- Publisher: Spearhead Games
- Release Date: Apr 12, 2016
- Also On: PC, Xbox One
- Critic score
- Publication
- By date
- Unscored
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Apr 12, 2016With its interesting fairy tale feel and engaging mix old and modern gameplay mechanics, Stories: The Path Of Destinies is a love letter to action role playing games of years past. The unique narrative style, the choices system and smooth battle system are quite engaging during the first playthroughs, but the limited amount of content eventually makes the game feel a little repetitive. Even with its issues, however, Stories: The Path Of Destinies is a game that's very well worth the time of action role playing game fans
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Apr 12, 2016Interesting yet unpolished proposal that falls too flat due to its repetition, despite its charming visuals and enjoyable gameplay.
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May 3, 2016If the RPG mechanics are your main attraction, you’ll probably be disappointed, but as an experiment in choice-driven narratives, Stories is clever, impressive, and well worth a look.
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Apr 27, 2016An action RPG for all ages to enjoy that unfortunately gets muddled down by a mediocre soundtrack and lack of enemy variety.
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Apr 25, 2016With a cheeky narrator that doesn’t know when to be quiet, different stories that are told in brief, bite-sized chunks, and a fun and fluid combat system, Stories: The Path of Destinies is worth checking out even if its clearly lacking the amount of polish other games of this nature have.
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Apr 17, 2016Stories: The Path of Destinies is a curious narrative experiment, an action-RPG which doesn’t manage to overcome the average of this type of production in term of gameplay still providing, despite everything, a choice-driven plot with some good ideas.
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Apr 13, 2016Most of Stories: The Path of Destinies is hinged upon the idea of discovering the best possible outcomes of its story, no matter how nonsensical it may be at first. It’s a clever way to build a narrative, because it’s built around the assumption one will fail multiple times while still retaining useful knowledge to apply in a different run.
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Apr 13, 2016That said I absolutely recommend setting aside the five hours it’ll take to unlock the four truths and to seek out the true ending. The narrative and how it’s told is really interesting and is absolutely worth seeing.
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Apr 12, 2016Stories: The Path of Destinies offers an interesting narrative, unique plot progression system and often enjoyable gameplay. However, it's held back by unfortunate glitches and quite a bit of repetition.
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Apr 19, 2016Stories looks like a unpolished narrative experiment. The main problem here is an ordinary combat system and a set of situations that never challenge the player. Trying to discover every possible ending, though, you'll discover a light and inspired platformer.
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Apr 12, 2016It’s like that easy beach reading book that you enjoyed for a few hours on holiday, and then put back on the shelf never to read again.
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Games Master UKJul 5, 2016A story more innovative than the repetitive and often shallow game it's attached to. [June 2016, p.71]
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May 30, 2016Ultimately, though, the drudgery of actually playing this game outweighs whatever interest its narrative has to offer. I have to admire the ambition of the concept here, but Stories: The Path of Destinies falls short of having systems equal to that aspiration. Like its swashbuckling hero, this game’s reach exceeds its grasp.
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Apr 18, 2016While Stories: The Path of Destinies certainly has some unique elements and beautiful levels for people to enjoy, unfortunately it turns out to be a mediocre RPG that truly struggles to provide any meat. This is a hard game to recommend, though if the price is right or is on PS Plus, it's worth a look.
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Apr 17, 2016Branching storylines, cool combat, and rewarding RPG elements work in tandem to form a memorable adventure, but one that needlessly stumbles and falls over various technical issues. This certainly isn't the true ending that we were hoping for.
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Apr 12, 2016Stories: The Path of Destinies is a clear example that the framework for success can only take you so far; the execution of an awesome idea has to be there for a game to reach its true potential.
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Apr 13, 2016An inspired mix of Groundhog Day and Choose Your Own Adventure style decision making, combined with a half-broken action role-player of considerably lesser interest.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Oct 19, 2016Stories feels like it’s trying something rewardingly different, to do more than just ape the linear style of a summer blockbuster movie. It’s embracing tried-and-true hallmarks of action game design and weaving them around interactive fiction elements. The result is both familiar and fresh.
User score distribution:
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Positive: 88 out of 140
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Mixed: 36 out of 140
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Negative: 16 out of 140
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