User Score
8.1

Generally favorable reviews- based on 185 Ratings

User score distribution:
  1. Negative: 15 out of 185
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 14, 2021
    5
    This review contains spoilers, click expand to view. A Star Wars game that doesn't feel very Star Wars-ey.
    *SPOILER WARNING* for the end of my review.

    I'm not going to go full-depth with the game, but I will tell about the issues I had. Animations can be pretty bad (dashing, for example, looks like absolute joke), and it doesn't stand out graphically with lots of frame-pacing issues. And the main character is just not very... heroic in his appearance. Kinda looks like Conan O'Brien at his teens. I encountered a ton of different glitches and I mean A TON. While they are mostly causing annoyance and hilarity, it really is jarring to look at. The level design can be okay at times, but mostly you'll be running along the same long corridors over and over again (there is no quick travel system). The map layout can be confusing as well, and it all comes around to the level design: the levels are simply too big or too clustered (and often times designed with ridiculous amount of convenience).

    I respect the vision, but had pretty bad time with the actual product. The plot was surprisingly boring and predictable (and what a horrible way to tie Darth Vader into it right at the end. And as for the actual ending, what a waste of time the story was). The controls aren't intuitive and as the game is very similar to Souls-type of games in its design, I found myself pressing wrong buttons all the time. I guess you could say it's my fault, but this is a result of good control design that has been around for over a decade: I don't see much point in trying to go your own way here. If you're really running low on playing Souls-type games, I guess this gets a pass, but it's at the very bottom. You can tell they really tried to push all these ideas and tech into the game, but it just doesn't flow very well. Would not recommend.
    Expand
  2. Jul 25, 2021
    7
    I really enjoyed the game's narritive aye. Like this is a very fun, good, starwars story! The enviroments are also quite pretty, adn the exploration element to the gameplay is very very fun/good.

    The actual gameplay (and this PS5 patch) is supeerrr average. It's like Sekiro but bad, the combat in this game is sl o o ow and probably too unresponsive and cinematic animation heavy. Like
    I really enjoyed the game's narritive aye. Like this is a very fun, good, starwars story! The enviroments are also quite pretty, adn the exploration element to the gameplay is very very fun/good.

    The actual gameplay (and this PS5 patch) is supeerrr average. It's like Sekiro but bad, the combat in this game is sl o o ow and probably too unresponsive and cinematic animation heavy. Like it's not terrible, but not as polished and exhirating as Sekiro's combat. Also the PS5 patch is reaally buggy. I've had like Cal trapped in this attack/block animation and also had the framerate stutter around a lot. Movement doesn't always feel v fast/responisve too.

    id actually give this WHOLE game like a 7.5 I had a tone of fun playign through it and really really liked it's story. But aye, absolutely needs some polish and more kinetic gameplay/lightsaber action.
    Expand
  3. Dec 12, 2021
    5
    Extremly boring, confusing and frustrating level design. Main character feels ok but side kicks just feels flat and not interesting. Also to much of the blockbuster one liners when it comes to the dialogue.
  4. Aug 11, 2021
    7
    Star Wars games are almost their own genre and "Jedi: Fallen Order" is one of the better ones. It has more than the bare minimum of the look and feel of Star Wars, and that's likely enough for EA.

    The game's controls and difficulty options are its weakest points. You play the slowest Jedi in the galaxy. Running, dodge rolling, and attacking are all super slow. This game follows the
    Star Wars games are almost their own genre and "Jedi: Fallen Order" is one of the better ones. It has more than the bare minimum of the look and feel of Star Wars, and that's likely enough for EA.

    The game's controls and difficulty options are its weakest points. You play the slowest Jedi in the galaxy. Running, dodge rolling, and attacking are all super slow. This game follows the "Soulsborne" trend that we've seen in "God of War" and "Darksiders 3". (I don't like this trend.) You can't simply have fun swinging a lightsaber. Instead you have to perfectly time parries and then counter attack. Your Jedi is so slow, though, that the enemy might back step before you can counterattack and then you need to start the parrying process all over again. Sometimes the enemies will turn red and delivery an unblockable attack, so you can never truly get into a rhythm of timing. I think back to "Ninja Gaiden" on Xbox. It is a predecessor to Soulsborne games and was known for its incredible difficulty and boss fights. It was also really fun because the Ninja could really move. "Fallen Order" needed some moves like that. Even after playing the entire game, I never felt comfortable with the gameplay.

