User Score
8.1

Generally favorable reviews- based on 3618 Ratings

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  1. Dec 26, 2020
    7
    The biggest issue with Demon's Souls is not that it is hard, but that it fully disrespects the player. One could reasonably practice against any enemy and easily defeat them given enough time, but the issue is that you run into a new enemy or trap and suddenly die, losing 30 minutes to an hour of progress each time. This game is a prime example of the old school mantra that wasted time =The biggest issue with Demon's Souls is not that it is hard, but that it fully disrespects the player. One could reasonably practice against any enemy and easily defeat them given enough time, but the issue is that you run into a new enemy or trap and suddenly die, losing 30 minutes to an hour of progress each time. This game is a prime example of the old school mantra that wasted time = difficulty that most modern games have fortunately done away with. Top the wasted time off with a system that punishes your losses further and it's nothing but an exercise in masochism. The remake looks and sounds fantastic though. Expand
  2. Aug 6, 2023
    7
    The game has beautiful graphics but the gameplay sadly is the first iteration of the Souls genre, hence it is not very engaging or fluid. The game also suffers from tedious runs to bosses if you die and do not manage to kill the boss. Instead of practicing to kill the boss, you have to go through a gauntlet of annoying enemies and only make it to the boss half of the time.
  3. Feb 8, 2022
    7
    If you come from a Dark Souls saga, this game is a frustration. Beautiful graphics, but just that. There are only 3 bosses that challenges you and thats it. The only dificulty for this game is the gangspank in the maps with only 2 bonfires between a horde of enemies and a cenario that has a goal of killing you in every way possible.
  4. Dec 2, 2020
    7
    It's pretty, but you can feel its age as you play it. It's obvious that this was the first iteration in a really great franchise, because the core mechanics of the game feel much less polished.

    It's not a bad game by any means, it's just not particularly fun to me. It feels more like a grind than a joy to play.
  5. Jan 1, 2022
    7
    If you've never played demon souls then know that's its an amazing game in many ways but not as good or as long or functional as dark souls 1 or 3 or blood borne or the surge. But it's much better than mortal shell. If you've played ps3 demon souls then this is not as good but it looks amazing and runs super smooth. Perfect launch title.

    The games quite short and so expensive for what it
    If you've never played demon souls then know that's its an amazing game in many ways but not as good or as long or functional as dark souls 1 or 3 or blood borne or the surge. But it's much better than mortal shell. If you've played ps3 demon souls then this is not as good but it looks amazing and runs super smooth. Perfect launch title.

    The games quite short and so expensive for what it is. I finished it in about 30 hrs or less and did most things. Didn't want to do more. Also it's much easier than the original and not as hard as any other souls game imo.

    The online functions are janky and sometimes work well and sometimes not. There is atleast one mp gimmick which was revolutionary on ps3 and is still impressive on ps5.

    The core gameplay is solid though the story is lacking as is the lore compared to dark souls. My greatest complaint is the ending which just kind of happens without warning and you're forced into a new game plus resetting all your progress. There is no way to roll back saves or even chose to not progress..it just happens. This decade old flawed design is a left over from the rushes original. The remaster fails to improve on any thing except cosmetics. Sadly this lack of design evolution or QOL improvements prevent it being an old master made into a modern masterpiece. The latter issues will also cause many modern players from to fail to enjoy what demon souls has to offer. A wait for sale game for most but a must have purchase for any serious gamer or souls fan.
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  6. Nov 18, 2020
    7
    While Demon's PS3 release is a generational defining game, sadly PS5 release is definitely not.

    Lets get this out of the way first. This is a REMASTER, not a remake. Many people seemingly have problem differentiating the two. A remaster is just a glow up of an existing game. Examples of this would be Final Fantasy 12 Zodiac Age, Shadow of the Colossus, Okami, etc. It will be roughly the
    While Demon's PS3 release is a generational defining game, sadly PS5 release is definitely not.

