• Publisher: SCEA
  • Release Date: Jul 29, 2014
User Score
9.2

Universal acclaim- based on 19472 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 3, 2022
    7
    It’s okay, not bad or Amazing. Definitely a little over hyped. It was my first PS exclusive game and it was a little disappointing but still well worth the play.
  2. Sep 5, 2022
    7
    Спасибо за 1080 рублей и 60 фпс, игру нужно было выпускать именно на этот консоли, был бы систем-селлер, демонстирующий мощь консоли и то, какого качества игры будут на ней.

    При этом, это буквальна игра из разряда "на 1 раз, больше не интересно", но для такой игры она довольно хорошо справляется с кинематографичностью для своих лет.
    Спасибо за 1080 рублей и 60 фпс, игру нужно было выпускать именно на этот консоли, был бы систем-селлер, демонстирующий мощь консоли и то, какого качества игры будут на ней.

    При этом, это буквальна игра из разряда "на 1 раз, больше не интересно", но для такой игры она довольно хорошо справляется с кинематографичностью для своих лет.
  3. Nov 25, 2022
    7
    game looked decent enough and played well enough considering it’s a remastered ps3 game. i just don’t understand how everyone thought this was some incredible story?? joel begins to open up a little but we never get an emotional moment between ellie and him that the game seems to be building up to?? as i finished this game i thought to myself, oh alright maybe they’re saving that for thegame looked decent enough and played well enough considering it’s a remastered ps3 game. i just don’t understand how everyone thought this was some incredible story?? joel begins to open up a little but we never get an emotional moment between ellie and him that the game seems to be building up to?? as i finished this game i thought to myself, oh alright maybe they’re saving that for the second game… but boy was i wrong about that. Expand
  4. Jan 30, 2023
    7
    Solid game but worse than Jak. Poor gameplay variety (all you do is walk and fight). Good story and environments.
  5. Apr 26, 2023
    7
    Not much to say really, it is the last of us its amazing. Story is great, characters are great, world building is great but the game play was a bit on the average side and bored me most of the time.
  6. Aug 6, 2023
    7
    The story is definitely worth playing, and the title itself on the list of games is a mustplay. However, I don't think the gameplay is anything special. The system of collecting raw materials and obtaining weapons from them does not appeal to me with its simplicity. The stealth nature of the game seems boring to me.
  7. May 19, 2020
    6
    It is a movie you "play" through. Only choice you can make is to go guns blazing or sneaking past. No choices in the story, no choices in where you go. It is ok-ish, but not nearly a top game at all.
  8. Jun 25, 2020
    6
    I tried playing the Last of Us at least 3 times and every time I just got bored of it and didn't feel compelled to keep playing. The game mechanics and inventory system felt clunky and not intuitive. The graphics were decent. The AI seemed average. I cant believe this game was rated 10's by so many people. Only reason why is it seems it's living off the reputation of Naughty Dog andI tried playing the Last of Us at least 3 times and every time I just got bored of it and didn't feel compelled to keep playing. The game mechanics and inventory system felt clunky and not intuitive. The graphics were decent. The AI seemed average. I cant believe this game was rated 10's by so many people. Only reason why is it seems it's living off the reputation of Naughty Dog and the cinematic experience of the game. As much as I love cinematic games, if the gameplay isn't there, it feels lackluster as a game. I just couldn't love this game the way others did. Expand
  9. May 24, 2015
    6
    I truthfully couldn't figure out why this game has such high scores. And the only reason I can find is that people must have loved the story. It's a good game. Don't get me wrong. But what makes this game deserve a 7/10? Well for starters, the item base is very limited. Yes I understand it is a survival game, but more options would be nice. Also there aren't many enemy types. It just feltI truthfully couldn't figure out why this game has such high scores. And the only reason I can find is that people must have loved the story. It's a good game. Don't get me wrong. But what makes this game deserve a 7/10? Well for starters, the item base is very limited. Yes I understand it is a survival game, but more options would be nice. Also there aren't many enemy types. It just felt like I was killing the same enemies over and again in the same manner. The story did have a flaw. I predicted basically the entire story from start to finish. The Last of Us is entertaining at best. But is it worthy of a perfect score? Most definitely not. Expand
  10. Aug 13, 2014
    6
    This game is not great, not bad, but just good. All the people that give this game a 10 don't own the game and just wasted the presentation. Because that was pretty awesome. The real game though is a serious letdown from what was promised. In the presentation, the A.I. was 100 times smarter than it is now. They said and showed that the A.I. would act different in different situations. ForThis game is not great, not bad, but just good. All the people that give this game a 10 don't own the game and just wasted the presentation. Because that was pretty awesome. The real game though is a serious letdown from what was promised. In the presentation, the A.I. was 100 times smarter than it is now. They said and showed that the A.I. would act different in different situations. For exemple, if an enemy was the last one in the building, they would run for their lives until they are save behind cover, throw something at you to weaken you and then attack you. In the game, they just run at you like some raging headless chicken. Also, when you're holding a gun, and the enemy has a melee weapon, they would sit behind a cornor waiting for you, so they can ambush you. What really happens is, again, they are just raging headless chickens coming at you with their weapon.

