User Score
5.8

Mixed or average reviews- based on 516 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Oct 17, 2021
    6
    There’s nothing special in this game! Nothing horror or scary stuffs or a enjoyable gameplay, this game SUCKS IN EVERY WAY! SO don’t buy it!
  2. Jun 17, 2022
    6
    Good enough game, but noticeably lacking compared to Until Dawn. Was also massively disappointed with how... not scary this game ended up being. It has it's moments, it isn't bad, but it's not great either.
  3. Jul 4, 2021
    6
    UNTIL DAWN FOI O PONTO MAIS ALTO?
    Jogando aproximadamente 6/7 horas procurando todas as pistas e acabando de fazer o meu primeiro final (apenas Conrad morreu), eu confesso que fiquei dividido quanto ao jogo, mas principalmente decepcionado. Man of Medan é ruim? Ao meu ver, não, porém falando como uma pessoa que platinou Until Dawn, senti que esse Título da Supermassive games regrediu em
    UNTIL DAWN FOI O PONTO MAIS ALTO?
    Jogando aproximadamente 6/7 horas procurando todas as pistas e acabando de fazer o meu primeiro final (apenas Conrad morreu), eu confesso que fiquei dividido quanto ao jogo, mas principalmente decepcionado. Man of Medan é ruim? Ao meu ver, não, porém falando como uma pessoa que platinou Until Dawn, senti que esse Título da Supermassive games regrediu em alguns aspectos que já eram bem louváveis, achei a história fraca, tecnicamente como um jogo narrativo, existem diversos erros de continuidade além de ter personagens muito clichés, e não do jeito certo que foi feito em Until Dawn, linhas narrativas que ao meu ver são completamente desnecessárias. Enfim, eu esperava um jogo no mínimo no mesmo nível do jogo que comparei ao longo desse review, tive uma experiência que não foi ruim, mas com certeza foi uma oportunidade desperdiçada, pretendo jogar Little Hope e espero que possa retorna e poder rasgar elogios novamente.
    Expand
  4. Nov 28, 2021
    6
    Игра хуже двух остальных,ну игра сама не страшная так как все эти призраки и ужастики объяснены логично и научно,концовки нету,на несколько вечеров пойдёт
  5. Nov 12, 2021
    6
    Le pasa como a la mayoría de este tipo de juegos, empieza bien pero se complica demasiado la vida.
  6. Jul 12, 2022
    6
    Достаточно странная игра от подобной компании, until dawn была в разы лучше, играл на пс 5
  7. Apr 16, 2023
    6
    I heard an awful lot of criticism about this one, but after my incredibly pleasant surprise with The Quarry, i decided to simply play it with no expectations and no assumptions. And, I mean... it was better than people made it seem. The plot is really solid, I got invested in the mystery and the plot twist actually got me (even though it makes things much less interesting). The choices youI heard an awful lot of criticism about this one, but after my incredibly pleasant surprise with The Quarry, i decided to simply play it with no expectations and no assumptions. And, I mean... it was better than people made it seem. The plot is really solid, I got invested in the mystery and the plot twist actually got me (even though it makes things much less interesting). The choices you make and the paths you take branch out nicely, but there is little space to where they can branch out since the game is about 4 hours long. Most of the characters are annoying, everyone is really stupid for some reason and the dialogue makes me question if there were actual people involved with the making of this game (not only people, but the same people that were previously involved with Until Dawn). And yes, it does do well on the scare department... before the plot twist. Still, if you want to have a game-movie night with your friends and/or if you think you're able to ignore the cringe dialogue, give it a go, because the mystery and the tension are pretty good here. Expand
  8. Sep 1, 2023
    6
    Man of Medan lacks the campy charm of Until Dawn, but still offers an unnerving horror adventure with consequences that felt directly linked to my actions.
  9. Sep 4, 2019
    5
    Pretty mediocre game that does not live to the hype, I'm afraid. I absolutely love 'Until Dawn' and 'Rush of Blood' is, by far, the best VR game in my honest opinion.

    The sound, graphics and overall direction, in 'Man of Medan', is absolutely fantastic. The game has atmosphere, the characters look real (though they can be very annoying). The thing is... the game is not scary. Like AT
    Pretty mediocre game that does not live to the hype, I'm afraid. I absolutely love 'Until Dawn' and 'Rush of Blood' is, by far, the best VR game in my honest opinion.

