User Score
8.0

Generally favorable reviews- based on 2785 Ratings

User score distribution:
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  1. Dec 8, 2016
    3
    This game was averaging about 5/10 for a long time on Metacritic. It seems to me that Sony have unleashed their bots, to post fake reviews and boost the score a bit. There's a suspicious amount of consecutive 10/10s ..............if it's real reviews, why are none of the people who like it giving it in 8 or a 9? Always 10.

    Trust me, big publishers have bots that post fake reviews. As
    This game was averaging about 5/10 for a long time on Metacritic. It seems to me that Sony have unleashed their bots, to post fake reviews and boost the score a bit. There's a suspicious amount of consecutive 10/10s ..............if it's real reviews, why are none of the people who like it giving it in 8 or a 9? Always 10.

    Trust me, big publishers have bots that post fake reviews.

    As for the game, if you want to waste $60 and be really dissapointed, buy this. It's really really boring, and annoying
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  2. Dec 6, 2016
    2
    Dear Team Ico

    You had EIGHT YEARS to optimise a game that was originally designed for the PLAYSTATION THREE!

    Hell the visuals still look like a PS3 game, and yet the framerate keeps hitting sub 20fps on the PLAYSTATION FOUR!
    I wanted to really like this game but this is simply unacceptable. I can look past the dated visuals but not when the game is running this poorly.
  3. Dec 6, 2016
    4
    Basic, nothing new for 10 years of performance, very ugly gameplay, graphics of ps3, this game should have come out for ps3 since in that machine could do less things, in ps4 that is so linear with such easy puzzles.
    ICO and Shadow of the Colossus were very good games and this one is not, you have to analyze it separately not with the fan rod!
  4. Dec 6, 2016
    0
    What in the world did I just play? What a complete waste of time... If I had low expectations this game would have been decent... But for nearly 10 years I had good expectations and it didn't meet them... Camera was awful... Gameplay was boring and slow.
  5. Dec 6, 2016
    0
    LOL, what a lame excuse of a game. Short campaign, empty world and old graphic with bad performance.
    I would agree with those who say this all don't matter because it's a story based game, but the story is pretty forgettable.
  6. Dec 6, 2016
    1
    Camera sucks, Stupid dog doesn't listen to you. Just a mess. Jim sterling was right. Feels outdated. Its just so plain and boring. Why are critics giving this a 10/10? Are they blind?
  7. Dec 6, 2016
    0
    I am very very displeased with the overall feel to this game, I did expect better and funner gameplay and was greeted with terrible camera and slow slow gameplay
  8. Feb 20, 2022
    0
    This game captures the fun of smashing your head against the wall and embodies it in a video game.
  9. Apr 4, 2021
    3
    Amazing game UTTERLY ruined by the most truly god-awful control scheme it has ever been my misfortune to encounter in a game. Utterly vile. This is definitely game as "art" at the expense of playability where the lead developer forgot to get over himself and make a game playable. Your character will stumble, trip, and fall over constantly throughout the game, whilst the game's defenderAmazing game UTTERLY ruined by the most truly god-awful control scheme it has ever been my misfortune to encounter in a game. Utterly vile. This is definitely game as "art" at the expense of playability where the lead developer forgot to get over himself and make a game playable. Your character will stumble, trip, and fall over constantly throughout the game, whilst the game's defender might say it's "realistic" it wears out it's welcome VERY quickly, the boy is so unable to remain vertical you'd think he had an inner ear infection. The other utter screaming frustration is your creature, who most of the time won't do what you need him to do... the defenders again will say "well it's SUPPOSED to be like that, it's got a mind of it own" to which i say "bullsh*t", it's utterly frustrating and a poor poor POOR design choice, when you're presented with puzzles you spend FAR longer than you should have to trying to figure out if the fact you can't solve the problem is due to the fact that you haven't found the correct solution, or because you stupid creature won't do what it needs to... bad game design. Even when you know 100% what the solution to a puzzle is, you have to spend agonizing minutes trying to get the stupid AI of the creature to realize what it's got to do, and 9 times out of 10 it won't do it, because the creature isn't in the EXACT position and the EXACT rotation if needs to be to perform the action, and there's no way you can direct it to be, it's just blind luck when it gets itself into the right place.
    When you're constantly being forced to fight against the controls in order to play the game you know it's a failure.
    Such a shame because the premise, and the bond between creature and boy is lovely, but then the game utterly ruins the entire experience with trash controls that are beyond frustrating.
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  10. Aug 27, 2022
    0
    An average 82 score, citing contro, technical and input issues.

    These aren't little issues. The game is a **** unplayable disaster. It's janky, jerky, clunky, just awful gameplay. It is a technical disaster and yet another prime example of why reviews can't be trusted. Puzzles are one of my favourite genres but I am struggling to think of a worse game. From big story centric, or
    An average 82 score, citing contro, technical and input issues.

    These aren't little issues. The game is a **** unplayable disaster.

    It's janky, jerky, clunky, just awful gameplay. It is a technical disaster and yet another prime example of why reviews can't be trusted.

    Puzzles are one of my favourite genres but I am struggling to think of a worse game. From big story centric, or adventure based games like Rime, Brothers and Flower, to £1 puzzles and hidden objects like Agent A, My Brother Rabbit and Lara Croft Go, I cannot think of a game this bad.

    It was horrible and unfinished to the point it is just plain unenjoyable. A total waste of time and an insult to the many great puzzle games scoring less.
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  11. Apr 10, 2020
    0
    This review contains spoilers, click expand to view. Шедевр??? Полный бред. От начала до последнее секунды. Я в полном разочаровании. Никому не рекомендую....никому. 10лет потрачены в пустую. Если у вас есть домашние животные. Вы счастливый человек. Мои 9 часов жизни вашу. Ps. **** Expand
  12. Jun 15, 2021
    0
    Terrible.Its the worst game i have played on playstation.Gameplay sucks the dog/cat/animal doesnt behave and the game has tons of glitches.The graphics are amazing but the rest of the game is shi*.Not worth it.
  13. Jun 15, 2021
    0
    I have been playing video games around 35 years. This is may be the worst game i have ever played definitely worst ps4 exclusive. It is nearly unplayable. Horrific controls,awful camera angles, broken pet AI ,extremely easy childish stupid puzzles,(if they are puzzles ..What is the point what you were thinking. ?) no story, no game play. There is no any element which can pass playableI have been playing video games around 35 years. This is may be the worst game i have ever played definitely worst ps4 exclusive. It is nearly unplayable. Horrific controls,awful camera angles, broken pet AI ,extremely easy childish stupid puzzles,(if they are puzzles ..What is the point what you were thinking. ?) no story, no game play. There is no any element which can pass playable threshold. I could not bear it and delete after couple of hours.

    What the hell just i played !!! Shame on developer which published such a garbage in this era...Congrats Sony to put it on market get good reviews and commercially sell it.
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  14. Sep 4, 2019
    4
    I was expecting so much more looking at the reviews. First of all i'm not a big fan of Japanese games, enjoyed most of them when it comes to story in general, but the physics, AI and mechanics were usually poor in general. Honestly it is no different in this case. Controls are an absolute disaster and you will be fuming doing the most simple jumps/grabs. AI of both opponents and Trico isI was expecting so much more looking at the reviews. First of all i'm not a big fan of Japanese games, enjoyed most of them when it comes to story in general, but the physics, AI and mechanics were usually poor in general. Honestly it is no different in this case. Controls are an absolute disaster and you will be fuming doing the most simple jumps/grabs. AI of both opponents and Trico is sometimes so frustrating that it will make you confused during the playthrough (for example while giving orders to Trico to jump somewhere, he will hesitate and walk in circles sometimes, so you might assume that there is no way through. Guess what? You are going to waste lots of time searching for another route when you will finally find out that he just needed 10 minutes to position himself before making that jump, and you had to give him at least 5 orders. I have been through ICO, Shadow of the Colossus and unfortunately this is what I will remember more than the story - TERRBILE and frustrating controls.

