The Making of Karateka Image
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  • Summary: Prince of Persia creator Jordan Mechner was a college student when he created one of the biggest-selling games of 1984: Karateka. Now, in a new interactive documentary from Digital Eclipse, the story of how a teenager with an Apple II created one of the most groundbreaking, influential gamesPrince of Persia creator Jordan Mechner was a college student when he created one of the biggest-selling games of 1984: Karateka. Now, in a new interactive documentary from Digital Eclipse, the story of how a teenager with an Apple II created one of the most groundbreaking, influential games of all time.

    THE ORIGIN STORY OF A LEGENDARY GAME CREATOR

    Discover how Karateka was made through an exhaustive archive of design documents, playable prototypes, and all-new video features. Like walking through a museum, you can explore the interactive timelines at your own pace.

    PLAY THE ACCLAIMED ORIGINALS

    Enjoy pixel-perfect versions of the original Karateka games and a variety of never-before-seen early prototypes, with rich quality-of-life features like save anywhere, rewind, chapter select, and director's commentary.

    TWO REMASTERED GAMES

    Karateka Remastered is an all-new version of the original game featuring cutting-room-floor content, commentary, achievements, and more. Deathbounce: Rebounded is a fast and frantic twin-stick shooter based on Jordan's unpublished prototype.

    A GROUNDBREAKING MASTERPIECE

    Discover how Karateka became one of the first games to include cinematic scenes, a moving original soundtrack, rotoscoped animation, and a Hollywood-style love story, influencing the decades of games that followed.
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