• Publisher: SCEA
  • Release Date: Aug 25, 2015
User Score
8.3

Generally favorable reviews- based on 3764 Ratings

User score distribution:
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  1. Jun 27, 2020
    8
    In my opinion, Supermassive Games does a better job of making interactive drama feel more like a video game than Quantic Dream (though I have to say I absolutely loved Detriot in spite of this). Until Dawn was scary, suspenseful and just in general lots of fun. This is how to do a solid horror game. Will definitely play again.
  2. Jul 2, 2020
    8
    As a horror fan this game left me extremally satisfied. The choices your forced to make are always leaving you question your decisions. Almost all the characters are fully fleshed out, with many of them having major flaws, which helped humanize them. All in all this game was extremely fun to play, and left me wanting more games like this.
  3. Aug 5, 2020
    8
    UNTIL DAWN es una buena manera de homenajear a las películas de horror adolescente , siendo divertido poder re jugar y re jugar el juego otra vez porque la partida que yo haga será diferente a la que tu hiciste a no ser que lo hayas platinado seria casi iguales , pero pasando por el elenco de que ha estado bien pero siento que los personajes como Matt o Jessica no tiene demasiadoUNTIL DAWN es una buena manera de homenajear a las películas de horror adolescente , siendo divertido poder re jugar y re jugar el juego otra vez porque la partida que yo haga será diferente a la que tu hiciste a no ser que lo hayas platinado seria casi iguales , pero pasando por el elenco de que ha estado bien pero siento que los personajes como Matt o Jessica no tiene demasiado protagonismo o de que sus escenas no lo tengan , debió ser la falta de tiempo pero por lo demás cada personaje tiene su momento de tensión o de que están en peligro , la forma en la que te quieren mostrar el efecto mariposa esta bien llevado y te lo explica de una manera simple y bien llevada , siendo para mi mejor que los juegos de Telltale esta manera de llevar una historia interactiva y juego de horror va genial , y también utiliza bien la mayoría de lo que puede hacer el dualshock 4 , se siente el miedo que lleva el personaje y cada error que se comete va a cambiar algo de la historia , por lo que te recomiende Until Dawn pues bienvenido sea a tu coleccion y si no te agrada mucho los juegos interactivos puedes darle una oportunidad y probarlo por que vale la pena jugarlo al menos una vez. Expand
  4. Jul 21, 2020
    8
    A good horror adventure which is basically an interactive movie more than a game. The graphics and performance of actors are very good. The limited gameplay is not as shiny than the graphics. Personally for me it was not scary enough than I would expect from a 18+ game. Especially when the awesome spooky Peter Stomare as Dr. Hill increase tension and expectations such a lot but the gameA good horror adventure which is basically an interactive movie more than a game. The graphics and performance of actors are very good. The limited gameplay is not as shiny than the graphics. Personally for me it was not scary enough than I would expect from a 18+ game. Especially when the awesome spooky Peter Stomare as Dr. Hill increase tension and expectations such a lot but the game does not make use of it properly. The Rush of Blood VR is by far more creepy. Expand
  5. Jun 17, 2022
    8
    This review contains spoilers, click expand to view. I love this game. Still Supermassive's best work almost eight years later, too. I personally wish it stuck to being a straight-up slasher story, but I appreciate the game regardless. Expand
  6. Aug 29, 2020
    8
    As somebody who picked this game up vie PS Now and played it all in two days time, I can say that I enjoyed my time for the most part. The only flaw or downside I had with the game was that some of the QTE's were a tidbit too fast and made me fail two or three times because I wasn't fast enough to hit them.

    The story itself wasn't too bad though I can't say I ever felt that it did a
    As somebody who picked this game up vie PS Now and played it all in two days time, I can say that I enjoyed my time for the most part. The only flaw or downside I had with the game was that some of the QTE's were a tidbit too fast and made me fail two or three times because I wasn't fast enough to hit them.

    The story itself wasn't too bad though I can't say I ever felt that it did a good job at its horror. For the most part, I was uneasy not because I was fearful of what was going jump out and get me but because I was worried I would hit something wrong or fail a QTE and kill somebody I liked. But even with that said I enjoyed my time with the game even if I'm not a fan of horror games or horror overall

    If you have PS Now I say pick it up if your into that kind of thing.
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  7. Nov 7, 2020
    8
    Os gráficos são muito bonitos e a história até que é boa, só que tem alguns relacionamentos entre os personagens que eu achei um pouco forçado.
  8. Sep 5, 2020
    8
    Great experience to have with friends and family together. The game is not perfect, but it's quite fun and scary.
  9. Sep 5, 2020
    8
    A premissa de efeito borboleta é muito divertido para se explorar, o jeito que esse jogo recria os estereótipos de personagens de filmes de terror e os clichês é muito cômico, o jogo não é super assustador mas da uns sustinhos, os jumpscares são meio irritantes, uma coisa que senti falta no jogo foi que em um dos momentos achamos uma carta de alguém dizendo que queria matar Hannah e Beth eA premissa de efeito borboleta é muito divertido para se explorar, o jeito que esse jogo recria os estereótipos de personagens de filmes de terror e os clichês é muito cômico, o jogo não é super assustador mas da uns sustinhos, os jumpscares são meio irritantes, uma coisa que senti falta no jogo foi que em um dos momentos achamos uma carta de alguém dizendo que queria matar Hannah e Beth e depois não encontramos mais nada sobre isso, no total gostei muito do jogo Expand
  10. Sep 30, 2020
    8
    Просто шикарное кино! Сюжет, графика - поражают, между героями чувствуется химия. Очень интересный геймплей, операторская работа - вау. Порадовала жестокость, куча записок и мистицизм. Люблю такие легенды, рад , что игра не скатилась в просто прятки от маньяка. От реиграбельности и нелинейности отвисает челюсть, буду перепроходить не 1 раз.Просто шикарное кино! Сюжет, графика - поражают, между героями чувствуется химия. Очень интересный геймплей, операторская работа - вау. Порадовала жестокость, куча записок и мистицизм. Люблю такие легенды, рад , что игра не скатилась в просто прятки от маньяка. От реиграбельности и нелинейности отвисает челюсть, буду перепроходить не 1 раз.
  11. Apr 20, 2023
    8
    This review contains spoilers, click expand to view. Oynadığım seçimli, sinematik oyunların en iyisi. Karakterleri umursamada üst düzey. Oyunun son anında nefesimi tutuyordum, kolu hareket ettirmemek için.

    Oynama mekaniği çok kısıtlı ama Life is Strange'deki gibi boş şeylerle uğtaştırmadığı için rahatsız etmiyor. Kamera açıları eski Resident Evil oyunlarındaki gibi. Başta biraz rahatsız etmedi değil.

    Hikayede bazı mantıksızlıklar var ama korku filmlerine aşina olanlar için problem olmayacaktır.

    Oyundaki alınan kararlar ne kadar etkili bilmiyorum ama etkili olduğu hissini veriyor. Son bölüme kadar iyi gittim ama son bölümde birçok karakterin ölümüne sebep oldum. Üstelik bazıları aptalcaydı. Oyunlarda ana karakterler normalde ölmez, bunda da insan ister istemez yönettiği karakteri olmadık maceralara sürüklüyor. Ama bu oyunda ölebiliyorsun. Yani merakını bazen dizginlemen gerekiyor.

    Bir çok yerde Saw benzeri seçimler yapman gerekiyor. Baştakinde Josh denen eleman ölsün dedim. Sonra kendi kafama değil sevdiğim kızın kafasına sıkmayı tercih ettim, çünkü genlerimi sonraki nesle aktarmam gerekiyordu.

    Emily denen kıza başta acayip gıcık oluyordum ama yönetince sempati duydum ve kurtardım. Sonda Emily, Sam ve Matt hayatta kaldı. Herkesi kurtarmak mümkün mü bilmiyorum ama bir kaç kişiyi daha kolayca kurtarabilirdim.

    Quick Time Event mevzusu hiçbir oyunda bu kadar germedi beni. Çünkü kaydı yükleme falan yok, bir saniye geç kaldın diye karakter kalıcı olarak ölebiliyor.

