Metascore
58

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 9
  2. Negative: 2 out of 9
  1. May 6, 2024
    70
    Open Roads is a first-person adventure game that focuses on the mother-daughter relationship and uses dialogue as its primary narrative tool, in addition to the classic environmental exploration typical of the genre. Overall, it is a very intimate and enjoyable experience that actually feels like a family road trip, but it ends up being too ephemeral to make an impression, due to a somewhat abrupt unraveling of the mystery that serves as the narrative pretext for the adventure, and a series of stylistic choices that take some of the power away from the story's emotional impact.
  2. 70
    Open Roads often feels like a game at odds with itself, that probably would have been best served in a different genre. Whilst it starts off strong, it progressively loses what makes it good and feels more disconnected. Despite that, the two main characters have an engaging mother, daughter relationship that make the game worth playing, in no small part thanks to the excellent actresses, and their performances.
  3. PLAY
    Jun 6, 2024
    60
    A return to form, for better and worse. Though we enjoy our time with this sleuthing pair, the mystery they’re chasing runs out of road all too quickly. [Issue#40, p.95]
  4. Mar 27, 2024
    60
    Beyond playful visuals, Fullbright's game doesn't do anything that Gone Home did as well or better over a decade ago. I hoped Open Roads might feature a more expansive story or more varied gameplay because, as it is, it's a short and serviceable adventure game rather than a particularly memorable experience.
  5. Mar 27, 2024
    60
    If you're hungry for a quick slice of narrative, one that's well-acted and has some smart dialogue to explore, along with a few secrets to uncover, Open Roads will feed that craving. In an age where walking simulators can be derided, though, it's a bit pedestrian in some regards, with a visual identity that doesn't cohere as it could, and some plotting that feels less than inspired. It's hard to escape the sense that the story of how this game was made will be told in detail at some point down the line, and that it might just be the most compelling part of Open Roads' legacy.