- Publisher: Akupara Games
- Release Date: Aug 29, 2017
- Also On: PC, Xbox One
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- Critic score
- Publication
- By date
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Aug 28, 2017The game manages to do something different fusing rhythm mechanics with turn based battles, but the awkward controls made it difficult to completely enjoy. While the addition of multiplayer, a new character, and a brand new game mode might tempt some toward the console version, the game is clearly best suited to the PC. As all of the upgrades are coming to Steam as well, there's no real reason for existing fans to try out this new port. If you like RPGs, music, and rhythm gameplay, and prefer console or handheld gaming, I'd recommend Theatrythm: Final Fantasy any day.
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Oct 3, 2017The Metronomicon successfully blends the mechanics of rhythm action games with the battle system of JRPGs. As such, it is well worth experiencing, although I am not sure how big a crossover market there is between those two genres. Unlike Persona 4 Dancing All Night, for example, the main element borrowed from RPGs is in the battling. If the concept intrigues you then there is much to enjoy, but only the most freakishly dextrous should try playing at the harder skill settings.
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Sep 6, 2017Taken exclusively as a rhythm game, there is so much to appreciate about Metronomicon. It does bring some new tricks to a genre that often feels quite stale for ideas, and has a truly killer soundtrack. But, this was meant to be a mix of RPG and rhythm games, and Metronomicon did let me down with the former.
Awards & Rankings
User score distribution:
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Positive: 6 out of 11
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Mixed: 2 out of 11
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Negative: 3 out of 11
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Sep 2, 2017