    Second and maybe even worse thing mentioned already many times: how can a simple game like this, with simple graphics, nearly no in-game characters on the screen be so badly optimized? This is beyond imagination, I mean this is a software DEDICATED to one platform. This is an absolute joke when it comes to framrate in this game.
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  15. Jan 9, 2020
    0
    Playing it on PS4 Slim right now. It is a massive disappointment. I get nausea because of the camera and unresponsive control, paired with frame pacing issues and constant drops in framerate. The game itself is confusing. I get it: they wanted to make the stupid animal act like a puppy, but everytime I need him ti do something I have to wait 30 seconds to 3 minutes just to get him to doPlaying it on PS4 Slim right now. It is a massive disappointment. I get nausea because of the camera and unresponsive control, paired with frame pacing issues and constant drops in framerate. The game itself is confusing. I get it: they wanted to make the stupid animal act like a puppy, but everytime I need him ti do something I have to wait 30 seconds to 3 minutes just to get him to do stuff like jumping. This game is broken and boring. Expand
  16. Dec 18, 2019
    1
    Terrible game. Terrible design, story, and useless "Guardian" who specialized in getting beat down.
  17. Dec 27, 2019
    3
    This game is so boring and confusing after a long time i had the chance to play it but after a few hours playing I found it uninteresting the artistic design of the last guardian is very nice but without a good gameplay and with clunky controls it doesn't worth playing
    Trico is adorable but it's like a big dumb cat who doesn't listen to you
  18. Jan 26, 2020
    3
    There are things that this director and his team clearly excel at: Crafting an intriguing narrative, world-building, creating atmospheric and beautiful scenery, etc. Unfortunately, programming sensible and functional game mechanics is not on this list. Once again, your patience is being tested by the clunkiest controls and climbing mechanics and the jankiest camera there is to encounter inThere are things that this director and his team clearly excel at: Crafting an intriguing narrative, world-building, creating atmospheric and beautiful scenery, etc. Unfortunately, programming sensible and functional game mechanics is not on this list. Once again, your patience is being tested by the clunkiest controls and climbing mechanics and the jankiest camera there is to encounter in a modern PS4 era videogame (aside from maybe the Shadow of the Colossus remake which is originally from the same guy/studio). Going up or down a ladder, picking things up, throwing things, jumping off a chain, etc.etc., EVERYTHING is so much harder than it has to be. Sometimes, the camera just straight up clips out and the screen goes black for a second. All of which is compounded severely by an AI companion that doesn't always seem very intent on following your commands. So, in essence, the challenge in this game comes from TRYING to get your character and his doggo to do what you want them to, not from actual gameplay. If this sounds like fun to you, get this game asap. For me, it's just a giant test of patience. In my estimation, the game would probably be half as long (which isn't very long to begin with, but seems like much more because it's so tedious, slow, and drawn-out) if you could actually get Trico to do what you want within one or two tries every time, that is to say, if the game ACTUALLY WORKED, instead of it being a constant struggle. As the cherry on top of the sh*t-cake, there's also an INCREDIBLE amount of lag in outside areas (on a PS4 Pro, mind you).

    And this was in development for HOW many years? Ooooof... Maybe this studio should switch to making animated movies or short films instead.
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  19. Jun 22, 2020
    0
    Literally this game is not worth anyones time, money, or hype. I lost count how many years this game was in the making just for it to be utter garbage. Garbage is the only word to describe this game go pick up Horizon Zero Dawn or hell even go buy another GTA 5 copy over this game.
  20. Feb 17, 2017
    3
    This game is all about frustrations and patience. Never played any game with such bad camera angles and swings, makes me motion sick. Character control is very difficult. Command to Trico is testing your patience as he doesn't respond immediately, but in his time, so have command multiple times and wait a long time. Story didn't grab me, just can't wait to get out of the rubbles andThis game is all about frustrations and patience. Never played any game with such bad camera angles and swings, makes me motion sick. Character control is very difficult. Command to Trico is testing your patience as he doesn't respond immediately, but in his time, so have command multiple times and wait a long time. Story didn't grab me, just can't wait to get out of the rubbles and frustrating puzzles. Nothing about the game I enjoy. Expand
  21. Mar 7, 2017
    4
    For me it is strange that most lower ratings are related to weak graphics, control and view port. Which is not really untrue, but is not the reason why I rated only a 4/10. Especially the graphics, even when it is "old fashioned" looks good, animation is very nice, and also the coloring. Conrol/Viewport .. sure that is very nasty from time to time ... but In my opinion the game play isFor me it is strange that most lower ratings are related to weak graphics, control and view port. Which is not really untrue, but is not the reason why I rated only a 4/10. Especially the graphics, even when it is "old fashioned" looks good, animation is very nice, and also the coloring. Conrol/Viewport .. sure that is very nasty from time to time ... but In my opinion the game play is really horrible. There is no clear game process, while playing it around 4-6 hours it seems some of the "trainigs" of the chimera works only a specific spots, and if you miss them, it does not work anymore to force/train him to do something ... without any information you walk silly around and trying "stupid" things. I can imagine that Tamagotchi Fan might like this "cute thing" and others like to watch it for hours (which explains the success of cat videos), but for me thats not enough to play it for hours, especially if the other problems which are mentioned in comments has to added Expand
  22. Oct 31, 2020
    0
    Bad AI - Character Control - Optimization and more... The worst exclusive game.
  23. Jan 9, 2017
    2
    I got this as a Christmas gift and well, I'm glad I didn't shell any money for this. I'll tell you the good news to start with:

    - Great, great visuals - Interesting story (though it only shows up at the very end of the game) - Beautiful mood, music and audio design And that's all the good I have to say about the game. The controls, camera, AIs, and collision management are so
    I got this as a Christmas gift and well, I'm glad I didn't shell any money for this. I'll tell you the good news to start with:

    - Great, great visuals
    - Interesting story (though it only shows up at the very end of the game)
    - Beautiful mood, music and audio design

    And that's all the good I have to say about the game. The controls, camera, AIs, and collision management are so abysmally bad and frustrating that about halfway through the game, I gave up and pulled a walkthrough off the internet to get through this as quickly as possible. Climbing on top of this creature and getting off its back (something you need to do constantly and casually throughout the game) is like pulling teeth--only far less successfully. I've stopped counting the number of times I've plummeted to my death because the controls didn't respond the way they should have. Giving direction to the creature (Trico) is incredibly try-and-error. You can do the right thing, but you'll need about 10 repetitions of the command before it finally does something. Waiting for the inevitable downtime that this game forces upon you led me to play another game on my iPad while this was happening--I'm not kidding, it was that bad.

    But I'll admit that the ending is touching and relatively well done. I hadn't expected the twist and it was a positive experience--sadly, one of the rare ones.

    I get what they were TRYING to do. They failed. Miserably.

    This should have been a movie, not an interactive experience.
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  24. Apr 6, 2017
    3
    Mere annoyment of unfinished and unrefined gameplay. Autistic one way soultions with catastrophic graphics and control. The character animation technique is from the last century. Shockingly overrated.
  25. Mar 16, 2019
    0
    That controls really pissed me off and the camera and the stupidity of the beast. I registered on this site just to write this and put its deserved "0".
  26. Mar 15, 2019
    3
    Eight years in development and countless delays, only to match Duke Nukem Forever level of disappointment. This game was originally designed for Playstation 3, it looks like a one of early Playstation 3 game and yet it's framerate on a Playstation 4 and Playstation 4 Pro is horrible beyond believe. Not only that, it has typical for Team Ico awful controlls, really weak story and it'sEight years in development and countless delays, only to match Duke Nukem Forever level of disappointment. This game was originally designed for Playstation 3, it looks like a one of early Playstation 3 game and yet it's framerate on a Playstation 4 and Playstation 4 Pro is horrible beyond believe. Not only that, it has typical for Team Ico awful controlls, really weak story and it's pretty short.
    The whole game tries it's hardest to be emotional and make you care about that flying rat-dog thing, but Trico is just so dumb to the point where you won't feel anything but hatred with a burning passion towards him.
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  27. Mar 19, 2019
    2
    The AI was horrible, my animal friend got stuck in the wall all the time and wouldn't listen to me, making the game harder than it had to be.
  28. Jan 2, 2017
    0
    Disappointing. It's basically a more annoying-to-play version of their first game ICO, with better graphics. The puzzles are nearly all solved by riding on Trico, unless you have to feed him or open a gate. You seemingly wander around in endless circles with no objective or sense of accomplishment. Trico is annoying to control, and will occasionally sit and do nothing while you're spammingDisappointing. It's basically a more annoying-to-play version of their first game ICO, with better graphics. The puzzles are nearly all solved by riding on Trico, unless you have to feed him or open a gate. You seemingly wander around in endless circles with no objective or sense of accomplishment. Trico is annoying to control, and will occasionally sit and do nothing while you're spamming commands repeatedly because he's turned ever so slightly the wrong way. The gameplay is slow and tedious and lacks anything to draw you into the game other than graphics. Most game developers today don't seem to have any idea what actually makes a game fun to play, they must think if graphics sell movies, they can sell games. Expand
  29. Jun 7, 2017
    4
    El juego esta bien, pero esta lleno de fallos, errores y problemas de control, se salva por Tico que es encantador, pero es un juego de ps3, no de ps4, una tomadura de pelo clásica de Sony. Merece la pena alquilarlo un finde y pasarlo, comprarlo ya a decisión de cada uno.
  30. May 9, 2017
    4
    Shadow of the Colossus is easily in my top 10 games of all time, making this review a bit of a sad affair.

    The Good - It's an interesting concept, combing Ico with Shadow of the Colossus, tag-teaming with a giant creature to try and solve puzzles and navigate a crumbling ruin. - The graphics, while overall looking very PS3 instead of PS4, occasionally have their moments and can
    Shadow of the Colossus is easily in my top 10 games of all time, making this review a bit of a sad affair.

    The Good
    - It's an interesting concept, combing Ico with Shadow of the Colossus, tag-teaming with a giant creature to try and solve puzzles and navigate a crumbling ruin.
    - The graphics, while overall looking very PS3 instead of PS4, occasionally have their moments and can occasionally be beautiful. The physics feels pretty cool, things bounce around and smash nicely.
    - The animation on the creature is spot-on. The animators did a really good job of bringing it to life and giving it personality.