    Lets get this out of the way first. This is a REMASTER, not a remake. Many people seemingly have problem differentiating the two. A remaster is just a glow up of an existing game. Examples of this would be Final Fantasy 12 Zodiac Age, Shadow of the Colossus, Okami, etc. It will be roughly the same game, including using the original voice acting. A remake is rebuilt from the ground up and are FAR more rare because of the hefty investment involved with rebuilding a game is functionally not that different from building a new game from scratch other than having a blueprint to work from. With remakes you typically see whole encounters play out similarly but very different than their original and things like voice acting are created from scratch.

    I write this because there seems to be two wild camps here, both of which are kind of wrong in their rating. One is the camp 10/10ing the game, many of which did not play the original (as is evident in their reviews) and thus are giving the game a perfect score that is merely an echo of the perfection that was the original. On the flip side you have the 0/10 crowd who seemingly have fundamentally misunderstand what this release was going to be, and thinking it was going to be a remake. (although some negative scores are undoubtedly going to be from those scrubs that never played any of the souls games and just need to git güd as with all Maso/core games)

    Its importance to preface this to give proper context to this score and why other scores here are so way off the mark and basically useless.

    The graphics look slick and definitely a whole 9% better than PS4 graphics but ultimately thats the end of it. Its possible that had this been released in the middle of the PS5 life cycle that the graphic prowess might be as high as a 12% graphical improvement over PS4 graphics found in the likes of Sekiro or Dark Souls 3.

    There is effectively nothing else there to justify a 70$ price tag. Even if you are getting a launch PS5. In that sense what it does is serves as a VERY expensive tech demo for the early PS5 adopters. Essentially the "more money than sense" crowd. Even though that crowd is highly important to ensuring a console survives long enough to become profitable (looking at you, WiiU.)

    The problem with DSPS5 is that it does nothing new. Granted this is merely a remaster and not a remake (To that one dude talking about a "reforged", yeah, sorry but that is not actually a thing) BUT there is absolutely no excuse for how high profile this entry was going to be to NOT add in the last pillar into the game. Bluepoint wanted to remain faithful to the original but if there was going to be no new content in the game the game should have only ran half its cost. All you are getting is higher resolution/framerate/texture/poly count and in the scheme of gaming, graphics are irrelevant to what makes a good game.

    So if you have never played Demon's, go ahead and get it. The game itself is outstanding. However if you have, then at best this is an honorific place in a library and I predict this will be one of those games that you will see for 10$ in gamestop bargain bins within a year to 20 months.... so long as Gamestop remains a thing.

    DSPS3 was a 10/10 game. It gets that score because a intangible part of what makes a game good is its moment in history. Remasters do not get that same luxury. Since 2009 an entire genre has been built around what DSPS3 set into motion and with it has been a host of advents and improvements to the genre. Those quality of life improvements are largely glossed over in the name of remaining faithful to the original. Sticking too close to the source material can be just as bad as it is good.

    The game looks pretty, it moves smoothly, There are SOME QoL improvments but it is VERY limited in presence and scope. it IS a slight improvement in ways not having the lag a PS3 would have BUT like it or not even those moments of lag ARE part of the experience. Think of it like how vinyl is viewed as superior to digital recording because of the "warmth" and that warmth being the tiny imperfections in the physical pressing of the record. The same is true here. So having a flawless, lag free experience is going to produce something more mechanical and a little less endearing than a 100% accurate flawless environment

    So it earns a 7 and to be honest 1.5 points of that are for nothing else than the hope that there will finally be DLC that adds in the missing pillar. (DLC which should be free I might add) If that DLC ever does materialize then this score will be modified to an 8.

    Buy it now if you have never played Demon's before. Otherwise wait till it works its way down to a more appropriate 25-30$ range or it gets that last pillar DLC.
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  7. Jul 4, 2021
    7
    After DS3 I'd taken a break from Souls games for the sake of my sanity, but having got a PS5 my options for games were very limited and my curiosity got the better of me, so here I am feeling like I've been through the Souls wringer one more time.