    Oyunculuklar yılına göre epey iyiydi. Sony bu işi iyi yapıyor zaten. Neticede hikayesi, seçimleri ve karakterleriyle gayet güzel bir gerilim oyunu olmuş.
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  12. Aug 2, 2021
    8
    It looks like a 80/90s movie. Very nice, honestly I expected worse. The gameplay does not give great satisfaction, but as a title it lets you play. On PS5 it runs very well. Amazed.
  13. Jan 17, 2022
    8
    Looks good, multiple endings possible and the ending the excellent. Won't play the game again since I know how it ends :P
  14. Mar 31, 2021
    8
    Until Dawn is a good horror. But I think that last two parts not so good that first eight parts
  15. May 6, 2021
    8
    Really cool game and the replay value of this game is endless , you can play this game over and over and get a different ending which is awesome, the story is cool and I wish they would make a sequel already and no man of medan does not count
  16. Jun 10, 2021
    8
    Like I said before I’m really not a fan of horror games, but this was something special. In terms of PS4 exclusives, I feel like this one tends to get left out of the convo a lot. Goes to show how many amazing games the PS4 got this generation but ANYWAYS, this game is a gem. Surprisingly gripping all the way through, there’s never a dull moment. The characters aren’t annoying either! ILike I said before I’m really not a fan of horror games, but this was something special. In terms of PS4 exclusives, I feel like this one tends to get left out of the convo a lot. Goes to show how many amazing games the PS4 got this generation but ANYWAYS, this game is a gem. Surprisingly gripping all the way through, there’s never a dull moment. The characters aren’t annoying either! I only lost 1 person through the whole game too so I call that a win! The visuals still hold up really well too, can they make a sequel already?? Expand
  17. Nov 17, 2021
    8
    A wonderful game both in the genre of interactive cinema and in the genre of horror. A great plot with a variety of ways of developing events and many different endings.
  18. Aug 8, 2021
    8
    This review contains spoilers, click expand to view. Story pretty generic, but this game was one of the trademarks for having choices affect characters either living or dying by the end of the game. Interesting concept, solid execution, good overall. Expand
  19. Aug 27, 2021
    8
    Super high-quality interactive cinema, keeps you in suspense all the time, a fine line between cruelty and mysticism
  20. Apr 17, 2022
    8
    Игра классная, обожаю когда в играх есть право решать свою судьбу, правда у меня получилась достаточно плохая концовка... Играл на пс 5
  21. Aug 6, 2023
    8
    good scary game same level as resident evil for me.
    characters are well-written in this game.
  22. Aug 27, 2022
    8
    Brilliant game in an interactive drama style, which feels like a breath of fresh air after playing 'Heavy Rain'.

    Excellent story, which reminds of 'I Know What You Did Last Summer', with beautiful graphics, and an ability to alter the outcome of the game based on your choices in game.
  23. Jul 29, 2022
    8
    I had a great time playing Until Dawn. It has an engaging storyline and good characters, even if some of them aren't particularly likable. I admire how dramatic some of the scenes are, where one mistake means a character's death. Some of the jump scares were cheap and predictable, and while the game wasn't very frightening, there were a few intense moments that had me holding my breath.
  24. Mar 31, 2022
    8
    Graphics: 8
    Sound: 9
    Gameplay: 6
    Story: 8
    Longevity: 8
    Entertainment: 7

    Total: 8
  25. Apr 14, 2022
    8
    Possibly the best horror game of the whole PS4 generation. The story line is properly twisted, and the first walkthrough will have a lot of surprising moments, that wont let you calm. Also the multiple walkthroughs still offer a lot of fun, as almost every choice can make a game a little bit different. The ultimate challenge is to save all the characters. All around, Until Dawn is a properPossibly the best horror game of the whole PS4 generation. The story line is properly twisted, and the first walkthrough will have a lot of surprising moments, that wont let you calm. Also the multiple walkthroughs still offer a lot of fun, as almost every choice can make a game a little bit different. The ultimate challenge is to save all the characters. All around, Until Dawn is a proper horror game, that can compete with the most notable titles in the genre without any difficulties. The game last about 7-9 hours, however the replayability is high and one walkthrough is not enough for this brilliant title. Only a few things bothers me, the first is the camera, that sometimes just doesn't work in a way that creators wanted and is making game more complicated and confusing. The second one is that a few characters just almost cannot die, authors could make the story more unpredictable with the possible role switching between all the characters. However, the storyline is great and the whole game is just awesome, must play for the all horror fans.

    Time in the game: 25h
    Gameplay: 8/10
    Story: 9/10
    Graphics: 7/10
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  26. Feb 9, 2022
    8
    It's a fun ride but ruined a bit when you realise some decisions didn't really matter
  27. Sep 13, 2022
    8
    This game was developed well, simple enough to follow and interesting plot points and decision making.
  28. Aug 9, 2022
    8
    A surprisingly great game. I did not know what to expect from this type of game, however, I am pleased to say that this was indeed a wonderful experience. I would easily recommend this to any gamer.
  29. Mar 16, 2022
    8
    a great game to play with a friend and eventually hate them because of their awful decisions.
  30. Jun 3, 2022
    8
    Until Dawn (8/10 Surprisingly Great): Until Dawn surprised me on how enjoyable the experience became. The game employs a variety of cool systems that enrich the gameplay and story. The totem system allows the player glimpses of possible outcomes as rewards for thorough level exploration. The butterfly effect premise is well executed although its presence is a bit too over emphasized at theUntil Dawn (8/10 Surprisingly Great): Until Dawn surprised me on how enjoyable the experience became. The game employs a variety of cool systems that enrich the gameplay and story. The totem system allows the player glimpses of possible outcomes as rewards for thorough level exploration. The butterfly effect premise is well executed although its presence is a bit too over emphasized at the start of the game. The story is interesting, engaging, and has some good twists. Some of the story beats are predictable, but the game contains multiple threads each interesting on their own. My most memorable moment involved choosing to save a friend with the option picked actually killing them. The clues system can be hit or miss with some clues providing a wealth of information expending the players knowledge of events and others providing useless information. While the story and gameplay systems are great, Until Dawn does contain flaws. Object interaction, the game’s camera, and walking around to discover items is not great. The camera angles are often obscuring and controlling the character feels jagged and clumsy. Some of the player choice prompts are not intuitive. Some prompts result in the character saying something completely different and some directional movement prompts are inaccurate. Game intermission sections with a psychiatrist interestingly play on the player’s preferences but also take the player out of the story and creates a disjointed feeling between chapters. The game also suffers some minor bugs resulting in a character’s torch to spin widely or light sources stick statically in one area. Until Dawn provides a player-controlled window into a 90’s slasher film, and surprisingly, it does a great job. Expand
  31. May 3, 2022
    8
    One of the most intense and well constructed choice games ever made. Characters and scenarios are all distinct with many choices available to the player. The twists keep coming. Story is intriguing and very interesting. The start of the game is very slow however which is not a good first impression on the player. Some ways to get away from enemies are also complicated without a guide.
  32. May 21, 2022
    8
    O jogo é realmente incrível, cumpre com a proposta de terror, te dá bastante susto e apresenta bastante suspense, ele desenvolve bastante os alguns personagens, mais outros nem tanto. Acredito que o jogo poderia ter um tempo maior para desenvolver os personagens, e infelizmente ele não cumpre com a proposta de as escolhas mudarem o futuro, tipo, algumas realmente mudam, mas a maioria nãoO jogo é realmente incrível, cumpre com a proposta de terror, te dá bastante susto e apresenta bastante suspense, ele desenvolve bastante os alguns personagens, mais outros nem tanto. Acredito que o jogo poderia ter um tempo maior para desenvolver os personagens, e infelizmente ele não cumpre com a proposta de as escolhas mudarem o futuro, tipo, algumas realmente mudam, mas a maioria não faz tanta diferença, principalmente as mortes de alguns personagens que não impacta tanto na história, essa crítica também se dá as colecionáveis que não acrescentam nada na história como o jogo diz, mas ele compensa bastante na questão do suspense no plot twist e no cenário (e no que mencionei no início da crítica), mesmo com esses problemas, eu recomendo é um jogo que vai te surpreender bastante. Expand
  33. Apr 15, 2023
    8
    Oh, it was scary! The game keeps you in suspense from the beginning to the end. Also, I really liked the plot, it ends in a completely different way from where it started. It is not known how many times you will have to go through the game to keep all the main characters alive, as a huge number of your decisions affect the fate of the entire plot. It's exciting.
  34. Jun 8, 2022
    8
    Nota: 8.5

    Se fosse um filme seria um Slasher adolescente mediano. Como jogo é sensacional. A jogabilidade é um pouco robótica, mas casa bem com o jogo, a forma que o mistério é desenvolvido é boa, e os plot twists são interessantes. Como na maioria dos filmes de terror slashers, os personagens são adolescentes chatos que torcemos para morrer e isso gera um tom agridoce, pois temos que
    Nota: 8.5

