User Score
7.2

Mixed or average reviews- based on 1157 Ratings

User score distribution:
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  1. Dec 1, 2015
    10
    This is by far the most realistic and intense tactical first person shooter on the market. It's has 11 maps at release, each one unique unto itself. Twenty different special operators each bringing there own skill set for great variety. This is easily THE FPS to play, better than the competition. It looks great, sounds great and handles great. It's a pull no punches approach to a genreThis is by far the most realistic and intense tactical first person shooter on the market. It's has 11 maps at release, each one unique unto itself. Twenty different special operators each bringing there own skill set for great variety. This is easily THE FPS to play, better than the competition. It looks great, sounds great and handles great. It's a pull no punches approach to a genre that has left its roots in realism for something to science fiction as of late. The matches are tight and intense and at any moment can shift from winning to losing if you are careful. The maps are fully interactive with security cameras to get the drop on your opponents to breachable walls to create your own path. Plenty of room for a large variety of strategies on both sides, so whether your attack or defense you and your team can create a style all your own. So if you like a seriously intense game play rooted in reality answer the call and join Rainbow6!! Expand
  2. Sep 16, 2019
    0
    used to be good. I can't stabd censorship and the weak, pandering people at ubisoft did a lot of it.
  3. Aug 2, 2019
    0
    This game has the worst online community I've ever experienced. Teammates will kick you from the match because you didn't win during a 1 vs 5 scenario. Teammates will kick you from a match because someone else started a vote to kick another person out. Teammates will kick you from a match for being too good. There's literally no winning with this community. It's the most toxic thing I'veThis game has the worst online community I've ever experienced. Teammates will kick you from the match because you didn't win during a 1 vs 5 scenario. Teammates will kick you from a match because someone else started a vote to kick another person out. Teammates will kick you from a match for being too good. There's literally no winning with this community. It's the most toxic thing I've ever been a part of. Do not support these developers until they do something to fix this problem. Expand
  4. Nov 1, 2019
    1
    I like the game I mean it's well designed and has thought put into it but sadly the ping ruins the entire game you have to be in Montreal to have a good time with this game and i fear that it won't get any better any time soon
  5. Jan 22, 2016
    7
    Fantastic mechanics all around, however not a 10 due to lack of campaign and split screen. (both rainbow six pillars). Also, if you are just getting into it this late, dont jump right into multiplayer, it is brutal.
  6. Jul 26, 2017
    7
    Rainbow six siege. So much potential, but Ubisoft cuts it dry. Here is my review for playing this game over the course of a year and a half:

    Content. Let's see.. you have situations, casual multiplayer and rank multiplayer and of course the "realism" mode that all it does is take off the hud. Casual multiplayer, you will run into about a 50/50 chance of either finding some immature kid
    Rainbow six siege. So much potential, but Ubisoft cuts it dry. Here is my review for playing this game over the course of a year and a half:

    Content. Let's see.. you have situations, casual multiplayer and rank multiplayer and of course the "realism" mode that all it does is take off the hud. Casual multiplayer, you will run into about a 50/50 chance of either finding some immature kid killing off the team mates for no reason. Just round starts and boom everyone is getting shot by this kid....or you actually get a team that is decent enough to actually try. Rank is laughable now. It is becoming more of casual than anything, no one wants to actually put forth the effort and slim possibility you will find a match with at least one of your team mates having a head set. This game definitely has it's benefits if the whole team is communicating but no one seems to grasp that concept. Situations is just a task you are giving to learn the fundamentals of the game and make multiplayer easier for you so that you do not go complete noob mode on anyone. It seems to fail for that purpose on some people.
    The game modes are: bomb, hostage, and secure area. That has always been it and seems like they do not want to add an extra game mode. The worse thing about that is, all three game modes are played exactly the same. It turns into a team death match and fails to deliver the objective. Which is fine and all but it just gets so old so fast that no one is doing what the objective is entails. It isn't the gamers fault, but the developers because of poor design. Look at the E3 trailer of the game and compare it to today's gameplay and you will see how they make it seem like one thing but it never plays out that way.