    The Bad
    - It's clear this game languished in development hell for years. There's hints of a solid concept here, but it looks like the developers couldn't actually make things work to match with the creator's vision. The result is a glorified tech demo.
    - Many puzzles are so obtuse you will literally never figure them out without consulting a walkthrough. Puzzles are repeated a dozen times, i.e. 'oh another eye mirror, how do I smash this one?' Several puzzles just aren't that interesting to solve anyway, less 'aha!' and more 'are you kidding me, that's what you wanted me to do?'. As your frustration increases, halfway through the game you'll give up and just have the walkthrough open on your phone anyway. A few play-testing sessions watching actual players get permanently stuck would have cleaned all this up immeasurably.
    - The game is *extremely* linear. I get the impression after years of failed attempts to create an interactive, exploratory experience with the creature/code failing to fulfill it's end of the bargain the team was forced to cut back to something extremely short, linear, repetitive and largely based on cutscenes. Expect 20-25% of the game to be waiting patiently until you can play again. There is one way through and if you can't find it you will simply wander around in a room until you do. In some cases you're not supposed to be wandering anyway, the creature will simply hop to the next section for you, much to your frustration.
    - The boy's controls, presumably in the interest of showcasing his fluid animations, making the game feel tense and/or your character feel a bit helpless, are extremely sloppy. Halfway through the game you're still getting tutorial prompts because you still need them.
    - If you need a Japanese voiceover with subtitles to tell you what to do every other puzzle or so you've completely failed at prompting the player to solve things on his/her own. Go back to the drawing board and clean up the level design and cues/clues so that the player feels like they're figuring things out on their own.
    - Mashing buttons to make glowing shapes go away every time you die is such a poor design decision I can't believe it actually shipped in the final version of the game. This makes me wonder if nobody on the team is able to even give the creator feedback anymore, or if everything is subservient to his 'vision'.

    The Ugly
    - The creature's AI is a nightmare of indifference, ineptitude, confusion and irritation. The creature failed to catch me a half dozen times leading me to fall to my death, but suddenly caught me once, long after I'd assumed I was doing the wrong thing and explored every avenue for another route. I also sat in a tree for about 20 minutes mashing the 'help' button until it decided it was ready to save me. That's beyond ridiculous. That's not gameplay. It's more like if you took your dog to the supermarket and tried to painstakingly teach him to shop for groceries over days or weeks while it looked at you in confusion. After hours of begging, pleading and cajoling, and occasionally screaming at it, I actually grew to hate the stupid thing. I'm assuming this was not the studio's intention, lol.
    - The 'cinematic' camera is one of the most frustrating things I've experienced in a video game. The only explanation here is an underpaid, irate programmer who was hell-bent on creating something that would literally nauseate players.
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  31. Oct 13, 2020
    3
    Terrible Gameplay and Mechanics. There is no way that game is fun. Frustating levels designs and puzzles
  32. Dec 14, 2020
    0
    This review contains spoilers, click expand to view. jogo horrível, controle zoados, IA burra, tudo mal feito, você comanda e não responde Expand
  33. Jan 23, 2022
    1
    Totally unplayable on PS5 as there is huge input lag there. Sony is not even tried to fix it before giving this game via PS+ Collection.
  34. Dec 28, 2016
    3
    Terrible game for the cost. Nothing but walking around in ruins trying to get the dragon to help solve puzzles. Subtitled and unending glitches. Trade in early to get best dollar.
  35. Dec 6, 2016
    0
    What the trico did I just finish playing? I have never been so disappointed by a game than this... Super high hopes for terrible framerate... Bad camera and slow boring gameplay.
  36. Aug 1, 2017
    0
    This review contains spoilers, click expand to view. I created an account just so I could leave this review.
    Gameplay mechanics: sad.
    Camera control/movement: sad.
    Tutorial on screen the entire game: sad.
    Inability to make your jump button not triangle: sad.
    AI intelligence and cooperation: sad.
    Number of times you'll get stuck or frustrated: 648.
    What happened to you, Team ICO? I'll pray for you.
    And I'm glad Trico dies.
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  37. Dec 9, 2016
    4
    This is a game that gives loads of promise through stunning visuals, a gorgeous soundtrack, a creative concept and loveable companion, but fails to deliver its promises due to inconsistent frame rate, a finicky camera, awful controls, unresponsive AI and a story that I didn't want to read but rather know how it ended. For a game that was in development hell for ten years, I have toThis is a game that gives loads of promise through stunning visuals, a gorgeous soundtrack, a creative concept and loveable companion, but fails to deliver its promises due to inconsistent frame rate, a finicky camera, awful controls, unresponsive AI and a story that I didn't want to read but rather know how it ended. For a game that was in development hell for ten years, I have to tragically say I'm disappointed in this game. It can deliver on such a cinematic level, but with so many flaws, I can only applaud its cinematic performance. If you want art, this game is for you. If you want fun, find something else to spend $60 on. Expand
  38. Dec 7, 2016
    0
    This review contains spoilers, click expand to view. hace 9 años si que me llamo la atencion, pero ahora esta la nueva generacion, es un juego simple, aburrido,corto,malos graficos,bajadas de fps, no entiendo despues de 9 años como puede salir con peores graficos que en el primer video,y 60 euros es un robo por algo asi Expand
  39. Dec 10, 2016
    1
    I played the whole game in about 8 hours and these are the reasons that i only gave this game 1 out of 10 :
    1-The Game biggest disadvantage for me is lacking of proper story. Seriously guys, i am talking to ones that say it has a good story, what was that fantastic story? a boy coming from i don't know where and at when is kidnapped by a giant beast and brought to i don't know where. we
    I played the whole game in about 8 hours and these are the reasons that i only gave this game 1 out of 10 :
    1-The Game biggest disadvantage for me is lacking of proper story. Seriously guys, i am talking to ones that say it has a good story, what was that fantastic story? a boy coming from i don't know where and at when is kidnapped by a giant beast and brought to i don't know where. we don't know why he was brought there and what was the history behind the place and we never know. even in the design of game we don't have any clue by its marking and stuffs about this mysterious civilization. And at the end i still don't know why the kids and others were brought there, and why is it called the last guardian? who is the last guardian? guarding what exactly?
    2- The game controls was just awful that requires much mashing! and pointless mashing in fact,
    3- I get that the bird wasn't supposed to work with us but somehow the puzzles were ridicules especially where you have to feed the bird with barrels . You can throw the barrels but you cant put it on box? or on a cliff go up and then rise it from there? it was like it deliberately messing with you !
    4- Don't make me start with the camera and the frame drop!
    5- The Graphic was alright but not anything special for PS4!
    6- Only 8 hours for a 60$ game? but i kind of thank them for this being only for 8 hours and not any longer!
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  40. Apr 6, 2017
    0
    I really wanted to enjoy this game, it looked like it was going to be great.
    I played only for around 4 hours and I had to give up. The camera was actually making me physically feel sick because of the constant movement, zooming and panning (I'm playing on a big screen). This has never ever happened in any game before, it is a truly atrocious camera setup, that you are constantly fighting
    I really wanted to enjoy this game, it looked like it was going to be great.
    I played only for around 4 hours and I had to give up. The camera was actually making me physically feel sick because of the constant movement, zooming and panning (I'm playing on a big screen). This has never ever happened in any game before, it is a truly atrocious camera setup, that you are constantly fighting against in order to look where you want to look. Having the camera continually wander around in different directions and different distances like a drunk has control of it is just crazy. The controls for the kid are useless too, you can either creep at 0.2kmh or sprint everywhere, which combined with the camera constantly wandering all over the place made this game genuinely frustrating and uncomfortable and ruined any enjoyment for me. Unplayable.
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  41. Dec 7, 2016
    0
    For a game so dependant on controls bad controls like this is unforgivable, people are giving it scores of 10 and saying "yeah, so the controlls are bad but it don't matter when story is good", well, it does matter, it matters a lot, because the game is just frustrating to try and play, no story in the world can save this overhyped fiasco
  42. Dec 9, 2016
    0
    Boring, short, ugly. The worst game for ps4, look like a game for ps2, lots of bugs, camera angle is patetic and team ICO lose the hand with the mistake
  43. Dec 7, 2016
    1
    I really wouldn't recommend this game. The number of cons far outweigh the pros.

    I liked Ico and Shadow of the Colossus, the other games in this franchise. They may not necessarily be considered direct sequels, they have a similar kind of style and clearly influenced one another, including the development of this title. The first and major issue is this game's framerate. I played
    I really wouldn't recommend this game. The number of cons far outweigh the pros.

    I liked Ico and Shadow of the Colossus, the other games in this franchise. They may not necessarily be considered direct sequels, they have a similar kind of style and clearly influenced one another, including the development of this title.

    The first and major issue is this game's framerate. I played this game on the original PS4 that was released. I notice that as soon as I go outside any building, my framerate drops significantly, from 30 FPS to 10-20 FPS. This happens very frequently since the majority of the game takes place outside. This game has worse framerate problems than Drakengard 3.