    Se fosse um filme seria um Slasher adolescente mediano. Como jogo é sensacional. A jogabilidade é um pouco robótica, mas casa bem com o jogo, a forma que o mistério é desenvolvido é boa, e os plot twists são interessantes. Como na maioria dos filmes de terror slashers, os personagens são adolescentes chatos que torcemos para morrer e isso gera um tom agridoce, pois temos que salvar personagens que no fundo queremos matar. PS: Eu gosto de agridoce rs.
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  35. Nov 27, 2022
    8
    No me encanta pero tampoco molesta, me encanta el terror y aparte de eso le sumas que yo tengo que decidir el futuro de los personajes, buen juego.
  36. Aug 11, 2023
    8
    It's a very good game, I highly recommend it. story is good, gameplay is not bad but camera angles are very bad
  37. Dec 18, 2022
    8
    REAL SCORE 8.2. One of the best interactive films that are out in the market. With touches of comedy, a good story with mistery and plot twists can give you a lot of entertainment.
  38. Jun 12, 2023
    8
    Until dawn while not being a perfect game is a very good one with not a lot of issues other than visuals bugging. Many of the scares got me, the characters are like-able, the graphics are actually good for being a 7 year old game. I loved the addition of the don't move parts. Overall i recommend until dawn to people who like choice based games and horror games.
  39. May 14, 2023
    8
    Had a blast with this one. All the choices had real consequences and the characters were well-written.
  40. Aug 10, 2023
    8
    Excellent interactive experience. I liked that every action had a reaction.
  41. Aug 27, 2015
    7
    Don't let the yellow circle around the number fool you into thinking this game is only okay; Until Dawn is quite good, it just isn't good enough to warrant a $60 purchase.
    After reading some of the other reviews, I feel the need to mention a one thing before getting to the review proper: Until Dawn was meant to be a love letter to the horror film genre. To clarify, the characters, the
    Don't let the yellow circle around the number fool you into thinking this game is only okay; Until Dawn is quite good, it just isn't good enough to warrant a $60 purchase.
    After reading some of the other reviews, I feel the need to mention a one thing before getting to the review proper: Until Dawn was meant to be a love letter to the horror film genre. To clarify, the characters, the different types of villains, and the setting as a whole were meant to feel familiar and stereotypical. Not unlike Joss Whedon's Cabin in the Woods, Until Dawn isn't really meant to be a standalone experience - you won't enjoy what you're seeing to its fullest if you haven't also seen at least some of the substantial source material.
    So the player controls 8 teenagers (portrayed by actors who most certainly are not teenagers) as they wander around a spooky house, a sanatorium, and the forest and such surrounding the two locations, picking up things and piecing together what happened at varying points of the mountain's past. The game jumps you from character to character to try and keep the narrative going. The characters have set attributes, as well as relationship meters with all of their friends, and your actions as each character alter how the others perceive you. Choices you make as one character resonate with the others, and change the story.
    On that note, the "butterfly effect" system the game is so proud of (it even gets its own intro cutscene), isn't as robust as the ones found in the Telltale games, or even that of Chrono Trigger. Supposed recaps of certain situations happened differently during my playthrough than they had when I was playing them. While the consequences were the same, there was an odd disconnect in seeing things that I didn't do work out the same way as the things I actually did. Similar problems arose regarding lines of dialogue that didn't make sense in the context of my actions.
    Gameplay-wise, most of the game is walking around looking at things and flipping them over. If you've played L.A. Noire, that's honestly the best way to describe it - right down to the over-the-shoulder camera when you pick something up and use the right stick to rotate it. Here, however, is where the most noticeable problem of Until Dawn shows itself: it doesn't control well at nearly any point in time. The game operates on a nearly fixed camera (think Resident Evil, or a Telltale game again), but the right stick is still used to move your character's light source around. Everyone turns too slowly, and the light sources, whatever they may be, are difficult to control, because it's hard to tell whether the game wants you to move the right stick in relation to the camera or the character. I'm pretty sure it changed sometimes, as well. But that's tolerable; the real problem is once the right trigger comes into play.
    Players use the right trigger (R2) to pick up objects, push buttons, open cabinets, and so on. To push a button, you must hold R2 until the character's finger presses the button, then release R2. To pick up an object and perform an action with it, you must hold R2 to pick it up, and keep R2 held while doing whatever else is required; releasing R2 will cause your character to place the object right where they found it and then just hold their hand in front of it, like they're trying to manipulate it with the Force. Furthermore, for some strange reason, all of the actions that involve movement in one of these R2 sections translate that movement to the right stick, not the left. Anyone who's played just about any 3D game will understand that the right stick is used for camera control, and that this is wrong. These sections appear often, but thankfully aren't usually time-sensitive.
    In all honesty, however, the thing that really lowered my opinion of the game was the lack of a consistent story in this story-based game. In trying to wrangle all of the horror subgenres into one game, the developers made a story with far too much going on at once; as though they were aware of this, they then sliced away every plot point previously mentioned, and put an entire new one in for the game's last third. With more than half the game involving a series of red herrings, the final, much more action-packed hours lack the tension and interest that was built up for the majority of the game. Furthermore, Until Dawn is, like the horror films it so lovingly emulates, predictable to the extreme. Every plot twist is foreseeable, even after the radical shift in subject matter in the last section of the game. And, as a side note, most of this horror game's "scares" are jump scares that have no context nor significance to the plot at all.
    Despite these concerns, I still enjoyed Until Dawn, as did my family and girlfriend who all sat down to watch the story unfold. But I think I enjoyed it more than some because I got it for about $30, rather than the full price. Like a bad horror film, rent it, or buy it on sale, and you'll have a good time.
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  42. Sep 7, 2015
    7
    I really enjoyed Until Dawn.Although any story twists and shocks barely raised an eyebrow on this horror veteran.As an interactive movie,it's a great success,but as a video game it is less successful.It really needed more meaningful interaction besides QTE and conversation choices.Sadly,all of the characters were dull and predictable,though it was hard to dislike Sam and Emily wasI really enjoyed Until Dawn.Although any story twists and shocks barely raised an eyebrow on this horror veteran.As an interactive movie,it's a great success,but as a video game it is less successful.It really needed more meaningful interaction besides QTE and conversation choices.Sadly,all of the characters were dull and predictable,though it was hard to dislike Sam and Emily was obviously designed to be despised by every player( Just die you b**ch) .Still,it deserves a better sequel with better writing that doesn't treat it's audience like foolish horror amateurs... Expand
  43. Aug 24, 2017
    7
    A middle way between Telltale's adventure games and the survival horror of Resident Evil. A very engrossing story and presentation, although full of horror cliches and some annoying teenage characters. Despite the branching nature of the story, I didn't feel the need to go back and play it again, but the first run was very memorable. Unlike many other "choose your own adventure" titles,A middle way between Telltale's adventure games and the survival horror of Resident Evil. A very engrossing story and presentation, although full of horror cliches and some annoying teenage characters. Despite the branching nature of the story, I didn't feel the need to go back and play it again, but the first run was very memorable. Unlike many other "choose your own adventure" titles, Until Dawn definitely makes you feel like your actions have consequences. Some really horrific ones... Expand
  44. Nov 1, 2015
    7
    I rented this game and finished over the course of three days. I'm not big on horror movies / games, but I wanted something to play for Halloween and this fit the bill. I think its a solid rental choice but not worth 60 dollars.

    Game has incredible environments and fantastic character models. The character's faces are definitely uncanny valley stuff, but from a distance I'd swear they
    I rented this game and finished over the course of three days. I'm not big on horror movies / games, but I wanted something to play for Halloween and this fit the bill. I think its a solid rental choice but not worth 60 dollars.

    Game has incredible environments and fantastic character models. The character's faces are definitely uncanny valley stuff, but from a distance I'd swear they were footage of real people, just very well done.

    At the beginning I felt like I was piecing together a mystery, and it my main drive to continue playing. That said, as the game progressed and the story came together I just wanted it to pick up the pace and end.

    I still don't understand why these teens go on vacation to a lodge during a harsh Canadian winter and never turn on the heat or one single light, except late in the game when they're told its a bad idea. They also wade through rivers up to their waists.

    There are times when the story just made no sense to me, but I won't spoil anything. Characters make some insane choices that you have no control over. I mean, if you were told to stay put for one more hour till its daylight, would you choose to go out into the dark alone where people have died? I understand the game would be pretty boring if you just waited out the danger but at least give me a plausible motive for decisions like this, and the classic "let's split up" bit.

    The game has a stats in the form of characteristics as well as a relationship status bar. These play
    no role in anything, so far as I can tell.

    I can't really provide much insight into just how important your choices are, other than determining who lives and who dies, as I have only done one play through. The game is roughly 10 hours long, and I don't feel like doing another play through - the Red-box is still picking rummaging through my wallet.

    Once beaten, the game does allow you to start at various chapters to try and alter the story.
    I don't know how much the endings vary; only two people survived in my play through.

    I know I've mostly went on about the issues I've had with the game but its well worth a rental if you're in the mood for Quick Time Event, choose your own adventure horror.
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  45. Sep 9, 2017
    7
    Until Dawn is undoubtedly a unique gaming experience. It's tributes to the horror genre are cool and it's visually appealing. I like the decision making and how it altered certain things, but that's the thing - it only alters certain events within the story. The story will always be the same only with maybe some character deaths and some revelations into their feelings. I was a bitUntil Dawn is undoubtedly a unique gaming experience. It's tributes to the horror genre are cool and it's visually appealing. I like the decision making and how it altered certain things, but that's the thing - it only alters certain events within the story. The story will always be the same only with maybe some character deaths and some revelations into their feelings. I was a bit disappointed that you can't REALLY alter the story with your choices. I don't think the game fully capitalized on it's potential but for what it is I enjoyed playing it but I don't see myself playing it again. Expand
  46. Oct 23, 2019
    7
    Story starts off cliched, then stops being cliched only to be ridiculous.
    Split second forced key prompts shape the story in the most unjust way and there is no way to change them without replaying whole chapters. Player doesn't get to see the consequences of their choices, they get to see the consequences of their button pressing skills. Whoever still thinks this is a good idea to shape
    Story starts off cliched, then stops being cliched only to be ridiculous.
    Split second forced key prompts shape the story in the most unjust way and there is no way to change them without replaying whole chapters. Player doesn't get to see the consequences of their choices, they get to see the consequences of their button pressing skills. Whoever still thinks this is a good idea to shape a story needs to be fired.