    Gameplay. The gameplay is actually really good. From the destructive environment, even though limited but not too much, to how different each operator plays and feels. That is about it on the good part that makes this into a 7 and not lower with of course can be fun with friends and all communication team. Downfall of this is the hit detection and how nerf they are making weapons that doesn't make sense to be nerfed as well as weapons that are as strong as they are. For instance, in the latest update glaz's gun lost hits damage rating by over half. It went from 186 to 90...but that 90 is only at far distance. If you are close, it is even less. But you have someone like Caveria, who has a pistol with what looks like a plastic bottle attached for a silencer that will knock you down with a couple of shots or kill you with a couple of shots depending how close, and has a damage rating of 90. It seriously doesn't make any sense whatsoever and it is just going on a downward slope with the hit box's that make this game frustrating. Too many instances where I am shooting someone center chest or head and they see me and shoot a couple of times and I take way more damage then they did and even on the kill cam they are repeatedly taking hits and blood coming off of them, barely anything.

    The upside is they have improved the servers and how long it takes to get into a match. But that is about as much progress as this game has gotten. Hopefully they will turn things around and spice it up a bit with new game modes, better hit detection, and stick with unique operators that continue to play so differently. It is a decent game at best when you are on an all chat team or playing with friends but it needs variety and it needs it fast.
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  7. May 10, 2019
    2
    Hackers everywhere and sound bugs ruined this game. Over 500 hours and I am done. Ubisoft has given up
  8. Feb 26, 2017
    5
    Rainbow 6 is a classic built on competition gameplay. New features are constantly coming out however this game is overshadowed by classic Ubisoft issues that the studio just doesn't seem to care about.

    Frequent server outages combined with plagues of bugs they grow after each update. Ubisoft is clueless and doesn't care about user experience. Ubisoft only cares about developing new
    Rainbow 6 is a classic built on competition gameplay. New features are constantly coming out however this game is overshadowed by classic Ubisoft issues that the studio just doesn't seem to care about.

    Frequent server outages combined with plagues of bugs they grow after each update. Ubisoft is clueless and doesn't care about user experience. Ubisoft only cares about developing new characters and promotional material to generate sales not improving a half bake game.

    Ranked match making is awful and doesn't even come close to actually matching players based on skill. Unless you have a full group prepare to get destroyed each game against pre made teams against solo players 9/10 times.

    When will gamers wise up and stop buying titles like this?
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  9. Jul 26, 2020
    4
    TOXIC - Huge problem with this game is the toxic community that thinks no one should play it but them. The system of the vote to kick and team kill ruins the experience for everyone. Shame that people aren't allowed to play a game they spend $60 because the team you don't even know either vote you out or kills you.
  10. Jul 17, 2019
    4
    As one of the most promising games I have played, when it was released I enjoyed it quite a lot. However, the operators are being recycled, the fact that the maps are inconsistent - range from great (villa) to absolute dog **** (theme park) and the toxic community who teamkill every round make this a 4 for me. I lost a couple of friends via this game due to the competitive element. it isAs one of the most promising games I have played, when it was released I enjoyed it quite a lot. However, the operators are being recycled, the fact that the maps are inconsistent - range from great (villa) to absolute dog **** (theme park) and the toxic community who teamkill every round make this a 4 for me. I lost a couple of friends via this game due to the competitive element. it is not recommended for the average player. Also complete disregard for ps4 and xbox players. glad i moved on in 2018 after operation chimera (****-mera). 60$ for some skins, get out of here. new event with cowboy is 50$ with only 2/30 able to be unlocked without money. Greedy Expand
  11. Jul 19, 2019
    1
    Самая отвратительная игра в плане багов, комьюнити, стрельбы, так точно, эта игра отберёт у тебя время, нервы и деньги, я ненавижу эту игру, как минимум потому, что если ты играешь без свой команды - то ты никто, если не делаешь айс за раунд.Самая отвратительная игра в плане багов, комьюнити, стрельбы, так точно, эта игра отберёт у тебя время, нервы и деньги, я ненавижу эту игру, как минимум потому, что если ты играешь без свой команды - то ты никто, если не делаешь айс за раунд.
  12. Apr 13, 2020
    0
    Used to love this game, was very good for like 3 years, now its very cheap and has lots of hackers, everything is changed in a stupid way, change is good but in the past one and half year the game is no longer serving the same tactical aspect as it used to be, it just one big mess like the entirety of Ubisoft
  13. Apr 7, 2020
    0
    This game has the worst community I've ever seen. Every f*ck*ng player is eSportsman. If you don't want to devote life to this game - do not buy it.
  14. Jul 23, 2016
    10
    Its a crime that this game doesn't get better reviews. It would by far be the best multiplayer around if battlefield wasn't around. I have played most multiplayer shooters that have come out the last 6-7 year and this is one of the best.
  15. Aug 12, 2016
    9
    Some context - I picked up R6S on a recent PSN sale, the main game plus season 1 for 30 dollars.

