User Score
5.9

Mixed or average reviews- based on 104 Ratings

User score distribution:
  1. Positive: 52 out of 104
  2. Negative: 32 out of 104

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  1. Aug 19, 2021
    1
    Pointless, slow and boring.
    Main problem is the character's walk pace, way too slow considering you have to wander around for ages to unlock progression, and that's by itself another problem : very vague objectives quickly try your patience, you get sick of wandering around trying to find the conditions that will trigger the next script you need to advance through the "story".
    You never
    Pointless, slow and boring.
    Main problem is the character's walk pace, way too slow considering you have to wander around for ages to unlock progression, and that's by itself another problem : very vague objectives quickly try your patience, you get sick of wandering around trying to find the conditions that will trigger the next script you need to advance through the "story".
    You never really know if you're progressing or not, and you spend more time walking around than anything else.
    As for the "scares", I might be jaded, but a guy standing in front of you 3 feet away is not scary, whether you can see his face or not.
    If you think that's unnerving, avoid going outside, where you'll be confronted with people standing in front of you every 10 feet.
    I quit after 4 hours and never was really engaged, the whole experience boiled down to painfully slowly walking around, until something randomly happens. Boring and pointless.
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  2. Jan 31, 2021
    1
    Terrible Inventory mixed with bugs. Enemies pop up because clearly they did not care for any detail besides graphics. I also experienced moments in which i locked myself inside a room because i dropped an empty lighter infront of the door. A sad example of indie games.
  3. Nov 21, 2020
    0
    Incredibly disappointing. Major bug is found that doesn't let you proceed at the beginning of the game. Although I had to restart my game and not do the events I did to discover this glitch, I'm too unsure this won't happen again in the future. Until it's fixed, solid 0
  4. Jul 4, 2023
    3
    “Visage is hard…yadda yadda yadda” Would have been nice to let the consumer know that in the trailers and promotional material, SadSquareStudio. What is the point of playing this game when I have to pull up a walkthrough every 5 minutes? Is is scary? Yes. Is it frustrating? Absolutely. Will you waste your time aimlessly wandering around the house trying to figure out what you’re supposed“Visage is hard…yadda yadda yadda” Would have been nice to let the consumer know that in the trailers and promotional material, SadSquareStudio. What is the point of playing this game when I have to pull up a walkthrough every 5 minutes? Is is scary? Yes. Is it frustrating? Absolutely. Will you waste your time aimlessly wandering around the house trying to figure out what you’re supposed to do next? 100%. Does it have a terrible/clunky inventory system? Also yes. Horror games need to ditch the obtuse puzzles and just focus on the horror… this isn’t the 90’s anymore. Satisfy your horror cravings with Outlast or Madison instead. Expand
  5. Sep 14, 2022
    0
    I made a metacritic account specifically to express my sheer frustration with this game. Don’t get me wrong, it’s beautiful and detailed. But the inventory system alone has made this game unplayable. I’m happy to dive into a narrative heavy walking sim game and I’m sure Visage crafted an interesting story. It’s a shame I won’t get to see how it plays out. Between getting caught in a deathI made a metacritic account specifically to express my sheer frustration with this game. Don’t get me wrong, it’s beautiful and detailed. But the inventory system alone has made this game unplayable. I’m happy to dive into a narrative heavy walking sim game and I’m sure Visage crafted an interesting story. It’s a shame I won’t get to see how it plays out. Between getting caught in a death loop while laboriously trying to consolidate my inventory and running into a number of bugs, I’m throwing in the towel on this one. Expand
Metascore
80

Generally favorable reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 9
  2. Negative: 0 out of 9
  1. Dec 24, 2020
    80
    After being successful on Kickstarter four years ago and later on its Early Access, the first title of Sadsquare Studio really reaches our expectations. Filled with great gameplay ideas, the game always tries to find new ways to send shivers down the spine of the player. We're not so sure about the handling of the inventory but despite that, Visage prooves that it only takes some interesting concepts and a genuine passion for the genre to make great horror games.
  2. Nov 30, 2020
    80
    Visage has so much going for it as a horror experience that even the most frustrating control issues are easily forgiven. The deep themes of dread and trauma may be too much for more casual gamers who just want a good jolt, but Visage is an absolute must for hardcore horror fans looking for some substance behind their scares.
  3. Nov 30, 2020
    85
    As a psychological horror that uses one of the most iconic horror games of the last-gen as its inspiration, it works incredibly well. I never thought walking down a hallway in a game could fill me with such dread, but every single staircase, hallway, and door ramped my anxiety all the way up. In all honesty, for the first couple of days, I could only play it for 10 minutes at a time before I had to call it quits. As someone who watches horror movies all the time, getting me to tap out before you even scare is a feat to be proud of. By that measure, Visage should be bursting with pride!