    And the locked camera is terrible with this game. 80% of the time you are expected to move a character looking at them 10 meters away, from the ground. It's impossible to see what's ahead. If they thought this type of camera was really important to the game when it really isn't, they should've done a better job directing them.
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  47. Oct 10, 2015
    7
    Not so many impactful choices as there seem to be in the beginning. The irritating characters won't help either. The game is beautiful though the uncanny valley is evident throughout. All in all, it a nice game, but a bit overrated. The games from Quantic Dream and Telltale have more meaningful choices and much better scripts.

    Having said the above, I enjoyed my first playthrough as
    Not so many impactful choices as there seem to be in the beginning. The irritating characters won't help either. The game is beautiful though the uncanny valley is evident throughout. All in all, it a nice game, but a bit overrated. The games from Quantic Dream and Telltale have more meaningful choices and much better scripts.

    Having said the above, I enjoyed my first playthrough as much as I enjoy a teen horror movie with a not so great 3rd act. But this (movie) genre tends to have a bad third act almost every time. At least now you get to choose which one will die.

    tl;dr
    Enjoyable first playthrough, a bit overrated
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  48. Aug 28, 2015
    7
    I hate interactive movies. I hate the Telltale games, and I didn't much care for Heavy Rain. It certainly isn't worth $60, maybe $20, and it doesn't even have much replay value as there are very few differences besides the few different endings and some scenes where dead characters will be missing.
    Still, it was enjoyable and after the first fairly dull 3 hours I found it hard to put
    I hate interactive movies. I hate the Telltale games, and I didn't much care for Heavy Rain. It certainly isn't worth $60, maybe $20, and it doesn't even have much replay value as there are very few differences besides the few different endings and some scenes where dead characters will be missing.
    Still, it was enjoyable and after the first fairly dull 3 hours I found it hard to put down. It literally kept me up until dawn, and then some.
    I killed off a few characters the first time and immediately though, "I shouldn't have done that. That was stupider than a teen in a typical horror movie." But other times all I did was miss a quick-time event sprung on me after a 10-minute non-interactive scene.
    The plot is a bit predictable, but slightly twisty and fun. The characters are typical shallow horror movie types, but I tended to care more about them as time went on. I was rooting for them to die at first, but trying to save them by the end.
    I just don't understand why the couldn't have built in a few real game mechanics. Why not let me run and climb like in Tomb Raider instead of pushing a triangle at the correct moment to jump to a higher ledger or slide under a tree? I don't get that.
    Still, it is something different and quite entertaining. Although there are passages where the characters look like the "zombie" children from The Polar Express, the acting and animation is usually quite good and many emotions are conveyed.
    It is far from perfect, but it is a milestone in the interactive movie genre.
    It is at least worth a rental if you have a PS4. Or buy it and lend it to friends when you are done. One or two times through is enough unless you really want to get all the collectibles, and have to sit through hours and hours of the same non-skipable scenes again and again.
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  49. Sep 27, 2015
    7
    This review contains spoilers, click expand to view. Really good atmosphere combined with a good story is always a good sign. The only thing I didn't like about this game is how cheap the butterfly effect is. Don't get me wrong, it was pretty well designed. The problem is that it only affected who lived or died, but it did not change progression of the game whatsoever. And even where you had the chance to choose sometimes there was nothing you could do about it (SPOILER: When Josh "dies" for the first time). Expand
  50. Aug 26, 2015
    7
    If you like games such as the "Walking Dead" or "Wolf Among Us", I would say that you should definitely consider buying this game.

    I wanted to give this game a better score, but it had too many shortcomings for me. The story is a little cliche for my tastes. It's basically one of the "bunch of college friends go to [insert isolated area] and end up getting chased around by [insert scary
    If you like games such as the "Walking Dead" or "Wolf Among Us", I would say that you should definitely consider buying this game.

    I wanted to give this game a better score, but it had too many shortcomings for me. The story is a little cliche for my tastes. It's basically one of the "bunch of college friends go to [insert isolated area] and end up getting chased around by [insert scary monster(s)]" horror stories. A lot of the decisions you make are actually more of an illusion of choice in which you are presented with two options, but no matter what you pick the same thing happens. This is mainly used to keep the plot pushing forward, but it can still be annoying. Certain things in the plot just don't make any sense, but this is generally very minor. The voice acting is also pretty bad at times, and the dialogue makes me think I'm watching a high school play.

    The graphics are nice (even though it's usually too dark to tell anyway) and the game does a good job of constructing an atmosphere. If you are a big fan of interactive stories, you would probably like this.
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  51. Sep 18, 2015
    7
    This review contains spoilers, click expand to view. One hour into this game, I had the unfavorable impression that this would basically consist in guiding a bunch of idiots through bad decisions. Everyone seemed unlikable and everything so predictable. After finishing, though, I have to give some credit to the writing - though the plot was still far from the most inventive, I enjoyed it, mostly because of one of my favorite legendary monsters.

    It does not come as a surprise that the butterfly effect mechanic is hugely overrated - once again, you do not get actual significantly different content in the game, you do not influence the overall story, you just choose who makes it through and who doesn't. One playthrough of the game is enough, is what I want to say, and you can quite fully understand the story even if you don't find all the clues. You can go back to the episodes and try to get your favorite character (not that there were many for me) to make it, but that's about it. You're not making very many moral choices (maybe one or two), most of them are just random and their consequences completely unforeseeable. I'm fine with that, but the opening sequence made me think the game posed as being more than that.