    I have friends who are playing this game on the PS4 Pro, and they still experience significant framerate drops as well. This is unacceptable for a video game released in 2016. It's clear that this game was poorly optimized. I would've given it a pass if it was a poorly released port, but unfortunately this title is only available on one console. I'm not going to purchase an upgraded version of the console for a single game. There should've been standards for when this game was release and I will hold Sony personally accountable for allowing this game to be published on their console ts current state.

    Perhaps a patch will be created later to combat these framerate issues, but I'm afraid that I'm reviewing the game when it was released, December 6, and in its current state the game is almost unplayable. The framerate might not be a problem for other video game genres, but for a platformer which relies exclusively on careful and precise button inputs this is unacceptable.

    This game also forces you to mash buttons a lot, which is unexpected. When you are grabbed by an enemy, which is pretty much the only combat move that most enemies have, you need to mash many buttons to escape. There is no difficulty option to change this. For older folks or people who have had problems with their wrist in the past, this makes gameplay exceedingly difficult.

    My hands hurt after playing this title and it's really unfair that they're allowed to discriminate against a class of video game players like this. It's not even a simple button mash like God of War or Resident Evil 4 - you need to mash all of the face buttons maybe several dozen times within a few seconds, or else your character dies. Granted, the checkpoints are usually generous - but it's a shame that I have to force my character to die because of a very poorly implemented gameplay mechanic.

    The worst part is that after your character dies, you, once again, need to mash more buttons to reload your checkpoint. I wouldn't mind if it were a couple of buttons, but it's hundreds of button presses within a couple of seconds. I've played many fighting games and beat-em-up games that had nowhere near this game's level of button-mashing. It's a crying shame.

    In terms of gameplay, you and a beast roam different environments and solve puzzles. The problem is that it's extremely hard to control the beast. You're given many different kinds of button inputs you can use to try to make the beast take different actions, but sometimes it's so difficult to make it happen and makes the puzzle annoying, rather than challenging. Many times I'll know what to do and the beast will simply not do what I want.

    Some areas of the game are badly glitched as well. In one part of the game, you need the beast to pull a chain to raise a gate so that you can put two wheels underneath it to prop it up. The problem is that the beast would simply never raise the gate to a sufficient height for me, no matter which buttons I pressed. I had to reload my checkpoint fix times before suddenly and randomly the beast was able to raise the gate high enough.

    You know when someone talks about wanting to replay a game, but then they remember an atrocious escort scene in it and leave the game along? Well, this whole game is an atrocious escort scene. I love solving hard puzzles, and in the past I studied combinatorics and I was that student that put puzzles and riddles in your school's newspapers. Although I like the fact that the beast is required for the puzzles and adds extra elements to them, controlling the beast is far too frustrating.

    I feel depressed when I try to feed the beast food - most of the time it just hits the face of the beast instead of the beast catching it in its mouth. Search for "dog hit by frisebee" because that image pretty much describes my experiences with the beast.

    I paid $89.99 CAD plus tax on this game, and after many years of waiting for it, I am extremely disappointed. Usually I'm a cheap gamer and try to make use of any game as much as possible, scouring and replaying multiple times for unlockables and secrets, but for once I might not even finish this game. A guide tells me I'm 4/5's through the story so I'm going to try soon to finish it up.
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  44. Dec 8, 2016
    1
    Jogo meia boca, câmera completamente problemática de difícil controle, performance pífia, constante queda de FPS que somada a câmera horrível estraga a experiência do game e até prejudica a visualização de algumas jogadas do Turico em ambientes estreitos.
    Não consigo entender como esses gráficos estão pesando tanto no desempenho dos FPS sendo que são bem medianos comparado com outros
    Jogo meia boca, câmera completamente problemática de difícil controle, performance pífia, constante queda de FPS que somada a câmera horrível estraga a experiência do game e até prejudica a visualização de algumas jogadas do Turico em ambientes estreitos.
    Não consigo entender como esses gráficos estão pesando tanto no desempenho dos FPS sendo que são bem medianos comparado com outros jogos, fora que foi 10 anos, tempo não faltou para lançar pelo menos um jogo minimamente polido e jogável.
    Não recomendo neste estado, principalmente o preço cobrado aqui no Brasil que está por volta de R$200,00 na PSN, esse jogo vale no máximo R$50,00 como lançamento.
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  45. Jun 3, 2017
    1
    Way to many fake reviews here giving 10/10. Peace of advice to publisher- invest some additional money so fake reviewers could do more reviews and not only of this game as almost all fakers giving 10/10 reviewed only this game or couple of your games in addition.

    Regarding TLG, game was in development 10 years and is completely broken. I loved ICO, also SotC but this is the most
    Way to many fake reviews here giving 10/10. Peace of advice to publisher- invest some additional money so fake reviewers could do more reviews and not only of this game as almost all fakers giving 10/10 reviewed only this game or couple of your games in addition.

    Regarding TLG, game was in development 10 years and is completely broken. I loved ICO, also SotC but this is the most frustrating sony exclusive I ever played. Camera is like from ps2 era, controls awful, you depend on trico's ai which is flawed and most of the times broken... Instead of reading fake reviews and experiences from folks earning their money for writing them, go and watch some videos of gameplay. This game is going shoulder to shoulder with Duke Nukem forever, just that Duke didn't have strong publisher able to "influence" reviewing process as whoever played this game for half an hour would be frustrated with this. At least used games price rocked bottom so I bought it for 10usd, but still not worth it. I hope Ueda will go and work on something new and good after this and deliver us something more like ICO, simple and beautiful game without too much technical mess but with more attention to atmosphere and simple controls.
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  46. Mar 28, 2017
    1
    Не понимаю откуда эти оценки и внесение этой игры в "список лучших игр 2016 года".
    Единственное за что можно поставить плюс, это само существо.
    Бестолковое, абсолютно не цепляющее начало, ужасное управление заставляющее ненавидеть персонажа, временами своенравная камера... Но все это меркнет в сравнении с просто кошмарной оптимизацией! 2016 год господа, нам подсовывают сырую "демо версию
    Не понимаю откуда эти оценки и внесение этой игры в "список лучших игр 2016 года".
    Единственное за что можно поставить плюс, это само существо.
    Бестолковое, абсолютно не цепляющее начало, ужасное управление заставляющее ненавидеть персонажа, временами своенравная камера... Но все это меркнет в сравнении с просто кошмарной оптимизацией! 2016 год господа, нам подсовывают сырую "демо версию идеи" под видом великого долгостроя. В итоге, это игра уровня PS2 с натянутыми поверх всевозможными эффектами, которые даже не оптимизировали. Скучная, бестолковая, неинтересная. Ждать такое определенно не стоило. 1 балл за Трико....
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  47. Dec 28, 2016
    2
    Después de 10 años e innumerables retrasos durante el año de lanzamiento, el juego no es ni la sombra de lo que han sido ICO y Shadow of the Colossus.

    Pese a que era un juego previsto para salir en PS3, ha acabado saliendo en PS4 con numerosas caídas de frames. Imperdonable. La IA de Trico es insufrible y alarga de manera artificial el tiempo de juego que a pesar de ello sigue siendo
    Después de 10 años e innumerables retrasos durante el año de lanzamiento, el juego no es ni la sombra de lo que han sido ICO y Shadow of the Colossus.

    Pese a que era un juego previsto para salir en PS3, ha acabado saliendo en PS4 con numerosas caídas de frames. Imperdonable.

    La IA de Trico es insufrible y alarga de manera artificial el tiempo de juego que a pesar de ello sigue siendo ínfimo. Resolver unos puzzles facilísimos con esta IA se convierte en muchos casos en un infierno, sabes cual es el camino pero no puedes llegar.

    La historia es insustancial, se puede confundir con que tratan de jugar con el misterio y la teoría como hicieron con las anteriores entregas, pero es que no hay por donde cogerla. En cuanto a la relación del chico con Trico, si el juego hubiera sido más largo y completo, el vínculo emocional y todo lo que han intentado enseñarnos habría calado con mas fuerza, pero no ha sido así.