    After 5 hours I got SO tired of the 'Hey, let me boost you up' or 'Help me open this door' or 'Help me push this in front of the door' bs. This really slows the already slow gameplay. What also bothered me were the so called 'puzzels'... Just searching some piece of wood so Ellie can jump on it to get her to the other side. Nothing else, just that.

    Returning to the story, this is a story made for a movie, not a video game. I don't want to watch a total of 3 hours+ cutscenes, or just walking around with Ellie for 10 minutes, solve a 'puzzle' (getting her on a piece of wood), fight some dudes/infected, cutscene, puzzle, dudes/infected, repeat, repeat, repeat. Boring as a video game, good for a movie, with some changes.
    Expand
  11. Jun 21, 2019
    6
    I had been interested in checking out this game since it first came out, but I only got my first Playstation ever a few weeks ago, so I had no way to do so until recently, and, well, I'm a little disappointed.

    Don't get me wrong, the things people praise about this game are every bit as good as I'd heard, this game has excellent writing and voice acting, Ellie and Joel's relationship is
    I had been interested in checking out this game since it first came out, but I only got my first Playstation ever a few weeks ago, so I had no way to do so until recently, and, well, I'm a little disappointed.

    Don't get me wrong, the things people praise about this game are every bit as good as I'd heard, this game has excellent writing and voice acting, Ellie and Joel's relationship is edifying to watch unfold and to discuss, but there's just something that's "missing" in the link between storytelling and gameplay mechanics that's difficult for me to get over.

    When I say there's something "missing," what I mean to say, is there's no connection between storytelling and gameplay at all. This game is like a Skinner box, but with a bunch of extra steps. You go through an area with some very light, often times tedious puzzle solving that usually boils down to "find the thing and move the thing that lets you jump over the other thing," or "find the thing that lets you open the thing," interspersed with a ton of moments comprised of "kill every dude in the area who isn't you," before you're rewarded with another cutscene, and I can't count how many times I found myself disappointed the minute a cutscene ended and the gameplay began, because it meant another solid 30-60 minutes of trudging through not particularly great gameplay to get rewarded with another cutscene.

    That brings me to my second major issue with this game: the gameplay, on its own, really just isn't that good. As I mentioned earlier, it is almost entirely broken up into two kinds of sequences, 1) wandering around a small area to find the thing that let's you get past the obstacle, or 2) killing every dude on the map who isn't you, and that's it. It's interspersed with some exciting moments, like a moment where you're trying to push start a truck while finding off clickers, or a moment where you're defending Ellie from Clickers while she tries to free you from a trap that has you suspended upside-down, but these moments are few and far between gameplay that is, overall, bog standard, and does absolutely nothing to enhance the narrative through its mechanics, you simply just do a few objectives using mechanics that have little to with the narrative, so you can be rewarded with some new cutscenes, and that's about it. And all of that doesn't even get into the dozens of odd moments where the gameplay and story are completely at odds with each other in quite baffling ways. For example, there's a scene where a dude is on top of you trying to drown you, and then Ellie shoots him to save you, then later in the game, there's a moment where Joel is rationalizing her action to save you, telling her not to worry about the fact that she just killed a man, since it was either "him or me [Joel]," but it makes absolutely no sense that Joel would need to cauterize that one particular action in that one particular moment, considering the fact that Ellie has already helped you kill well over twenty people in the gameplay, which just reinforces the fact that the gameplay and story departments working on this game had little to no crossover with each other. The narrative tells you one story, about Ellie losing her innocence to a harsh, unforgiving world, but in the gameplay, there's no resistance or struggle or pushback at all to Joel killing scores and scores of nameless, faceless, storyless dudes all for the sake of advancing to the next cutscene.