    What it comes down to is that you don't do much here as a player, almost half of the action seems to take place in cut scenes, except for the times you do some quick QTE button pushing or you're asked to make a choice or quite boringly wander around under cinematographic camera angles. So if you're feeling like a eight-hour long horror movie, which is sometimes my case, go for it. The plus side is that you can get rid off all the annoying characters who seem to swarm this is sort of genre and I did rise up to the opportunity.
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  52. Sep 2, 2015
    7
    Basically an interactive movie. The gameplay consists of some quick time events. That's it. Very similar to tell-tale games.
    Personally it wasn't that scary, not like Outlast anyway. My wife tho, she crapped herself, but still loved watching me play, and wanted me to start again right after finishing the game.
    So depends what your cup of tea is. For me it was a bit meh
  53. Oct 1, 2015
    7
    Tier 2
    + One of the most visually impressive console games released to date, particularly concerning lighting and animations
    + Demonstrates incredible cinematic prowess that pushes the adventure game genre to a new level + Engaging, visceral, and fun in its execution and delivery ? Suffers some pacing issues in its attempt to cover so many genre tropes and characters ? Interesting
    Tier 2
    + One of the most visually impressive console games released to date, particularly concerning lighting and animations
    + Demonstrates incredible cinematic prowess that pushes the adventure game genre to a new level
    + Engaging, visceral, and fun in its execution and delivery
    ? Suffers some pacing issues in its attempt to cover so many genre tropes and characters
    ? Interesting exploration mechanics, though in many instances they distract from the cinematic immersion by making the experience feel like gamey "search for the glowing objects"
    - Treats its players like idiots in its tutorials and communications of the objectives
    - Ending feels rushed and cheap compared to the story building up to it, greatly undercuts the achievements of the game's earlier chapters
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  54. Aug 18, 2017
    7
    Pretty solid horror experience. Audio/visual quality and the overall presentation is quite high and there is no shortage of scary or shocking moments which is what you mostly want from a horror. There might be a little too many typical teen cliches thrown in but at least it changes pace in the second half, the entire thing also escalates a little too quickly to my taste, I always enjoyPretty solid horror experience. Audio/visual quality and the overall presentation is quite high and there is no shortage of scary or shocking moments which is what you mostly want from a horror. There might be a little too many typical teen cliches thrown in but at least it changes pace in the second half, the entire thing also escalates a little too quickly to my taste, I always enjoy horrors at the beginning when the tension is building up before it gets all crazy and that's cut pretty quickly here. In terms of gameplay it's just some basics, with various QTE thrown in, this is more about the story and decisions you make than the actual gameplay, but in terms of horror experience you get from it, it works pretty well. 7/10 Expand
  55. Jan 27, 2016
    7
    Impressive presentation and graphics that make you feel like you entered a horror movie. The game is ultimately about trial and error to achieve its full potential. Lots of quick time events and tough decisions that can mean life or death for characters whose personalities vary greatly on play throughs depending on your choices which aren't always clear or easy to make, Would get a higherImpressive presentation and graphics that make you feel like you entered a horror movie. The game is ultimately about trial and error to achieve its full potential. Lots of quick time events and tough decisions that can mean life or death for characters whose personalities vary greatly on play throughs depending on your choices which aren't always clear or easy to make, Would get a higher score if they found a way to extend the games play-ability after you reach the "true ending." If you like the survival horror genre i would recommend it, but I can't say the full $60 is worth it since I'll probably never play it again. I got it used for 25 bucks and feel it was well worth that though. Expand
  56. Nov 24, 2015
    7
    some things about this game were a bit disappointing, but there were also a lot of things that took me by surprise. One issue I have with this game is how the story unfolds. I was invested at first and then it took a very unexpected turn, which was clever but I think the experience would have been better if it would have stuck to the direction this game has you believe that its going,some things about this game were a bit disappointing, but there were also a lot of things that took me by surprise. One issue I have with this game is how the story unfolds. I was invested at first and then it took a very unexpected turn, which was clever but I think the experience would have been better if it would have stuck to the direction this game has you believe that its going, without spoiling anything there is a twist and even though it was fun I think the game went a bit too wild. The other thing I wasn't impressed by was its replay value, the developers had sad that most people will only get 50% of the experience the first time through and will imidiately want to play it again, without spoiling anything, this is simply not the case, even though there is reason to replay the game, it is not for that reason. that's really everything bad about the game, everything else is great, but one thing that really surprised me was the depth of the characters and how much I actually ended up liking them. this is a great game for those who are into games where your choices matter and those who also love horror clichés because this game embraces them in the best way possible. Expand
  57. Apr 2, 2016
    7
    Good story, great cast, extremely atmospheric and scary but it has the worst performance of any game I've played on PS4 and it really hurt the experience for me. Even if you don't normally notice frame rate issues I'd be surprised if you don't notice how poorly Until Dawn runs as it's that bad, it spends most of the game under 30fps, with a lot of the time in the low 20s and even lower, itGood story, great cast, extremely atmospheric and scary but it has the worst performance of any game I've played on PS4 and it really hurt the experience for me. Even if you don't normally notice frame rate issues I'd be surprised if you don't notice how poorly Until Dawn runs as it's that bad, it spends most of the game under 30fps, with a lot of the time in the low 20s and even lower, it felt incredible choppy throughout which killed the immersion for me. I had to knock a whole point off due to this issue as it hurt the game so much for me. The game would have been much more enjoyable had they either optimised it better or knocked the visuals down a little to maintain 30fps throughout. Expand
  58. Sep 22, 2015
    7
    The first half of this game was awesome. Loved the whole murder mystery plot and the butterfly affect. But then things started getting supernatural. The whole Wendigo thing really hurt the game for me. They weren't scary and it didn't feel like they belonged in a story like this and that they were just added to lengthen it and give the player a "real" threat, but all that meant was aThe first half of this game was awesome. Loved the whole murder mystery plot and the butterfly affect. But then things started getting supernatural. The whole Wendigo thing really hurt the game for me. They weren't scary and it didn't feel like they belonged in a story like this and that they were just added to lengthen it and give the player a "real" threat, but all that meant was a bunch of QTEs and "don't move " parts. The butterfly affect was a interesting ideal, but it's execution was awful. Most of the choices either result in the same outcome, or affect the story in an insignificant way, and this is especially apparent if you play through the game a second time. It's a shame because this looked like one of the best horror games in years for the first few hours, but by the end, I can't say I was totally satisfied. Still not a bad game by any means, but I really feel like it had potential to be great, and yet, I can't say it's any better more than a slightly above average horror title. Expand
  59. Dec 19, 2022
    7
    I played Until Dawn (2015) in 2022 and thought it was a good game that I liked.
  60. Nov 22, 2015
    7
    This review contains spoilers, click expand to view. I enjoyed Until Dawn thoroughly. It's definitely a great game, so why am I only giving it a 7? Well, first of all is the re-playability. Once you know the story, there are no more surprises for next time around. That's not a bad thing on the whole - often with re-plays you already know the story. But the problem with Until Dawn is that you *expect* a different story given the 'Butterfly Effect' system. You even expect your interactions with other characters to change the story - but they don't. (There are certain stat bars for how you have interacted with the others, but whether you get along well with someone, or not well at all - nothing seems to change within the story).

    The 'Butterfly Effect' system is used to change how the story pans out. And it doesn't. Well, it does. Kind of. People can live or die depending on the choices you make, but this will not necessarily impact the way that your game will follow through and end. That, in itself, is disappointing.

    These points aside, Until Dawn was a very enjoyable game on my first play through. With plot twists, I never knew what was next. The game kept me on the edge of my seat constantly and I couldn't stop playing - I just had to know what was going to happen next!

    The graphics are superb and the sounds are chilling. The story was enjoyable and, at some points, unexpected.

    Despite my review score, I would definitely recommend playing through Until Dawn, however don't expect anything dramatically different if you decide to play through it again for a second time. It's a game every PS4 owner should try at some point.
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  61. May 1, 2016
    7
    Until Dawn is a decent horror survival game.The first few hours are a little slow but once your past that it gets pretty entertaining. I like how you think its taking you one way and then goes another a couple of times. Your choices will influence who lives and who dies, its like your own teen slasher with a twist. The visuals in it are pretty impressive also, I did pick this game up forUntil Dawn is a decent horror survival game.The first few hours are a little slow but once your past that it gets pretty entertaining. I like how you think its taking you one way and then goes another a couple of times. Your choices will influence who lives and who dies, its like your own teen slasher with a twist. The visuals in it are pretty impressive also, I did pick this game up for $20 so if you can get it for around that certainly not money wasted. Expand
  62. Aug 12, 2017
    7
    What started as what seemed like an interactive low-quality horror movie the first time I played it almost had me staying up until dawn playing it the second time I booted it up. Some of the scares were surprisingly effective and the decision making had real impact on the story. Also, the game's graphics are some of the best I've seen and the animations are well done (although cutscenesWhat started as what seemed like an interactive low-quality horror movie the first time I played it almost had me staying up until dawn playing it the second time I booted it up. Some of the scares were surprisingly effective and the decision making had real impact on the story. Also, the game's graphics are some of the best I've seen and the animations are well done (although cutscenes look choppy for some reason). It isn't a masterpiece and some parts were disappointing but overall it's a pretty good game. Expand
  63. Nel
    Jan 23, 2017
    7
    Until Dawn is a story movie like game. The game revolves around you walking, and doing QTE. At the first playthrough it is fun, and enjoyable, but the second playthrough to collect the missing totems, it is an absolute pain not to be able to skip scenes which you already have seen.
  64. Aug 25, 2015
    7
    So this game boasts about how your choices greatly influence the outcome of the story. Here's some news that will shock no one: it won't. Sure you choose who lives and who dies, but the main premise is differed only slightly and incrementally. Not like Heavy Rain and certainly not like 999/VLR. Despite this, I still had an enjoyable time with all the campy horror nonsense going on.So this game boasts about how your choices greatly influence the outcome of the story. Here's some news that will shock no one: it won't. Sure you choose who lives and who dies, but the main premise is differed only slightly and incrementally. Not like Heavy Rain and certainly not like 999/VLR. Despite this, I still had an enjoyable time with all the campy horror nonsense going on.

    There are plenty of great games that don't have much interactivity, I don't get why these types of games get **** for that. The game should be judge based on how that level of interactivity is executed and how it serves the narrative. Considering this is a horror-based choose your own adventure, it works well. Great even. The slow initial build and generic set-up hinder the game somewhat, but shouldn't wave the players interest. We've been starved for horror games, Until Dawn does a decent job at satisfying the hunger until SOMA.
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  65. Nov 10, 2015
    7
    Wasn't scary thats for sure but i like this kind games you making choices and game depens what you choice characters and atmosphere is good woth buying.

    7/10
  66. Aug 25, 2015
    7
    A video game obsessed with its own narratology, detracting from the overall immersion. As far as interpretation goes the Butterfly Effect motif is spoon-fed, when it should be implied. The conceit found with the nuanced campiness is that it's actually not to a fault, but what ruins this subtlety is the flimsily implemented motion-controls.
  67. Aug 30, 2015
    7
    Sure, this can hardly be called a "video game" as that term has been defined over the last 30 years, but whatever the hell you call it, it was a wonderful experience. I know this because (1) I completed the game over the weekend and (2) my wife was as engaged in watching me play it as I was. As a (now) casual gamer married to a woman who hates video games these two things never happen. ISure, this can hardly be called a "video game" as that term has been defined over the last 30 years, but whatever the hell you call it, it was a wonderful experience. I know this because (1) I completed the game over the weekend and (2) my wife was as engaged in watching me play it as I was. As a (now) casual gamer married to a woman who hates video games these two things never happen. I suppose that says more about how this experience is not a video game than anything else, but video games are evolving and I suppose this will be a case study on that point.

