Metascore
74

Mixed or average reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 10
  2. Negative: 0 out of 10
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  1. Mar 26, 2026
    70
    It might not offer up anything particularly new or exciting, but Ariana and the Elder Codex is a solid metroidvania adventure game with an enjoyable narrative. Multiple difficulty levels make this readily accessible too, so this combat-heavy romp never needs to feel too challenging.
  2. Mar 23, 2026
    70
    Ariana and the Elder Codex is a game that gives you exactly what you see on the tin. It's a straightforward 2D action RPG platformer that won't take up much of your time, but it won't break the mold either. If you are an enthusiast of this style, it is worth giving it a go for the gameplay, since the narrative is unremarkable. However, if you don't care much for action platformers or still have others in the genre to cross off your backlog, then Ariana and the Elder Codex might stay on the sidelines for a while.
  3. Mar 23, 2026
    60
    As a full tome, Ariana and the Elder Codex has quite a lot of potential, but among its genre and the RPG landscape as a whole, it doesn’t stand out too starkly on the shelf. While it has some charming visuals, lore, and some good voice acting, its gameplay and story are only ever serviceably engaging, and predictable twists and excessive endgame lore dumping dull the adventure. While I found myself thoroughly charmed by the characters and having a decent time, the uneven exploration and easy moment-to-moment combat left the game feeling devoid of the substance it’s obviously capable of. If players are looking for a short, fifteen-hour light adventure with some nice charm, Ariana is not a bad pickup at all, but it doesn’t do enough to warrant a top spot on RPGamer’s reading lists.
  4. Mar 23, 2026
    50
    A poor attempt at a Vanillaware style game, Ariana and the Elder Codex is not the dark academia tale I wanted. Instead its a sad and shallow mix of frustrating combat, dull narrative vignettes, and tiresome level design, that left me wishing I had borrowed it from the library and could take it back. Do not judge this book by its cover.