    The graphics of Demon's Souls are actually a mixed bag for me. What you see is very well-crafted, however the biggest drawback is the level
    After DS3 I'd taken a break from Souls games for the sake of my sanity, but having got a PS5 my options for games were very limited and my curiosity got the better of me, so here I am feeling like I've been through the Souls wringer one more time.

    The graphics of Demon's Souls are actually a mixed bag for me. What you see is very well-crafted, however the biggest drawback is the level design and the dark and dankness of pretty much every level. When you get to more colourful and vibrant environments the game shines, however many levels such as the prison, swamp and tunnel were just so dark and dingy that I feel they really missed an opportunity to show off what the PS5 can do. I think this is a result of staying faithful to the original a bit too much, which is a recurring problem in Demon's Souls.

    The gameplay of DS has rarely been better than it is here. Anyone having played any DS game will feel at home. The backstabs, rolls and challenging gameplay are here in spades and typical Souls-fashion. For the most part this is excellent and they aren't changing what doesn't need to be changed. Yet there are some baffling design choices that should have changed.

    The game basically has an extra layer of difficulty that arises from bad design to me. A lack of bonfires means a long journey to get to most bosses if you die. Think Bed of Chaos only not so maddening, There are shortcuts but these aren't at all short at times.

    The level design leaves much to be desired. You have 4 levels split into roughly 4 sections, however each one is quite one-dimensional and some of the labyrinthian elements are downright frustrating and unbalanced, such as the prison and swamp. This detracted from my enjoyment noticeably and again seems the result of remaking rather than reworking the original.

    If there was one game mechanic I would have changed it would be health being cut in half when in Phantom form. This is bewildering design choice, making for punishing rather than challenging gameplay. Add to this the unnecessary world tendency mechanic and I was not impressed at having to spend 90% of the game at 50% of health. This is something sequels rectified and the remake should have also.

    Finally for gameplay, we have the boss fights. I'm actually torn on whether this is a good or bad thing, but most of the bosses resemble puzzles rather than fights. This means no matter how skilled you are you are not going to win unless you figure out the mechanic or look it up online as I had to do a good few times. I think only the Dragon God boss really irks me and anyone who has played the game will know why - it's just bad and banal game design. Having said that, the diversity of bosses is very good and few were outright unbalanced.

    Lastly, the story. As typical for souls games, the story here is minimal at the surface level but you can delve further into the lore if you like. This is something I've always applauded Souls games for, however at the beginning of Demon's Souls we do get a fairly hefty story introduction and I am happy to see that too.

    Overall, Demon's Souls is faithful to the original, for the worse in my opinion. However, this is still a pretty good Souls game and it actually makes me appreciate Dark Souls all the more. I am glad Demon's Souls was not my first Souls game as I can really feel the 'prototype' nature of it in comparison to Dark Souls. It's a bit of an indictment on modern gaming that a remake of a PS3 game is the USP of the PS5, but at least it's actually a good game and not riddled with live services and microtansactions.
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  8. Dec 25, 2020
    7
    Absolutely fantastic graphics and fun gameplay. Love the darksouls-like games but contentwise this is probably the worst one. The levels and the bosses can't match the ones in the other games. Still I had a really good time playing for around 60 hours until I got my platinum trophy.

    Rating it for the game and not for the remake.
  9. Nov 15, 2020
    7
    I feel like both the praise and the criticism are valid. It is true that the game's graphics are amazing, as is as the artstyle, as is the loyalty to the original game as far as core gameplay goes. On the other hand, it is also true that the game is soulless, repetitive, and feels much more like a glorified Mortal Kombat campaign than a true fantasy RPG.