    Unfortunately, the thing most likely to kill you in this otherwise tense experience are its first 2.5 hours. This part of the game just moved too slowly and the scares had no substance to them. As a fan of the horror genre, that “thing lurking in the shadows” can only turn out to be a harmless **** so many times before I stop taking you seriously. This isn’t to say that the scares should commence right out the gate, but too many false starts are what nearly caused me to put the controller down on this one forever. If the creators want to lull me into a false sense of security before unleashing the proverbial beast, I would appreciate it if they were quicker about it next time. This wouldn’t be so bad in a game where you can do more than walk at a snail’s pace, but with the exception of its set pieces, that’s really all you can do here. This has the effect of forcing you to endure 2-3 hours of slow, uneventful “gameplay” through the introductory chapters. I'm too damn busy to spend all that time doing nothing.

    Another gripe I had is that when you are in control of them, the players can never move faster than a slow amble. If you hold down the L1 button you go from moving at 1 mile per hour to moving at 1.2 miles per hour. However, the game rewards exploration, possibly more so than any game I have ever played. This sends mixed messages by encouraging you to check every corner of every environment, but also making it frustrating to walk your character's slow ass across the room. This frustration is exacerbated when the characters have to explore some of the larger locales. The experience would have been much better if you could at least jog. This would have allowed me to get through the game’s slower moments without sacrificing the tension I am sure the developers were trying to achieve with the whole walking thing. I’m left wondering why the creators of the game even gave you the option of “walking faster” by holding L1, when there was no meaningful difference in the character’s pace.

    Notwithstanding the above, there are many things I found in this game that I want to see in future video games. The setting is fantastic and the graphics are incredible. The game is just amazing to look at. I also appreciate how the choices you make have consequences that the game forces you to live with. The game is constantly saving, so if a decision you made results in a character’s death, or leaves the character without a weapon, you have to move forward with that. What made this feature so interesting is that the consequences of your decisions are not always readily apparent: sometimes the consequence of a decision you made much earlier in the game does not manifest itself until the game’s final chapters, when the **** really hits the fan. Another quality I found interesting is that the choices I made did not always turn out the way I would have expected.

    Despite what I am reading in other reviews: the story and characters are brilliant. Reviewers are complaining that the characters are one-dimensional stereotypes to which I say two things: (1) no, they aren’t really, and (2) so what? On that first point, the characters definitely start out as stereotypes, but they (and how you feel about them) will change based on the decisions you make. At one point early in the game, you rank the characters based on how you feel about them. Naturally, I made my choices based on the things I had observed up to that point. As the game progressed however, the way I felt about certain characters changed dramatically. I have never had an emotional attachment to video game characters quite like I did in this game. By the end of the game, each character was a byproduct of the decisions I had personally made. So, if you played the game and still think that the characters are stereotypes, then perhaps that says more about you than the characters themselves.

    Lastly, I prefer conventional video games where the interactivity aspect manifests itself more in the gameplay and less in player decisions. I hated Beyond Two Souls and the minute I learned that this game was going to be much like that gameplay-wise I was seriously off-put. In fact, I un-preordered Until Dawn and did not buy it. Instead, I rented it and I am damn glad I gave it a shot because when the developers address its issues in future games, I am looking forward to giving them my money.
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  68. Jul 6, 2021
    7
    It's a solid game that is very unique in the game play however the only thing I did not like was the button decision as sometimes is too fast for one to react, aside from that I enjoy the game.
  69. Sep 1, 2015
    7
    This game had great graphics, a pretty interesting plot, and kept me cringing everytime I made a decision. I kept asking myself, "Did I just send that character to murderville?". Overall, I had a great time with it. If you are not a fan of games like Heavy Rain and Beyond: Two Souls, then you will probably hate this game. It has a lot of slow gameplay where you just explore theThis game had great graphics, a pretty interesting plot, and kept me cringing everytime I made a decision. I kept asking myself, "Did I just send that character to murderville?". Overall, I had a great time with it. If you are not a fan of games like Heavy Rain and Beyond: Two Souls, then you will probably hate this game. It has a lot of slow gameplay where you just explore the environment and look for clues. However, if you do enjoy those types of games then this will give you an entertaining way to spend the evening. Even-though anyone can die in the game I feel that the replay value is still not too high. Once the big twist is revealed it just seems like who dies and who doesn't is not too important; it seems like the end result is roughly the same regardless due to the nature of the plot. Replay value isn't the purpose if you are in it for a pretty good story that plays out like an old school slasher flick and that is what I was playing it for so....mission accomplished! Expand
  70. Sep 6, 2015
    7
    Je ne peux pas appeler "Until Dawn" un jeu, mais plus un film interactif.
    Mais pourquoi un 7/10 ? La durée de vie est très courte si on veut rusher le "film" et rajouter peut-être une ou deux heures pour trouver tous les indices et les totems. Il est également très mal optimiser pour la "PS4", des chutes de framrate qui peuvent descendre parfois à 20 FPS. Le "film" ne fait pas très peur,
    Je ne peux pas appeler "Until Dawn" un jeu, mais plus un film interactif.
    Mais pourquoi un 7/10 ? La durée de vie est très courte si on veut rusher le "film" et rajouter peut-être une ou deux heures pour trouver tous les indices et les totems. Il est également très mal optimiser pour la "PS4", des chutes de framrate qui peuvent descendre parfois à 20 FPS. Le "film" ne fait pas très peur, on peut prévoir ce qui va se passer dans certaine scène. Des voix VF qui sont moyens, la VO est bien mieux. Et beaucoup d'éléments scriptés.
    Je viens de dire que des points négatifs, et maintenant les points forts du jeu ! Nous ne pouvons pas nier que les graphismes sont très bien même excellent comme l'ambiance.. Grâce aux choix qu'on a fait, les fins sont à chaque fois alternatif comme dans "Heavy Rain" et "Beyond: Two Souls" et un scénario qui est bien pensée.
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  71. Sep 14, 2015
    7
    This review contains spoilers, click expand to view. Contains spoilers

    Premise:
    A group of young college students (aged late teens) travel to a cabin one winter which happens to be in the middle of nowhere, no electricity, but plenty of candles and a hot steaming bath filled with cucumber melon salt. The evening does not proceed as expected and ends with the disappearance of two twin sisters. To try to move forward in their grieving, the group decide to get together the following year in the same cabin. Unfortunately for them, this trip will quickly turn into a nightmare. The choices you select will have a weight on the outcome of the scenario.

    So I have played it and I must say and I didn't have the highest expectations for it. The marketing is exactly how it turned out but it's not the route I would have taken for the game. I think something more ballsier and I am talking about the short QTEs thrown in, surveying the environment, exploration, character development. All these things that make it what it is: An interactive movie - It is formulaic in a lot of ways, and it still felt like that same T.V slasher-cheese fest formula we are used to.

    Let's talk about the good things: multiplayer engagement - playing the game is best played cooperatively imo. Someone assumes the controller and there is hot seat rotation. As you progress, so does shouting unanimously and voting between the choices that appear as a group - creating an atmosphere of participation and engagement that works well with the survival horror themes the developers have geared it towards - rotating around eight playable ensemble characters throughout the game.

    Now about the gripes and things: as the characters are introduced in the beginning, I could not help but feel this showcase of friendship seems forced and not genuine and random. I don't buy it. It is as if the dialogue is the same kind of quirky dialogue and the voice of one strong writer buried under others. Character archetypes and narrative writing mashed together to create this friendship circle. Yet somehow, none of the characters really share many compatible social traits borne of real emotion for one another. Seldom there are some really great concepts going on for the characters but they never really develop. It doesn't help that the mo-capped actors' ages range larger than their in-game counterparts, but the script and dialogue for me personally is not there.

    Also - WTF - most of the characters have a tendency of scaring each other, verbally abusing one another, screaming. Both rather funny and deeply unnerving; perfectly calm one minute and then melodramatic. There is a good amount of tension but for goodness sake. The quirks are no substitute for actual character traits. These jump-scares combined with cheesy line reading, the game is reminiscent of slasher films: Cabin in the Woods, Saw, Scream, but I mean like we are reacquainted with some of the most obvious recycled tropes going. But it does not really commit to one of these films and is fun mess overall.

    There are romances and couplets happening too - the story follows a simple pattern based on this idea might look as follows: the storyline cuts between two characters at a time, most of the time, once the party are split. There's even friendship mechanics in the menu options with metres and emotions..., But for the most part this feature feels unpolished, cosmetic and filler - not really offering much to the gameplay. There is no real emotional core, no real development, nothing to learn from it. What is going on.

    The main girl character, Samantha (Hayden Panettiere) and the main guy character, Michael (Brett Dalton) develop interestingly. More so Emily who after giving the best worst manner of first impression I can remember in a long time becomes tolerable later on and centre of some cool QTEs. We all fall on hard-times I suppose.

    Seeing as how this is an movie blanketed as an interactive game, what really delineates from one another is the linear interactive progression with slapped-on, adrenaline pulsing QTEs. But the player-controller mechanics themselves are not particularly varied. Sprinkled throughout and repetitive in form.

