That, and why does only online play really count?
-
Feb 22, 2012I know I sound mad when I say the lack of content doesn't kill it, but it truly doesn't. I can tell I'm going to be coming back to this for months, even without the extra tracks. This is a surprisingly fun game and I'm glad it exists. Good ol' Ridge Racer.
-
Feb 20, 2012Thankfully the shaky framerate and the meager content with focus on DLC and track recycling are not exemplary for Vita games. Ridge Racer disappoints on the new platform, although soundtrack and car handling are top notch.
-
Mar 18, 2012An arcade style racing game that's been hardcore and entertaining runs the risk of losing its reputation by a rather absurd distribution model. If it really lacks something? In fact, it lacks new tracks and a career mode.
-
Games Master UKFeb 15, 2012Disturbing lack of content impedes the score, but what is here is streamlined, speedy fun. [March 2012, p.75]
-
Apr 13, 2012Ridge Racer for the PS Vita is the epitome of disappointment. With a serious lack of options and content, racing fans will be let down at every turn by Namco's latest offering. The game is good for a quick pick up, and only then, the appeal wears off after one or two races.
-
Mar 29, 2012It would have been wise to delay the game for some months in order to create enough content, as what is included in the game is just too limited. Requiring permanent connection to make the most of the game is also a poor decision.
-
Mar 11, 2012If it was released for free, as a platform to hook people on paid-for DLC, Ridge Racer would be pretty cool. As it stands, at full retail price, it's one of the most preposterously ridiculous and - frankly - offensive attempts at separating a gamer from their money that we've ever seen.
-
Feb 27, 2012Ridge Racer disappoints on Vita, although car handling are top notch.
-
Playstation: The Official Magazine (US)May 7, 2012The problem here is the convoluted content and pricing structure: 30 bucks delivers a measly three tracks and five cars. [June 2012, p.79]
-
Apr 18, 2012What could be isn't in this portable Ridge Racer, and what is should be in a better game.
-
Mar 19, 2012If you're going to ask people to buy your content it's a good idea to make it compelling in the first place, and Ridge Racer doesn't do that.
-
Mar 15, 2012Ridge Racer is more of a proof of concept than full title; the game has a slim amount of content and its best aspects require an online connection, meaning if you're taking your racing on the go, you're going to be disappointed.
-
Mar 6, 2012Ridge Racer is devoid of content and modes as standard. It plays well, handles as you'd want it to and is as fun an arcade racer as ever, but there's just not enough here to hold interest for more than a few hours – unless you want to wait for all the downloadable content to arrive and reluctantly tip more money into it.
-
Mar 2, 2012If you´re not that into international teams, online- or score-racing, than better stay on the tracks of the 3DS or PSP.
-
games(TM)Feb 28, 2012An anemic release, even for a budget title. [Issue#119, p.100]
-
Feb 22, 2012I wouldn't necessarily be too concerned about the track and car count, but I would have liked to have seen a more substantial single player.
-
Feb 21, 2012In essence, Ridge Racer Vita is a pretty fun racer with some interesting concepts. It is sold for a far too high price and with far too little content however, seriously holding back the game's potential.
-
Feb 21, 2012Five cars and three tracks. It makes no sense to buy now Ridge Racer for PS Life. The advice is to wait for the DLC and thought to its purchase.
Awards & Rankings
User score distribution:
-
Positive: 17 out of 63
-
Mixed: 6 out of 63
-
Negative: 40 out of 63
-
Mar 20, 2012
-
Mar 13, 2012
-
Mar 29, 2012