    Overall, though, I'd say that if
    I feel like both the praise and the criticism are valid. It is true that the game's graphics are amazing, as is as the artstyle, as is the loyalty to the original game as far as core gameplay goes. On the other hand, it is also true that the game is soulless, repetitive, and feels much more like a glorified Mortal Kombat campaign than a true fantasy RPG.

    Overall, though, I'd say that if you know what you are signing up for (which is taking down some bosses and NPCs in a Souls-like fashion and environment), this game is 100% worth getting, and it will probably exceed your expectations due to how good the presentation is and how well it plays; but don't expect it to captivate your soul or provide some unique gaming experience, because that's clearly not what the developers were going for when they made this game.
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  10. Dec 3, 2020
    7
    I'll start off by saying that I don't believe this game is the system seller it's been propped up by games media to be. It is an extremely faithful remake, all things considered, that's focus is entirely on preserving the feel and gameplay of the original. This was a difficult coin to toss for Bluepoint as you'll discover in the rest of the reviews. Many people are ecstatic that the gameI'll start off by saying that I don't believe this game is the system seller it's been propped up by games media to be. It is an extremely faithful remake, all things considered, that's focus is entirely on preserving the feel and gameplay of the original. This was a difficult coin to toss for Bluepoint as you'll discover in the rest of the reviews. Many people are ecstatic that the game remains devoutly faithful, while a smaller minority are angry that the game lacks innovation.

    In my opinion its served them mostly well. The idea of a "remake", to me, is to provide a modern facelift to an older game while remaining true to what made the game so beloved mechanically and narratively when it was first introduced. Bluepoint has done just that to near perfection as far as I'm concerned. Combat and exploration are unchanged.

    That said, I'm not sure that the original Demon's Souls was ever that "perfect of a game to begin with. It was From Software's first foray into this style of game and, as a result, it lacks the quality of life improvements of their more modern games. For example, checkpoints (archstones in Demon's Souls, bonfires in Dark Souls) are EXTREMELY sparse. Leading to unnecessary repetition of entire stages should a boss best you. Granted, this isn't a huge concern as many of the bosses are mechanically very simple and/or very easily defeated once you've discovered their "gimmick." In comparison to the bosses of later FS games, these fights are laughably simple, but still offer a good challenge to a beginner going into the game blind. Art direction, stage design, and build flexibility was and still is a highlight. Story is out there to be discovered but is not handed over. You must seek out the answers to your questions via the environment or NPC's. This helps to further immerse you into the position of the player character in my personal opinion. Unfortunately, this also means you can miss a large chunk of the narrative should you decide to ignore NPC's outside of what they have to sell you.