    What's really bizarre is the reveal of "the stranger", aka Flamethrower man. What are you trying to do with this character. In the middle of nowhere we actually have this really cool guy. Something happens to him later on... he's managed to survive this crap. We want to invest time in him (because he's not a college student and has shifted in some power-control). It's kind of embarrassing for him... I feel bad for him... Yeah.

    In summary, this game is very weird in a likeable way but not in a way I would recommend it to someone who would play it alone. What I will say it is entirely watchable. The strength lies in the conceptual framework of group-play and bawling at the cheesy tensions it provides through to the very end.
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  72. Sep 17, 2015
    7
    This was my first time playing a tell tale game, or what ever you call this type of game. I liked the idea of ripping off all the stereotypes of teen slasher horror movies, giving control to the player of each character's choices.

    As far as horror goes though, it's not scary at all. After first two chapters I knew there was nothing to be scared of in this game other than trying to
    This was my first time playing a tell tale game, or what ever you call this type of game. I liked the idea of ripping off all the stereotypes of teen slasher horror movies, giving control to the player of each character's choices.

    As far as horror goes though, it's not scary at all. After first two chapters I knew there was nothing to be scared of in this game other than trying to predict the countless jump scares there are. And there are a lot, but ya that's it for horrow, no sense of dread at all. By chapter 4 I was just running though each scene w/o a care for what was coming up.

    I finally got through the game with 1 survivor. I doubt I will play it again though. The butterfly effect was very well executed during my play through, but at the same time you can pretty much guess what will happen if you play again and make the other choices. Game certainly has replayability, but only for completionist. Not worth the $60, get it used or in the sales.
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  73. Dec 26, 2015
    7
    So this game boasts about how your choices greatly influence the outcome of the story. Here's some news that will shock no one: it won't. Sure you choose who lives and who dies, but the main premise is differed only slightly and incrementally. Not like Heavy Rain and certainly not like 999/VLR. Despite this, I still had an enjoyable time with all the campy horror nonsense going on.So this game boasts about how your choices greatly influence the outcome of the story. Here's some news that will shock no one: it won't. Sure you choose who lives and who dies, but the main premise is differed only slightly and incrementally. Not like Heavy Rain and certainly not like 999/VLR. Despite this, I still had an enjoyable time with all the campy horror nonsense going on.

    There are plenty of great games that don't have much interactivity, I don't get why these types of games get **** for that. The game should be judge based on how that level of interactivity is executed and how it serves the narrative. Considering this is a horror-based choose your own adventure, it works well. Great even. The slow initial build and generic set-up hinder the game somewhat, but shouldn't wave the players interest. We've been starved for horror games, Until Dawn does a decent job at satisfying the hunger until SOMA
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  74. Jan 28, 2016
    7
    Until Dawn is one of them rare games that provides you with a unique experience and (for some) lasting appeal. Visually, this game is beautiful. Even though it's set entirely at night, it still looks great. You take control of several teenages who have returned to the location where 2 of their friends went missing the previous year for some sort of closure, but unfortunately for themUntil Dawn is one of them rare games that provides you with a unique experience and (for some) lasting appeal. Visually, this game is beautiful. Even though it's set entirely at night, it still looks great. You take control of several teenages who have returned to the location where 2 of their friends went missing the previous year for some sort of closure, but unfortunately for them things get stranger and darker... I did enjoy this game a lot, but I felt that the end was a bit rushed and the amount of QTE's made some of the more suspensful scenes feel too regimented and in turn, less suspensful. If it allowed me to climb up walls within the caves myself, or run and jump/crawl in real time, rather than pressing X or Y when prompted, I think I'd would've felt a lot more immersed. On top of this, the game relied far too much on replaying the game to try and discover certain clues regarding the background of the characters and area you're in. This meant that by the time I finished the game there were a lot of unanswered questions and I didn't feel an urge to play through it all again. Overall, Until Dawn is a good game and definitely worth playing if you're a fan of puzzle and horror games. Expand
  75. May 21, 2018
    7
    Una película interactiva, con muy buenos graficos, y rejugabilidad para completar todos los posibles escenarios, divertido, aunque no da tanto miedo como otros, hace sufrir mucho el sistema refrigeración de la consola, compra recomendada.
  76. Feb 4, 2020
    7
    Finde ein sehr gut gemachtes Spiel, hatte echt paar mal richtig schieß, aber das lag mehr an den Jumpscares
  77. Aug 15, 2017
    7
    The game is so overrated. The main characters are so DUMB!!! We have crazy monsters messing around but NOO ... let's separate GUYS!!! But the creators really managed to express all details of horror genre.
  78. Mar 4, 2017
    7
    It's a solid story and solid gameplay. Relies too much on jumpscares in the front though. I'm not normally a horror type person but I still really enjoyed the story. It was not something I'd go back to but it was a good little game.
  79. Dec 20, 2020
    7
    Игра хорошо создаёт напряжённую атмосферу, имеет сносный сюжет и кучу хоррорных шаблонов. Визуально посредственна, но при этом умудряется ронять фреймрейт до неприличных цифр. Геймплей здесь особо нет, нужно лишь принимать решения, поэтому любителя такого жанра может и понравиться.Игра хорошо создаёт напряжённую атмосферу, имеет сносный сюжет и кучу хоррорных шаблонов. Визуально посредственна, но при этом умудряется ронять фреймрейт до неприличных цифр. Геймплей здесь особо нет, нужно лишь принимать решения, поэтому любителя такого жанра может и понравиться.
  80. Sep 8, 2017
    7
    Let me start off by saying I was extremely hesitant about buying this because it was such a short game. I only did because it was on sale for $10. I am glad I bought it for sure.

    This game is hard to review because the story is based on your choices. You can play it multiple times and have multiple endings or scenes in the game. This is the only game I am actually looking forward to
    Let me start off by saying I was extremely hesitant about buying this because it was such a short game. I only did because it was on sale for $10. I am glad I bought it for sure.

    This game is hard to review because the story is based on your choices. You can play it multiple times and have multiple endings or scenes in the game. This is the only game I am actually looking forward to playing again.

    The only reason I didn't score it higher is because although the graphics are awesome, the sound and characters facial expressions do not always match up with the dialogue. Also, some of the characters teeth appear black, lol. But, my biggest complaint, and I seriously do not understand how this game got released with this issue, is the sound of the dialogue. The talking literally sounds muffled or like they are talking through a tin can. Look it up, it is a known issue. it can be overlooked because of the gameplay, but it is a bit ridiculous.

    This game has great replay value and definitely worth the $10.
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  81. Dec 6, 2020
    7
    Until Dawn is an interactive story that does a good job at maintaining tension and a creepy atmosphere throughout.

    The fact that your choices in the game determine who, if any, of the cast of 8 friends dies helps to keep you on the edge of your seat even when the gameplay consists largely of walking and quick time events. Just knowing that one wrong choice or a slip up during a QTE
    Until Dawn is an interactive story that does a good job at maintaining tension and a creepy atmosphere throughout.

    The fact that your choices in the game determine who, if any, of the cast of 8 friends dies helps to keep you on the edge of your seat even when the gameplay consists largely of walking and quick time events. Just knowing that one wrong choice or a slip up during a QTE could lead to a character's death gives some weight to the proceedings.

    The plot is very messy and all over the place, but it's still quite gripping. The characters are alright and although some of the early dialogue is a bit cringe worthy, apparently that may have been a deliberate effort to establish a campy 80s slasher vibe. There's some famous faces in Until Dawn and the actors' performances are well translated through the use of motion capture.

