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5.8

Mixed or average reviews- based on 161975 Ratings

User score distribution:
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  1. Jun 30, 2020
    8
    This review contains spoilers, click expand to view. Um ótimo jogo, com uma gameplay e gráficos incríveis porém história muito fraca e confusa se comparado ao primeiro jogo da franquia. Mas não é de tudo ruim Expand
  2. Jul 1, 2020
    8
    This review contains spoilers, click expand to view. This game is a masterpiece, but it's just stupid that 1 hour of playing immediately Joel dies. The story isn’t bad, but I thought I’d experience the journey with Joel and Ellie. As for the Gameplay it is pretty much good. And in the end I don't know what to say, I mean I want to say I feel empty and sad. Please do the third part as soon as possible! Expand
  3. Jun 30, 2020
    8
    This review contains spoilers, click expand to view. The Last of Us Part II is a great game that is heavily held back by its story in the second half. Overall I really enjoyed the game, the gameplay is enhanced from the first game and that is what's important to me. The graphics look nice too but that matters a bit less. The main thing holding it back for me is the story and the pacing, I hated the second half of it when I took control of Abby while the gameplay is the same it broke the pace by having us start over in progression and we have to play as the villain all of a sudden. To say it was a jolt is an understatement. I spent a good chunk at the start just killing her anyway I could. Knowing what she did I could not forgive her because she is a hypocrite. Her revenge is justified but Ellie's isn't. About halfway through playing as her I started to ignore it but I still couldn't get over it. Another thing that bugs me is the tacked on epilogue, the game should have ended in Seattle but it kept going, with Santa Barbra once again breaking the pace, and that is the main issue for me overall. However, I did enjoy my time with it and since gameplay is the most important thing for me in a video game I believe my score is fair. Expand
  4. Jun 30, 2020
    8
    The gameplay is truly next-level in terms of immersion and attention to detail. One of the best stealth shooters I’ve ever played. However, the overall storytelling could have been done MUCH better. The excitement/flow of the game is completely extinguished by flashback scenes and character switches about halfway through the story. When I started the game, it was hard to put the controllerThe gameplay is truly next-level in terms of immersion and attention to detail. One of the best stealth shooters I’ve ever played. However, the overall storytelling could have been done MUCH better. The excitement/flow of the game is completely extinguished by flashback scenes and character switches about halfway through the story. When I started the game, it was hard to put the controller down, but as I got closer to the end, it felt like I was limping to the finish line just to see how it ended. Expand
  5. Jun 30, 2020
    8
    En mi opinión, es una obra maestra si hablamos de gráficos pero enfocándose en la historia esta no es la mejor, entendi el punto de vista de abby pero ella nunca entendió el de ellie por lo tanto no lo hizo con nosotros, hay problemas con lo que es el realismo en ciertos casos pero tiene buen potencial sin tener en cuenta lo antes dicho
  6. Jun 30, 2020
    8
    This review contains spoilers, click expand to view. This game is NOT a 0/10, review bombing isn't constructive. It's disrespectful to the hundreds of artists, programmers, musicians, writers, and game designers in general. Just because the story wasn't how you expected it to be doesn't mean the entire game is garbage.
    That being said, I DO AGREE that this wasn't the direction the sequel should have taken. To me, this game feels like a spin-off rather than a direct continuation of Ellie and Joel's story. It is still however, an engaging and thought provoking story that, when you open your mind a little, really makes you question whether or not Abby deserves to be hated so much.

    Well done Naughty Dog, I consider this game a masterpiece, but I can't shake the feeling of frustration about Joel. He deserved to have his story ended far better than what you gave him. But besides that, everything else about this game was top notch.
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  7. Jun 30, 2020
    8
    Game is definitely not as bad as a lot of people are saying, and doesn't disrespect the characters or themes from the previous game. There are valid criticisms on both sides, and while the game isn't perfect it is not a bad game. Everything in the game except for the story pacing and some of the character motivations are excellent. Like some of the best game play, graphics, animations,Game is definitely not as bad as a lot of people are saying, and doesn't disrespect the characters or themes from the previous game. There are valid criticisms on both sides, and while the game isn't perfect it is not a bad game. Everything in the game except for the story pacing and some of the character motivations are excellent. Like some of the best game play, graphics, animations, voice acting ever. The story faces some shortcomings, such as having some pacing issues, but the amount of flashbacks and especially the placement of them are not nearly as bad as some are making it out to be. The flashbacks almost always occur at the end of a sequence, and there is only one flashback that is in a tension filled moment. Overall a lot of the story beats that are controversial make perfect sense, and do NOT do a disservice to the previous game or its characters, and themes. The game does have pacing issues and it can be confusing as to what the game is trying to say. The last of us part 2 elicits equally powerful emotions as the first game did. The difference being these emotions are ones of anger and hatred, while the first game was of love, and redemption. Expand
  8. Jun 30, 2020
    8
    O jogo é bom, a história é boa (apesar de muita gente não ter gostado) e vale ver a continuidade, ainda que controversa, dos personagens do primeiro jogo.
  9. Jun 30, 2020
    8
    This review contains spoilers, click expand to view. Okay so, I really really want to love this game. I’ve been waiting YEARS to finally hear more of Joel and Ellie’s story, however it pains me to say that you spend way to much time playing as people who aren’t Ellie or Joel.

