Metascore
81

Generally favorable reviews - based on 98 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 98
  2. Negative: 0 out of 98
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  1. Mar 26, 2025
    With the exception of some quirks with the quest system, a less-than-stellar English voice track and a storyline that may not be the most compelling of the franchise, it's hard to find major faults with Assassin's Creed Shadows. Ubisoft has found what could be the new formula for the franchise, and it will hopefully retool this formula to keep future titles fresh for players. Some diehard fans may find Shadows to be a bit too action-oriented and less stealthy than previous games in the series, but I feel there's still enough of the original formula in this game to satisfy them, as well as those who want to just use a big ol' sword to chop some heads.
  2. Mar 18, 2025
    I took so many screenshots playing Shadows because I kept being stunned by how much color and variety its world contains. A valley during the winter might feel cold, miserable, and icy, but later during the fall it becomes a breathtaking collage of orange, brown, and yellow as the wind whips thousands of leaves around. It’s almost like Ubisoft has built four different, massive open-world maps and each one is a visual treat.
  3. Mar 18, 2025
    With the amount of content and value on offer here and an incredible open world to sink upwards of 80 hours into, Assassin’s Creed Shadows is an example of what the franchise can be among its best. While not every aspect is perfect, the game’s epic journey makes for the best Assassin’s Creed game in a decade, and I can’t wait to see what’s next for the franchise after seeing Ubisoft can still deliver on its flagship IP in a big way.
  4. Mar 18, 2025
    I enjoyed traversing the way-too-big map, finding all the little activities I could get into while on my way to the bigger story quests. I was thrilled every time the seasons changed and I got to see the land transform. Every bit of scenery is rendered with such detail that I felt transported to an era of Japan that, despite being covered to death in media, nevertheless remains endlessly fascinating. I was enthralled by the game’s deep and detailed codex that covered everything from the history of the era and its notable figures to the minutia of daily life as a Japanese peasant. Sure, popping out and killing ninjas is great, and I’m genuinely interested in how Yasuke and Naoe achieve their goals. But more than anything, I wanna visit the top of Mount Hiei and learn about the warrior monks of its Enryakuji Temple. We all watched Shōgun deservedly carry away all the awards. Playing Shadows felt like experiencing that show all over again.