    Even with a messy plot, some underdeveloped characters and janky walking controls, Until Dawn is an enjoyable experience. The horror is perhaps a little too reliant on jumpscares, but I'd be lying if I said they didn't spook me a number of times. The game does a lot right and if you're in the mood for a good scare, you can't go wrong with this.
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  82. Nov 25, 2017
    7
    The choices in this game have consequences, dire consequences, and it's really fun to see the butterfly effect and how it changes the story. It feels like a 90s slasher film in video game form and I commend them for sticking to that theme throughout the narrative. The cast dives into their roles and makes it work and the wife and I found ourselves switching to who we were rooting for toThe choices in this game have consequences, dire consequences, and it's really fun to see the butterfly effect and how it changes the story. It feels like a 90s slasher film in video game form and I commend them for sticking to that theme throughout the narrative. The cast dives into their roles and makes it work and the wife and I found ourselves switching to who we were rooting for to survive at the end of the game. The lore behind the games is pretty interesting, the monster type not my favorite, but I did like how the monster came to be. Some janky animations here and there, but a good looking game overall. The interlude between chapters are a welcome treat, until those go away. It ends abruptly, which I wasn't too fond of, but the ending credits interviews are a welcome treat. Not a bad game overall. 70/100 Expand
  83. Jun 27, 2018
    7
    This review contains spoilers, click expand to view. More of a interactive movie than a game. The first act was a loads of dark fun. Yeah quite tense really and genuinely scary in some places. The second act was groan worthy, because it went into pure flights of fantasy. I would of preferred if they had of kept the story grounded in reality, because people can be generally more scary than anything made up. If you are into Telltale games then this is in a similar vein. Expand
  84. Oct 29, 2018
    7
    Я напряженно и с большим интересом ждал развязки, был очень разочарован такой абсурдной развязкой с какими-то вэндиго.
    На самом деле 610, но так уж и быть, накину один балл за эксклюзивность.
  85. Jun 9, 2020
    7
    If you're a fan of campy 70's and 80's horror movies than youll like this game. I had a very good time basically acting as the director aandmaking choices based on what I wanted to have happen to each character. But i feel the games story wouldve been better had it focused on 1 main villain rather than have a pretty weak supernatural element alongside it. Overall it was a good game.
  86. May 27, 2018
    7
    Buena aventura gráfica,o cómo se le llama ahora película interactiva,Me gustan bastante este tipo de juegos,y para mi es superior a los juegos de telltale.
  87. Jan 22, 2019
    7
    The concept is almost perfect, but God, I hate teenagers :) And they could have seriously give us more time for the timed button-minigames...
  88. May 9, 2021
    7
    A lot of people had a problem with the sudden shift in focus at about the halfway point, but I thought it was fine. This is just a teen horror flick, but perhaps the only game to ever correctly offer branching paths that actually vary from one another, instead of being mere "illusions" like Telltale or BioWare games. Recommended, but don't expect anything brilliant -- there are far tooA lot of people had a problem with the sudden shift in focus at about the halfway point, but I thought it was fine. This is just a teen horror flick, but perhaps the only game to ever correctly offer branching paths that actually vary from one another, instead of being mere "illusions" like Telltale or BioWare games. Recommended, but don't expect anything brilliant -- there are far too many draggy scenes of slow walking around pitch black corridors for that. Expand
  89. Dec 9, 2019
    7
    It is was a mistake to play this game after Heavy Rain, Detroit and Beyond Two Souls. The meaning and style are the same, but this game looks crude and weak compared to Quanticdream projects, but that is only because Detroit and the other are very-very storng.

    The main story of the game is rather simple, but all additional materials (evidences, photos, mails) are interesting enough, and
    It is was a mistake to play this game after Heavy Rain, Detroit and Beyond Two Souls. The meaning and style are the same, but this game looks crude and weak compared to Quanticdream projects, but that is only because Detroit and the other are very-very storng.

    The main story of the game is rather simple, but all additional materials (evidences, photos, mails) are interesting enough, and i would go throught this game just to find them all and read more attentive.

    The graphic and optimization looks bad, even for 2015 year, it was rather unpleasant to play and watch some moments of the game. Also was disappointed about game's camera - it is awful.
    The gameplay very simple after quantic's game.

    But to sum up, i would like to play this game one more time, just to better immerse yourself in the atmosphere.
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  90. Jan 23, 2019
    7
    Everything is ok with this game except the fact that they lie a little bit when selling this as a "infinite variations" game. I enjoy it like a child but then, when compare my play with anothers and see the truth...just meh.
  91. Dec 19, 2020
    7
    Klasik amerikan korku filmi havasında. Karakterlerin hemen hepsi mal. Oynanış olarak pek bir şey vaadetmiyor ama keyifli. Korku dozu yerinde.
  92. Feb 10, 2021
    7
    Чем раньше вы будете проходить игру тем лучше. Я говорю это как челочек которому уже 23 года, а игра вышла 2015, мне тогда было 18, если бы я проходил игру тогда, то закономерно бы поставил игре 5 за сюжет, реализацию, геймплей и механик, но на 2021 год, ее есть с чем сравнивать. Возьмем любую игру Quantic Dream и в этом жанре, любая их игра, кроме наверное "Fahrenheit indigo prophecy"Чем раньше вы будете проходить игру тем лучше. Я говорю это как челочек которому уже 23 года, а игра вышла 2015, мне тогда было 18, если бы я проходил игру тогда, то закономерно бы поставил игре 5 за сюжет, реализацию, геймплей и механик, но на 2021 год, ее есть с чем сравнивать. Возьмем любую игру Quantic Dream и в этом жанре, любая их игра, кроме наверное "Fahrenheit indigo prophecy" выигрывает в этом жанре, как в механике, так и в сюжете. Но в любом случае, Sony проделали колоссальную работу над игрой и для 2021 года игра выглядит просто шикарно. Посчастливилось стать обладателем PS5 и сыграть в сие творение. Жаль что раньше не времени ни денег не было что бы ее пройти. Эх. Expand
  93. Dec 27, 2019
    7
    This review contains spoilers, click expand to view. Until Dawn is a very good game with a very good playing-style. Is basically a soap opera with choices. It is a very pretty game and I really like the fact that you can lose any character in any moment and the game doesn't give a second chance to 'revive' them. Die? Next.

    The real problem with this game is the fact that it is not good optmized in the beginning. A lot of frame-drops will wait you in the early game, you can be sure. Other 'problem' is the fact that after the middle of the game, in the last 4 chapters, the game doesn't scare you anymore. When you finally see the wendigos, all horror goes away because you know what are trying to you kill. And the jumpscares doesn't scare like before.
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  94. Jan 6, 2020
    7
    Two games for the price of one... that's both a good and bad sign. The gameplayis like watching a so-so quality Netflix horror-drama -combined with Telltale-like button prompts. It's fun, and you'll enjoy reaching the end, but there's some frustrations that will have you ready to throw away the controller along the way. A lot of praise has gone towards the 'cinematics' and the characterTwo games for the price of one... that's both a good and bad sign. The gameplayis like watching a so-so quality Netflix horror-drama -combined with Telltale-like button prompts. It's fun, and you'll enjoy reaching the end, but there's some frustrations that will have you ready to throw away the controller along the way. A lot of praise has gone towards the 'cinematics' and the character design... but I'd have chewed off my left arm for the ability to actually run around the game rather than shamble, zombie like, throughout the environment. Given the 'fear factor' of the story (especially the 2nd half) the almost leisurely pace of movement I found very immersion-breaking. The acting (from 'REAL' actors is a mixed bag... I found Rami Malik's character work particularly annoying (and surprisingly 'b grade') towards the end, and was really wanting to kill him off - no matter the cost. The one thing that annoys me however in these types of games is when you are given the choice where the outcome could not have been anticipated... 1 + 1 = 0. Randomness is fun when you can correct for it - not when it's in a turn-based experience with no repeats (other than starting the level again). It means you don't feel like the outcomes are earned - or deserved. Overall... very simple... enjoyable enough... but perhaps best played drunk with friends. Expand
  95. May 27, 2020
    7
    an interesting story and the purpose of terror in the game was very well placed but the gameplay is terrifying, very bad.
  96. Feb 17, 2020
    7
    07/10......................................................................
  97. Jul 9, 2020
    7
    Игра представляет из себя хардкорный челлендж, графика и интерактивные механики топ. Минусы : очень неудобно перепроходить, концовка неудовлетворила
  98. Aug 4, 2022
    7
    Didn't understand the hype this game created in a past. Just played it for the first time, and partially disappointed. I usually like such genre of games. But story in this particular one is so bad, especially the second part, it should have ended in a middle. They picked all the cliche from cheap horror movies. And added all the stupid moments from them, "let's split" etc. I also likedDidn't understand the hype this game created in a past. Just played it for the first time, and partially disappointed. I usually like such genre of games. But story in this particular one is so bad, especially the second part, it should have ended in a middle. They picked all the cliche from cheap horror movies. And added all the stupid moments from them, "let's split" etc. I also liked the quality of the game, and how it's made. Liked doctor sessions a lot, nice idea. However the story and the character behavior are the key in such games. And this game fails both.
    Still a good game, worth playing for free or with a good sale off. But nothing special.
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  99. Jul 6, 2021
    7
    Quite enjoyable. I know most of the "choices" are illusory, but they were still incredibly engaging. And almost heartbreaking when a character you really tried to keep alive dies :)
  100. Jul 14, 2020
    7
    until dawn is a good storytelling game and graphics are pretty average, turn around game. surprised me in the end.
Metascore
79

Generally favorable reviews - based on 103 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 103
  2. Negative: 1 out of 103
  1. CD-Action
    Nov 14, 2015
    65
    A barely interactive horror film about typical American teenagers. You know, with a cabin. In the woods. And a psychopath. We’ve all seen that, we’ve heard these dialogues, we all know these characters. Still Until Dawn has a pretty good story and is a nice homage to horror flicks and despite being a collection of simple QTE’s can both engage and surprise. [11/2015, p.44]
  2. Oct 28, 2015
    80
    It's tense, smart, and able to arouse the player's curiosity until the end. Some design choices are a bit controversial, and the acting is not always spot on, but it's definitely a great homage to horror movies.
  3. Playstation Official Magazine Australia
    Oct 16, 2015
    80
    Gameplay-wise, not exactly a killer app, but anybody who looks at those visuals will be dead impressed. Short, but plenty of reasons to replay, and it’s the spookiest game since Alien: Isolation. [November 2015, p72]