User Score
1.5

Overwhelming dislike- based on 452 Ratings

User score distribution:
  1. Positive: 40 out of 452
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 29, 2016
    7
    First of all it's not a bad game, not at all, I really enjoyed myself while playing it. It's pretty nostalgic and it's very fun to play, also the soundtrack was very well chosen and the fact that it has some top skaters from the present day only adds up to all these positive points of the game. But there is an ugly side to all of this, the game was and still is full of bugs, small ones andFirst of all it's not a bad game, not at all, I really enjoyed myself while playing it. It's pretty nostalgic and it's very fun to play, also the soundtrack was very well chosen and the fact that it has some top skaters from the present day only adds up to all these positive points of the game. But there is an ugly side to all of this, the game was and still is full of bugs, small ones and bigger ones. It has been patched multiple times since day one but Robomodo still hasn't been able to fix it all. Another ugly side is that they removed lots of great things that were available in previous games such as stepping of your board and acid dropping and they didn't add anything in exchange. I guess to old-skool fans of the series it could be both appealing as well as repulsive. It could be appealing cause of it's nostalgic value and just the fact of it being the first game in many years and on the next gen of consoles. But it could be repulsive because of the lack of soul and originality in comparison to the previous games in the series and because it's so bug-ridden. My personal opinion as a fan of the series is that TH:PS5 is a pretty fun game for a while and it has a lot of potential but Robomodo just couldn't deliver for a full 100% and that's just very sad. I hope it doesn't mean the end of the series and that maybe in a few years we'll see a new game in this series which will live up to its potential and won't feel as rushed as this one.

    TL;DR: Do I recommend this game???
    Yes, pick it up for a few bucks, I just recently picked it up at my local game store for less than 15 € and I was actually pretty pleased to play it.
    Expand
  2. Nov 12, 2017
    6
    Overall a nice game, brings back memories. Definitely doesn't add anything new to the series, it's good old THPS.

    The missions are quite repetitive - you do more or less the same thing in training grounds, then in a high school, rooftops, and even in space. But then again, this is exactly how the series have always been, so I can't really complain. Music selection is quite nice.
    Overall a nice game, brings back memories. Definitely doesn't add anything new to the series, it's good old THPS.

    The missions are quite repetitive - you do more or less the same thing in training grounds, then in a high school, rooftops, and even in space. But then again, this is exactly how the series have always been, so I can't really complain.

    Music selection is quite nice.

    There are a few things where the developers felt a bit lazy - there is no animation after you fall down - you magically respawn rather than stand up. When you finish/quit a mission, you always start in the spawn point of the level. This could've been a bit more continuous.

    Multiplayer might've been fun when the game was published, but I can't find any other player in last couple of levels so it's more or less dead except for the first three levels at this point.

    Overall, this is your old fun and repetitive THPS game with shinier graphics in ps4. Don't get disappointed by expecting anything more. I'd give it a 7/10, but I'm taking one more because the game does NOT have split screen multiplayer. Just how lazy were the developers?
    Expand
  3. Oct 6, 2015
    7
    Version Reviewed: PS4 (digital)

    As a 35 year old gamer, I was 19 when THPS first hit shelves in 1999 and 22 when the last one hit the shelves in 2002. I spent countless hours playing those games. I by no means consider myself a master at all of the combos and lines but I can hold my own. I didn't buy this game Day 1. I'm a fan, but not a sheep. I waited to see reviews and streams
    Version Reviewed: PS4 (digital)

    As a 35 year old gamer, I was 19 when THPS first hit shelves in 1999 and 22 when the last one hit the shelves in 2002. I spent countless hours playing those games. I by no means consider myself a master at all of the combos and lines but I can hold my own. I didn't buy this game Day 1. I'm a fan, but not a sheep. I waited to see reviews and streams of gameplay, and like many I was really disappointed with what I was hearing about pretty much every aspect of this game. However, I just could not resist downloading this game because I had to experience it for myself. I had to know if this really was the broken mess it's described as by so many.