    La espera no ha merecido la pena, combina lo peor de ICO y SotC. Le doy un 2 porque el apartado visual y sonoro no me disgusta, pero del resto no salvaría nada.
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  48. Jan 28, 2019
    3
    Very boring game.
    Both person and camera controls are clumsy and unpleasant.
    Story not really absorbing much.
  49. Feb 13, 2019
    2
    This game was delayed countless of times, supposedly this game was in development for 10 years, which i find hard to believe considering game's poor performance, it can't maintain stable 30 fps, frame rate drops so often it gives me a feeling of trying to run recent games on a outdated computer, just remind all of you it was meant to be PS3 game, yet it doesn't run properly on a superiorThis game was delayed countless of times, supposedly this game was in development for 10 years, which i find hard to believe considering game's poor performance, it can't maintain stable 30 fps, frame rate drops so often it gives me a feeling of trying to run recent games on a outdated computer, just remind all of you it was meant to be PS3 game, yet it doesn't run properly on a superior hardware. This isn't acceptable.
    On top of that the game controls and camera are horrible, graphics are not very good either, it looks like game from 2006, if this game was truly in a development for 10 years then there's no hope for these developers, i have feeling like this game was meant to be scraped entirely, but Sony forced them to realese it.
    Besides i found this game's positive reviews to be very suspicious, i checked some profiles of "people" who posted positive reviews and most of them are empty profiles, just one review, no older reviews or rating or newer ones. I even checked this site on wayback machine and i saw instant jump from both negative and positive reviews matching each other to overwhelming amount of positive reviews.
    DON'T YOU GUYS LOVE BOTS?
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  50. Dec 6, 2016
    0
    I just can't get over the fact that the gameplay is slow and camera is flunky at best... Very sodas pointed and will not be returning to this world......
  51. Jul 30, 2017
    2
    A huge disappointment after loving Shadow of the Colossus. This feels much more like a passion project for the developers than a game, the camera and controls make it nearly completely unplayable with odd button choices and no way to reassign functions. The puzzles are obtuse, although to be fair I did not play it all the way though as I think I'd have had an aneurysm. Such a shame thatA huge disappointment after loving Shadow of the Colossus. This feels much more like a passion project for the developers than a game, the camera and controls make it nearly completely unplayable with odd button choices and no way to reassign functions. The puzzles are obtuse, although to be fair I did not play it all the way though as I think I'd have had an aneurysm. Such a shame that for so much work to have gone into this they didn't make it fun to play. Don't pay more than $10 for it. Expand
  52. Jan 3, 2017
    0
    It's can be fantastic game with magic characters... But controls and camera... it's terrible ever i play, really..there 2017 and we have this? Anybody test this game with normal hands? MOST TERRIBLE CONTROL GAME EVER!(((
  53. Jan 2, 2017
    2
    Excesivo hype para un juego de ps3 y con una duración ridicula. Fallos de cámara, control... las emociones que genera el juego no son suficientes para quitarte la sensación de que es un juego que pese a llevar 10 años de desarrollo, es de la generación anterior.
  54. Sep 6, 2019
    0
    Apartado técnico totalmente desfasado, historia soporifica y jugabilidad anticuada
  55. Jan 24, 2018
    4
    This is a perfect example of how to ruin an incredible story. The game is great, it's pure art, but it should've been a movie. Playing this game and trying to control the player is completely annoying.

    1) Controls are not clear, it's a complete guess-the-controls game. Literally, there are parts of the game where you have to press all the buttons desperately, like when you play mortal
    This is a perfect example of how to ruin an incredible story. The game is great, it's pure art, but it should've been a movie. Playing this game and trying to control the player is completely annoying.

    1) Controls are not clear, it's a complete guess-the-controls game. Literally, there are parts of the game where you have to press all the buttons desperately, like when you play mortal kombat against your non-gamer girlfriend.
    2) Camera control is annoying, it loses context all the time and it's impossible to focus on what you want. You can't even enjoy the environment because the camera moves around alone, making you lose focus of everything.
    3) You're supposed to have control over Trico (your companion), but it follows your instructions as much as a puppy, so you can imagine how annoying this is.
    4) It's the first game with puzzles where it's not enough to know the solution. You have to be completely sure about that, because you have to yield to your pet, run and scream loudly, and even pray, to get the damn pet to do what it needs to do.
    5) In terms of technical achievements, the game has nothing. Really bad graphics, bad performance (even in a PS4 Pro the frame rate drops to less than 15fps in small areas), but I think that's acceptable since the game was 10 years in development and the PS4 was not even in the radar when they started with this game.
    6) Funny thing, there's a trophy if you complete the game in less than 5 hours. It's a game to be completed in 2 hours if the god damn pet follow your instructions, but it's so slow and annoying that it ends up taking 12 hours...
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  56. Sep 13, 2019
    0
    The worst game I ever played. Full of bugs, bad programation, Trico's IA doesn't respond at all time, making u wait until it's answer your command. The boy have some trouble in he's legs, in a simple jump, he falls in ground, lose Control of he's own moves... The enemy's are more faster than you, by the way, have only one kind of enemy. A game tottaly desnecessary, I want that Fumito neverThe worst game I ever played. Full of bugs, bad programation, Trico's IA doesn't respond at all time, making u wait until it's answer your command. The boy have some trouble in he's legs, in a simple jump, he falls in ground, lose Control of he's own moves... The enemy's are more faster than you, by the way, have only one kind of enemy. A game tottaly desnecessary, I want that Fumito never come a gain to make a game like this, or never be on a group to make another game. Expand
  57. Jul 28, 2020
    0
    As a game, it's very bad. It's frustrating. Controls, camera, AI and gameplay in general is awful. It has performance issues, the FPS drop almost every single minute, because it's not well optimised. How can this game run so bad when it doesn`t even look that good and games like God of War, Uncharted 4 or The Last of Us Part II run perfectly on PS4?
    I love PS games but this is definitely
    As a game, it's very bad. It's frustrating. Controls, camera, AI and gameplay in general is awful. It has performance issues, the FPS drop almost every single minute, because it's not well optimised. How can this game run so bad when it doesn`t even look that good and games like God of War, Uncharted 4 or The Last of Us Part II run perfectly on PS4?
    I love PS games but this is definitely the worst I've played.
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  58. Dec 12, 2016
    3
    The worst controls in recent gaming memory. Frustrating A.I. on which you are forced to rely. Trial and error gameplay and puzzle design. Physics that can mess up preventing you going further in some cases or killing you. Poor level design in which numerous things look like ledges but aren't. Choppy framerate. Very poor camera.

    The graphics are so-so, the art direction is quite nice
    The worst controls in recent gaming memory. Frustrating A.I. on which you are forced to rely. Trial and error gameplay and puzzle design. Physics that can mess up preventing you going further in some cases or killing you. Poor level design in which numerous things look like ledges but aren't. Choppy framerate. Very poor camera.

    The graphics are so-so, the art direction is quite nice though, sounds design seemed good. Overall avoid, it's terrible.
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  59. Dec 6, 2016
    3
    Le voy a dar un 3 porque Trico es mono... pero el juego es un desastre, mecanicas de 2001, uno framerate lamentable, una IA deficiente, la mitad del tiempo de juego es tiempo perdido esperandoq ue el estupido de TRICO entienda sobre que pixel exacto ponerse, y el final...madre mia, Penoso.
  60. Dec 9, 2016
    0
    Maybe one of the buggiest slow paced games ive ever played, and i played no mans sky. Its hard to get the dog to do what you want and the ending feels very anti-climatic. Overall it fell pretty short of even a indy game in 2016.
  61. Dec 11, 2016
    3
    A long time coming, but not entirely worth the wait. As a huge fan of Ico and Shadow of the Colossus, this game was a bit of a let down for me. I didn't fall for the hype and kept my expectations fairly low. Sadly the game failed to meet the expectations I'd set for any other game.

    While the game has a nice concept and does minimalism well, it's the same minimalism that hurts it. The
    A long time coming, but not entirely worth the wait. As a huge fan of Ico and Shadow of the Colossus, this game was a bit of a let down for me. I didn't fall for the hype and kept my expectations fairly low. Sadly the game failed to meet the expectations I'd set for any other game.

    While the game has a nice concept and does minimalism well, it's the same minimalism that hurts it. The game suffers from a few big issues that negatively affect it as a whole product The controls, camera, AI and gameplay are all lacking. On the plus side, it has a relatively solid concept that is a little flawed and a great soundtrack and art design.

    The biggest issue the game has is a mixed feeling towards gameplay, AI and control. Control feels like it's taken a huge step back from SOTC and the autogrip mechanic is by far the worst thing I've seen in a game in the last 5 years.
    Gameplay is beyond non existant to incredibly repetitive. You make your way through rooms to reach the end goal fetching food for your companion, destroying obstacles or pulling levers. It has a few really low points involving physics based puzzles that really hurt the pace of the game. Speaking of pace, this is why I felt I had to give the game such a low score. Trico's AI is based around sometimes disobeying orders which is a neat gimmick, but is one that will lead to some frustration and a lot of wasted time. I had issues with the AI being so broken that I needed to restart the game to progress past some points. I can see this harming the replayability greatly for me as I didn't find the game challenging and it felt much more like a slow guided tour.

    It feels as though the concept has not been fully realised and that while it has a nice story, great art design and soundtrack it is entirely lacking simply because of the medium it is presented in. I've played lots of great bargain bin flops that I feel the same way about as The Last Guardian.

