Slave Zero X is an old school game that is great to look at, thrilling to play at times with excellent animations and a feedback loop to the combat that makes smashing enemies into a bloody mess amazingly fun, but it's difficulty spikes and how those spikes are escalated only work to wear you down. By the end of the game those things you might've enjoyed about Slave Zero X are being crushed under a pile of frustrations as high as the body count you'll rack up across a full playthrough. When the wins no longer provide any feeling of satisfaction, it's easy to be left wondering what you continue for. But all the things that are so well executed in Slave Zero X still make it worth checking out, especially if you're already intrigued by the difficulty barrier-to-entry to cross the line into 'enjoying Slave Zero X, even if it makes you want to throw something.'