Metascore
58

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 6
  2. Negative: 0 out of 6
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  1. Apr 18, 2023
    70
    While the AI will soon find you too much to handle, even at higher difficulties, the online component is where the specials really shine. The strategy of choosing when to slot your attacks in becomes paramount. It’s easy to lose the rhythm of the song if you get too cocky. As long as the game can nurture and maintain a player base there should be ample reason to keep coming back to God of Rock time and time again.
  2. May 1, 2023
    68
    God of Rock is an interesting concept blending rhythm and fighting game elements, with some elements being executed better than others. On the rhythm side, the large soundtrack, complex note patterns, and vibrant visuals offer a good experience for those who excel at multitasking. On the fighting side, the combo system may feel familiar but less satisfying because of so much attention needing to be had on the note chart rather than the visually striking character dishing out damage. I am excited for the future of God of Rock, because once this ends up in the hands of creative community members, I’m sure that the competitive experience will be wild.
  3. Apr 30, 2023
    60
    Despite its bonkers idea, God of Rock is likeable, although its mechanics can be confusing and overcomplicate things at times.
  4. May 22, 2023
    50
    God of Rock has a fairly interesting concept, plus cool visuals and character designs, but it still fails to deliver due to a messy gameplay style.
  5. May 12, 2023
    50
    There's a good idea behind God of Rock. The concept of a rhythm game with the trappings of a fighting game has worked in the past, so we know this combination can work. The execution is flawed enough for both genres that the idea can't shine through. Some more polish and perhaps a rethinking of readability would help this become more desirable, but it's currently difficult to recommend.
  6. Apr 18, 2023
    50
    While we can appreciate what Modus Studios was aiming for with God of Rock, we struggle to recommend it to anyone but the most ardent of music rhythm or fighting game fans. It’s a unique concept that sounds like it should work, but ultimately it’s neither fun as a music rhythm game or entertaining as a fighting game.