    While the game has it's good points, the negatives weigh it down so much that it can be really tough to make it through to the end. You'll see 10/10's around but it's hard to give a game a perfect score when it has imperfections. For a game that has taken so long from inception to release, certain aspects feel wholly unfinished and seem to clash entirely with the games concept.
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  62. Dec 11, 2016
    2
    " That A.I. is so realistic.. it's like a real animal.." AKA this a pretty bad I.A., it just choose a random action to do, and we just say that because.. we don't want to say that TRICO A.I. is just bad..
    -Developers..
  63. Dec 17, 2016
    0
    Worst controls and camera I have ever experienced. I probably could have liked the game, but never felt immersed because I was continually distracted by the very poorly designed control system. I played about 4 hours of the game but eventually gave up because it was a constant struggle to move and look in the direction I wanted. If this was the first game I had ever played on my PS4 IWorst controls and camera I have ever experienced. I probably could have liked the game, but never felt immersed because I was continually distracted by the very poorly designed control system. I played about 4 hours of the game but eventually gave up because it was a constant struggle to move and look in the direction I wanted. If this was the first game I had ever played on my PS4 I would have seriously thought something was wrong with my controller. After each session I came away with a slight headache which I put down to mild motion sickness from the game doing what it wanted to do rather than what I wanted to do. For example, your character either tiptoes or sprints, no in-between. Tiptoeing was fine for the first scene, but never needed afterwards, and sprinting prevented me from being able to explore at a leisurely pace. And when you sprinted, sometimes the camera followed you, but other times it just let you sprint off into the distance with the camera remaining in place (I'm guessing that it was perhaps a visual guide that you weren't meant to go in that direction at that point in the game, but I would have much preferred it to track me consistently and let me learn the right way on my own). Another example, when moving the camera, I could never predict what it would do - most of the time it would start scanning slowly for about 1 second and then speed up (which I never got used to), sometimes it would just continue to scan very slowly, and on occasion it would actually drag you in the other direction when the programmers clearly wanted you to look in a particular direction (I initially thought this was being done to give clues, but sometimes it just had you looking at a tree or up in the air). Climbing Trico was also often painful - I frequently ended up in an armpit rather than on its back. And other times when I was trying to jump off Trico, the character would sometimes just refuse to let go. Accentuating the usability problem, often the entire top right quarter of the screen would be filled with excessively large instructions about what buttons you should be pressing, with no options for turning off these overly frequent reminders. Ultimately I gave up on the battle. The graphics and puzzles were OK, but only at "good indie" level, not worth the blockbuster pricing that I paid. I haven't played any of the earlier games in the series, so I didn't have any sense of nostalgia which may have helped me be a little more forgiving. This the first game in many years that I've bought where I really feel like I wasted my money. If you really want to try this game, wait until it is heavily discounted, and be prepared to be VERY patient with clumsy controls. Expand
  64. Dec 7, 2016
    0
    Well I have to say that the game play is poor and the camera is annoying sometimes, the game have some problems of frame rate, I don't know how Sony gave "green light" to sell the game with this basic problems, this important things that make a video game a VIDEO GAME. Some people are giving 90-1
  65. Dec 7, 2016
    3
    vaya truncho no valio la espera de años y años, y los estafados de ps3 que se compraron una ps3 por este juego, minimo hubieran hecho algo que valiera la pena para esta generación pero así son esta compañias .
  66. Sep 10, 2017
    4
    At the end of the day, as much as I loved certain elements of this game (beautiful to look at, the character/mannerisms of Trico, and the way the relationship between the boy and the beast developed), overall it just frustrated me. The number of times that I was stuck, wondering if I needed to move somewhere/do something, or just try to coax Trico into jumping in the right direction. TheAt the end of the day, as much as I loved certain elements of this game (beautiful to look at, the character/mannerisms of Trico, and the way the relationship between the boy and the beast developed), overall it just frustrated me. The number of times that I was stuck, wondering if I needed to move somewhere/do something, or just try to coax Trico into jumping in the right direction. The camera is terrible, the controls poor and unintuitive, and actually there's very little challenge in the gameplay...overall, it left me feeling sorely disappointed.
    I remember playing through SOTC on the PS3, and thinking "I bet this was good on the PS2, but it's a bit dated now"...which probably sums my opinion about TLG too.
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  67. Dec 9, 2016
    0
    Early ps3 graphics and sub 20 fps with constant drops of frame-rate into single digits. Controls are broken and unresponsive. Gameplay is boring and nonsensical, horrible pacing. Not that there is much gameplay it is like watching the most boring movie in the world. Sony took some old broken canceled ps3 game and release this junk as a cash grab. If this game was on any other system itEarly ps3 graphics and sub 20 fps with constant drops of frame-rate into single digits. Controls are broken and unresponsive. Gameplay is boring and nonsensical, horrible pacing. Not that there is much gameplay it is like watching the most boring movie in the world. Sony took some old broken canceled ps3 game and release this junk as a cash grab. If this game was on any other system it would be destroyed for its obvious flaws but Sony exclusives get a pass. Expand
  68. Dec 27, 2016
    2
    I played the game for some hours. I like the story. the Trico is interesting.
    BUT the camera is bad, you can hardly see useful things some times.
    The control is rubbish, you have to try over and over again for some simple move.
    Image quality is still in 2009 standard.
    Wake up! it is now 2016 4K gaming!
  69. Dec 13, 2016
    0
    Another bad exclusive PS4 game. Game have bored game-play. Game have 30 fps only on PS4 Pro. Standard PS4 have around 20-25 fps. Graphics is low and simple. Don't buy this game, don't play.
  70. Dec 12, 2016
    2
    No amount of story, atmosphere or pedigree can excuse poor gameplay and subpar performance. People's judgement seems clouded having overblown expectations of this game due to it's predecessors.
  71. Jul 31, 2017
    4
    Couldn't play it more than 2 hours, got motion sickness and the gameplay is stupid, the whole narrative and the world seems good, but I will not force myself to play it again just for the sake of completing it...
  72. Mar 14, 2019
    0
    The Last Guardian was made to CashGrab people who loved I.C.O and Shadow of the Colossus. Disappointed.
  73. Dec 15, 2016
    3
    The Last Guardian has been the biggest disappointment of the gaming year, for this SOTC lover and has taught me a valuable lesson I should have learned long ago: DON'T BELIEVE THE HYPE!
    Having played SOTC (Shadow of the Colossus being one of the most revered gaming titles in existence, and a personnel favourite of mine-easily taking 3rd prize in my most beloved games of all time) when I
    The Last Guardian has been the biggest disappointment of the gaming year, for this SOTC lover and has taught me a valuable lesson I should have learned long ago: DON'T BELIEVE THE HYPE!
    Having played SOTC (Shadow of the Colossus being one of the most revered gaming titles in existence, and a personnel favourite of mine-easily taking 3rd prize in my most beloved games of all time) when I was younger on the PS2, I was very stoked for the release of Team Ico's next new IP when it was announced in 2008. But now, having laying my hands upon the final product, I feel nothing but regret for my purchase decision and a sense of remorse for the missed potential of this game.
    Firstly, let's list the glaring issues of The Last Guardian. The most unforgivable flaw of this game is the very thing that was that was the primary focus of the marketing campaigns: The relationship between the boy and the colossal bird-mammal hybrid, Trico. This boils down into several factors, the most predominant being Trico's AI; the majority excusing this for natural animal behaviour, which I would dispute, as the major initiative of any game development team is to prioritise gameplay that elicits a sense of enjoyment and engagement from the player (whilst realism is subjectively important, to certain games, it should always take a backseat to gameplay). To substantiate, Trico will not always obey your commands, which would be perfectly acceptable if it was done in moderation, but it instead becomes a severe contributor to the overall tedium of the game which is further compounded by the need to constantly feed the creature and also have to calm him down after every combat encounter (which whilst nuanced and endearing at first, loses its effect further into the game).
    Moving on, the level design and puzzles of the game feel highly derivative and uninspired for the most part. Whilst, admittedly, the art direction and visuals of the game are utterly breath taking when they want to be, most of the levels of The Last Guardian feel very generic and really blur together due to their similarity, in addition to seemingly being suspiciously reminiscent of the world design in Team Ico's first title Ico. In terms of puzzles, their solutions are often times incredibly simple, reducing The Last Guardian's gameplay to boring and repetitive hunts to find where Trico can jump up to or down from different points in the environment or to search and destroy stain glass eyes. A closing note concerning artistic choices of the game developers: the game is overly cinematic (not in the sense of cut-scenes) which I found to be quite jarring and disruptive of the pacing of the game, in addition to severely overdoing certain "emotionally" evocative tropes (i.e. I lost count of how many times Trico saved the protagonist's life, but it must have been more than ten!).
    Finally (props if you've made it this far) the meagre longevity of the game will be a major deterrent for most prospective buyers. Overall, I spent 6 hours slogging through The Last Guardian's unfulfilling and unengaging plotline and have not even looked at the game since. The Last Guardian's lack of any real replay value (an element which was not overlooked in SOTC with it's hard mode and time trials mode-for both normal and hard difficulties, totalling at a minimum of 4 playthroughs-which overall acted to enrich the experience) really cripples it in the long term.
    And as a final, final note: the controls and camera in The Last Guardian are borderline infuriatingly broken, ranging from inputs being either misinterpreted or multiplied by 10 (when you want to carefully walk around an edge, the game will sometimes propel you off said edge in a full throttle sprint) to the fact that there is no dedicated 'grab' button (a staple of the series) instead having to rely upon an 'auto-grab' feature which was very unreliable at the times in which I needed it the most-usually resulting in the boy plummeting to his death.
    In conclusion, as you are no doubt aware of my begrudging animosity towards this game, I would strongly recommend you steer clear of this game, at least for now (the £50 price-tag isn't worth the 5-10 hours of gameplay you can squeeze out of this PS4 exclusive). Overall I cannot assert my disappointment for this game I (and a whole host of many others) have waited for, for 8 years of which a tumultuous development cycle has clearly taken its toll on such a renown and respected development team-for which I would partly blame Sony for. I know this game has been met with mostly positive reviews, but it has not been the recipient of critical acclaim across the board. I sincerely hope the voices of those with an opinion akin to that of mine own are not drowned out and are listened to by the developers, because I know Team Ico are undeniably passionate about their products and their fan base, and I know they have in them the capacity to produce utter masterpieces and works of ART.
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  74. Dec 13, 2016
    2
    Very weak. Outdated mechanics and graphics, weak history and in addition to everything else, realy bad performs in the standard ps4 and the ps4 pro. A waste of money
  75. Dec 16, 2016
    2
    Not really a good game completely over hyped.
    To expensive (4 hours of game-play and that 4 60 €)
    Runs like **** mostly 20 FPS
    Just good lighting but the graphics are bad (in close up sequences it look like a ps2 game)
    ps4 exclusive
    bad control of your companion
    very stretched
    bad camera in smal spaces
  76. Feb 19, 2017
    1
    Poor graphics, terrible camera angles, non responsive controls, repetitive game play, this took 10 years to develop? What were they doing? Drinking coffee and taking home a paycheck for doing nothing, a joke of a game
  77. May 23, 2018
    0
    the last guardian is not even close of the previous games of fumito ueda, i dont feel the same mysticism like shadow of the colossus, i think is a game for buying used, end the game and sell it again, for 10 years of develop i expected much more for this.
  78. Dec 16, 2016
    1
    The Last Guardian is a very bad game. Poor graphics, PS2-level. So much bugs, fps-drops (even on PS4 Pro), not interesting story and gameplay as well.
    8 years in development. What for?
    1/10
  79. Oct 18, 2021
    0
    Incredibly clumsy and annoying mechanics. Story might be good, but controls is so bad and unresponsive. It's just walking, jumping and controlling the dog are the constant source of annoyance.
  80. May 19, 2020
    3
    Team ICO (or whoever is left of them) has taken the clunkiness of their games to the extreme with this title. While it is at times beautiful, the frustrating gameplay just cannot be excused. I'm sure a lot of love and man hours went into this game and it is beautiful, as is the beast, but at the end of the day, for what we have in our hands, for the consumer, for the person that actuallyTeam ICO (or whoever is left of them) has taken the clunkiness of their games to the extreme with this title. While it is at times beautiful, the frustrating gameplay just cannot be excused. I'm sure a lot of love and man hours went into this game and it is beautiful, as is the beast, but at the end of the day, for what we have in our hands, for the consumer, for the person that actually has to play the game I cannot really say any of it was worth it. Expand
  81. Jul 15, 2020
    2
    Point for kitty-doggie-cutie. Point for the idea. Zero for the implementation.

