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Metascore
81

Generally favorable reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. Jun 17, 2025
    80
    Although they’re archetypes representing a clash of cultures, Jeanne and Maikan also represent a developer willing to dip into more substantive themes. Nature, spirituality, religion, and culture are the engine that drives the narrative that’s equally introspective, smart, and emotional. In its compact run time, Two Falls does a pretty good job of balancing between educational and entertaining, only occasionally becoming self-consciously earnest in its desire to say something important.
  2. May 16, 2025
    80
    Rather than offering answers, the game poses difficult, open-ended questions. What does it mean to understand someone from another world? Can we truly listen without threatening our own sense of self? And is it possible to embrace change without perceiving it as loss? These are not the questions most video games dare to ask, let alone explore meaningfully. In the end, Two Falls is more a storybook than a game, one that takes your hand and guides youthfully through a conversation between cultures with deliberate but slow steps. It may not win over those seeking adrenaline or challenge, but for players open to introspection and narrative depth, it delivers something rare: a story that respects intelligence, honors emotion, and celebrates the uneasy beauty of meeting someone halfway.
  3. May 4, 2025
    85
    Two Falls: Nishu Takuatshina is a delicate first-person narrative experience shaped by our perception of the world through two contrasting, but not necessarily antagonistic, perspectives. The game could have made bolder choices in both the languages used and the visual presentation, but it is worth experiencing in its entirety.