    I totally understand it from a design perspective, they wanted to throw a wrench into traditional storytelling and humanize the bad guys. However, this is a tall order when you’re trying to get the audience to sympathize with the character that just murdered 1/2 of one of gaming’s most beloved duos. This did not hit the way they intended it to, and it turns these segments into boring filler with no real weight or consequence. All in all, that’s pretty much my only gripe with the game. Gunplay feels a little stiff sometimes, but other than that, I really enjoyed my play through, and would most definitely recommend picking this game up.
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  10. Jun 30, 2020
    8
    Great overall game and performance from everyone involved. Perfect gameplay.
  11. Jun 30, 2020
    8
    I registered an account just to give this game a review. I think the hate on this game is a little extreme. Yes the plot is questionable and I am not a fan of the story writing in this game. Having said that the game is a masterpiece in all other areas. The environment and details in this game is absolutely amazing. The facial expressions of the characters are so real they are out of thisI registered an account just to give this game a review. I think the hate on this game is a little extreme. Yes the plot is questionable and I am not a fan of the story writing in this game. Having said that the game is a masterpiece in all other areas. The environment and details in this game is absolutely amazing. The facial expressions of the characters are so real they are out of this world. I think this game deserves at least a 7 just for the hard work that developers put in (writer is another story). Expand
  12. Jun 30, 2020
    8
    Amazing game that is flawed especially with the overall story concept. Recommend playing but believe the first one is better. Also the current user score reflects review bombing not people's actual views. No way does this game deserve that rating.
  13. Jun 30, 2020
    8
    This review contains spoilers, click expand to view. the last of ous parte 2 es tan bueno logrando que odies a abby aun asi es buen juego. Expand
  14. Jun 30, 2020
    8
    This review contains spoilers, click expand to view. The only thing I don't like about it is the way they make you use Abby so much even if you don't like her and don't want to and I just don't think Joel's death was that sad after so much time without playing with him. Other than that I think it's an amazing game, a great experience with a really good story. Expand
  15. Jun 30, 2020
    8
    This review contains spoilers, click expand to view. the game is fantastic an amazing adventure and storytelling the scenario include rude choices but still coherent, it's true Joel death can divide but it's totally coherent and justified it's brutal yes but when u look at his past you can easily understand and about the LGBTQ it's not at the middle of the story i appreciated this game and wish if people can play the game before rates it. Expand
  16. Jun 30, 2020
    8
    Real good! I don't see why people are hating on this game. I think it has a really good story, super sad plot, beautiful gameplay, amazing art direction, really good actors.
  17. Jun 30, 2020
    8
    this game might have it's pacing wrong, but the story is worth it. The ending tho... It is heavy as fck. The whole game is heavy as fck. But I'd recommended it to any person, looking for some proper made tale about violence and hatred. The first game of the series used chemistry between main characters and the cruel world around them. This game is more focused on chemistry insidethis game might have it's pacing wrong, but the story is worth it. The ending tho... It is heavy as fck. The whole game is heavy as fck. But I'd recommended it to any person, looking for some proper made tale about violence and hatred. The first game of the series used chemistry between main characters and the cruel world around them. This game is more focused on chemistry inside characters, and it makes the plot and characters and their actions to be questionable. But the intent behind all this is philosophical and grown up Expand
  18. Jun 30, 2020
    8
    This review contains spoilers, click expand to view. To the people genuinely looking for a real review of the game, please don't take the people who leave 0/10 reviews seriously, they most likely didn't play the game and probably just watched someones play through on YouTube, and so they didn't get the same experience as someone who played it themselves.