    Overall, I'd highly recommend this game to someone who's never played any From Software "Souls" style game before. I believe it's the best game to be introduced to this style of game, due to it being "relatively" easier than the other titles. If you've played the likes of Bloodbourne, Dark Souls 3, or Sekiro, this will seem like a mechanical step backwards. If you're a die-hard fan of the original i'd be surprised to find you dislike the remake.
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  11. Oct 19, 2021
    7
    I understand this is a remake but the simple fact is the souls genre has grown dramatically over the decade since this game released and it would have been nice to see some of that implemnted in this $70 "modern" remake. Bosses are painfully easy, Limited movesets, brain dead ai, easily cheesed. I don't think there is a single boss that comes even close to being as interesting of a fightI understand this is a remake but the simple fact is the souls genre has grown dramatically over the decade since this game released and it would have been nice to see some of that implemnted in this $70 "modern" remake. Bosses are painfully easy, Limited movesets, brain dead ai, easily cheesed. I don't think there is a single boss that comes even close to being as interesting of a fight as even the starting fights of dark souls 3 or bloodbourne. The healing system is beyound broken, they've made minor changes but it's really just a band aid on a system that (again) later souls systems improved on (even blodbournes blood vials system is better). I understand that this is a very faithful reamke but for the asking price there's simply not enough improved. Would have loved to see an option to either play the game as it orignally was for the diehard fans or a version of the campaign with bluepoints own touches to make it feel truly modern and unique (and again for $70 I don't think that's asking too much). They instead tried to split the diffrence and it doesn't really work imo. Thankfully the original game is still fun despite it's glaring problems and the game is certainly pretty. Expand
  12. Jan 15, 2022
    7
    Наверное самое худшее во что я играл из Souls Like игр, это первая игра в которой мне было по настоящему скучно, просто бить миллион лет мобов, бить миллион лет мобов и все это на первой локации, но даже так, если сначала игра кажется интересной и захватывающей, то это только поначалу. Как только мы побеждаем 2 босса в этой локации, нам нельзя идти дальше пока мы не убьем какого-тоНаверное самое худшее во что я играл из Souls Like игр, это первая игра в которой мне было по настоящему скучно, просто бить миллион лет мобов, бить миллион лет мобов и все это на первой локации, но даже так, если сначала игра кажется интересной и захватывающей, то это только поначалу. Как только мы побеждаем 2 босса в этой локации, нам нельзя идти дальше пока мы не убьем какого-то архидемона "В рот оно Е*Б*С*" вы уходите и что вы можете наблюдать с горем пополам у вас будет может быть 25к Душ, вы их тратите на характеристики, потом что-то там сортируете и дальше у вас 5 обелисков еще 1 из которых сломан и как говорится гуляй рука балдей игрок, но вот ты стараешься идти по кругу, а тут тебе херас два, мобы уже на второй локе фармятся нормально, только ударами в спину, то есть игра как бы говорит тебе, ЧЕЛ если хочешь тут быть, страдай, я понимаю что суть игры страдать, но сука, не на каждом же обычном мобе, потому что там, сука, есть еще усиленные, ну даладно мучаясь от того что пытаешься делать все снова и снова, доходишь еле как до босса во второй локе, убиваешь этого злоебучего паука и дальше начинается Ад, потому что ты банально просто нее можешь пройти нормально, но даже так, ты себя пересиливаешь, добегаешь до личинки которая сидит в тунеле, фармишь её минут 5, что бы пройти и там находишь босса, который тебя в порошек стирает, а ты даже не успеваешь патерн в его поведении увидеть, не то что придумать как и чем его бить.
    После всей этой вакханалии и смертей в миллион раз, ты замечаешь вот что, в мире этом, появляются какие то красные мобы, то есть считай охотники, как в БЛАД БОРНЕ, ты их убиваешь, но порой встречаешь таких, от которых у тебя просто жопа сгорает, что со мной и случилось.
    Так вот я узнал про эту конченую механику тенденции мира, я начал просто, сука, УМИРАТЬ, то есть тебе игра говорит, хочешь доп контент? Сдохни раз 5-7 в форме чела, а потом страдай ради чего? А хуй его, просто страдай, так я встретил в самой перовой локе за воротами бабу, которая выглядела как палач, 1 удар и я мертв, найс баланс я бы сказал, так вот, вроде заучив патерн ее поведения, я, вдумайтесь сейчас, 33 минуты хороводы водил и пиздил ее что бы убить, ибо 1 ошибка = смерть, что и случилось, после этого у меня уже сил и желания в это играть не было.
    Любовь сквозь боль и страдания. Все таки мне подчинилась эта игра и смог пройти её аж два раза. Без гайда новичка в этой игре в начале самом я бы не справился и не понял ничего. Но в общем и целом все таки игра вышло не плохой. Её графическая составляющая все так же бесспорна, лучшее что есть и пока неверное лучше не будет в графическом плане. Во всем остальном уже не так много претензий. Это первая игра, из соулс игр, в которой двуручное оружие можно нормально использовать.
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  13. Apr 12, 2023
    7
    Still a good game on its own, but definitely the weakest compared to Fromsoftware's other titles. The bosses are rather straightforward and won't demand too much of the player, and the combat, whilst fun to a degree, lacks the captivating nature that Fromsoftware's other games have. I'd recommend getting this when it's on sale.
  14. Dec 2, 2022
    7
    The game itself is clearly dated in terms of bosses and combat, but besides the absolutely breathtaking graphics that bluepoint provided us with, the game shines in terms of that unique exploration that would go on to influence the masterpiece that Dark Souls 1 was. Its still one of my least favorite souls games, but that doesn't really say much considering that they're all amazing gamesThe game itself is clearly dated in terms of bosses and combat, but besides the absolutely breathtaking graphics that bluepoint provided us with, the game shines in terms of that unique exploration that would go on to influence the masterpiece that Dark Souls 1 was. Its still one of my least favorite souls games, but that doesn't really say much considering that they're all amazing games in their own way. Expand
  15. May 19, 2022
    7
    The remake itself is quite decent, minus some exceptions. My main problem is with the marketing around the game.

