Moonrider feels like a nostalgic mish-mash of different ideas, with little care taken as to how each new idea will affect the whole. This game is very fun on a first playthrough, and fairly dull on any subsequent ones. The game is not open enough to appeal to exploratory players who want to find its secrets, and the game is nowhere near tight enough to appeal to old school arcade players or rank chasers. There’s almost certainly a plurality of people who fall into the middle somewhere and they’ll almost definitely love the game, but for me, it’s just a fairly good retro platformer; a game-type which I’m quickly becoming tired of.