    The difficulty in the game is right in the center of the difficulty debate. The game is set up as an unforgiving Soulsborne game that appeals to a large but still finite audience. The audience for Soulsborne games is not going to serve the Star Wars license. So Respawn added an "Story Mode". A newbie player may still die a lot, but the game becomes forgiving enough in Story Mode that most people will be able to finish it. (Even an experienced player might dial down the difficulty for a boss fight when the boss uses a lot of really cheap attacks.) But Story Mode is not a simple "win" button. The combat system relies on perfectly timed parries and counterattacks, and the enemies in Story Mode hardly ever attack. What the game really needs is a better combat system. If you have ever played an Arkham or Spider-Man game then you know there is a better way for enemies to signal they are going to attack. Curiously, the difficulty modes in "Fallen Order" shows you sliders for game elements that are turned down such as parry window, enemy aggression, and damage taken. Why not make these individual options? Some of us are just plain old. Our reaction times are much slower than a play tester in their 20s. Just give us a slider for "over 30", "over 40", "over 50", and "over 60".

    The other side of "Jedi: Fallen Order" is the cinematic nature of the game or lack thereof. You might imagine "Uncharted" as a Star Wars game. Unfortunately, EA cut that project. At times, "Jedi: Fallen Order" looks like it was meant to be a cinematic adventure, like a playable Star Wars movie. (Really, isn't that what we all want?) Overall, though, the game is jam packed with bs video game elements. Saving is not automatic. You have to find glowing blue circles and then enter a save screen. If you regain health, all enemies respawn. (Is this the Sith power of creating life?) The game also relies heavily on "Metroidvania" style upgrades needed to progress into certain areas of certain levels that requires you traverse maps over and over. Panels for wall running hang about haphazardly as if the Empire used the lowest bid contractor for its bases. Some of the enemy banter is funny, but mostly its barks like "I'm gonn'a get you, Jedi!".

    We know that Respawn turned this game around very quickly and very secretly. You can see that fast turn around time in game. The game world itself could be one long corridor. Stray past the invisible walls, and you will fall through the geometry. Even the outdoor areas are not really outdoors. The folks at Respawn did an excellent job of making the most with the time they had. But the game feels claustrophobic, and the Metroidvania elements make it repetitive. Along with the closed, Soulborne style combat system, progressing in the game is more of a chore than it should be.

    As a PS5 game, this port is a big whiff. There is no use of the Dual Sense controller, little ray tracing, and the smaller scale areas and low enemy counts do not show off PS5's power. The loading times were also a bit longer than I've seen with PS4 games in boost mode. At least the frame rates were solid.

    Full disclosure: I bought this game on sale for about $13. All-in-all, it is not a bad game for that price. I hope Respawn makes a better game for sequel, assuming EA still has license to make Star Wars games.
    Expand
  5. Nov 26, 2022
    5
    The shoved the clunkyness of Gears of War into Bloodborne, and the result is frustrating. It seems impossible to find any rhythm in combat, you'll hear that alot. Bloodborne is my 2nd best game of all time, behind only The Ocarina of Time. There is some fantastic presentation here and some fun exploring, but even turning down the difficulty to story mode, it felt like a chore.
  6. Oct 26, 2021
    7
    Wonderful blockbuster production, graphics and frame rate. But the game is still not caliber of, let's say, Uncharted. It's more like big AAA DLC with lots of backtracking and low to average story. Most of enemies are boring... The best part is endgame.
  7. Nov 25, 2021
    5
    The game is literally unplayable.
    It doesn't have any camera speed settings.
  8. Dec 18, 2022
    5
    I have no idea why this game is so well received. It's basically just another highly mediocre Souls inspired action game that also happens to take place in the Star Wars universe.

    Some annoyances: 1. One of the most uncharismatic protagonists I've ever seen. If you look up the name "Buzz Killington" in a dictionary, you will most likely find a picture of this guy. 2. The
    I have no idea why this game is so well received. It's basically just another highly mediocre Souls inspired action game that also happens to take place in the Star Wars universe.

    Some annoyances:

    1. One of the most uncharismatic protagonists I've ever seen. If you look up the name "Buzz Killington" in a dictionary, you will most likely find a picture of this guy.

    2. The protagonist feels really clunky to control. I expected fluid motions and combat, considering how jedis and siths in the movies usually move, but this guy is about as nimble as my refrigerator.
    He's also got what is probably the shortest dodge in the history of dodging. He literally just takes one baby step to the side (measuring maybe 8 inches/20 cm), which looks absolutely pointless and doesn't really get him out of harm's way at all.
    He can also do a roll by double tapping the dodge button, but it's slow and annoying to use compared to single tap dodges.

    3. Extremely repetitive combat, even if you pick up all the skill upgrades in the talent tree.

    4. Enemies attack you with no regard for their own safety. Expect to have people firing rocket launchers at you from point blank.