    The sound, graphics and overall direction, in 'Man of Medan', is absolutely fantastic. The game has atmosphere, the characters look real (though they can be very annoying).

    The thing is... the game is not scary. Like AT ALL. Besides a few jump scares, here and there, the game is basically about exploring some corridors while looking for collectibles, making dialogue decisions and pressing the right buttons during QTEs.

    I thought there was going to be a big twist or that the game would get scary eventually. Never happened. It's fun, sure, but gets dull really quick.

    Hope they know what they are doing and that we'll be able to appreciate 'Man of Medan' once the whole anthology has been delivered (if they finish it, that is).
    Expand
  10. Mar 16, 2020
    5
    The story reveals itself before it's half over and the rest of the game loses any sense of horror or tension. There's laggy custscenes in multiplayer. Button prompts don't disappear when you look at items so you have giant x's on your screen. There are giant loading disc symbols that pop in over the whole screen when the game is loading. It's too easy to know what choices to make to notThe story reveals itself before it's half over and the rest of the game loses any sense of horror or tension. There's laggy custscenes in multiplayer. Button prompts don't disappear when you look at items so you have giant x's on your screen. There are giant loading disc symbols that pop in over the whole screen when the game is loading. It's too easy to know what choices to make to not kill anyone and the game shoves the plot twist down your throat a third of the way in so you lose any sort of tension the games first quarter built up. The controls are also clunky and very stiff to move the characters around. Feels rigid like an older PS2 game at some points. Also the QTEs are all laggy which may result in you routing differently which also sucks for a game that's so built on your own choice and path. But now you're stuck going one route or with someone dead because the game can't handle its own quick time events.

    The best thing this game has going for it is the new multiplayer system but I didn't get credit for any of the collectibles I picked up at one point which is total **** for a game that has 50 of those damn things scattered around.
    Expand
  11. Sep 9, 2019
    5
    Short, interesting but ultimately flawed by its anemic approach to drama/horror/adventure/gameplay design... The controls are illogical when compared to the better examples out there like a telltale or Quantic dream game. There are frustrating moments where I missed one button press that kills a character on more than one ocassion(played on standard settings). Playing through man of medanShort, interesting but ultimately flawed by its anemic approach to drama/horror/adventure/gameplay design... The controls are illogical when compared to the better examples out there like a telltale or Quantic dream game. There are frustrating moments where I missed one button press that kills a character on more than one ocassion(played on standard settings). Playing through man of medan it disappointed me to realise that until dawn really was just a one hit wonder from supermassive games! Still for any fan of the genre, MOM is worth picking up second hand at a low price to amuse for the 4 hours or so of gameplay. Expand
  12. Sep 2, 2019
    5
    Thats the definition of a half-assed game. Everything it needed was there, if polish and attention were given. Quite disappointing actually, given that Until Dawn was a really nice game.
  13. Aug 31, 2019
    5
    The characters are all pretty annoying and every event just feels way too random. I lost one character because I thought I only needed to press the square button.. turned out I need to press it rapidly.
    Lost two others because I made the wrong dialogue choice... it just didn't feel like I had any control over what was happening which is the point to some extent... but this just felt
    The characters are all pretty annoying and every event just feels way too random. I lost one character because I thought I only needed to press the square button.. turned out I need to press it rapidly.
    Lost two others because I made the wrong dialogue choice... it just didn't feel like I had any control over what was happening which is the point to some extent... but this just felt poorly designed.
    The game is also not scary. A large portion of it is set outside of the ghost ship and the reason for the appearance of monsters and ghouls is explained so clearly that it kind of just ruins it.
    There are no massive shocking revelations to be found that chill you... just jump scares and not even that many of them. It's probably better with friends for a laugh but avoid it if you want a scary single player experience.
    Expand
  14. Jun 9, 2020
    5
    This game is a massive step down from Until Dawn that it was surprising. Facial animation, dialog, voice acting was all far worse. All the characters are unlikeable. Its sole saving grace is its co-op since the story has a few neat gimmicks that make the experience worth it with friends. Without that gimmick however, I honestly would've given this game a 3 to a 4. Its not very good.
  15. Aug 31, 2019
    5
    Long story short: Man of Medan cannot live up to its expectations being a decent followup to its predecessor Until Dawn. Read on for more details on why this is a 5/10 to me.