    Performance is horrible. Average of 15-20 FPS on a fat model with drops to 10, and the game doesn’t even look fantastic. Two years earlier, The Last of Us Remastered, looks on par or better, runs steady 50-60 FPS. It’s hard even to think when all you see is a blurred slideshow, save get immersed in the game’s
    Point for kitty-doggie-cutie. Point for the idea. Zero for the implementation.

    Performance is horrible. Average of 15-20 FPS on a fat model with drops to 10, and the game doesn’t even look fantastic. Two years earlier, The Last of Us Remastered, looks on par or better, runs steady 50-60 FPS. It’s hard even to think when all you see is a blurred slideshow, save get immersed in the game’s world.

    Speaking of which, this game suffers from the same problem as Uncharted the original. The surroundings are hardly varying as you go by. Unless you enjoy mossy ruins very much, you’ll get bored pretty soon.

    Although, Uncharted the original had some chatacter interaction to make you stick around. In this game, there’s no story. There are a few cutscenes that don’t explain pretty much anything. You don’t know who your character is, why is he here, where is "here", where are you going, who are you fighting. Nothing.

    Yes, there is this cat-like creature from the cover picture, Trico, and there’re relations between it and the Boy (yes, this is officially protagonist’s name), but again - no idea who this creature is or why is it here or where is here. It’s really hard to identify or connect with someone or something you know nothing about, no matter how cute they appear to be.

    Enough has already been said about controls. I spent far more time struggling with Trico to make it do what I want that acctually solving the puzzles. Infuriating, that’s the word.

    Oh, the puzzles... there is one - no spoilers - that you cannot possibly solve on your own unless you are super patient or super stubborn.

    The last straw for me was the bug. There’s one place when you need Trico to dive, and it just won’t. It would dive and turn around and surface back again. I googled it, a lot of people had this bug too. And something broke inside of me. I felt that I’m not going to fight with this game anymore. I wasn’t emotionally invested enough to suffer much longer. So I dropped it. I never dropped a game before.

    No one should ever release, or sell, or play games of such horrendous execution quality.
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  82. Apr 13, 2018
    3
    levou anos para ser lançado iria sair para ps3 e não saiu mas saiu para ps4 mas foi uma decepção gráficos fracos até para ps3! historia que da sono e jogabilidade cagada toda confusa!
  83. Jul 28, 2020
    1
    It could and should have been a masterpiece. But I don't really get what's going on with the controls. Are they deliberately this bad or the creators got used to it that much that they didn't notice? What the hell is up with the snap-in camera??? By the way, I fell in love with Trico so much that I didn't finish the game. I know (s)he is supposed to live, but I just couldn't see him/herIt could and should have been a masterpiece. But I don't really get what's going on with the controls. Are they deliberately this bad or the creators got used to it that much that they didn't notice? What the hell is up with the snap-in camera??? By the way, I fell in love with Trico so much that I didn't finish the game. I know (s)he is supposed to live, but I just couldn't see him/her suffer anymore. :/ Expand
  84. Mar 19, 2019
    2
    animal stupide ne fera pas ce que je veux, je suis très déçu et ce n'était pas amusant du tout
  85. Dec 23, 2020
    3
    Good looking game with great narration. Maybe just not the kind of game I enjoy, but I found it overly slow and after giving it a couple of hours gave up and uninstalled it.
  86. Feb 15, 2020
    2
    Nice story, but the worst gameplay experience ever. Camera sucks, Trico is not listnening most of the gameplay time. Trophies like All talked out are out of my mind.
  87. Jun 23, 2020
    2
    La verdad es que yo he jugado muchos juegos en mi vida pero jamas habia sentido tanta rabia por uno y este fue el primero, llegué a odiar este juego, su Jugabilidad un ASCO y mal optimizado para ps4, algunas texturas se demoraban mas de 20 segundos en cargarse, la historia tampoco es la gran cosa, después de un tiempo el juego se hacía muy repititivo aunque algo bueno de destacar es suLa verdad es que yo he jugado muchos juegos en mi vida pero jamas habia sentido tanta rabia por uno y este fue el primero, llegué a odiar este juego, su Jugabilidad un ASCO y mal optimizado para ps4, algunas texturas se demoraban mas de 20 segundos en cargarse, la historia tampoco es la gran cosa, después de un tiempo el juego se hacía muy repititivo aunque algo bueno de destacar es su diseño de mundo es hermoso pero tampoco lo salva y muchos decían que la relación entre trico y el niño era algo de lo mas especial del juego pero no me hizo sentir nada especialmente cuando la IA de trico no hacia lo que uno le ordenaba como cuando le apuntabas a donde ir y se volvia para atrás o cuando le decias que saltara y bajaba, no senti nada en esa relación y eso que yo soy bueno para agarrar cariño rápidamente pero simplemente me lleve una decepción muy grande, por suerte no valio mucho cuando lo compre. Expand
  88. Nov 29, 2020
    1
    Bad game, good story, but awful gameplay. Don’t play it. The controls are terrible and not even the developers care to make it a little better. Played on ps5 and ps4.
  89. Aug 28, 2021
    2
    Outdated graphics, very annoying gameplay. I only recommend this game to masochists. The problem with it is that levels rely so heavely on Trico and you'll find him doing nothing most of the time, not cooperating, staring at you completely clueless and sometimes even making you die.

    I give 2 points for creating probably the most realistic animal in any videogame, however it is amazingly
    Outdated graphics, very annoying gameplay. I only recommend this game to masochists. The problem with it is that levels rely so heavely on Trico and you'll find him doing nothing most of the time, not cooperating, staring at you completely clueless and sometimes even making you die.

    I give 2 points for creating probably the most realistic animal in any videogame, however it is amazingly annoying.
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  90. May 11, 2022
    0
    Unplayable. I wasted 45 minutes of my life and couldn't even get out the first cave, the dumb AI kept knocking me off the wall where I think I was meant to crouch through a hole and leave.

