Metascore
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No score yet - based on 0 Critic Reviews

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User Score
5.3

Mixed or average reviews- based on 4 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 2 out of 4
  1. Feb 27, 2023
    3
    When playing Hellpoint, you gradually realize you've come to your lowest point in life. This game is hell to play through, and as you endureWhen playing Hellpoint, you gradually realize you've come to your lowest point in life. This game is hell to play through, and as you endure all its hellish machinations, you'll find yourself constantly questioning the point of your very own existence.

    Hellpoint rips the soul from what constitutes the soulslike genre, devours it, and then regurgitates you a half-digested, wretched abomination of a game. Most bosses are recycled elites and brutes, the controls are clunky as hell, and all regions are literal mazes. At some point the game gets an identity crisis and decides it wants to be a platformer. You are then forced to go through platforming sections as if you were fvcking Mario.

    The allegedly not watered down multiplayer is indeed watered down. The other player can't interact with key items or operate most doors. If the host dies, the other player dies too. Very frustrating.

    Hellpoint has some interesting mechanics and ideas, but the unpolished gameplay outweighs all positive aspects of the game. It truly is wasted potential. Hellpoint is hella bad to the point of no redemption. Play Mortal Shell instead.
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  2. Feb 27, 2023
    0
    Hellpoint is a true watered-down c&b torture for real masochists.

    You play as an uninspired robotic skelet in a maze-hell made of diarrhea
    Hellpoint is a true watered-down c&b torture for real masochists.

    You play as an uninspired robotic skelet in a maze-hell made of diarrhea textures. Every location looks so ugly and the same, you never know where to go. Everything is so dark you keep falling into pits. Bosses are slow and easy to beat. Your hits are so weak and the damage you take is enormous otherwise you'd beat every boss first try. Standard enemies are just shrunk defeated bosses. They often swarm and kill you in seconds because the world is brimming with corridors and enemies.

    Guest player ("support") can do everything except: collect some trophies ("trophies are shared" they said),
    pick up/interact with story related objects,
    interact with most doors and elevators.
    When host player ("spawn") dies, checkpoint restarts.

    The devs bait people with "no watered-down at all", yet support player is even blue (like water).

    I did not enjoy a single thing about this game. This must be the worst game I have ever finished. My souls cuck brother made me suffer through this and even wants to play NG+. What a maniac!
    Full Review »