- Publisher: Sony Interactive Entertainment
- Release Date: Jan 23, 2018
User Score
Mixed or average reviews- based on 101 Ratings
User score distribution:
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Positive: 45 out of 101
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Mixed: 22 out of 101
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Negative: 34 out of 101
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- User score
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- Most helpful
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Feb 14, 2018
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Apr 17, 2018Great showcase of VR capabilities. The game itself is a sloooow burn. some cool scary moments but overall a bit boring and short. I did enjoy Until Down but inpatient not so much. get this game on sale.
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Mar 5, 2018Graphics: 8.8 Sound: 9.0 Gameplay: 5.0 Fun/Story: 6.5
Despite its high technically quality (graphics and sound are really good, near resident evil 7), the gameplay is really bad with errors in controls that spoils the experience at all. Despite that, this game reinforces the VR capabilities to terror games. -
Feb 3, 2018
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Mar 29, 2018
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Jan 23, 2018
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Jan 23, 2018The Inpatient is an immersive and dynamic experience. A must play, especially for the PSVR! Great story and visuals, impactful decisions, and lots of twists and turns.
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Jan 24, 2018Unfortunately, this game is another "experiment" for virtual reality. Lenght is less than three hours. No puzzles. No enemies. Boring story. Bad controls. It has good visuals, but that does not make a game. Do not trust scores of 10 from fanboys, you are warned!
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Jan 24, 2018
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Jan 24, 2018
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Mar 3, 2018
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Aug 17, 2018Awful controls, not 1:1 or even close. Found the world was way too big, with MASSIVE 7'6" tall NPCs, and my character too. Walking speed way too slow, but even with that the game takes less that 3 hours to complete.
A couple of good jump scares, and saying the answers works well, but overall avoid this game. -
Jan 27, 2018This review contains spoilers, click expand to view.
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Jul 26, 2020Practically the decisions you make do not influence the game, basically it is a slightly better VR reality video, it is not worth buying the game.
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Nov 20, 2020I’m not opposed to heavy-narrative-focused games, walking simulators, or any other name you want to throw at them. I like the good ones though and this isn’t one of them.
Ps: Jump scares in VR should be illegal. -
Sep 24, 2019Solo da miedo los primeros 10 min. El resto se resume en caminar sin que nada suceda. Le salva de la quema la posibilidad de ver distintos finales según nuestras decisiones. La detección de los move es un desastre, cuesta horrores abrir puertas o coger objetos. Los brazos se mueven como si el personaje tuviera parálisis cerebral.
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Feb 4, 2019Boring but thankfully short as everyone else has said. There are a few decent moments and the graphics are ok but nothing special. I had high hopes for this but it was not to be.
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May 24, 2018Disappointing game.... I expect more from PlayStation exclusives. About the only thing the game has going for it are its graphics/visuals and acting but the story is mediocre at best and there is no gameplay.
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Feb 12, 2020
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Dec 16, 2021I’m a huge VR fan. I own multiple VR HMDs and this game had me so hyped since I enjoyed Until Dawn...sadly this game turned out to be the worst VR game as well as worst game in general that I played this gen. Very disappointing :(
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Oct 9, 2022I haven’t played a whole lot yet, but let me say this game has scared the ever living crap out of me so far. The graphics are great, the story is intriguing, and oh boy the scares are on another level. This game got me screaming like a little baby, and I’ve played re7 vr all the way through so that’s impressive. Definitely high up there so far. I really like it.
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Feb 3, 2023
Awards & Rankings
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Dec 21, 2018The Inpatient sounds amazing on paper, but the terror is watered down so quickly and to such a large degree that it manages to make three hours feel easily twice as long, and not in a good way.
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LEVEL (Czech Republic)Sep 13, 2018The Inpatient does not bring revolution to VR horror games, but thanks to butterfly wings effect it offers a solid re-playability. The game is from the beginning very good and interesting, unfortunately it is not able to hold (keep) this level to the end. [Issue#284]
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Edge MagazineMar 1, 2018It's yet another curiously half-hearted side project from Supermassive that, appropriately, won't linger long in the memory. [Apr 2018, p.120]