    I've read some reviews stating that the game felt bare before the DLC was released. I've been playing it with the season 1 DLC and I can't stop playing it. When Tom Clancy games work, they REALLY work. When I play online, the players I meet remind me of the kind of player that used to
    Some context - I picked up R6S on a recent PSN sale, the main game plus season 1 for 30 dollars.

    I've read some reviews stating that the game felt bare before the DLC was released. I've been playing it with the season 1 DLC and I can't stop playing it. When Tom Clancy games work, they REALLY work. When I play online, the players I meet remind me of the kind of player that used to play Ghost Recon on Xbox back in the day. R6S with season 1 is the game that should have been released last December. I've been waiting a while for a decent shooter that's more methodical than what's in the market, R6S feels like it's testing how smart you are. The title comes as a complete surprise for me, certainly one of the best games 've played this year. I hope Ubisoft gets into the practice of including year 1 DLC with the core game for 60 dollars, it definitely helps.
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  16. Jan 7, 2016
    10
    The best multiplayer FPS since COD4, addictive, fun, tactical, frustrating and intense I highly recommend you pick up this game! Camping is acceptable tactic in this game and running and gunning as not a great plan, however if you work/talk with your team success is never far away!
  17. Feb 21, 2016
    10
    One of the most intense, tactical and competitive games, i used to play csgo, but this game rocks!..
    Ubisoft had do it well, the free`s-dlc is awesome too!
  18. Jan 3, 2016
    10
    ------------------------------Bought it today, met a squad, won, addicted. FPS fans rejoice with this tactical masterpiece.--------------------------
  19. Apr 28, 2018
    5
    Story? No. Great player base? also no. Reliable connection and fair matchmaking? no again. The game does have a good base but lacks any polish, absolutely filled with cringe and cheap shots. This isnt call of duty but it is not the great RSV2. Gets better if you play with friends.
  20. Dec 3, 2015
    9
    As a stand alone game, Rainbow Six Siege is a top tier quality tactical shooter that is best enjoyed with friends. Full of tense moments, high stakes gameplay, unique "operator" skills, and meticulously crafted destructible maps - the game offers a multiplayer team experience like no other - however, team gameplay is also where the game's weakness is most noticeable.

    To play and fully
    As a stand alone game, Rainbow Six Siege is a top tier quality tactical shooter that is best enjoyed with friends. Full of tense moments, high stakes gameplay, unique "operator" skills, and meticulously crafted destructible maps - the game offers a multiplayer team experience like no other - however, team gameplay is also where the game's weakness is most noticeable.