    All and all, The Last of Us is a real shame, because the acting and writing are truly very good, but the narrative just gets put on hold during gameplay sequences that have barely have anything to do with the narrative, and do nothing at all to enhance the narrative, and I find it disappointing that what has been almost universally lauded as one of the greatest video games ever made has a story that does nothing to take advantage of the fact that it is an interactive medium and capable of telling you a story through mechanical interactions.

    I'm not going to call this game "overrated" because I do truly understand why this game emotionally resonated with so many people, but I'm still disappointed all the same and I really wish I had loved this game more than I did.
    Expand
  12. Nov 15, 2021
    6
    It was a good game don't get me wrong but I really don't understand the GOTY hype. I freaking love Naughty Dog. The Uncharted series is one of my most favourite series of all time but this? I found Joel to be very unlikeable, an absolute asshat. And because he was such an asshat it was really hard to enjoy the story. Ellie was the saving grace for me. Controls were clunky and gun playIt was a good game don't get me wrong but I really don't understand the GOTY hype. I freaking love Naughty Dog. The Uncharted series is one of my most favourite series of all time but this? I found Joel to be very unlikeable, an absolute asshat. And because he was such an asshat it was really hard to enjoy the story. Ellie was the saving grace for me. Controls were clunky and gun play frustrating. I did think the areas you travelled through were quite nice, but not as nice as some other places Naughty Dog has taken me to. Maybe I was expecting something mind-blowing because of the hype or I played this too late after it had been released. Either way, good but not great. I'll still be giving TLOU2 a go which I might actually enjoy more knowing Joel doesn't play such a significant part. Expand
  13. Apr 1, 2020
    6
    The first thing to note is that the game is surprinsingly short (Hard playthrough) - The absence of uniquely crafted set pieces points towards the fact that the game might have had a lower budget than previous naughty dog productions. Gameplay wise, you are looking at a competent stealth action game, but that does nothing new to advance the genre.

    Let's be clear, as far as stealth
    The first thing to note is that the game is surprinsingly short (Hard playthrough) - The absence of uniquely crafted set pieces points towards the fact that the game might have had a lower budget than previous naughty dog productions. Gameplay wise, you are looking at a competent stealth action game, but that does nothing new to advance the genre.

    Let's be clear, as far as stealth options are concerned, you get to chose between throwing a brick, or a bottle, that's it. There are no exciting environmental opportunities to leverage, no interesting situational obstacles to deal with, and boredom sets in as, you deal with fairly identical situations, over, and over. Think of Uncharted, with extra boring interruptions, walking sections, and with the fun action bits removed. They also got rid of the puzzles too since you now get to play with bricks and ladders.

    The crafting and looting is competently handled, but there is really nothing in terms of gadgets or skill tree worth praising above and beyond the competition.

    And that's my problem, in the light of all of these observations, it is difficult for me to accept the praise the game has garnered. Maybe an exceptional scenario and plot could have justified the praises, but considering how cliche and predictable the story is, it is that much more difficult to reconcile myself with its critical success.

    Yes, the acting, music, presentation and production value is a cut above the competition, but as far as 2013 release games, I can think of so many games that easily outclass The last of us in terms of game and level design, pacing, mechanics, and player agency. Games such as Tomb raider, Blacklist, GTAV, not only do more, but they do it better - and if we wanted to draw a comparison with a game that more closely resembles the last of us, Spec ops: The line is the more successful of the two in realizing both its game-play and story-telling ambitions.