    So I paid $60 for it. I played it... and quite frankly, people suck. That's the only thing I can honestly come up with as to why people are having so many issues with this game. I have not experienced a single glitch, bug, or issue during my time playing this game so far. Certainly nothing that could even remotely be considered as "broken". I truly feel like people have forgotten how to play and/or what it is like to play a Pro Skater game. The mechanics and controls require skill and precision to truly shine. Every time I bailed, or jump out of a ramp/pool when I didn't want to, or bounce off of a wall, or hit a curb, or miss a grind...

    It. was. my. fault.

    It was not the result of a broken game, bad controls, or poor physics...

    It. was. my. fault.

    If you run into a wall and break your combo then you failed to do a wall plant in time to reverse direction and keep things going. If you missed a grind, then you poorly timed pressing the grind/slam button. If you jumped out of a quarter pipe/pool then you pressed "up" as you launched or jumped too soon before you hit the lip. If you bailed in the middle of a trick then guess what... it's your fault. In order to land tricks you need to do 2 things: 1) complete the animations for the trick and 2) land with your board facing the proper direction. If you mess up just one of these things, then you bail. It's all about learning precise timing and execution along with learning the maps and the lines where you can string together the most combos.

    Let's break down why I give this game a 7/10:

    Graphics: Are they "next gen"? No. Are they ugly? No. Look, THPS was never about mind-blowing graphics. Things look good enough to not distract you, but not so good that you're distracted either. (-1pt for "meh")

    Sound: Classic THPS sounds are everywhere. Soundtrack? That's going to be subjective, but it sticks to THPS usually was... a mix of both familiars and unknowns from the punk, rock, and hip-hop genres. That being said, if you really don't like it, then make your own playlist on a usb and use the PS4 media player to play your own music while you play. (-1pt for not having at least an option to skip tracks or pick the songs you like from the available soundtrack)

    Gameplay: Classic THPS mechanics that will punish those that fail to learn what it takes to really pull off bigger tricks and combos. This game has always been and continues to be only as good as the player can make it. (-1pt for lackluster tutorial that confuses the noobs)

    So -3pts total because nothing about this game is perfect, but everything about this game is classic THPS.

    I've seen the videos with the glitches and bugs. I have yet to have any of those issues. The complaints about the non-gradual speed when kicking... well here's a tip. There are 3 ways to start moving (which the tutorial does not make clear). 1) Press/hold "up" on the d-pad or stick. This is the best way to get started at a slow pace. 2) Hold R2 to kick/push and gain speed more rapidly. 3) Hold X to get 2 quick kicks to gain speed and then crouch down in a ready stance to ollie. For those that complain about how you have to be too close to the mission markers in order to activate them... learn. to. use. the. touchpad. The mission markers are actually quite unnecessary and you don't have to worry about how close or far you are to any of them. All you need to do is tap the touchpad and you will have a menu that allows you to choose and jump into any of the available missions. Just forget about the markers.

    I just don't get the amount of hate being thrown at this game. I truly feel like people are either too young to know what the THPS experience was, too old to remember what the THPS experience was like, or too horrible of a player to understand that it's not the game's fault that you suck... it's your fault.