    This game is actually worse to play than omikron nomad soul and just as cryptic. If I wanted to spend an afternoon locked in a room with uncooperative idiots that don't know what they are meant to be
    Unplayable. I wasted 45 minutes of my life and couldn't even get out the first cave, the dumb AI kept knocking me off the wall where I think I was meant to crouch through a hole and leave.

    This game is actually worse to play than omikron nomad soul and just as cryptic. If I wanted to spend an afternoon locked in a room with uncooperative idiots that don't know what they are meant to be doing I would go to work.

    **** this ****
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  91. Oct 4, 2021
    2
    As an origional fan of ICO, that fell in love with that game and thought Shadow of the Colosas was an interesting, inovative experience for its time, I was very disappointed with The Last Guardian. The game is just jenky, frustrating and dosent have the heart of those first 2 games. In replacement of a cute love interest there's an anouying animal that is just confusing and infuriatingAs an origional fan of ICO, that fell in love with that game and thought Shadow of the Colosas was an interesting, inovative experience for its time, I was very disappointed with The Last Guardian. The game is just jenky, frustrating and dosent have the heart of those first 2 games. In replacement of a cute love interest there's an anouying animal that is just confusing and infuriating to interact with. The DNA of the early games are here, but the execution is off. Honestly I rage quit this game in frustration and I haven't done that in decades. The controls are just terible, they are a fkn joke..And I'm a person that defends tank controls and the variation of controls found in the PS2 era. I luv learning new controls, but the controls in Guardian are Russian rullet, fk knows what a button press or movement of the stick will do.. they suck.. Expand
  92. May 16, 2023
    0
    Comment décrire ce truc… sinon dire que c’est un gamin qui promène Médor, un gros, certes, très gros clébard un brin demeuré… dans des espèces de ruines très verticales (des précipices tous les 20 mètres).

    L’interface est minimaliste, tout comme l’histoire (mais quelle histoire au juste ? on ne sait pas) alors qu’on tente de progresser tant bien que mal dans cet environnement joliment
    Comment décrire ce truc… sinon dire que c’est un gamin qui promène Médor, un gros, certes, très gros clébard un brin demeuré… dans des espèces de ruines très verticales (des précipices tous les 20 mètres).

    L’interface est minimaliste, tout comme l’histoire (mais quelle histoire au juste ? on ne sait pas) alors qu’on tente de progresser tant bien que mal dans cet environnement joliment fait mais qui file la migraine et donne mal aux yeux : en effet, ce jeu ne tourne que très rarement à 30 im/s, il se traîne sans arrêt entre 20 et 25, il rame, il saccade tout le temps !

    Quand il faut ajouter à cette misère la caméra absolument épouvantable qui fait n’importe quoi (elle tourne dans tous les sens lorsqu’on grimpe ou on descend, elle zoome et dézoome… elle est soûle, cette caméra !) et dans certaines phases de plateformes, elle se bloque inopinément et vous empêche de pouvoir tout regarder sur les côtés par exemple…!

    Enfin, les énigmes régulières laissent perplexes et aucune aide, aucun indice ne sont disponibles… Vu que le jeu est un étron technique qui fatigue énormément, on se lasse de chercher une quelconque solution assez vite. On y reviendra peut-être… si on a que ça à faire… je me demande si le jeu tourne correctement sur PS5. Mais vu comment la rétro-compatibilité est gérée chez Sony, j’ai comme un doute !
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  93. May 6, 2021
    3
    Poor controls alone make this nearly unplayable. AI that takes 30 seconds and dozens of button clicks to work, frustrating parts that don't feel play tested at all.

    Definitely visually nice, but way too many issues to be enjoyable.
  94. Jun 29, 2019
    3
    I lasted about 15 minutes with this game. Clunky controls, gameplay that encourages you to puzzle solve but doesn't work consistently...and so slow.
  95. Oct 15, 2022
    3
    This game is an unplayable mess. The gameplay issues are a disaster, the controls are one of the worst I've ever seen in a video game. Did anyone playtest this? Almost every interaction feels so muddy and janky, like moving through a swamp. The AI is terrible. Even the most patient player will be frustrated by this game.

    Don't trust the positive reviews (i guess here the most recent
    This game is an unplayable mess. The gameplay issues are a disaster, the controls are one of the worst I've ever seen in a video game. Did anyone playtest this? Almost every interaction feels so muddy and janky, like moving through a swamp. The AI is terrible. Even the most patient player will be frustrated by this game.

    Don't trust the positive reviews (i guess here the most recent ones are the most trustful here).
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  96. Nov 19, 2021
    4
    I cannot say that it was an incredible journey and a heartbreaking story. Sometimes it was cute and nice, sometimes it was thrilling, but in common I didn't find that deepness, which authors put in this game.

    For me the whole world of the game, it's atmosphere were empty and not very interesting. Music played a big role in this, or rather its absence. There is just silence in most parts
    I cannot say that it was an incredible journey and a heartbreaking story. Sometimes it was cute and nice, sometimes it was thrilling, but in common I didn't find that deepness, which authors put in this game.

    For me the whole world of the game, it's atmosphere were empty and not very interesting. Music played a big role in this, or rather its absence. There is just silence in most parts of the game, but the good soundtrack could save the situation, in some cutscenes there are some strange sounds which are awful.
    The game is too Japanese maybe in all its forms, I think.

    Technically the game is also horrible, it looks disgusting, it plays bad. The controlling of the beast is impossible, to the end of the game I often became angry on Trico because of it's actions and moves.

    I won't play it again and don't recommend it to you.
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  97. Jun 22, 2022
    3
    Absolutely deplorable controls. It feels like the devs considered playability beneath their artistic vision of what the game represents; or this is a deliberate choice. In any case, a beautiful looking game with presumably good story shouldn't be painful to actually PLAY. Also wish they'd remove the 30fps cap for PS5.
  98. May 14, 2021
    3
    3 из 10 за пару приятных моментов

    Сюжет Вы весь сюжет без объяснения идете куда то. Ждал что то в финале - почти без эмоций, ничего интересного не произошло. Геймплей Самый ужасный левел дизайн в моей жизни. Точка. Геймплей. Дарит 100 видов раздражения и боли. Не прошел игру. Не смог, достало. И слава богу так как конец того не стоит. Управление - худшее в истории видео игр. Не стоит
    3 из 10 за пару приятных моментов

    Сюжет
    Вы весь сюжет без объяснения идете куда то. Ждал что то в финале - почти без эмоций, ничего интересного не произошло.

    Геймплей
    Самый ужасный левел дизайн в моей жизни. Точка. Геймплей. Дарит 100 видов раздражения и боли. Не прошел игру. Не смог, достало. И слава богу так как конец того не стоит.
    Управление - худшее в истории видео игр. Не стоит тратить время на этот типо шедевр.
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  99. Jan 26, 2021
    4
    Seriously, it is a pity that the camera, the controls, the game-play are too awful. The story and the ideas are beautiful, but playing this game feels too frustrating to enjoy it.
  100. Oct 24, 2021
    0
    I played SOTC in my teens, one of my all time favorite games, and I waited all my 20s to play this game. Trust me when I say I want to love this game so bad, but its so bad on a technical level that I can't appreciate what they're trying to do on an artistic level. I tried to be open minded and consider maybe the clunky Trico and camera control was intentional, hell maybe even the gameI played SOTC in my teens, one of my all time favorite games, and I waited all my 20s to play this game. Trust me when I say I want to love this game so bad, but its so bad on a technical level that I can't appreciate what they're trying to do on an artistic level. I tried to be open minded and consider maybe the clunky Trico and camera control was intentional, hell maybe even the game looking like an enhanced ps3 game was an artistic choice, but what finally broke me was a puzzle that simply required me to chuck a barrel between two rocks. I tried for an hour picking up and chucking a **** barrel hoping it would go between the two rocks and stick. After maybe 50 tries I did it stayed put twice, and the first time it did, my character model collided with it attempting to grab it and pushed it off the ledge it hung on. There is no way that **** design was intentional on an artistic level. It turned a very mundane task into a nigh impossible feat. It's so bad, im considering ending my playthrough altogether. Shame on Sony and Team Ico for putting this game out. Expand
Metascore
82

Generally favorable reviews - based on 110 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 110
  2. Negative: 1 out of 110
  1. Mar 8, 2017
    84
    After 7 years in what seems to be development hell, Team Ico finally introduces us to the majestic Trico and its heartfelt relationship with a young protagonist. While the long development cycle does show its age in certain parts up to a point of some frustration. The experience as a whole is one of the most unique ever.
  2. Feb 10, 2017
    100
    The Last guardian is indeed suffering from some technical and control input issues, but its warm, beautiful adventure filled with countless touching moments is something we’ll never forget for the rest of our lives. The Last Guardian is not just a game, it’s an absolute work of art.
  3. Edge Magazine
    Feb 8, 2017
    90
    The Last Guardian doesn't just live up to its forebears' legacy, it goes further. Despite the callbacks to Fumito Ueda's previous works, it is a unique creation. Outside of indie experiments, we don't get to say that about modern videogames often enough.