    The last of us remains a moderately enjoyable game, it does have a few saving graces in terms of scenario and game-play (like the hunting sandbox at the beginning of the winter chapter), but it is far too repetitive and limited in scope to be considered anything above the best the competition has to offer. It is also worth noting that 2 of Resident evil 4's most memorable, fun, and iconic game-play moments were "borrowed" by Naughty dog, though not as well executed as in Capcom's masterwork.

    As a videogame, The last of us only truly excels at mimicking what has previously been done better on film and TV, yet does very little in terms of intelligent design, and interactive story telling.
    Expand
  14. Sep 1, 2014
    6
    Finally got the chance to play this game. And it is what of thought it be. Is it a bad game? No. But is it great? Not close. It's a good game that's for sure.
    Pros:
    Atmosphere- it feels all too real. The survival feeling is true. Scavenging ammo during shoot outs whilst taking cover is intense. Side characters- The situation is tense, you don't know who to trust, or what exactly they
    Finally got the chance to play this game. And it is what of thought it be. Is it a bad game? No. But is it great? Not close. It's a good game that's for sure.
    Pros:
    Atmosphere- it feels all too real. The survival feeling is true. Scavenging ammo during shoot outs whilst taking cover is intense.
    Side characters- The situation is tense, you don't know who to trust, or what exactly they might do. But some.. Are just flat out insane.
    Ellie- she's a great character, certainly better then Joel. You can relate to her, and always hope the best for her.

    Cons:
    Joel- he's a boring character, never had a connection with him, although usually his arsenal is better then Ellie's .
    Story- is too far predictable, me and my cousin laughed at times, because we knew what was going to happen. And the ending is sequel heavy. Not satisfying.
    Enemies- some will magically see you or notice you even if you were in cover or moving quietly. Some wear helmets, many times I clearly shot the face, and the helmet just falls off. And there is far too many QTE, which makes it a button mashing fest.
    Too linear- not enough room to scavenge or plan, it makes the game far too hard. Okay I understand Ellie can't swim, and this adds puzzles for Joel to help Ellie across the water. But why is the a 'convenient' plank for Ellie to step on, every where? It gets old really fast. And the DLC pack that comes with it, makes Ellie do certain actions for no apparent reason. Only to raise more controversy on the game.

    Special mention- this game was fun, but has bad pacing, and a list of other problems from keeping it great for me, but you do get your money's worth, for the length of about 20hrs doing everything. I don't exactly recommend this game, it isn't something special. And on the PS4 the graphics aren't as good as Infamous, it's still PS3 ish. Although this is the most mature Zombie game on the market.
    Expand
  15. Aug 31, 2014
    6
    This game came off as pretty average to me. People may have certain taste when it comes to what they love of this particular art form. Gameplay for me is crucial to what makes a video game. It's the foundation for many and it's what we would define a video game.

    The Last Of Us excels greatly in its presentation. Graphically it's the best of the best and second to none on console. I
    This game came off as pretty average to me. People may have certain taste when it comes to what they love of this particular art form. Gameplay for me is crucial to what makes a video game. It's the foundation for many and it's what we would define a video game.

    The Last Of Us excels greatly in its presentation. Graphically it's the best of the best and second to none on console. I actually felt that what I saw in the game was actual real such as the buildings, infected, and people. The environments swell to the brim with technical and graphical brilliance. The characters come off as very interesting with Joel beaten by his 20 year experience in the new world order or his partner, Tess, hopelessly clinging to a hope that is far beyond her reach.

    The plot though unoriginal is performed very well by the games many interesting characters and has the highest of presentation value. The main issue I encountered while playing is that over the course of the main plot the protagonist comes across an epiphany. This is why the game is set in this period because it's the most important part of the protagonist life in this set time period. However, it fell flat when Joel doesn't come across any realization at all and stays the same as he was at the start of the game. Now some would say that Joel realized love, but that's only part of his character. Selfishness is the primary trait that governed Joel from the start of the game to its very end and it was very unsatisfying.