    Man of Medan tries to followup the footsteps of Until Dawn which was quite successful in creating tension in combination with slapstick comedy and decent QTEs. Man of Medan takes the Ghostship myth and tries to
    Long story short: Man of Medan cannot live up to its expectations being a decent followup to its predecessor Until Dawn. Read on for more details on why this is a 5/10 to me.

    Man of Medan tries to followup the footsteps of Until Dawn which was quite successful in creating tension in combination with slapstick comedy and decent QTEs. Man of Medan takes the Ghostship myth and tries to combine it with the known mix of character relationships, QTEs and discovery mixed together with dense atmosphere to create a horror-esque blockbuster... and fails miserably in most regards.

    Graphics // Sounds // Engine:
    The game engine provides a decent graphic quality that suffers overall in oddly placed loading sequences, some texture pop-ins and a some dull movement set both on the character models itself and especially the facial mimics. The picture quality is still decent and the sound placement creates a fitting atmopshere. Overall this is a mediocre mix on the goods and bads but more to the good side in my opinion.

    Controls // QTE // Choices that matter:
    The controls are straightforward, so are the QTEs. World indicators show what items are actually interactable and let me tell you this: there is not much to interact with (subnote: that is actually worth interacting with). Some events are dispersed throughout the game and decide mostly on which characters will die or live together with relationship developments between them. The subline here is: there is not much to do and the design choices are so bad that most decisions dont even matter. The QTEs decide on life or death but dialogues dont change much, e.g. you decide to be extra careful yet get caught anyways. Rinse and repeat.

    Final thoughts and game length:
    Man of Medan creates a nice atmosphere, the presentation is decent and also the voice acting is not bad. Sadly where it matters the game falls apart completely: there is not much to do, loading sequences break the immersion, choices dont matter and sometimes the dialogue placement is so bad that it does not fit any emotional setting. Also I would like to see more horror then simply placed jumpscares. Together with the price tag and a game length of possibly 3 to 6hrs I really cannot recommend Man of Medan, although it might be worth a grab on a decent sale.

    As Man of Medan is the first piece of an anthology set we can only hope that the progress of the next -already announced- anthology piece can be improved until its release in 2020. After all we all love horror and would like more of these scarcely developed games.
    Expand
  16. Sep 1, 2019
    5
    Overall not worth the money. Finished the first playthrough in about 4 hours, the characters are not likeable, the controls feel wonky.
    You can see some Until Dawn vibes, but most of the times the game forces jump scares.
    If the Game is 10 bucks or less, give it a go.
  17. Jul 24, 2021
    5
    This game is pretty mediocre. The story is kinda dumb, very predictable and way too short, the characters are one dimensional, there is not really any character development and the voice acting isn't great either. The only good part is the variety of endings, that's it.
  18. Aug 15, 2022
    5
    Good
    * Interactive storytelling
    * Pretty good visuals

    Bad
    * Clunky tank controls
    * Short game
    * Story itself is bland
    * Characters are bland
    * Besides a few jump scares, nothing scary in general
    * Just like Until Dawn, feels like “Traits and Relationships” doesn’t really change anything within the story
    * Wouldn’t play this game for more than $20. Luckily it was free
  19. Sep 27, 2019
    5
    A middling game that struggles to keep up with its predecessor.

    Firstly if you are the type of person who likes to go back and tweak your playthrough to get it just the way you like you are going to find the game restrictive and frustrating, Everything is locked-in until the end of the game so unless you want to keep restarting you will have to wait. Secondly, the game struggles to
    A middling game that struggles to keep up with its predecessor.

    Firstly if you are the type of person who likes to go back and tweak your playthrough to get it just the way you like you are going to find the game restrictive and frustrating, Everything is locked-in until the end of the game so unless you want to keep restarting you will have to wait.

    Secondly, the game struggles to make any of the characters stand out during the length of the playtime. Compared to until dawn there is far less to do for each character to do and that means few choices to expand upon who they are. Perhaps it would have faired better if there were fewer characters. For its length, it seems to me that three characters would have had room to grow while five do not.

    Thirdly I feel like the keep calm needs to be brought up, the mechanic which replaced the superior don't move. For me, it takes the tension out of the game and makes me feel like I am playing Parappa the rapper again. Its a button mash annoyance that really didn't add anything that the don't move function hadn't already achieved.

