- Publisher: Warner Bros. Interactive Entertainment
- Release Date: May 19, 2015
- Also On: PC, Switch, Xbox One
User Score
Universal acclaim- based on 18653 Ratings
User score distribution:
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Positive: 16,965 out of 18653
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Mixed: 587 out of 18653
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Negative: 1,101 out of 18653
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- Most helpful
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Aug 8, 2016One of the worst RPG games because of plain MC, boring fantasy setting and awful plot. One of the worst slashers because of primitive fighting system. One of the worst openworld games because there are nothing to do and everything is the same. One of the worst adventure games because of "slice of live" dialogues and no epic.
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May 19, 2015What an unmitigated piece of crap ! Controls and mechanics from the 1990's were enough for me to stop after an hour and ask for a refund on this overhyped nonsense.
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Jan 26, 2020
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Sep 1, 2015Over hyped game.People are stupid thinking it's the GOTY/BGE.The GOTY is captain Toad Treasure Tracker,and if you think I am wrong then you are a casual.
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Nov 18, 2015This review contains spoilers, click expand to view.
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Jan 30, 2016
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Jun 8, 2016
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Jun 28, 2017
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Mar 8, 2018
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Aug 11, 2023The most overrated game in history. In almost every aspect it is either just bad or worse than any RPG game in history.
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Jan 13, 2022
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Oct 20, 2018
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Oct 5, 2019
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May 8, 2020
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Apr 5, 2020
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Nov 16, 2020Graphics are dated even for its release. The story is basically 1 long quest. Gameplay is not too bad but nowhere near as good as dark souls series. Not quite sure why its been given the high score it has.
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Jun 5, 2015
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Feb 2, 2017Aweful game! This game is absolutely beautiful graphically but that's it. The gameplay is horrible, the dialog is horrible and the combat system was horrible and frustrating. Just as I would get drawn into the game, some terrible gameplay aspect would ruin immersion. Don't get why this game is so highly rated.
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May 19, 2015
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May 21, 2015
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Jun 12, 2015
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May 24, 2015Overrated, hyperhypyed, very bad game. Poor voice acting, witcher whispers to himself, and somehow others hear him), incoherant character movements. Everybody in the game looks like robots. Action sequences are poorly designed. No an once of proper collision between objects, characters and the surroundings. Terrible graphics. Boring storyline. To avoid.
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Jul 2, 2015
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Apr 12, 2016I'm tired of these "supposed to be RPGs" the User Interface is just ugly, story is dumb, the openworld is not well implemented, this game shouldn't be on consoles to begin with, the medieval theme it's so overused, but this is supposed to be the 2015's game, is the best thing we're getting nowdays i suppose
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Nov 1, 2016Extremely overrated. The graphics are only "ok," combat is clunky and basically comes down to rolling and dodging constantly, and the story/characters are boooring.
I'm especially disappointed because I'd love to play as a magic-heavy character and it comes down to spamming one spell. -
Jun 30, 2016
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Feb 24, 2017- Warning - Not popular opinion incoming -
Graphics are amazing though, but the whole game is just cutscene after cutscene.
It felt like watching a movie with the possibility to walk around and kill monsters.
Killing monsters ain't easy due too the terrible controls and camera view.
I think the story is good after reading other reviews?!.. -
Oct 29, 2018
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Oct 7, 2020
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Aug 19, 2021
Awards & Rankings
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LEVEL (Czech Republic)Jul 8, 2015The conclusion of Geralt’s game saga couldn’t be better. The large open world, great storytelling and dozens of hours of pure fun – this game is an absolute must for every RPG fan. [Issue#253]
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CD-ActionJul 4, 2015This truly outstanding game raises the bar to new heights that will be extremely hard to reach for BioWare, Bethesda and any other developer. [07/2015, p.38]
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Jun 23, 2015The Witcher 3's subject matter, its almost defiant doubling down on its treatment of women as titillating props for Geralt and the player, even as it tries to flesh out more female leads, is its most disappointing aspect. This constant presence weighs down what would otherwise be an excellent bit of closure for Geralt's video game saga — which isn't helped by the control issues that often detract from sequences meant to break up open-world monotony.