    The gameplay in this game could best be described as repetitive and bare bones. The games constant use of sneak through this environment and kill the same enemies over and over got very boring and it's mechanic of placing boards across gaps was rather laughable. The crafting system is very limiting of what you can make and felt like more of a minor mechanic rather than an essential part of the game. This game also suffers from replayability issues as it's story is rather limiting in interesting and original gameplay. I felt that I was watching a movie rather than playing an interactive piece of media most of the time.

    The multiplayer is this game's saving grace when it comes to gamplay offering very interesting modes that could carry the game on for several years.
    Expand
  16. Sep 17, 2014
    6
    Very good, but quickly gets old and boring.
    There is a wonderful line connecting this game start to finish - an aging man years ago lost everything, including his teenage daughter who was killed, gets to relive fatherhood feelings while having to take care of and protect the girl he has to take across the country. The storyline if modified is probably worth a movie at some point down the
    Very good, but quickly gets old and boring.
    There is a wonderful line connecting this game start to finish - an aging man years ago lost everything, including his teenage daughter who was killed, gets to relive fatherhood feelings while having to take care of and protect the girl he has to take across the country. The storyline if modified is probably worth a movie at some point down the road, but as far as gameplay it gets repetitive and old very fast - you run around, collect items, shoot and kill zombies, infected, military, etc.. while going from point A to point B in a predefined path. There is no open world concept really, it is almost like you are playing a on-rails-shooter with some degree of flexibility how to kill your enemies. It gets boring, the level of complexity in "puzzle solving" is sad, and is better left to 1st graders (Don't, because it is not a game for kids...), lack of different paths in gameplay, or decision-consequence in the game is an eye-sore. Some tasks could be time-limited, outcomes of your "faith" or difficulty of the path chosen may depend on which door you open, which path you take around city/your surroundings, items found, information you collect could depend on "friends" (and there are not many...) you make, there is so much more that could have been done to make game interesting.

    It is visually beautiful, story is good, but that is where it ends. I am torn, to give it better or worse rating, because there are worse games that get better ratings, but to be fair, 6 is just about right given high expectations and hype that is created. I want to be surprised by the game in a positive way to give it a 9 or 10.

    Gameplay: 4/10
    Visuals: 9/10
    Story: 10/10
    Quality: 9/10
    Overall: 6/10

    I would rate Assassin's Creed, Uncharted, GTA ahead of The Last of Us, I do not want to be bored by the game, and if you are into a good story, well, I suggest you read a good book before you go to bed instead...
    Expand
  17. Nov 14, 2014
    6
    PS3 version was one of the best games of 2013 (Bioshock Infinite, Tomb Raider beat it for me). I had hopes for the PS4 version to shine ... but was disappointed. The 'remaster' didn't change much including graphics.
    If you played it on PS3, don't bother with this one. If you did not, then definitely get this game. Would score a solid 8 if a new game.
  18. Jun 2, 2019
    6
    Проходил игру три года. Вроде все хорошо - и персонажи отлично переданы, и общение у них интересное, но... Они идут и идут.. идут и идут.. уже и 20 раз показали где будут а они всё идут и идут. Очень однообразный и затянутый процесс. Всё время откладывал со словами "ну потом как-нибудь". А "потом" почему-то не вспоминалось.
    Некоторые стычки с врагами через чур быстросмертельные. По 10 раз
    Проходил игру три года. Вроде все хорошо - и персонажи отлично переданы, и общение у них интересное, но... Они идут и идут.. идут и идут.. уже и 20 раз показали где будут а они всё идут и идут. Очень однообразный и затянутый процесс. Всё время откладывал со словами "ну потом как-нибудь". А "потом" почему-то не вспоминалось.
    Некоторые стычки с врагами через чур быстросмертельные. По 10 раз переигрывал.
    В общем шедевр который меня абсолютно не зацепил.
    Expand
  19. Jun 10, 2019
    6
    Good looking game with a fairly intimate, character driven story set in a redundant post-apocalypse that gets off to an interesting start.