    To play and fully enjoy the Rainbow Six Siege experience, playing in a squad with at least one other friend is quite essential. However, an open mind, willingness to cooperate, and communication with one's teammates will help overcome these barriers. Furthermore, given the lethality of weapons found in the game, individual player skill and experience can be reasonably leveraged to compensate in solo-play, leading to impressive multi-kills and aces.

    Furthermore, a large majority of the server issues that plagued the beta have been resolved with the release of the full game (which relies on dedicated servers for multiplayer PvP). Last but not least, the Ubisoft team responsible for the game has been incredibly proactive and transparent in their attempts to help debug issues - providing constant updates on their twitter feeds/within reddit. In my opinion, the game has managed a very admirable day one launch considering the recent record of launches for popular triple A titles.

    All in all, the impressive quality of gameplay, graphics, and MOBA-style team drafting/cooperation makes up for the games flaw's by far - creating an unforgettable experience that will leave you wanting for much much more.
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  21. Dec 18, 2015
    8
    Rainbow six siege is an awesome game. Multiplayer matches are intense and fun. This game requires strategy and team work to win. I love Rainbow six siege for the destructive environments, gameplay and it's realism to real life scenarios. When you have 4 other friends to play it with you will lose yourself in the game for hours. Terrorist hunt is also very fun, by yourself or with friendsRainbow six siege is an awesome game. Multiplayer matches are intense and fun. This game requires strategy and team work to win. I love Rainbow six siege for the destructive environments, gameplay and it's realism to real life scenarios. When you have 4 other friends to play it with you will lose yourself in the game for hours. Terrorist hunt is also very fun, by yourself or with friends you battle AI terrorist to complete the objective. Situation mode is more of a tutorial mode. Despite me loving this games there are also a lot of negatives I encountered. First strike is there is no single player campaign. Second strike server and connectivity issues, this was a big problem for the beta version, though this has been mostly resolved with the December update it is still a bit buggy. Third strike microtransactions, Micro transactions are common these days but in rainbow six its not worth it. But ubisoft must be commended for free maps and operators. Overall this is good game to play, worth every dollar u pay for it, smooth, easy to play and a awesome game to play with friends. my final rating is 8/10 after the December update. Expand
  22. Dec 23, 2015
    8
    Only missing 2 points because of lack of content, other than that, what is there, is absolutely polished solid gameplay and a perfect foundation for a competitive scene. As an online shooter, it is entirely balanced enough to be competitive and because of that i give it an 8.
  23. Dec 25, 2015
    10