    This game is not broken, the gaming community and user base is. This game deserves more respect than what it's getting. Too many people are making noob mistakes and blaming it on the game being buggy or having poor physics. It just has not been my personal experience with this game. It is everything I expected from a THPS game and totally worthy of a 7/10.
    Expand
  4. Nov 9, 2015
    6
    Its not that bad, starting a review like that doesn't sound good but its true. Tony Hawks pro Skater has a couple of things going its way, most notable my childhood memories. The gameplay feels reminiscent and surprisingly fluid. This game still makes you feel like a skateboarder and all around bad ass at times. The new Slam move was detrimental at times but helpful in others. CustomizingIts not that bad, starting a review like that doesn't sound good but its true. Tony Hawks pro Skater has a couple of things going its way, most notable my childhood memories. The gameplay feels reminiscent and surprisingly fluid. This game still makes you feel like a skateboarder and all around bad ass at times. The new Slam move was detrimental at times but helpful in others. Customizing your player feels restricted as if theres not many options. There are however loads of choices once unlocked. The park creator feels okay and just the same as older Tony Hawk games.
    The Game technically speaking is a mess. Long and abundant loading screens and some frame rate issues at certain time. Apparently there are some pretty big bugs as well but none that i have encountered. The game graphically is also not as bad as every one is saying, this game doesn't look like a ps4 game but some people saying it looks like a ps2 game are over reacting a little.
    All in all this is not that terrible of a game, full price is a bit much. Id recommend getting a used copy, waiting for a price drop or a sale. Id also only recommend this game to people who played the older games.
    Expand
  5. Oct 2, 2015
    5
    Tony Hawk Pro Skater 5
    Side Mission Collectathon
    I have to say I had much higher expectations of Tony Hawks Pro Skater 5 after growing up with the underground games and having so much fun them Its sad when a game 12 years older had more ambition and heart than a modern day successor Tony Hawks Pro Skater 5 is completely lazy Most people don’t like the cell shaded art style, I
    Tony Hawk Pro Skater 5
    Side Mission Collectathon
    I have to say I had much higher expectations of Tony Hawks Pro Skater 5 after growing up with the underground games and having so much fun them
    Its sad when a game 12 years older had more ambition and heart than a modern day successor
    Tony Hawks Pro Skater 5 is completely lazy
    Most people don’t like the cell shaded art style, I personally didn’t mind it all too much and is really the least of this games problems
    Its littered with bugs and crashes, controls feel sloppy, and tricks feel way too simple.
    The sound track is great but theres no list to view songs or toggle them on or off, you cant even create your own organic skater, and I don’t mean a vegan
    youre only given the opportunity to change the skin on the games main characters
    There is no campaign or characters to give out quests, youre given 8 hub worlds which are all unlocked by obtaining at least 15 of the 30 possible stars in side missions in the previous worlds
    These freeskate hub worlds feature collectibles that unlock items and are decent in size but nowhere near the open world style we got back in the ps2 days and that’s incredibly sad
    its like the parks were given the create a park limit underground had and they are completely dead other than the fact there are other players there too
    The side missions are really just dumb mini games of do x amount of mounts in x time,
    get all the balls out of the pool, break and collect stuff before time runs out.
    That’s it
    the more stars you get the more money, unlockables and xp you get to level up and obtain skill points to spend on your character
    After you’ve completed a 2 minute mini game you have to load back into the hub world and the load time is decent, but dreadfully frequent making them feel much longer.
    There is a create a park mode that gives you a laughably small template and obstacle options, you can spend your time creating a masterpiece or a mess, you can fill the space both land and air anyway you please so there is plenty of opportunity to make amazing parks for your friends or others to play around in
    I kind of feel like Pro skater 5 is relying way too much on mp to carry it when its mp isn’t anywhere as fun as it was 12 years ago with its sandbox style hide and seek type worlds
    I wanted to love this game so much, but no heart or soul was put into it and I honestly cant recommend it.
    For what it is
    Skating Game 5/10
    Overall 5/10
    Expand
  6. Oct 8, 2015
    6
    This review contains spoilers, click expand to view. This game is not as bad as people are saying. Nowhere near. A zero? Even a one or two? Those scores are reserved for basically just unplayable and broken games. I understand people are trying to get their point across by doing this....however, it is completely inaccurate. I've been a huge fan of THPS since the beginning. I, however did not play Ride or Shred, which from what I understand isn't a bad thing. I will admit that they started to go in a bit of a weird direction i.e. riding in shopping carts, etc.....but, I think they were just looking for ways to change it up a bit. Another problem is the fact that people want to keep comparing the game Skate and THPS. The only thing they share is the fact they are both skateboarding games. After that ....nothing. Completely different games and different takes. One is a more reality based game and the other allows you to do inhuman things. This is not the game I was waiting to get at midnight of release. I heard the warnings and saw the signs...but, it didn't matter. Nostalgia was king. I agree that it is overpriced and the graphics look pretty PS2ish. That is bs. It skipped a generation of graphics in reverse. My nostalgia only goes so far. Some of the levels look like I could have made them in the skate editor and taking away your ability to program your own special tricks kills me. Then certain missions will take away a much needed ability while telling you to attain a high combo score(ex:reverts, manuals,...your bread and butter for combos). I also skated forever and manuals now count as gaps as do grinds. My mom knows what a gap is. I seriously asked her. While I am saying mostly negative things like everybody else and not adding the few positives, this does not