    The gameplay becomes repetitive fast, and ranges from boring to tedious; ultimately boiling down to extreme resource management, guess-work, and stealth, with occasional quicktime events and cut-scenes. Although it gives the appearance of a
    Good looking game with a fairly intimate, character driven story set in a redundant post-apocalypse that gets off to an interesting start.

    The gameplay becomes repetitive fast, and ranges from boring to tedious; ultimately boiling down to extreme resource management, guess-work, and stealth, with occasional quicktime events and cut-scenes.

    Although it gives the appearance of a realistic open environment, it is actually extremely linear. You are almost always forced through strict, unintuitive corridors with only one way to progress.

    There are dozens of obvious openings, walk-arounds, things to climb, and paths in the environment that should be easy to traverse, which are blocked by invisible walls.

    The girl can't swim, so go get the inevitable wooden plank hidden around the corner and bring it back for her to cross. Ad nauseam.

    The AI is completely ridiculous and often immersion-breaking. The two generic enemy types --humans and clickers-- both just walk aimlessly around the environment in patterns akin to the 8-bit era, apparently doing nothing at all in totally random locations -- that happen to perfectly block your only path.

    What is intended to build tension ends up feeling forced and frustrating.

    What little action there is is hampered by archaic mechanics, and brazenly unimaginative enemy difficulty scaling. For example, if the same enemy you've encountered dozens of times suddenly happens to be wearing a generic construction hardhat, they will take two or three extra shots, no matter where you hit them. Even if you clearly shoot them in the face. There is no acknowledgement of accuracy, each enemy is just one giant hit-box, so there is essentially no point in aiming, very unsatisfying.

    The gameplay is so stale that comparisons to The Walking Dead tv show are inescapable and likely to leave players wondering why they're even bothering with the under-utilized Dual Shock controller instead of just watching another so-so zombie tale.

    For a AAA title, it is easy to appreciate some of the risks this game takes, focusing on character arcs, mood, storytelling, and an attempted sense of immersion in a bleak, realistic world; unfortunately it is hard to ignore the weak gameplay which undermines its loftier intentions.

    The Last of Us actually makes much more sense in its TellTale Games spinoff interactive comic format. On the PS4, remastered, it is barely a step above interactive movie, and not significantly improved from its original PS3 release.

    Not bad, but not much fun to play. Extremely overrated.
    Expand
  20. Jul 17, 2016
    6
    Es una buen juego de PS3, pero es vergonzoso que Sony y Naughty Dog tenga que hacer volver a pagar por un juego que salio hasta con un pack de PS3 (juego mas consola). Podrian haber incorporado Retrocompatibilidad, aunque solo sea con unos títulos seleccionados como ocurre en Xbox. La historia de The Last Of Us, Bien, pero este juego, junto a otros como Uncharted collection, demuestran laEs una buen juego de PS3, pero es vergonzoso que Sony y Naughty Dog tenga que hacer volver a pagar por un juego que salio hasta con un pack de PS3 (juego mas consola). Podrian haber incorporado Retrocompatibilidad, aunque solo sea con unos títulos seleccionados como ocurre en Xbox. La historia de The Last Of Us, Bien, pero este juego, junto a otros como Uncharted collection, demuestran la falta de ideas en Sony y en esta generación de consolas en general. Expand
  21. Oct 29, 2018
    6
    The is the most overrated game I have ever played. I'd rather watch "The Last of Us" animated movie than relive the hours of mediocre gameplay. I'd get more out of this if I watched a well scripted condensed edited lets play on the Internet for sure.

    Full of scripted cheating BS that forces you into stupid insane avoidable situations. Oh and the combat is so unrefined to the point of
    The is the most overrated game I have ever played. I'd rather watch "The Last of Us" animated movie than relive the hours of mediocre gameplay. I'd get more out of this if I watched a well scripted condensed edited lets play on the Internet for sure.

