User Score
6.7

Mixed or average reviews- based on 150 Ratings

User score distribution:
  1. Positive: 85 out of 150
  2. Negative: 40 out of 150
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  1. Sep 5, 2016
    7
    Yet again, to anyone interested in this game, ignore the moronic negative reviews. I have read all of them for this game and none express a single valid point. Nor do the so called 'critic' reviews either, although the vast majority of them should always be ignored anyway, this game is a prime example of that. Below I will explain why.

    This is simply one of the most, if not THE most
    Yet again, to anyone interested in this game, ignore the moronic negative reviews. I have read all of them for this game and none express a single valid point. Nor do the so called 'critic' reviews either, although the vast majority of them should always be ignored anyway, this game is a prime example of that. Below I will explain why.

    This is simply one of the most, if not THE most underrated games of all time that the so called 'critics' do not understand and are unable to accurately review. These idiots should never be trusted, they are the same people who gave a mess like GTAV 10/10, just because it was a GTA game and are too stupid and/or too well paid to have seen it's many, many flaws. This makes them unable to see past the flaws of a smaller game like The Technomancer and properly identify it's strong points.

    If you are into Cyberpunk, you will like this game. There simply isn't another current gen 3rd person Cyberpunk RPG in existence so that is reason alone to try this game. It feels like a cross between Total Recall, Mass Effect and Blade Runner. The gameworld the devs have created is probably the strongest part of the game with a strong cyberpunk atmosphere running throughout and an equally strong sci-fi, Total Recall-esque in other areas.

    The great world that has been created is also reflected in the excellent dialogue which again, some idiotic reviewers failed to separate from the voice acting, which is just above average. But the amount of dialogue is superb and really paints a picture of the world and its make up/various factions for the player. Both party members and main NPC's have more dialogue options than the majority of other games so I am unsure as to where the criticism of this part comes from. Think of Skyrim and Fallout 4 (both superb games) for example, where companions and NPC's have very little dialogue where you can only ask very simple things on the spot. Where as in The Technomancer you can ask quite a lot of things and receive complex, satisfying responses.

    The combat, another aspect that has been unfairly criticised is in actual fact, rather enjoyable. It's the difficulty level where the problems lie. On easy difficulty the combat feels good and you can string together some really cool combos. Yes the character is a little fragile even on this difficulty but it's good once you get used to it. Party members I had also read elsewhere were useless which is not the case at all. They could and should do a little more damage but the AI is superior to say, DA Inquisition where party members seem to be constantly stuck to you.

    There are a decent amount of armor/clothing available (still not enough) with the best ones, such as the Tehnomancer specific gear capturing the overall feel of the game and adding to the atmosphere with it's looks.

    This brings me on to graphics which again, are absolutely nowhere near as bad as has been made out. They are 7/10 graphics for a ps4 game, just above average which you would like to be better but you can look past as there isn't another game like this out there. The environs and cities are good, as are armor textures, where as character models are below average so it balances out.

    The main, real faults which anyone with a brain will identify and are separate from the nonsense pointed out elsewhere are as follows - the cities, although impressive are just a little too empty, but again look at a game considered a universal success like Skyrim where strangely, no one seemed to ever mention as a negative the fact that only about 100 people live there if we are to go by named NPC's in the game.

    Personally my biggest criticisms of the game are the overall scale with the game being too short, and the areas too small and restrictive which makes them feel too linear for a game of this type. This also brings up one of the few valid criticisms mentioned by others with backtracking being quite tedious as enemies seem to respawn when you move 2 areas away when it should be timed. Again though, this has been wildly exaggerated by others.

    Character customisation is very poor, limited to a selection of pre made faces and then changing the hairstyles/colours etc. The game would be so much better with more options and more of a blank canvass in terms of appearance but at least, although the game forces us into the Technomancer role, you can still play as YOUR Technomancer, akin to Mass Effect.