mean I don't like it. While I am sure TH helped consulting, it seems fairly obvious that the rest of the devs(I know they worked hard and I am not being mean)have probably never touched a skateboard and know little to nothing about it. I feel this is an important aspect. But, thats just me. That novel finished...I DO enjoy playing it and have had it since release and any bugs have been quite minor and the same stuff I see in other games. Only with this one it almost seems like people were just waiting to unfairly pounce on it. You get used to the graphics and it is by far the best current skating game....I'm sorry OllliOlli, but you took my money and possibly almost three hours of my life. If you ever just liked any of the THPS games I would recommend this....but not for sixty dollars. Not forty dollars. No more than twenty. With the bashing of it going on....I don't think that sale price will take long. I am enjoying the game and plan on continuing to play it. So much for a THPS 1TB bundle....lol. Expand
  7. Sep 29, 2015
    5
    It's like the first Tony Hawk game. You can't get off your board, no story, and no multiple grind / manual combos.. I'm a little disappointed i guess i was expecting it to be like the underground games which are way more fun than this. It's still fun i guess. Really they took two steps forward and one step back on this. I'd honestly rather play a remake of the underground games.
  8. Sep 29, 2015
    7
    Three levels in and I'm having fun with it. Much of the angst seems to be that this game does little to expound open the original THPS 1-4 games. Frankly, as someone who played the ever-loving sweet crap out of them in the 2000's, I'm great with this. Main critiques are it's buggy release, 7GIG "patch" and the fact many of the missions have little to do with actual game skill. But comparedThree levels in and I'm having fun with it. Much of the angst seems to be that this game does little to expound open the original THPS 1-4 games. Frankly, as someone who played the ever-loving sweet crap out of them in the 2000's, I'm great with this. Main critiques are it's buggy release, 7GIG "patch" and the fact many of the missions have little to do with actual game skill. But compared to the more narrative-based games like Project 8, I'm enjoying the simple-ness. Still doesn't beat THPS HD, which I'd love to see more levels released for. Expand
  9. Sep 29, 2015
    6
    This game viewed within a complete vacuum would probably warrant an 8. Yet it cannot be viewed as such. This game comes from a very high pedigree. Tony Hawk's Underground was a phenomenal game. Visuals should not warrant such poor reviews alone. this is not a game billed for aesthetic pleasure. Skating games at their core are about game play. The lack of a true customization of a characterThis game viewed within a complete vacuum would probably warrant an 8. Yet it cannot be viewed as such. This game comes from a very high pedigree. Tony Hawk's Underground was a phenomenal game. Visuals should not warrant such poor reviews alone. this is not a game billed for aesthetic pleasure. Skating games at their core are about game play. The lack of a true customization of a character physically is rather disappointing. in the previous iterations of the game they had both the professionals and a character created player Also in this game it does not have an ability to get off of the skateboard and run around and or climb. even if it was just climbing a high dive to bomb into a pool. I am also saddened by the lack of story driven single player like in underground. The aspect of starting off small in a hometown or somewhere but as you got better, learned more skills and did missions you modified your environment, opening new zones and new missions was a really fun aspect. doing special moves is in this is not as satisfying as it was in previous games. i felt a joy in memorizing down left triangle for my special grind. This is the game in relation to its legacy and its lacking in relation to those. Viewed as a stand alone piece it is not bad. the motions are simple to learn but can be improved upon to refine to perfection and a high degree of skill. the physics are enjoyable, i like the addition of the stomp skating mechanic. I have not had time yet to attempt the create your own skate-park but i always enjoyed that in previous games so glad to see it present. The music to the game is fantastic, it has a good modern punk vibe that is familiar to the skater culture, Yet the game play itself does not feel punk. even when you would tag walls or slap stickers when you did wall plants, or hit things with your skateboard to just break things, it does not have such a rebellious feel. the level design as far as i have seen is really strong with different ways to go through each level and do what type of skating you like. If i had 0 expectations about what this game would be like or played its previous versions I would consider this a worthwhile purchase. as of now i am unsure if it was really worth it. On a side note in response to what a lot of people I see complaining about it not having local coop. I can completely understand not adding a local coop aspect to the game. to add a local coop can be a big time investment and for how much actual reward. how many people would have bought this game only if it had local coop added to it. the majority of people playing together will be online. I play games constantly with my friends. yet it has been 2 years since I have played a game with a friend physically beside me. Like a conservative parent of a punk rock child, You let me down Tony Hawk Pro Skater 5, I know you could have been so much more and i hope you can figure it out and get better. Expand
  10. Sep 29, 2015
    7
    Graphics don't look that bad, and every game has it's glitches. This game was made for old-school fans! all these salty haters on YouTube and on here with bad reviews are just SKATE fanboys. Hater's gonna hate. I've seen game play and played it, it's not bad.
  11. Sep 30, 2015
    7
    This game, while definitely having it's weaknesses, is a return to the Pro Skater genre and it is not bad. The addition of MP adds replayability, the core mechanics are there, etc. Yes - it is not Skate so it is arcade-like. But that is what Pro Skater always was.
  12. Sep 30, 2015
    5
    Although I don't consider myself a "fan" of any game series, I can safely say that the Tony Hawk franchise has always been one of my favorite, because when I was 7 years old, Tony Hawk Pro Skater 2 on the Playstation was the best game ever. I went on to play every consecutive Tony Hawk game, and loved every second of them. But, it's 2015, and it's been 13 years since THPS4.