    1- It is not worth $70 2- There are timed or pay-wall exclusive in-game items that are not otherwise obtainable 3- It doesn't improve on the original game in any meaningful ways; although makes good use of PS5 bells and whistles, enough to satisfy new owners of the console
    The remake itself is quite decent, minus some exceptions. My main problem is with the marketing around the game.

    1- It is not worth $70
    2- There are timed or pay-wall exclusive in-game items that are not otherwise obtainable
    3- It doesn't improve on the original game in any meaningful ways; although makes good use of PS5 bells and whistles, enough to satisfy new owners of the console
    4- The release window and console shortages killed off the multiplayer activity too soon
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  16. Nov 13, 2020
    7
    Belo jogo, faltou o RT e também está apresentando alguns problemas de travamento
  17. Nov 18, 2020
    7
    The game is very enjoyable, and gorgeous but my score is due to type of games on the launch of the ps5, I already played the original in the ps3 days so this game felt very much like the same except for the graphics and details on enemy design. it didn't really feel like a new game, and more of nostalgia effect. It feels like a cash grab
  18. Jan 2, 2021
    7
    Ignore all of the 0s, 1s and 2s. This is a beautiful game, and a great showpiece for the power of next-gen consoles.

    But while this game is very visually appealing, unfortunately it remains the worst of the Soulsborne-style games. This game features levels that are interesting and engaging your first few times through. The problem is that they are incredibly punishing marathons and
    Ignore all of the 0s, 1s and 2s. This is a beautiful game, and a great showpiece for the power of next-gen consoles.

    But while this game is very visually appealing, unfortunately it remains the worst of the Soulsborne-style games.

    This game features levels that are interesting and engaging your first few times through. The problem is that they are incredibly punishing marathons and feature few to no shortcuts. So you will die a million times, and getting through the levels becomes a tedious chore. And then, for some reason, most bosses are easier than the levels that preceded them.