    In the end this is a good game which could have been great with a bigger budget or even just more time to make the game bigger. A perfect example of why 'critic' reviews are not worth reading. As you can see from my points above, for every unfair criticism the game received there is a counter to why it's actually better than some of the games the same people reviewed highly. Totally worth it if you can pick it up for under £30. You will definitely enjoy it if you are into Cyberpunk and enjoy games like Mass Effect. At least a 7/10. FACT.
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  2. Jun 30, 2016
    7
    The Technomancer
    Dragon Age in Space
    The Technomancer took me on a rollercoaster of emotions, and not necessarily in a good way... This game tells the story of a young technomancer living on mars… You eventually set out to find information on the planet earth… This is the games overall objective But of course there are others inhabiting mars that want this info as well.. They want
    The Technomancer
    Dragon Age in Space
    The Technomancer took me on a rollercoaster of emotions, and not necessarily in a good way...
    This game tells the story of a young technomancer living on mars…
    You eventually set out to find information on the planet earth…
    This is the games overall objective
    But of course there are others inhabiting mars that want this info as well..
    They want access to the technomancer secrets
    Being a technomancer means that you have these awesome electrical powers that the other residents on mars don’t…
    You do get to customize your technomancer in the beginning as well as start to build your specific mancer based on your play style..
    You can be a warrior, rogue, or guardian…
    Basically you can choose quick close combat, quick and ranged combat, or guarded close combat...
    All of which can be switched to mid combat just by changing your fighting stance
    But you’re better off sticking to one style
    I personally dumped all of my skill points into the warrior and technomancer skill tree, upgraded my electrical powers and staff attacks…
    I wasn’t too big of a fan of the game during its first few hours..
    The amount of choices and skill perks were far too overwhelming for me to grasp at first, leaving me to believe that maybe introducing the skill tree at the start of the game wasn’t too great of an idea...
    youre practically asked to make a choice on something you have no idea about…
    But as the game went on, by hour 5 I was hooked…
    Leveling up felt satisfying and addicting as any good rpg should…
    The story also started to get its hooks in me as I was learning about all of the characters who enhabited mars.
    This game is most comparable to dragon age…
    This isn’t necessarily an open world game, but an open hub game where you travel from hub to hub to complete tasks and take out enemies along your way for xp and loot…
    You also have the choice to drain your fallen enemies for serum which is a currency on mars...
    The only issue though is that doing this will kill that person and life is still valued on mars... and doing so will give you bad karma…
    And all of this may seem like it doesn’t matter, but much like dragon age you also have companions with you..
    You can bring any 2 along and change their weapon and gear, but they pay attention to every choice you make as you play the game, and if they don’t agree with your decisions they can and will leave you...
    So if you do get attached to any of your companions make sure you listen to them and try to stay on their good side..
    Which can be done by helping carry out their requests in side missions, or to choose the answer they feel is best during a main quest...
    The best is that their kills do count towards your xp, so they never feel like they get in the way of your progress and are great to have by your side….
    My biggest issues with this game is its combat and lack of overall variety…
    Combat is probably the least satisfying aspect of this game…
    You do have awesome moves depending on the skills you choose to unlock, but the weapons stay the same throughout just with different stats... you can upgrade your weapons through crafting, but even if you pour your skill points into crafting you still have to find the diagrams to craft a new part… and the world really isn’t engaging enough to want to go out and do this…
    Because by hour 15 of 25 this game really starts to get boring as it takes your nowhere new
    you’ll go to 3 different hub cities throughout the games campaign but for all 25 hours you’re going back and forth between the same 3 places….
    You literally get a task, complete it, are told to return to a city to update your progress, then are told to go back to the same place to do something else, then told to comeback, then you’re told to go to a different place, complete, come back, go back to the first place comeback rinse and repeat for 25 hours…
    I got so tired of walking through the same paths over and over…the scenery literally doesn’t change from hour 1 to hour 25 other than the city you return to to turn your mission progress in..
    And the worst is you have to fight the exact same enemies in the exact same place over and over and over…
    and the combat itself can feel super cheap and frustrating at times and is really trash…
    The hit detection is straight up garbage..
    Enemies don’t really have a block animation.. Your attacks just sometimes won’t do damage when you can clearly see your staff going right through them…
    This poor hit detection greatly hinders any sense of satisfaction as you pull off cool moves and dodge your enemy’s attacks…
    Meanwhile you don’t have this luxury…
    if their weapon hits you - you’re taking damage no questions asked…
    And any area can definitely have you out numbered with multiple heavies or ranged enemies which will lead to constant deaths even on the games easiest difficulty...
    And if you do die in the middle of a city you have to restart from where you entered the city, and guess what?
    Fight the enemies you already fought...
    This can thankfully be overcome by manually saving after you complete an enemy encounter as this game only AutoSaves when you climb a ladder or open a door….
    But when you come back later they will be back...
    Even if you kill them…
    Honestly I think choosing to kill for the bad karma but in return not having to deal with that creature or human enemy anymore would’ve really made the choice of kill or not much more meaningful and consequential… But unfortunately, this choice doesn’t go that deep… The combat highlight is definitely the games bosses… But you don’t have to do much to defeat them other than spam attacks and dodge… Every encounter especially the final encounters all ultimately feel anti-climactic… There’s a lot to do in the technomancer… There’s just not enough variety to want to do it all… I Give the Technomancer a 6.5/10
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  3. Jul 6, 2016
    5
    This game is like asking someone to draw the Monalisa using Microsoft paint, The result is total mess. I appreciate the effort and the game's uniqueness but its shortcomings are overwhelming.
  4. Oct 10, 2016
    5
    Allegedly made on the budget, The Technomancer is far from an inventive Indie game you would expect and feels like a cheaper version of the Mass Effect. Although the gameplay is decent, the fights enjoyable and the leveling system quite interesting, the game lacks a lot in the storytelling department. The absolutely worst part are the dialogues, bland and uninspired, and the voiceacting isAllegedly made on the budget, The Technomancer is far from an inventive Indie game you would expect and feels like a cheaper version of the Mass Effect. Although the gameplay is decent, the fights enjoyable and the leveling system quite interesting, the game lacks a lot in the storytelling department. The absolutely worst part are the dialogues, bland and uninspired, and the voiceacting is abysmal (it hurts so much that I actually attempted to switch the spoken dialogue off, but you can't do that actually). A wasted opportunity at something really grand. Expand
  5. Feb 2, 2018
    5
    Meh! This game was just ok to me. I picked it up on a PSN sale for $10, I played for about 10 hrs and gave up on it. I enjoyed the combat system, the RPG elements and the setting of the game. The graphics are average and the voice acting is terrible. The story did not really grab me and make me interested in continue playing. I have to many games in my back catalog to play instead ofMeh! This game was just ok to me. I picked it up on a PSN sale for $10, I played for about 10 hrs and gave up on it. I enjoyed the combat system, the RPG elements and the setting of the game. The graphics are average and the voice acting is terrible. The story did not really grab me and make me interested in continue playing. I have to many games in my back catalog to play instead of wasting my time on sub-par games. This game seems like a fusion of Mass Effect and Witcher but doesnt achieve greatness as those games did. I would pass on this game if I was you. Expand
  6. May 13, 2019
    5
    I think my initial rating and opinion on this game was a bit harsh, but oh gawd that general VA. This game is a conceptually cool science fiction ARPG. The local and environments I found for a game of this budget looked really very good. The overall story and side missions fairly engaging. Crafting and skill trees seemed easy to understand with lots of variety in both. Combat seemedI think my initial rating and opinion on this game was a bit harsh, but oh gawd that general VA. This game is a conceptually cool science fiction ARPG. The local and environments I found for a game of this budget looked really very good. The overall story and side missions fairly engaging. Crafting and skill trees seemed easy to understand with lots of variety in both. Combat seemed initially tricky, but having two A.I. companions helps even the odds. I was focusing on a electric two handed staff wielder with lightning range attacks which are two of the four optional class builds. I felt like a dark force user lol. Which leads me to the tone of this game. A grim game world allowing for questionably moral choices much like the first game aka Mars: War Logs. Backtracking for missions and going through the same respawning trash mobs can be a grind more so late game. That late game grind almost killed the game for me, but I managed to get to the cool and worth while ending. Expand
  7. Jun 19, 2020
    7
    Quite enjoyable, but quickly forgettable.