    Now for my review. Story Wise: The game was good, some parts were dreadful to play. But the story was great and I feel like if the ending made you feel some type of way then I think it did its job. I felt empty and lonely as the end of the game. Don't you think Ellie felt the same way? She's probably asking herself the same thing we asked ourselves, "now what?". The same people saying the game is trash are probably the same people who think Call Of Duty campaigns are master pieces where main character ends up fighting the main villain and crawling towards a weapon and flying away in a helicopter. This game is the truth. You didn't get the happily ever after. This is a tragic hero story, where the main character doesn't win. Not all people die a heros death. Just like Jesse was killed with no thought, it was the same way we killed Abbys dad, without a any thought, to Abby Jesse was just an NPC, he's not important.

    What the game did wrong:
    1.)Owen, mans was so boring to me he was just some average guy, his voice was monotone and his dialogue was pretty dry.
    2.) I feel a lot of people felt the same way, when Abby pulled up to the theater with her gun drawn at Ellie and there was mad suspense in the air only to cut 4 years ago and have us playing as Abby. They made it super obvious what they were doing and a lot of people noticed it too and that got me tight, they were trying to make us feel sorry for Abby or look at it from her shoes, but to be honest they placed that part of the game at a point where nobody cares about Abbys sad back story. It wouldn't have been a problem had they probably done that flashback earlier in the game. Also they dragged Abbys part of the game way too long it killed the suspense and it didn't make me want to play more, I sometime felt like rushing through the encounters or getting off because I really didn't care about Abby. However... over time even though I know that's what they were trying to do.. I did begin to sort of kind of like Abby. BUT Fighting Ellie as Abby was torture!!! I really though I was going to kill Ellie but that was fun and brought back the suspense.
    3.) I got tired of Seattle and I didn't like how we kept going to the same places back and forth even though story wise it made sense. I guess I really just liked the idea of how much we got to travel in the Last Of Us Part 1, and the different weather and seasons.

    What the game did right:
    1.) Enemies. Big improvement from the first game, 3 new infected types, Stalkers, Shamblers, and the Rat King. Stalkers were my favorite infected type, they had me scared to go through a door, or turn my back, especially when I can hear them running and crawling around with my headphones on and lights turned off. Shamblers were annoying but they changed up the dynamic so they were welcomed. The Rat King, was just so appealing and terrifying to look at, it makes me wonder how many other unique infected are out there in the world. They also added Hefty humans in the game that took more damage those were cool I guess.

    2.Combat. Hand to hand combat was my favorite part of the game, I loved how fluid the dodging was and cocking my fist back and knocking a runner out. THE EXPLOSIVES SO SATISFYING. I loved how the enemies would just disintegrate and turn to pink mist when blown up instead of just rag dolling a full body in the air as if they were jumping on a trampoline. I loved how if you shot a clicker with a shotgun in its legs they would become handicapped and you could easily shoot them in head. Same goes for most enemies if you shoot at their arms, legs, or head, chunks or entire limbs would get blown off.

    3. Graphics/Art , Level design . Of course beautiful, some of the most aesthetically pleasing parts in the game were in Jackson I loved the snow and lodges, and Eugenes secret weed farm, and when there was a massive horde chasing us. The Sky Bridge very atmospheric and creative. The island when the whole place was up in flames it really felt chaotic. Ellies Farm I loved how tranquil it felt despite the sadness and anger that dwelled in Ellies head. Santa Barbra, just cause it felt like a whole new game and the filter was vivd and warm compared to Seattles grey filter. I loved how Ellie was about it, she had the bloody white tank top on, she was coming to play no games, especially the cutscene when she encounters the rattlers and she messes both of them up, and she's holding the SMG looking badass. The ending where theirs nothing but fog and water... beautiful really felt like the edge of the world, fitting for the final fight.

    OVERALL 8/10
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  19. Jul 10, 2020
    8
    This review contains spoilers, click expand to view. This game is far from perfect, but it is the sequel that TLOU deserved. Well, first of all I don't even know what to say about the graphics and the gameplay, it is simply the perfect evolution of what the first game had created. The amount of animations made for the combat and all the little features that were added, like the silencer, are breathtaking and make the gameplay feel dynamic and as fluid as ever, and therefore making one of the best 3rd person games ever (gameplay wise). Naughty dog really nailed the techinical aspect, but now the story...