    Thankfully, FromSoftware reversed this trend for the rest of the Soulsborne games. Levels can be challenging, but you unlock shortcuts that are much more respectful of your time. The bosses in those games are often very challenging, but each death means usually just a short walk back to the boss.
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  19. Dec 14, 2020
    7
    Good graphics, the music is very Disney if we compare it with the original, the difficulty of the game seems lower than the original.
  20. Oct 16, 2021
    7
    Demon's Souls is a very good remake of the iconic playtation classic, yet it's just like Dark Souls Remastered with better graphics and visuals.
    It inherits all the problems of the original and tries to cover it with beautiful visuals, that's probably this remake's biggest mistake.
  21. Aug 7, 2023
    7
    I have very mixed feelings about the game after finishing the platinum in 3 playthroughs (2 NG+ Cycles).
    The bosses being more mechanical than the bosses in later Souls games was something I needed to get used to. Once you figure out the mechanics you will never die to most bosses again... except for one... the infamous maneater...
    If you think maneater was bad on ng, it is nowhere near
    I have very mixed feelings about the game after finishing the platinum in 3 playthroughs (2 NG+ Cycles).
    The bosses being more mechanical than the bosses in later Souls games was something I needed to get used to. Once you figure out the mechanics you will never die to most bosses again... except for one... the infamous maneater...
    If you think maneater was bad on ng, it is nowhere near the experience you will have on ng+ or ng++ and it is astonishing that they have not made any changes to the bossfight or at least increased the width of the bridge. It is borderline RNG which attacks he does and if you get hit, you'll more often than not drop off the bridge. Yet this is not the worst part, since you can learn to dodge or block the attacks. Once the fight starts, a timer starts for a second maneater to appear. If you are unlucky and the initial maneater decides to do more aerial attacks, during which he can only be hit by spells and arrows or he just flies off and you'll have a horrible experience when the timer runs out and you have to fight 2 of them at the same time. If you melee only on the NG+ you'll hit your wall here.
    The combat in general is fine. iframes feel much shorter than in other games of the souls series though I have not done any research here. Unfortunately tight corridors make it much less interesting and more often than not you'll just hit behind your shield and let enemies hit first. The amount of ranged enemies you'll encounter in these corridors will also leave you with mixed feelings about the game.
    The soul-form mechanic (getting a 50% health penalty for dying) seems stupid to me, especially for people new to souls games but if you are a souls veteran it will not influence your gameplay whatsoever as bosses are mechanical and require a less reactive playstyle.
    The hardest encounters in the game are the 5 Pure-Black-World-Tendency Phantoms. They are no joke in NG+ cycles. If you get hit, you die, they have massive healthpools and defenses and one of them almost instant heals once he reaches 30% so good luck with that :)
    The overall experience is good tho and as long as it is on PS Plus Extra I recommend playing it. NG is fun and the experience is pretty good (based on NG only it is a solig 9/10). Only NG+ Cycles and make the game much less enjoyable at many points and Magic builds start to massively outperform traditional melee builds.
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  22. Jan 18, 2023
    7
    Nice game with nice graphics. but there are big problems with balance. Plus unpleasant things like farming grass for healing, which does not fall in all locations
  23. Nov 10, 2021
    7
    Hours Played: 60 Hours
    Trophy Completion: 37/37 PLATINUM
    Worth My Time?: Yes, at least one playthrough. Worth My Money?: Yes, wait for sale. What I Like: It's a Souls game. That's all that needs being said, whether you're new or familiar with the Souls series. Bluepoint knows how to make things pretty. These two things make it a winning combination. What I Dislike: It's the same
    Hours Played: 60 Hours
    Trophy Completion: 37/37 PLATINUM

    Worth My Time?: Yes, at least one playthrough.
    Worth My Money?: Yes, wait for sale.

    What I Like: It's a Souls game. That's all that needs being said, whether you're new or familiar with the Souls series. Bluepoint knows how to make things pretty. These two things make it a winning combination.

    What I Dislike: It's the same game and of the weakest of the Souls games. Good to experience, but not worth devoting all your time to unlike others in the series. Mechanics are outdated and the facelift made it lose some of its grim atmosphere.