    Fourth the story itself. What can be sad about the big reveal other then it was so glaringly obvious that I couldn't get into the horror. I found that since I figured out what the threat was early own that I couldn't get into the horror elements and it wasn't that hard to avoid certain outcomes because I knew the truth of the situation, and all of that could have been avoided by omitting one scene from the opening.
    Expand
  20. Sep 13, 2019
    5
    The game has a lot of potential but a lot of bugs and frame rate drops get in the way
    Walking around feels somewhat akward and not entirely responsive and the QTE's are ridiculously hard to nail which is a shame, feel like not enough testing was done to determine the right intervals to make some QTE's humanly possible
    I wish Supermassive Games would have put in the extra effort to make a
    The game has a lot of potential but a lot of bugs and frame rate drops get in the way
    Walking around feels somewhat akward and not entirely responsive and the QTE's are ridiculously hard to nail which is a shame, feel like not enough testing was done to determine the right intervals to make some QTE's humanly possible
    I wish Supermassive Games would have put in the extra effort to make a truly unique game work flawlessly
    Expand
  21. Nov 6, 2019
    5
    Some basic horror game with too little story and gameplay. Was expecting much after Until Dawn. This game was disappointing and only somewhat entertaining.
  22. Nov 30, 2019
    5
    This is a disappointing follow up to one of my favorite horror games, Until Dawn although they are not connected it is still developed by the same people.

    The game starts of quite well surprisingly I didn't mind the characters although they are quite shallow. The game also lets it known pretty early what the big evil is and I guessed it in the first 30 minutes and preyed that it would
    This is a disappointing follow up to one of my favorite horror games, Until Dawn although they are not connected it is still developed by the same people.

    The game starts of quite well surprisingly I didn't mind the characters although they are quite shallow. The game also lets it known pretty early what the big evil is and I guessed it in the first 30 minutes and preyed that it would have some other twist but no, we are left with an awful evil that is eye rolling. Also all the endings and death scenes are extremely lackluster compared to the absolutely brutal deaths and interesting endings in Until Dawn and your character cannot die unless the game says so, this is also super disappointing. The faces on the characters are also quite bad compared to Until Dawn they look quite hilarious and unreal although the voice acting is top notch. This game also copies a big thing from Until Dawn which is the psychiatrist who talks to you in between chapters which now is sort of feeling old now and hope this psychiatrist is not in the next of the dark pictures games. This game is quite fun with friends who have no clue about the game and see there reactions to the scares or deaths, this will always be a strong point for these games and hope we get more unique experiences like this and until dawn.

    Although this first game in the anthology of dark pictures is disappointing I have much higher hopes for the second one which is going to be a campy slasher which always is a good time, lets hope they go uphill from here.
    Expand
  23. Dec 23, 2022
    5
    Prós:
    - Gráficos
    - Razoavelmente divertido Contras: - Desenvolvimento fraco - Jogabilidade, a movimentação é bem ruim - Pouca liberdade de escolhas no cenário - Falta de consequência nas escolhas - Bugs: em certas partes as falas iniciavam antes das cenas começarem Conclusão: Game muito mediano, caso queira jogar já vá esperando algo simples pois o game não se propõe a
    Prós:
    - Gráficos
    - Razoavelmente divertido

    Contras:
    - Desenvolvimento fraco
    - Jogabilidade, a movimentação é bem ruim
    - Pouca liberdade de escolhas no cenário
    - Falta de consequência nas escolhas
    - Bugs: em certas partes as falas iniciavam antes das cenas começarem