    Emurge and endulge yourself into an intense, exciting, tactical, highly addictive first person shooter you will simply be unable to stop playing. This game should come with a warning as you will find yourself dragging yourself to bed a 5am in the morning wondering where the last 5 hours have gone. It is simply spectacular game play. The lack of game mode whilst at first disappointingEmurge and endulge yourself into an intense, exciting, tactical, highly addictive first person shooter you will simply be unable to stop playing. This game should come with a warning as you will find yourself dragging yourself to bed a 5am in the morning wondering where the last 5 hours have gone. It is simply spectacular game play. The lack of game mode whilst at first disappointing soon becomes clear that there is no need for one. I do not understand the mixed reviews this is simply the greatest game I have ever played. Don't think just purchase it you will not be disappointed. Expand
  24. Jan 16, 2016
    10
    This is a seriously under rated game! I can only assume that the mediocre scores are the result of a lack of understanding as to what this game is about.
    It is not like Call of Duty. It is not like Battlefield, and it is most definitely not like Star Wars Battlefront! So if you enjoy being killed 25 times a session and respawning unrealistically back into the midst of battle, the this is
    This is a seriously under rated game! I can only assume that the mediocre scores are the result of a lack of understanding as to what this game is about.
    It is not like Call of Duty. It is not like Battlefield, and it is most definitely not like Star Wars Battlefront! So if you enjoy being killed 25 times a session and respawning unrealistically back into the midst of battle, the this is not the game for you.
    This game is ultra tense, and at times absolutely brutal. Didn't cover that flank? Dead. Forgot to reinforce the trap door above you? Dead. You reacted milliseconds slower than the dude creeping around the corner? Dead!! And you will not respawn until the next new round.
    Not that this is a problem at all, because each round is a mere 5 minutes. A perfectly sufficient 5 minutes with which to successfully defend or attack the target. Attackers have 30 seconds to send in the drones to scan the area and identify the target or targets. This enables fast decision making regarding entry points, and attack coordination between you and your team mates.
    Defenders have the same 30 seconds to lockdown the objective or objectives in the case of 'bomb' (there are two bombs in adjacent rooms). Locking down consists of reinforcing weak walls which can be breached, setting laser trip wires on doors and window frames, deploying signal jammers to kill drones and prevent them from exposing the objective. This and much more can be done in preparation for the assault.
    Going back to the attackers, they can smash through doors, walls and windows, rappel upsides down and snipe through windows, take out the CCTV cameras to prevent the defenders from identifying their breach location.
    All this might sound manic, and at times it can be. But for the most part this game is about tension. Because it's a 5 vs 5 TDM, and once you die you stay dead, you really do not want to die!! If you do, it can have serious implications for the success of your team. And teamwork is where this game stands out!
    You do t have to use a headset, but it really does help. Even when playing with random team mates it still helps to have your headset on. If in the case of getting shot in the face (instant death), you can the cycle through the drone or CCTV cameras and inform your team mates of the whereabouts of opposite team members. You can also tag opponents using the cameras and holding down the triangle button. This red tag stays at the last known location of an opponent for several seconds. This is especially satisfying if they are behind a weak plasterboard wall and you happen to have a dirty big shotgun! Wuaahaahaa!!!!!