    I don't think that this game has a bad story, not at all, it has the best premise that a TLOU sequel can get, taking one of the main characters and making him pay for all the stuff he made in the first game is simply the only plausible motivation that would make Ellie seek revenge at any cost. But I agree that the way in which they did it was pretty bad, I get that the TLOU world is cruel and that death is always around the corner, but it's f*cking Joel. I don't think that Joel deserved that miserable death, maybe he could've sacrificed himself for Tommy or something like that, because it really made him look weak.

    As I said, I truly don't think that the story is bad, I just think that it is poorly told. I really appreciate the ambition of ND by making us see all the sides of the story, because after all, the last of us is a game about people, and not about Joel and Ellie. But they sure as hell shouldn't expect us to be happy by making us wait more than 10 hours to progress Ellie's story. I simply don't get why they needed to add 2 campaigns that are so long, maybe they could've made 1 day with Ellie and then 1 day with Abby so that we don't get so tired of expecting Ellie's story to come back. It would have the same effect that the devs intended, we kill everybody that day with Ellie and then see Abby's point of view of who they really are, instead of killing them and only seeing who they really are 15 hours later.

    People aren't complaining about the game because of the LGBT characters or the strong women in this game, it's just that the structure and pacing are horrible, and even though Abby's story is very interesting there's always that background thought wondering about what is going to happen with Tommy and Ellie that never goes away and that doesn't let us us enjoy Abby's plot as much as we should've. This isn't the game that we wanted, but it is the game that made sense as a sequel, I would give it 7.5 but since there isn't an option, I'm giving it an 8.
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  20. Jul 1, 2020
    8
    This game pulled the right strings for me, proving once again that games really art becoming a finely-tuned artform to rival cinema and traditional literature.

    Positives: - A beautiful, exceptionally crafted world with open-ish elements and graphics to die for. Really, it's worth purchasing for this alone. It really is a thing of beauty. - Interesting and realistic gameplay and levels
    This game pulled the right strings for me, proving once again that games really art becoming a finely-tuned artform to rival cinema and traditional literature.

    Positives:

    - A beautiful, exceptionally crafted world with open-ish elements and graphics to die for. Really, it's worth purchasing for this alone. It really is a thing of beauty.
    - Interesting and realistic gameplay and levels that can genuinely be approached in multiple ways. I loved the options given. Take on an entire group at once, or sneak right on by. The choice is yours, but there are always consequences and risks. The level of violence, as some have commented on, serves a purpose to drive the central theme home. So you want to cause suffering as a player but you don't want to deal with people choking on their own blood, begging for mercy, having to gun down dogs? Grow up. This is the apocolypse.
    - A storyline that will challenge your perspective, if you're open to it. If you want formulaic UnCharted-style gameplay, this most certainly isn't it. An eye for an eye most certainly leaves the whole world blind, and while the central themes of this story are as Dostoyevsky-esque you're like to find in this game, it's... Well, complicated. It's not fun, it's not light-hearted. It's rough. That doesn't mean it's not worth it though.

    Negatives

    - Unlikeable characters that sometimes lack common sense, and few weird turns and inexplicable actions taken by the characters. But this hasn't changed since the last game. What the hell are they doing trying to kill a little girl to create a vaccine for a fungal infection? We can't even do that now! Why does Ellie hate Joel? Why does she wanna die so bad!? Why does Abby never even attempt to justify any of her actions to people, even though it would make her life easier? The characters can act stupidly at times, but this really hasn't changed too much since the first game. - Use of "none-normie" protagonists. You know what I mean when I say this. It's statistically off and obvious. I didn't dislike it, it just felt... Unrealistic.
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  21. Jul 1, 2020
    8
    Porra tinha feito um puta texto e essa desgraça não me deixa botar, tive q resumir e mesmo assim essa desgraça n vai
  22. Jul 1, 2020
    8
    I love that the game takes risks and goes to new ways. But it doesn't seem to be the game it wanted to be
  23. Jul 1, 2020
    8
    This is a solid game and please ignore the negative reviews. Too many people are reviewing with emotion and not on a fair basis. To say a game is excellent in parts but it has a poor story and give it a zero is nonsense. If you are new to the franchise you will love it. I played the first one and have no problems with it. An enjoyable game.
  24. Jul 13, 2020
    8
    This review contains spoilers, click expand to view. I have just finished the game a few hours ago and I want now to explain the reason I give TLOU2 this mark. As me, many people are here giving reasonable reviews (not all people). I feel pleasant but at the same time a little bit frustrated. When you play the video game, you feel it is like a drug, because you cannot stop playing it. Game play is amazing, graphics are incredible and video game's duration is unbelievable. So, what's the problem with this game? Story.
    We have been waiting this video game for 7 years. I'm a fanatic of the first video game and its probably my favourite video game. I feel disappointed to see decisions they decided to do at this time, deciding to kill probably one of the most beloved characters of the games history. But that's not all, because they bring him to us with flashbacks that obviously don't treat him in a good way. REMEMBER THAT JOEL KILLED FIREFLIES TO PROTECT ELLIE BECAUSE HE LOVED HER! Was it too difficult to give us what we want for the game? I honestly say you they don't get their pretended message like they did with first game, or at least I don't understand it...
    But that's not all, because they make us to play with the character that killed Joel during a long time in the game, trying to humanize her with different moments along her gameplay, and they didn't get their target, because I honestly feel during her gameplay she was the killer of Joel, feeling really disappointed every step I walk with Abby.
    I don't want to talk about the final, because I think it's not necessary after reasons I give on this review. I only want to remark that I dislike a lot Joel's cruel death, and the way the told us all the game (the narrative), finishing review giving my actual marks:
    GAME PLAY 10/10
    GRAPHICS 10/10
    DURATION 10/10
    MUSIC 10/10
    STORY 2/10
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  25. Jul 1, 2020
    8
    The game takes some dodgy steps with story and character development, but before we get there, let's praise the objective extraordinary achievements elsewhere.