    Conclusão: Game muito mediano, caso queira jogar já vá esperando algo simples pois o game não se propõe a desenvolver uma história realmente interessante e personagens de carisma, da pra zerar num dia só sendo game super curto porém pra quem quer acompanhar a franquia Dark anthology talvez valha a pena dar uma olhada.
    Expand
  24. Jan 3, 2020
    5
    This review contains spoilers, click expand to view. Overall I rate this game a 5 out of 10 . I am a youtuber ( ANON GAMES ) and I absolutely loved Until Dawn . The storyline for Until Dawn was absolutely amazing and had shocking endings . For Man Of Medan , the entire storyline was basically founded out by in the beginning of the game when Joe could "see" his son . At the moment , the audience knew that he was hallucinating . The game was very predictable and I thought it would have progressed while the storyline deepened, but neither of those things happened . Also , in my own opinion, you could not get easily attached to any character in the game . The deaths didn't really have a meaningful impact , unlike Until Dawn where you could easily get attached to a character . In the beginning of the game , you had very little small talk with different characters and that's basically all you ever got to know about them . They never gave the characters true meaning to the audience . I had so much potential because the creators are definitely talented, so this is definitely not a hate review . I did really enjoy some aspects of this game . The anxiety this game gives is definitely perfect because it makes the game more thrilling to play . I loved the idea of hallucinations and seeing false objects, that idea was so clever and they truly could have made that idea into something bigger and better . They should have added onto the hallucinations and made a deeper storyline for the game . I also love the new multiplayer option, it really added something new and fun that everyone should try out . I do recommend adding a "split screen" option into multiplayer though because when you play with someone else, you do not get to see the entire storyline because it only will show your own character's storyline , which can really be confusing . I will definitely be playing "Little Hope" and seeing how that game goes . Thank you . Expand
  25. Jul 12, 2020
    5
    I have to say that I honestly expected a lot more from this game. Character development sucks, graphics are underwhelming and the controls are sluggish. Maybe they can improve on the next title, like try to make the game scary but cut the annoying jumpscares. You don't get scared by them because at this point, being so many, you already expect them. The most annoying thing about this gameI have to say that I honestly expected a lot more from this game. Character development sucks, graphics are underwhelming and the controls are sluggish. Maybe they can improve on the next title, like try to make the game scary but cut the annoying jumpscares. You don't get scared by them because at this point, being so many, you already expect them. The most annoying thing about this game is that you don't feel like your choices matter. If you make a mistake, character dies. No adding it to the plot like Until Dawn did or whatsoever. Oh and don't get me started on those annoying pulse QTEs. A very mediocre game overall. Expand
  26. Nov 29, 2021
    5
    This review contains spoilers, click expand to view. I have played until down and enjoyed it and I was expecting that I will have the same experience with this game, unfortunately, I did not.

    I couldn't connect with any character and I simply didn't care if they lived or died. Furthermore, the game environments is interesting at the beginning by the further I go into the ship, the more I get bored with the repeated rooms.

    also, the game depends heavily on QTE and less on your dialogue choices. so, you need to be really careful on completing QTE if you want to have the best ending.

    I wish they had added more depth to the story and the characters, also the horror elements are not scary at all.

    I would not recommend this game unless you want to have a funny movies night with friend and just chill out while playing.
    Expand
  27. Jun 26, 2020
    5
    Tres beau visuellement mais pas très bien optimisé du coup ça rame un peut sur console.
    Histoire correcte bien qu'un peut clichée
  28. Aug 30, 2020
    5
    This is another game I wish I could like much more than I do.

    The premise seems fairly solid, if predictable, but the execution is so lacking, it ruins the experience. There are two primary issues when it comes to this game: 1) The controls are not consistent. I don't mean they're poorly programmed. I mean they're downright inconsistent. You can be faced with the same type of
    This is another game I wish I could like much more than I do.

    The premise seems fairly solid, if predictable, but the execution is so lacking, it ruins the experience.

    There are two primary issues when it comes to this game:

    1) The controls are not consistent. I don't mean they're poorly programmed. I mean they're downright inconsistent. You can be faced with the same type of situation three different times, and the game will require you to use three entirely different control schemes to get through it. I'm sure the devs thought that was a novel concept, and it is... but it's a novel concept much in the same way getting in your car and finding out the manufacturer has programmed in multiple, random ways to steer the vehicle, and that today you'll be using the steering wheel, whereas tomorrow you'll be using the pedals to steer left and right and the handbrake to control acceleration, while the day after, you're going to have to control your car by rhythmically opening and closing your glove compartment.

    It's not good game design because it is in no way intuitive and requires the game to constantly break your immersion by prompting your every action, rather than doing what most games do, and explaining how to control your character in certain situations throughout the game so you consistently know how to manipulate the environment around you and can immerse yourself in the experience of the game. This brings me to the second problem this game has.