    So I would very highly recommend you try this game, especially if you prefer brutal realism over the classic, generic, die-spawn-die-spawn-run around a bit-get stabbed in the neck by someone who spawned right behind you-die-spawn-die-spawn type of shooter. Rainbow Six Seige feels like a welcome alternative to all of that.
    So get your buddies together, form a 5 man hit squad and yourselves into the action. You won't regret it!
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  25. Jan 31, 2016
    10
    sencillamente increible mejor que call of duty battlefield o cualquier shotter actual ya sea destiny fallout este juego es mucho mas viciante y engancha mas no me canso de jugarlo de verda totalmente recomendado y con mucha variedad de contenido
  26. May 28, 2016
    10
    [FR REVIEW]

    Le jeu le plus stratégique de l'année. 24 opérateurs disponibles, avec des compétences uniques pour chacun d'entres eux. 13 cartes, avec leurs spécificités uniques (dans un yacht, etc...). Un travail d'équipe nécessaire, un réalisme à couper le souffle, une immersion totale. Une phase de préparation, où votre équipe doit repérer les ennemis avec des drones terrestres, afin
    [FR REVIEW]

    Le jeu le plus stratégique de l'année. 24 opérateurs disponibles, avec des compétences uniques pour chacun d'entres eux. 13 cartes, avec leurs spécificités uniques (dans un yacht, etc...). Un travail d'équipe nécessaire, un réalisme à couper le souffle, une immersion totale. Une phase de préparation, où votre équipe doit repérer les ennemis avec des drones terrestres, afin de s'adapter à l'attaque. Des pièges et C4 à placer aux endroits stratégiques permettant la meilleure des défenses d'objectifs. Des murs renforçables, entravant l'équipe adverse à accomplir l'objectif.
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  27. May 20, 2020
    2
    This game is in such a weird spot for me for several reasons. On one hand, it has/had the best online combat that required the most tactical thought of any game I've played. On the other hand, if you play the game on anything other than ranked/unranked (level 30 and 10 minimum), the game essentially becomes a team back stabbing simulator to see who or how your team will kill you. You spendThis game is in such a weird spot for me for several reasons. On one hand, it has/had the best online combat that required the most tactical thought of any game I've played. On the other hand, if you play the game on anything other than ranked/unranked (level 30 and 10 minimum), the game essentially becomes a team back stabbing simulator to see who or how your team will kill you. You spend 2/3 matches getting shot in the back by your teammates or blown up before you can move because there is virtually no serious repercussions for betraying your team and throwing a match. The reason I get so bitter about it is because I dump $30 into the game and then I'm immediately reminded (repeatedly) why I stop playing every two years. I've played this game over the course of five years and they have barely done anything about team kills. Used to be you had to kill two team mates before they'd kick you and make you wait just 15 minutes (which is oddly generous.) Now, you kill someone and it activates reflective damage if that person marks it as intentional. That would almost solve it except their team mates are typically exempt so if they still want you dead, they can kill you until the squad has reflective damage. The magic is, there's no repercussions for repeat offenders either. In one day of playing, you could wait for the various cooldowns and get away with 20-30 team mate kills if you were bored. It's absolutely **** that the penalties for leaving a game early is worse than shooting your own team.

    I originally bought this in Feb 2016 when the gold edition was down to $30 because they thought it was a failure (which serves them right for the deception they pulled at E3 2015.) What's ironic is that now I think the game is in a worse position than it was at that time. Aside from the constant shots to the back, children playing like it's COD, and your own team mates actively working against you, there's also the monetization that's become a problem. You pay $20-40 for a game that then makes you spend 2-3 weeks unlocking even just the basic content which is the operators. Then, if you want skins for your guns or uniforms, you either have to pay hard cash, gamble (with strong odds for duplicates), or wait several weeks/months to get it. Obviously the goal is that you pay to run into a pay wall that is either overcome by playing the game even more for a really long time, or paying even more. Proof is that the "epic" uniforms cost an equivalent of about $8-10 and the legendary are about $15 for what amounts to 2-3 items if that. This game would be as bad as Fortnite and Epic, except that at least those are free and you don't have people shooting you in the back randomly because they think it's hilarious.

    The good news is, I have several throwaway PSN accounts and I'm totally going to be blowing myself and as many teams as I can up so maybe they'll finally do something about it. **** you Ubisoft. I won't be buying anything from you people anymore and you're going to have a lot more pissed off players very soon. If for some reason I do end up with any more of your trash, I'll be sure to make the other online experiences just as unpleasant for everyone as I can manage. I have literally all day and night every day. It won't take long before literally hundreds of players are done with your half baked ****
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  28. Feb 23, 2018
    10
    I've played it a few times before for the free weekends, but this last time it really hooked. I love how you have to be smart about every step you take, otherwise it could result in an instant death head-shot.
    I am really into the progression, it's great that everything is free but you have to grind your way to it, or you could always just buy it through micro-transactions.
    I would
    I've played it a few times before for the free weekends, but this last time it really hooked. I love how you have to be smart about every step you take, otherwise it could result in an instant death head-shot.
    I am really into the progression, it's great that everything is free but you have to grind your way to it, or you could always just buy it through micro-transactions.