    Graphically it's incredible. I compared with the first game on PS3 which was also an 'end of console' title and the difference is bigger than I'd imagined. The detail in the environments is extraordinary with every house, office
    The game takes some dodgy steps with story and character development, but before we get there, let's praise the objective extraordinary achievements elsewhere.

    Graphically it's incredible. I compared with the first game on PS3 which was also an 'end of console' title and the difference is bigger than I'd imagined. The detail in the environments is extraordinary with every house, office and shop being unique and full of environmental stories. And there are dozens and dozens of them. The frame rate is consistent. The animations are breathtaking and specifically the blending and contextualisation of actions means that the characters really seem to exist in the world.

    Audio is wonderful. I love how the floors sound different as you walk around buildings, giving a sense of architecture and physicality. The enemy barks, now personalised, along with musical stings and variable treatment of effects, perfectly communicates emotion and threat as you play. The music has a lovely duality; a kind of peace versus destruction vibe.

    Gameplay is more polished than before but much the same. It tends to suffer from presenting multiple options when really stealth is the only one that makes sense. And there's a repetition with creeping up behind enemies to stealth kill. If the enemies were a bit less lethal then other strategies might have felt more consistenly feasible. But there is at least a freshness in the contrast between encounters, achieved through level design. One encounter with enemy X will be indoors between tight spaces and occluding walls, the next time you meet enemy X will be open and flat with lots of grass.

    Ellie has new abilities which add to the variety. Running and jumping yield some brief Uncharted lite platform sections, there's the addition of a new physics rope (which is a technical marvel if not used in a particularly imaginative manner) and lying down in the grass or under cars adds some useful strategic choices.

    Crafting and resource management continues to be well balanced although a strange design choice (which I hope they patch) means you can't fill some items to max if you have 2 spaces and crafting would add 3 items.

    The story has some issues. In an alternate universe there's a Last of Us sequel that's played safe. There'd be some threat to the new town where Joel and Ellie are living. Maybe Joel is injured and Ellie has to go off and find help. Along the way she encounters people who tell her the truth about what Joel did in part 1 and Ellie faces emotional turmoil about what he's done. Now there's a chance she can still do the right thing but she must choose between going off to find the Fireflies or continuing the happy life including love interest that she's found.

    This is not the path that Naughty Dog chose, and that's not inherently a bad thing (who wants a predictable story) but it is a risky one.

    The structure of the story is a little different too. It's non-linear, with time jumps and flashbacks that occasionally add energy and pathos, but more often slow the pace and dilute character motivations. Unlike Part 1, there's less sense of meeting interesting characters along the way, with most of the cast you 'meet' having been introduced one way or another in the first hour.

    I found that unlike the strong narrative driver of part 1 (get Ellie to the Fireflies), the objective here was either entirely absent (side quests for a few days until the calendar brings the next event) or was hard to buy into. Indeed, the entire plot is driven by two decisions/impulses respectively by two major characters (guess who) which seemed out of character, especially after later flashbacks.

    To be fair, I didn't agree with a couple of Joel's choices in the first game. It's an interesting question for game designers, whether or not they need to bring an audience with them like this.