    If there had been a little more fluidity to enemy spawning rates and locations then things might have been a bit more interesting. But, no. The enemies were in the exact same spot every time, and followed the same attack pattern without fail. Which isn't much fun, but did allow for easy grinding. The skill tree looked interesting, but I
    Quite enjoyable, but quickly forgettable.

    If there had been a little more fluidity to enemy spawning rates and locations then things might have been a bit more interesting. But, no. The enemies were in the exact same spot every time, and followed the same attack pattern without fail. Which isn't much fun, but did allow for easy grinding.

    The skill tree looked interesting, but I didn't bother with it. Seemed like a lot of fuss and nonsense to be honest. Lock-picking and a good knife was all I needed, even on hard mode. Which, it turned out, wasn't.

    Every character has a story. It's up to you if you want to know about their particular sad tale. Yes, they're all sad. If you do bother speaking in detail then you get 'rewarded' with a buddy mission. Which "warms your soul". Apparently.

    The game looks nice, plays well, and given that it's often on sale now then you might as well play it.
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Metascore
60

Mixed or average reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 38
  2. Negative: 7 out of 38
  1. Playstation Official Magazine UK
    Sep 6, 2016
    40
    It's ambitious, but there's no real spark of life. [Sept 2016, p.111]
  2. Games Master UK
    Aug 21, 2016
    65
    Inoffensive and enjoyable enough for action-RPG fans, but it does far too little to distinguish itself. [Aug 2016, p.78]
  3. Jul 29, 2016
    50
    Good for a fight, dull for everything else. [Issue#176, p.81]