    Full of scripted cheating BS that forces you into stupid insane avoidable situations. Oh and the combat is so unrefined to the point of jank. What is with the slow cumbersome wobbly aim of a geriatric in a care home. So like have the developers really ever picked up a bow/pistol/rifle and shot one ffs? Melee that glitches out with really shoddy camera angles.

    Seriously NFW Joel should be dead round about the horse section, but no spoilers, so... I liked the Joel character enough, but Ellie the swearing edgy mary sue teen character not so much. Another teen character is in the game and I was convinced that they was just a teen not going on forty like Ellie. Hyped game, scripted idiocy, unconvincing character development on the Ellie part, shoddy gameplay mechanics.

    It is meh gameplay to ok story, but nothing really at all special. If this got two hundred noted gaming awards? Then the era of the dedicated gamer is over and now it is the rein of the casual media consumer.
    Expand
  22. Jul 12, 2019
    6
    First, the good: Technically outstanding for being a PS3-era game, both the graphics and the animations are possibly the best that could be seen in last-gen. The soundtrack accompanies the general tone of the game very well.
    The story at first did not interest me that much, but at the end it really hook me up. Both the plot, and the characters of Ellie and Joel are well written, possibly
    First, the good: Technically outstanding for being a PS3-era game, both the graphics and the animations are possibly the best that could be seen in last-gen. The soundtrack accompanies the general tone of the game very well.
    The story at first did not interest me that much, but at the end it really hook me up. Both the plot, and the characters of Ellie and Joel are well written, possibly at the level of a good TV show.

    The weak point of the game is the gameplay, it is completely forgettable. And it's not that the mechanics are broken, the problem is that it is structured in a way that it feels like a small part of the game, the story always has the focus of the devs, it feels like you're "playing" episodes of a TV show. By the end of the game, when the story has already hooked you up, playing feels like a sort of "work" just to see the story moving forward.

    I STRONGLY recommend not buying it; just borrow it, or use PSNow. It's the kind of game that after playing it one single time, you'll never touch it again. The game lives from its story and after knowing it, it loses absolutely all appeal.
    Expand
  23. Mar 26, 2019
    6
    This review contains spoilers, click expand to view. Brought this because of the hype, but I am disappointed. Game play is incredibly linear. It mainly consists of go here, kill everybody/all the monsters in the area, repeat. The story/character
    development so far has been the biggest disappointment, the story basically being the young girl may be the key to a cure, take her to someone who can help develop a cure. That's not a plot we've seen in a thousand movies/games before, is it now? That's it. Characters? He's grumpy, she's mouthy. That's about all you can say about them.

    It basically plays like a telltale walking dead game, but with less choice/character development/story, much better graphics and annoying combat sections.

    Also, why kill all the humans you meet, even the ones who never act aggressively towards you until they catch you sneaking around, trying to kill them? One group are in a hotel, clearing out monsters. Are they good or bad? Who knows, just wipe them out. Often, just sneaking through to the exit isn't an option.

    I'll probably put it on easy and play to the end, but I'm not impressed so far.
    Expand
  24. Jan 24, 2023
    6
    the game is full of technical issues, broken AI; immersion-breaking logic and mechanics, the story is literally every zombie movie ever, nothing really very original.
    The sets designs are amazingly detailed and the models look real good, the acting is great, but im playing a game not watching a movie.
    The sequel is much much better.
  25. Jan 2, 2020
    6
    I cannot understand how this game became GOTY. It's a good game, or at least decent. Graphics, sounds, narrative, customization etc is quite good, but it has so much potential wasted. And why make a grumpy main character? Finding a pallet for Ellie about 5 times is pretty repetetive. To see Metro Last Light and Black Flag not winning over this is pretty sad, even Bioshock Infinite, but II cannot understand how this game became GOTY. It's a good game, or at least decent. Graphics, sounds, narrative, customization etc is quite good, but it has so much potential wasted. And why make a grumpy main character? Finding a pallet for Ellie about 5 times is pretty repetetive. To see Metro Last Light and Black Flag not winning over this is pretty sad, even Bioshock Infinite, but I think this game appeals to the casual gamer and most women for some weird reason.. Expand
  26. May 25, 2021
    6
    For some reason, I couldn't really get into this game as much as I wanted to. The story was good but I found myself getting bored of repeated, similar encounters and getting lost on occasion. I personally didn't really get into the story until the final third. The hint system was a nice touch for someone like me who does get lost easily and I think more games should have this option.
  27. Jul 2, 2020
    6
    I have not played it since it first came out and with some distance, I got to see how my feelings about the game have changed.