    5. You can upgrade your lightsaber, but it's completely redundant. It could've been pretty cool if it would alter its stats, but it doesn't. All it does is change the appearance of the handle in various ways, but you can only see it in the game menu anyway, because it's so tiny and the protagonist is holding it at all times while you're playing.

    6. It's often unclear which way you're supposed to go. You're usually presented with several ways to go, but there's no indication which one is an optional route and which one is where you need to go for story progression. If you accidentally pick the correct one right away, you tend to get locked inside the next area, and all the other routes, with collectibles and whatnot, become inaccessible so you'll need to backtrack through the entire area again at some point later in the game if you want them.

    7. There's no fast travel, meaning you'll sometimes have to run back to the start from the end of a map you've already cleared, while also encountering all the enemies that have now respawned. No fast travel also means that coming back for collectibles you've missed becomes a tedious chore.

    8. You will fall down pits A LOT because you either got knocked down there by an enemy or because the character didn't move the way you wanted him to while trying to jump, wall run, etc.

    These are just a few things I thought of off the top of my head. I might update this review with more later on, but I think I already got my point across in regards to what I think of this game.
    Expand
  9. Apr 30, 2023
    7
    Star Wars Jedi fallen Order is a good game overall. I must say that I'm not a Star Wars fan, so it may influence my score. This game is a soul-like but more approachable for the average gamer. I played on Jedi Master difficulty and this was really well balanced. I think must of the gameplay is really fun and I found the controls responsive. However, if you have the PS5 version, I stronglyStar Wars Jedi fallen Order is a good game overall. I must say that I'm not a Star Wars fan, so it may influence my score. This game is a soul-like but more approachable for the average gamer. I played on Jedi Master difficulty and this was really well balanced. I think must of the gameplay is really fun and I found the controls responsive. However, if you have the PS5 version, I strongly recommend that you enable Performance mode and play at 60 FPS. Otherwise, that was not smooth enough if you leave the default options (I think that they should have put performance as the default option here...as the 30FPS ruined my first 2 or 3 hours with this game)

    You will find in this game a few glitches, pop-ins, etc...but nothing too major. I found that there is some inconsistency in the graphics quality. A few planets look really good (Dathomir for example..), the characters clothes, textures are nice too. However, I remember that the grass, the plants were really low textures and seemed like ps3 graphics. Overall, graphics are average and even though it's presented as a PS5 version, we don't feel this way.

    I give this game around 7,5/10 but it leans more toward a 7,4/10 so I won't put a 8 rating here. A few positive aspects to end this review:
    1. The game is not repetitive at all. There is a good balance between combat, exploration and puzzles.
    2. The sword combat is really well done and we have an interesting skill tree and upgrade system
    3. We have at least a 20 hours main story, which is good for a semi open world / linear game like that !
    Expand
  10. Jul 20, 2021
    5
    Unfortunately this is just a copy from PS4 with unlocked 60 fps - which is broken, it drops FPS constantly.
  11. Mar 20, 2022
    7
    Really good game, fun and decent story. Lightsaber effects are awesome. But ps5 version Gould be way better. Actually think ps4 pro looks better in my opinion. Fun platinum tho.
  12. Apr 25, 2023
    6
    I was really excited for this game, but it just didn't hit the nice spot for me. The game has cool boss fights and really fun combat. The story however is not great, but I am still going to give Jedi: Survivor a try. This is a good game to pick up if you are looking for a game to play.
  13. Dec 15, 2022
    6
    i was expecting more out of the ps5 version. i'd give the original release a 8/10 its the best star wars game in years. ps5 feels relatively unchanged from the ps4 version. no reason for such long load times on ps5.
Metascore
tbd

No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. PLAY
    Jul 5, 2021
    90
    The best Star Wars game in over a decade gets a revamp on PS5, and becomes a Forceful contender. Minor issues aside, Fallen Order shouldn’t be missed. [Issue#3, p.134]
  2. Jun 15, 2021
    70
    The game is stunning to behold, but frame hitches are common – especially on the 4K option. The combat is exhilarating, but the jumping and sliding puzzles leave a lot to be desired. The end result is an experience that is decent at just about everything, and easy to recommend. But as good as Fallen Order may be, if you look backwards in time, it’s not difficult to find superior Star Wars experiences.
  3. 90
    Star Wars: Jedi Fallen Order finds its true home on PS5, with Sony's monstrously powerful hardware bringing out the most in Respawn's evocative visual design, all the while reminding us just how good the game is. Even in 2021, Star Wars: Jedi Fallen Order is one of the best Star Wars games of the last decade and this is by far the best way to play it.