User Score
6.6

Mixed or average reviews- based on 19 Ratings

User score distribution:
  1. Positive: 8 out of 19
  2. Negative: 3 out of 19

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  1. Dec 20, 2014
    3
    This game is the epitome of unfulfilled potential: Very nice idea (built around the notion of a more action-oriented tower-defense game) that falls frustratingly short in many important ways. The game spends dozens of missions with maps that are way too small, short and simple and hence do not give you much (if any) strategic freedom to plan and come up with creative defense solutionsThis game is the epitome of unfulfilled potential: Very nice idea (built around the notion of a more action-oriented tower-defense game) that falls frustratingly short in many important ways. The game spends dozens of missions with maps that are way too small, short and simple and hence do not give you much (if any) strategic freedom to plan and come up with creative defense solutions (which should be the heart of any tower-defense game).

    Basically, the game-play started being more interesting, challenging and fun in the very last mission, which offers the kind of bigger and more diverse map I would have loved to see way earlier in the game. Core problems: (1) Most maps are way to small (not enough tower-slots, not enough freedom to actually come up with interesting defensive plans); (2) Most missions are way too short (basically, the concept of tower defense is reduced to one wave per map; hence not really testing and challenging your defensive planning; sporadically used mini-bosses help a little, but still do not pose much of a challenge); (3) The game basically should have started with game-play similar to the very last mission - and should have evolved from there; (4) Given all this, the fact that they split the little content there is apart and try to make you pay for an additional map-pack (sold separately) AT LAUNCH just feels insulting to me (I did not get the game with PS+, but payed 10 Euros for it). I would have given the game a 5/10, but that last point really angers me, as it is no forgivable shortcoming, but an intentional move to cripple the value of a game that lacks depth and content to start with; thus 3/10.
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No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Jan 4, 2015
    70
    For what it's worth, Final Horizon is a competent RTS with tons of levels and challenges, but at some point it ends relying a bit too much on random factors for the genre it represents.
  2. Dec 15, 2014
    65
    It's a very easy to play and immediate tower defense game, and that makes it more enjoyable on PS Vita than it actually is on PS4. On the other hand, it doesn't bring anything really new to the genre.
  3. Dec 15, 2014
    80
    If you love Tower Defence titles then it's a no brainer. Great design, very addictive and the score challenge mode will have you playing for ages.