    At the time I thought the ending painted Joel as the anti-hero but playing it again in 2020 and watching the first ten minutes of that game I changed my feelings. The game tells a very simple "Dad video game" plot though very ahead of its time but might
    I have not played it since it first came out and with some distance, I got to see how my feelings about the game have changed.

    At the time I thought the ending painted Joel as the anti-hero but playing it again in 2020 and watching the first ten minutes of that game I changed my feelings. The game tells a very simple "Dad video game" plot though very ahead of its time but might accidentally be saying something profound about the failure of systemic leadership.

    Anyway, the beginning really set up the ending but I am not sure if it is intentional because the writing in this game is so bad. I think at the time before Uncharted 4 I appreciated that they were trying to fix the ludo narrative dissonance by making everyone a murder sociopath in a murder world. Compared to Uncharted it seemed clever but ultimately it is pretty shallow.

    The audio and visuals still hold up. The guns sound good and the narrow corridor level design does look really nice, even if you can see its Crash Bandicoot roots.

    I liked it enough then, I still like it now, but other than all the time and money spent on the audio and visuals and animations and VO, it really never really rises as something special, just expensive.
    Expand
  28. Feb 3, 2020
    6
    I think the story and gameplay are very avarage,I'm sad cause I was actually looking forward to this but I was really disappointed with how generic it was.. human enemies were especially boring
  29. Aug 21, 2019
    6
    This review contains spoilers, click expand to view. Hype just was too high for its own good. Game was really slow at first and for its first 4 hours was practically a stealth game. If a zombie catches you, you use your shiv or you die...just wasn’t what I was expecting from an awesome developer as Naughty Dog. Didn’t make it past 5 hours (probably gets good from there, don’t know) after 3 different attempts. Expand
  30. Sep 10, 2019
    6
    The graphics were amazing, they held up decently. The gameplay is janky, fine-tuned, but I think the result was honestly below average gunplay and melee combat that uses its flaws to create the illusion of difficulty. The animations are really good, but the realism just makes things more clunky than fun. I think the story is up there with a lot of better direct-to-video movies, butThe graphics were amazing, they held up decently. The gameplay is janky, fine-tuned, but I think the result was honestly below average gunplay and melee combat that uses its flaws to create the illusion of difficulty. The animations are really good, but the realism just makes things more clunky than fun. I think the story is up there with a lot of better direct-to-video movies, but video game oscar equivalent? No. Overall I think it's a fine game, but not a magnum opus. Expand
Metascore
95

Universal acclaim - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 69 out of 70
  2. Negative: 0 out of 70
  1. Jul 28, 2020
    90
    A post-apocalyptic road trip that offers a fantastic, riveting experience, where destruction and beauty, and hope and despair, get entwined in a way that’s nothing short of genius, The Last of Us is so good that its somewhat repetitive, and occasionally dull gameplay isn’t enough to rob it of its rightful place amongst the video game greats. Therefore, if looking for an unforgettable action-adventure, with strong cinematic sensibilities, and a heavy emphasis in adult, character-driven storytelling, look no further than Naughty Dog’s classic, especially now that the remastered version has made the original even more stunning.
  2. CD-Action
    Oct 22, 2014
    80
    Visual improvements and three included DLCs don’t justify buying this game again, but if you haven’t played it on PS3 yet, you’re in for long hours of valuable entertainment. [Sept 2014, p.59]
  3. LEVEL (Czech Republic)
    Oct 13, 2014
    100
    One of the best titles of the previous generation is now available in all the next-gen glory and also with all the DLCs. Take it or leave it. [Issue#245]