    For fans and
    Although I don't consider myself a "fan" of any game series, I can safely say that the Tony Hawk franchise has always been one of my favorite, because when I was 7 years old, Tony Hawk Pro Skater 2 on the Playstation was the best game ever. I went on to play every consecutive Tony Hawk game, and loved every second of them. But, it's 2015, and it's been 13 years since THPS4.

    For fans and newcomers alike, the latest installment in the Tony Hawk franchise, Tony Hawk Pro Skater 5, will disappoint you.

    From poor framerate stability to 2005 graphics, the game itself is on the edge of failure. There are things that stand out, however, like the classic "feel" from previous games, or even the seem-less multiplayer experience. Onto the Pros and Cons of the game:

    Pros:

    - Classic Feel of the previous Tony Hawk games.

    - Seem-less Multiplayer experience, which lets you skate around in levels with other skaters from around the world.

    - The Slam feature; It can really help in situations where you know you're going too fast to hit a gap.

    - Level-Specific "Power ups"; On the level Mega Park, for example, you can run over some sort of skater icon that turns your skater into a giant. It can prove useful in some areas of said level.

    Cons:

    - Frame rate issues; The framerate tends to dip well below 30 fps when there are too many online players around or too many particle effects on the screen.

    - Unconventional control scheme; Well, first of all, none of it can be changed. Your skater can be stationary if you use the joystick down or the left trigger to brake, the latter being preferred since it is more responsive in this game. Needless to say, the brake feature is not a bad thing. What is, however, is that the character cannot go from a stand-still to a smooth and slow acceleration process. It's like playing a racing game with a keyboard, your gas pedal becomes an on/off switch. If you're caught in a situation where you need to make a small adjustment in positioning from a stand-still position, you're screwed. Your character won't go smoothly forward, it's either 0 or 50 and above.

    - Annoying level design; Especially the level Rooftops, which can get very frustrating to navigate in.

    - Graphics; Although Activision said that they have changed the art style a few months ago, it still looks like they didn't have enough time on their hands to fully polish the game.

    - Lack of Split-Screen Co-op; A big part of why so many people loved Tony Hawk games. It's not a big deal in 2015 because so many people prefer playing online, but I still feel like it should have been an option either way.

    I would recommend this game only to hardcore fans of the franchise, anyone else may be severely disappointed for a 60$ game.
    Expand
Metascore
32

Generally unfavorable reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 43
  2. Negative: 38 out of 43
  1. CD-Action
    Dec 16, 2015
    25
    I had an impression that the developers intentionally butchered Tony Hawk’s classic formula in every way imaginable. For the last couple of years Activision has been trying hard to finish this series off and it seems it finally succeeded. [12/2015, p.58]
  2. Playstation Official Magazine Australia
    Dec 15, 2015
    20
    This Hawk has had its wings clipped to the point where it resembles an ugly-looking, flightless dodo that deserves its own extinction. [Christmas 2015, p74]
  3. Nov 18, 2015
    50
    Most egregiously, this game costs $60. That’s about $50 too much. A better choice? Go crank Goldfinger’s “Superman,” fire up your old PlayStation or Dreamcast, dig up a copy of the original game, and relive the glory days the right way.