    For me it felt like they missed a chance to tell a story that could ONLY be told in their world; be it something about the virus or Ellie's gift.

    My final comment is on the violence which is so extreme and draining that I couldn't fathom the point of it all. There are videos on the internet of real human on human violence that I choose not to see. The level and amount of violence here exceeds anything on TV or film. And not only does it bother me as a player, but I also worry about ND's team, who have clearly given so much time and effort to this extraordinary world and must have had to view terrible things for months on end to deliver this.

    If there's a lot of focus above on story it's because this was a strength in part 1. But they were telling a simpler story; a giant fetch quest (take Ellies from A to B) with zombies (OK, 'infected') and interesting characters along the route. Here the ambition was larger and it may have fallen flat. That does not make the game redundant; in fact I've not enjoyed a AAA so much in years. Did they bite off more than they could chew?
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  26. Jul 1, 2020
    8
    This review contains spoilers, click expand to view. I feel like this game did mostly everything right. It didn’t feel right to some people but it was actually well done. It did well in keeping with the first game’s ending and giving it a twisted continuation. It made it feel like Joel’s decision was bad and actually made you think if it was right or not. I feel as if every decision made by characters seemed reasonable because it actually did add up in the end. I feel as if it was a little shaky, which is why I can see all the hate towards it. But overall I believe it was a good game. Maybe the journey isn’t over yet. I would honestly like to know where Naughty Dog takes this. But I guess for now we wait. Expand
  27. Jul 1, 2020
    8
    This review contains spoilers, click expand to view. This game sits somewhere between a 7 and an 8 for me. It's no where near the masterpiece that was the first game, however it brings to the realities of living in a post apocalyptic world.
    Most people hate the story, and understandably it takes away one of our favourite characters, that we've come to love over and over again with the first game. Using a character we have no knowledge or love for to kill Joel is upsetting to say the least. The game then forces you to walk a few miles in Abby's shoes, to make you feel a sort of empathy for her. Whilst I continued to dislike Abby throughout the game we saw her begin to change. Where she had been lost before, her only purpose to seek revenge, now she wants to do some good. The character building was slightly weak, she had a very back and white attitude within the first few hours of gameplay and seemed to take great pleasure in killing, which is the complete opposite to Ellie.
    Abby is somewhat a reflection of Joel. When we first met Joel he was selfish and only did something if something was in it for him. We see Joel develop over time as he is made to take Ellie on this journey. I see a lot of this in Abby when she meets Lev. Her goals and perspective changethroughout the game, and her journey becomes about hope of a new beginning.
    There are weaknesses in the story. I for one did not like the idea of trying to kill Ellie as Abby. Why the developer thought this was a good isea, I don't know. I still disliked Abby at this point and it was my least favourite part of the game.
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  28. Jul 1, 2020
    8
    This review contains spoilers, click expand to view. I am going to be up front here. I liked this game a great deal. Technically the game is stunning, the combat controls were more responsive, and added enemies with new infected and dogs created new challenges. Some quite brutal. Speaking of brutal, the violence and savagery are pretty intense. Jump scares are used to heighten a situation, but not used so often that it loses impact. The story was divisive. I get it. You are making choices and taking actions that are well beyond normal human behavior. Yes there is a trans character. It isn’t Abby. Abby was humanized in her journey. The ending upset a lot of people. I thought about the end result of a series of choices that make sense. Ellie was fully warned before the final crusade what would happen. It came true. No one gets a happy ending. Considering the story beats and revenge at all costs, having nothing left seems fitting. For this sort lesson, repercussions were necessary. Expand
  29. Jul 1, 2020
    8
    Maybe this story have broken my heart, but it let me feel so fresh that never have an another game made me so sad to face the end of world, even the TLOU1. It’s the world ending. Every thing is hard to work out. Special to find a direction of life.
  30. Jul 2, 2020
    8
    This review contains spoilers, click expand to view. Increíble juego la historia buena aunque el final es un poco triste mfmemslslaasksksáaaaaqaaaa Expand
Metascore
93

Universal acclaim - based on 121 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 121
  1. Sep 13, 2020
    90
    The Last of Us Part II is the high point of the PlayStation 4. The plot is controversial, but the game is the incredibly addictive adventure of Ellie, from which it is impossible to pull away from the opening and to the very end.
  2. Sep 5, 2020
    93
    Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
  3. Game World Navigator Magazine
    Sep 3, 2020
    75
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]