First of all combat is terrible, i mean the arenas are too contained and just not fun (especially the QTE's). If they had went for something like unchartered like gun battles in large areas it'd have saved the combat. I wouldn't say to turn it off a number of trophies are related to combat, luckily you can switch on combat and still skip every battle in the main story (holding square - inFirst of all combat is terrible, i mean the arenas are too contained and just not fun (especially the QTE's). If they had went for something like unchartered like gun battles in large areas it'd have saved the combat. I wouldn't say to turn it off a number of trophies are related to combat, luckily you can switch on combat and still skip every battle in the main story (holding square - in terms of combat it counts as if sherlock didn't kill anyone).
I'd visit the bandit hideouts instead (get that trophy) and the trophies for the combat in them, it doesn't take long and you'll find them during the main story and side cases anyway without much exploration.
Yes you can dress up sherlock, but really considering you have to buy a number of furniture etc items for the mansion (for that trophy), don't over spend. At most you just need 4 costumes and one of those you are only able to buy during one particular main case. They could have done much more with the mansion and upgrades but it's passable. You'll be visiting the Police Station and Newspaper place a lot more though, also don't forget City Hall has an archives too.
If you experience any bugs in the game, it's probably because you missed an item or in one case didn't pick up an invisible item next to some paint. Honestly they should have just blindfolded you in that one.
Sherlock does not have an affinity of water, so if you fall in that you will die and respawn at the nearest travel point (if you haven't unlocked the nearest one, it'll automatically unlock so don't expect to be flung to the other side of the map).
Do not mention the 3 treasure cases, the less said about them the better. You get a photograph that you must find on the island, and then... you gotta find a tiny wooden box. Oh the frustration is real.
If in doubt during investigations, hit the options button and go to the save side "how to play" is there, that'll remind you what the symbols all mean (usually it's the concentration and pinning things that lets the game down). In the chemical mini game "hit R2" which will describe the other measures you can play with when the unlock like making a positive solution a negative.
Story wise, you'll be glad Jon is there. He's not exactly Watson but his quips and comments will keep you entertained if the frustration hits. The story is pretty much average, typical sherlock; over the top dramatic especially the ending. But the side cases, mycroft cases and the Cordona stories have got their own charm. My favourite being a street performer who can totally deduce sherlock. You can also let a guilty party off, or arrest them. So don't be afraid to let a siren off the hook, or an artist be given a new lease on life.
Save often. I've yet to come across a PS5 game that doesn't eventually cause a crash. Although this game only crashed once. I wasn't saving, luckily the game does autosave every now and then. Also do as many of Jons bets as possible, they usually net you a trophy bar one.
It'll take you between 12-18 hours if you want the plat, it took me 16 hours but i wasn't playing attention to the trophies to begin with and missed one right at the start. Only once the credits flashed did i go back to my saves and knock them off. There is a part in the game where jon warns you of a "point of no return" it's fairly obvious.
If the game was a full priced PS5 game at £70, this review would be a 4. But it cost half that, and it's better than the most recent COD campaign i've just played. I grew fond of Jon, and in the epilogue i like what they managed to do with that. Don't expect waves being made here, and you can skip the science part without fear of trophies. Those became way too convoluted by the end.
An open world game (bare bones as it is) where you solve cases, is certainly entertaining but they could have done so much more. See if they just forgo the combat in Chapter 2, and focused more on cases and incidents around London. They could probably nail it.… Expand