    How It Stacks Up: Overrated in terms of what a remake should be and what PS5 is capable of. However, it is a classic and it's the best way to play it, which makes it a must-play.
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  24. May 11, 2022
    7
    Proto-darksouls which is must play for the Souls series fans, done breathtakingly beautiful for PS5 but gameplay have some flaws that From's fixed in their later games. Premium for the worst swamp poison location⭐
  25. Jan 26, 2022
    7
    The game wasn't that bad. It had great visuals and world design. A really well made remaster. Except it being way too easy. It's a good game if it's your first soul game but if it's not and if you are a veteran, u might not enjoy it as much. After a certain boss the game will feel like a cakewalk honestly. The majority of the bosses are waaay to easy. i would say 2 was challenging. But theThe game wasn't that bad. It had great visuals and world design. A really well made remaster. Except it being way too easy. It's a good game if it's your first soul game but if it's not and if you are a veteran, u might not enjoy it as much. After a certain boss the game will feel like a cakewalk honestly. The majority of the bosses are waaay to easy. i would say 2 was challenging. But the rest i defeated on my first try. Which is pretty unusual for me. Cause i only played 3-4 souls games and did not really master them. Making this game pretty easy and will unfortunately be boring to bloodborne and souls fans Expand
  26. Feb 8, 2022
    7
    7/10, this definitely felt like the easiest souls game, fun but barely challengeable
  27. Apr 6, 2022
    7
    I really like the ambiance en scenery from the game. Although for me there is one major downside to the gameplay. Each level has only one place to respawn which is awesome because there is some insanely smart level design that lets you create shortcuts. But for some bosses you need to travel through half the level to get there. After dying again, and againg and againg. I don't mind dying aI really like the ambiance en scenery from the game. Although for me there is one major downside to the gameplay. Each level has only one place to respawn which is awesome because there is some insanely smart level design that lets you create shortcuts. But for some bosses you need to travel through half the level to get there. After dying again, and againg and againg. I don't mind dying a lot as I am supposed to in a Souls game, but tracking through the level just feels like a waste of time and took a lot of fun out of the game for me.
    Other then that It's still worth it
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  28. YFA
    Apr 19, 2023
    7
    I love love souls/souls-like games, I played DS3, Bloodborne, Sekiro, Elden Ring, and more, and all of them are amazing in their own way. but I don't know why demon's souls just didn't hit for me :/ I mean it's an okay game I guess, clearly the graphics is amazing and it's on next-gen level and the frames are stable, but somehow the game felt empty? not the environment though, the gameI love love souls/souls-like games, I played DS3, Bloodborne, Sekiro, Elden Ring, and more, and all of them are amazing in their own way. but I don't know why demon's souls just didn't hit for me :/ I mean it's an okay game I guess, clearly the graphics is amazing and it's on next-gen level and the frames are stable, but somehow the game felt empty? not the environment though, the game itself feels empty, I'm planning to give it another shot after a year since I first played it, so hopefully, this time I'll love it. Expand
  29. Nov 23, 2022
    7
    ---------------------
    / My score - 7 /
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  30. Dec 17, 2022
    7
    i finished this game, this is my first and last time playing souls game by fromsoftware
Metascore
92

Universal acclaim - based on 100 Critic Reviews

Critic score distribution:
  1. Mixed: 0 out of 100
  2. Negative: 0 out of 100
  1. CD-Action
    Jun 9, 2021
    90
    It’s a perfect remake and I think the only people who might be disappointed with it are… the die-hard FromSoftware fans. You see, the new Demon’s Souls shows clearly how much Miyazaki’s games have evolved throughout the years. The Dark Souls series simply does everything better. The remake looks like a prototype in comparison, while still being way ahead of other developers’ achievements in this genre. [01/2021, p.46]
  2. Mar 29, 2021
    90
    Overall, Demon’s Souls is still the most interesting and varied game in the Souls series. This remake not only looks lovely on the PlayStation 5 but is also a joy to play with all the tweaks and improvements that have been introduced. Now if only people would look past its supposed difficulty and see its carefully crafted intricacy instead.
  3. Feb 10, 2021
    99
    I went in expecting the world out of the Demon’s Souls remake and it delivered me the galaxy. I don’t normally speak this highly of games, but this is the one exception. Absolutely every facet of the original has been enhanced and it has stood the test of time. Bluepoint has done an incredible job at not only reinvigorating an underappreciated gem, but also leveraging the new technologies afforded to them with Sony’s new system. While there are a couple of minor technical blemishes, they don’t take away from how good of an experience this game is and Bluepoint’s diligence as a developer will surely see these kinks ironed out. This game is a system seller.