    I would recommend it to anyone who likes tactical shooters... or if else at least give it a shot.
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  29. Mar 13, 2017
    10
    This is a nice break from the boringfields and call of money. This is a realistic, tactical first person shooter. The game had twenty characters to start with and 11 maps at release. And they just keep adding new content and guess what. It's free. That is more than ea and activision can say since they're money grubbing whores. This games does not fail to amaze me
  30. May 5, 2017
    5
    Hey there. I’m here to give anyone that’s willing to listen my opinion on a game I’ve been playing for quite some time—Rainbow 6 Siege. I’m just going to get right to the point:
    Siege might have been the best FPS I’ve ever played, but it ends up falling so flat that it hurts. It’s one of those games that most people classify as having potential—but just to waste it and not do what
    Hey there. I’m here to give anyone that’s willing to listen my opinion on a game I’ve been playing for quite some time—Rainbow 6 Siege. I’m just going to get right to the point:
    Siege might have been the best FPS I’ve ever played, but it ends up falling so flat that it hurts. It’s one of those games that most people classify as having potential—but just to waste it and not do what could’ve been done several times better. I’m not saying that Siege has to meet every single one of my expectations, or that it needs to be what I want it to be—I’m trying to say that as a game in its genre it needs to cover some bases before even trying to be an FPS.
    I’m talking about net code, fixing the issue with peekers advantage, giving spawn protection to attackers for a few seconds to protect them from spawn camping, and lastly preventing players with more latency to benefit from said latency. These are things that have a DIRECT influence in the way people play the game. It affects how each round plays out, how encounters work, and how players approach the game. If you know that you will have an advantage over someone if you peek them first, you’re more than likely going to run in and go for a peek. If you know you can get one or two picks at the very start of the round, you’re more than likely going to take the risk and take out those key ops. If you see you’re connected to a server and you’re lagging a bit—and you have peekers advantage, you’re more than likely going to run in first.
    Most people take any advantage they can get. And are they to blame? No, I can’t say they are. I myself am guilty of peeking outside, spawn killing, and rushing in. If my team is down by one, or if we’re tied up, or if the other team is outperforming us by using these things to their advantage, why am I going to take it? I won’t.
    And here is where my problem with this game really comes in: it almost forces you to accommodate your play style to these factors. Most matches play out the same way now. The same repetitious outside peeking, excessive rushing, defenders not doing their job—which is defending the objective, etc. I feel like as a player, I’ve lost the advantage in being to choose the way I play the game. I feel constrained in my choices in play-style because everything I’ve tried doesn’t work. I don’t really like the way I have to play the game now, but because it works I do it. And that’s where the game becomes just about winning and that’s where the fun factor ends for me. I try my best to only play when my friends are online as well. When they aren’t, I stick to terrorist hunt. But when they are on, they ultimately suffer the same fate—and for the most part, share the same opinion.
    Lastly, I feel like the game puts too much of a focus on adding in new operators. It is clearly an important part of the game and helps to “shift the meta”, but the season passes and the constant weapon skin additions really just detracts from what I would consider other important content. And by content I mean fixing the stuff that I’ve mentioned earlier. I’m not about to claim that I know anything and everything about how to manage a game like Siege, but from my perspective I’d shift focus.
    In summation, the problem I have with this game currently is that it lacks the foundation it needs to support its wonderful concept. It focuses too much on other things—like weapon skins and other gear—when it should be directing its focus on what makes the game function. By allowing problems like peekers advantage, spawn killing, and using latency as an advantage, the game shoots itself in the foot. It limits the player’s choices regarding play-style tremendously, and instead of building on its concept—it stunts its growth. You can’t build a house without a solid foundation.
    (EDIT: This review is based primarily around the PC version of this game--so if there's any inconsistencies I apologize. I didn't notice that this was for PS4)
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Metascore
73

Mixed or average reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 40
  2. Negative: 1 out of 40
  1. Edge Magazine
    Feb 16, 2016
    60
    Siege can feel cool and inhospitable, but when the conditions are right and you're playing with friends, the game's tense gameplay and measured pacing makes for a refreshing, cerebral contrast to the run-and-gun hyperactivity of most online shooters. [Feb 2016, p.104]
  2. Playstation Official Magazine UK
    Feb 10, 2016
    80
    Impossible to recommend as a single-player game. Siege is an absolutely splendid multiplayer shooter for well-organised (and forgiving) teams, with great tactical terrain destruction. [Feb 2016, p.86]
  3. Play UK
    Jan 16, 2016
    80
    A slight but superior multiplayer experience. What it lacks in single-player content, Rainbow Six Siege makes up in sheer quality. Just remember to use voice chat. [Issue#265, p.76]