    2) You only get one chance to do anything. That's it. One. If you aren't able to get the game to do what you want because for some reason the devs decided the way you should maneuver through this particular series of events is through a rhythm event that psych! Just kidding! We're going to go ahead and abort that halfway through and then tell you to choose between two different things that will, nope! It's a quick-time event, and... quick, consult your moral compass to... another quick time event, quick time event, quick time ev... oh, too bad! You didn't get through the whole sequence!

    You want to go back and take a second crack at it? That's fine. Start the game again from scratch. That's the only way you're allowed to do it. If you make a single, solitary mistake you want to correct, the only way to go back and correct it is to start the game over from the beginning. And you can't skip anything. Not a single moment. You can't skip tutorials. You can't skip cutscenes you've already seen. You have to go through all of it from the beginning, at exactly the same relentlessly unedited pace. Every. Single. Last. Time.

    Otherwise, you're stuck with whatever screw-up happened for the rest of the game, and it's possible to screw this game up very early on so that it's simply not winnable. The game won't tell you it can't be won. It'll let you go on until the end of the game, and then spring it on you there that something you did way back at the beginning completely screwed you for the rest of the game.

    "But... but... that's how real life works!"

    Yeah, and you know what you don't see me doing in real life? Diving wrecks without properly logging my route, taking appropriate safety precautions, and keeping the authorities apprised of my actions. Taunting Somali pirates. Running around in an abandoned ship filled with hallucinogenic nerve gas.

    Know why? Because one mistake, and I'm stuck living with the consequences forever-- or even worse, not living with them-- because that's how *real life* works.

    The reason I'm playing a game isn't so I can be restricted to the rules of how life works; it's so I can enjoy figuring out how to solve the game, complete with some sort of method of correcting the occasional mistake in order to keep the action flowing so I don't have to stop, go all the way back to the beginning, and suffer the mind-numbing tedium of having to watch every tutorial and every cutscene and make every dialogue choice again, and so on, and so forth, and furthermore, etc.

    Honestly, I picked this game up because I saw an ad for Little Hope which looked amazing, and then found out it was the second game in an anthology, so I bought Man of Medan to catch up, and my experience so far has convinced me not only to stop playing Man of Medan, but to cancel my pre-order for Little Hope. I hope that's the goal the devs were aiming for, because I really can't fathom how they thought Man of Medan would be enjoyable as the experience they programmed it to be.
    Expand
  29. Nov 17, 2021
    5
    When comparing it to Until Dawn, it’s a disappointment. It doesn’t have the interesting story, dialogue options and character dynamics that Until Dawn had. It’s nowhere near as scary and bone chilling as Until Dawn was. The story in this game was fairly bland and son were the characters. I don’t think it’s a bad game, but it should’ve been way better than it is. It’s okay to play once butWhen comparing it to Until Dawn, it’s a disappointment. It doesn’t have the interesting story, dialogue options and character dynamics that Until Dawn had. It’s nowhere near as scary and bone chilling as Until Dawn was. The story in this game was fairly bland and son were the characters. I don’t think it’s a bad game, but it should’ve been way better than it is. It’s okay to play once but you’re gonna forget about it not long after playing it. Expand
  30. Jul 19, 2023
    5
    The overall score is based on how much fun I personally had with every component of the game
    and the overall experience.
Metascore
69

Mixed or average reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 70
  2. Negative: 3 out of 70
  1. Jan 29, 2020
    75
    Even though Man of Medan is far less inspired than its studio predecessor Until Dawn, it offers an enjoyable horrific atmosphere, with good ideas and well thought out sequences. Unfortunately we would have appreciated more surprises and an extended lifespan, which would have given us the time to be really afraid. Everything is going too fast and we have the feeling that the story is sloppy. Too bad because this first chapter of The Dark Pictures has a good potential, but all it does is just scratch the surface.
  2. CD-Action
    Oct 25, 2019
    60
    Supermassive’s newest work is a step back from Until Dawn on every level – including visual design which, though solid, ends up monotonous in comparison. [12/2019, p.58]
  3. Oct 11, 2019
    70
    Man of Medan starts out well enough but just falls apart towards the end leading up to a pretty anti-climatic ending thanks to a twist that was given away at the very beginning of the story. It's not terrible but it's not nearly as good as Until Dawn. Still, as a fan of Until Dawn, I still enjoyed the story for what it was but I didn't really have a desire to go back and play through it again after finishing it the first time.